- deactivated the no-fog-calculation checks again.

The high level code should have no business deciding that - this must later be done in the backend.
Performance-wise this is really a non-issue so in the end this constitutes an optimization that only creates mess but np gain.
The commit was only cherry-picked for the remaining changes.
This commit is contained in:
Christoph Oelckers 2019-09-19 12:04:06 +02:00
parent 8a6ce26b57
commit 95c9dba9df

View file

@ -3799,7 +3799,7 @@ static void polymost_internal_nonparallaxed(vec2f_t n0, vec2f_t n1, float ryp0,
drawpoly_alpha = 0.f; drawpoly_alpha = 0.f;
drawpoly_blend = 0; drawpoly_blend = 0;
if ((usehightile && hicfindsubst(globalpicnum, globalpal, hictinting[globalpal].f & HICTINT_ALWAYSUSEART))) //if ((usehightile && hicfindsubst(globalpicnum, globalpal, hictinting[globalpal].f & HICTINT_ALWAYSUSEART)))
calc_and_apply_fog(fogshade(global_cf_shade, global_cf_pal), sec->visibility, POLYMOST_CHOOSE_FOG_PAL(global_cf_fogpal, global_cf_pal)); calc_and_apply_fog(fogshade(global_cf_shade, global_cf_pal), sec->visibility, POLYMOST_CHOOSE_FOG_PAL(global_cf_fogpal, global_cf_pal));
if (have_floor) if (have_floor)
@ -4003,7 +4003,7 @@ static void polymost_drawalls(int32_t const bunch)
else if ((nextsectnum < 0) || (!(sector[nextsectnum].floorstat&1))) else if ((nextsectnum < 0) || (!(sector[nextsectnum].floorstat&1)))
{ {
//Parallaxing sky... hacked for Ken's mountain texture //Parallaxing sky... hacked for Ken's mountain texture
if ((usehightile && hicfindsubst(globalpicnum, globalpal, hictinting[globalpal].f & HICTINT_ALWAYSUSEART))) //if ((usehightile && hicfindsubst(globalpicnum, globalpal, hictinting[globalpal].f & HICTINT_ALWAYSUSEART)))
calc_and_apply_fog_factor(sec->floorshade, sec->visibility, sec->floorpal, 0.005f); calc_and_apply_fog_factor(sec->floorshade, sec->visibility, sec->floorpal, 0.005f);
globvis2 = globalpisibility; globvis2 = globalpisibility;
@ -4329,7 +4329,7 @@ static void polymost_drawalls(int32_t const bunch)
else if ((nextsectnum < 0) || (!(sector[nextsectnum].ceilingstat&1))) else if ((nextsectnum < 0) || (!(sector[nextsectnum].ceilingstat&1)))
{ {
//Parallaxing sky... hacked for Ken's mountain texture //Parallaxing sky... hacked for Ken's mountain texture
if ((usehightile && hicfindsubst(globalpicnum, globalpal, hictinting[globalpal].f & HICTINT_ALWAYSUSEART))) //if ((usehightile && hicfindsubst(globalpicnum, globalpal, hictinting[globalpal].f & HICTINT_ALWAYSUSEART)))
calc_and_apply_fog_factor(sec->ceilingshade, sec->visibility, sec->ceilingpal, 0.005f); calc_and_apply_fog_factor(sec->ceilingshade, sec->visibility, sec->ceilingpal, 0.005f);
globvis2 = globalpisibility; globvis2 = globalpisibility;
@ -4726,7 +4726,7 @@ static void polymost_drawalls(int32_t const bunch)
} }
if (wal->cstat&256) { xtex.v = -xtex.v; ytex.v = -ytex.v; otex.v = -otex.v; } //yflip if (wal->cstat&256) { xtex.v = -xtex.v; ytex.v = -ytex.v; otex.v = -otex.v; } //yflip
if ((usehightile && hicfindsubst(globalpicnum, globalpal, hictinting[globalpal].f & HICTINT_ALWAYSUSEART))) //if ((usehightile && hicfindsubst(globalpicnum, globalpal, hictinting[globalpal].f & HICTINT_ALWAYSUSEART)))
calc_and_apply_fog(fogshade(wal->shade, wal->pal), sec->visibility, get_floor_fogpal(sec)); calc_and_apply_fog(fogshade(wal->shade, wal->pal), sec->visibility, get_floor_fogpal(sec));
pow2xsplit = 1; polymost_domost(x1,ocy1,x0,ocy0,cy1,ocy1,cy0,ocy0); pow2xsplit = 1; polymost_domost(x1,ocy1,x0,ocy0,cy1,ocy1,cy0,ocy0);
@ -4767,7 +4767,7 @@ static void polymost_drawalls(int32_t const bunch)
} }
if (nwal->cstat&256) { xtex.v = -xtex.v; ytex.v = -ytex.v; otex.v = -otex.v; } //yflip if (nwal->cstat&256) { xtex.v = -xtex.v; ytex.v = -ytex.v; otex.v = -otex.v; } //yflip
if ((usehightile && hicfindsubst(globalpicnum, globalpal, hictinting[globalpal].f & HICTINT_ALWAYSUSEART))) //if ((usehightile && hicfindsubst(globalpicnum, globalpal, hictinting[globalpal].f & HICTINT_ALWAYSUSEART)))
calc_and_apply_fog(fogshade(nwal->shade, nwal->pal), sec->visibility, get_floor_fogpal(sec)); calc_and_apply_fog(fogshade(nwal->shade, nwal->pal), sec->visibility, get_floor_fogpal(sec));
pow2xsplit = 1; polymost_domost(x0,ofy0,x1,ofy1,ofy0,fy0,ofy1,fy1); pow2xsplit = 1; polymost_domost(x0,ofy0,x1,ofy1,ofy0,fy0,ofy1,fy1);
@ -4820,7 +4820,7 @@ static void polymost_drawalls(int32_t const bunch)
} }
if (wal->cstat&256) { xtex.v = -xtex.v; ytex.v = -ytex.v; otex.v = -otex.v; } //yflip if (wal->cstat&256) { xtex.v = -xtex.v; ytex.v = -ytex.v; otex.v = -otex.v; } //yflip
if ((usehightile && hicfindsubst(globalpicnum, globalpal, hictinting[globalpal].f & HICTINT_ALWAYSUSEART))) //if ((usehightile && hicfindsubst(globalpicnum, globalpal, hictinting[globalpal].f & HICTINT_ALWAYSUSEART)))
calc_and_apply_fog(fogshade(wal->shade, wal->pal), sec->visibility, get_floor_fogpal(sec)); calc_and_apply_fog(fogshade(wal->shade, wal->pal), sec->visibility, get_floor_fogpal(sec));
pow2xsplit = 1; polymost_domost(x0, cy0, x1, cy1, cy0, fy0, cy1, fy1); pow2xsplit = 1; polymost_domost(x0, cy0, x1, cy1, cy0, fy0, cy1, fy1);
@ -5403,7 +5403,7 @@ void polymost_drawmaskwall(int32_t damaskwallcnt)
drawpoly_alpha = 0.f; drawpoly_alpha = 0.f;
drawpoly_blend = blend; drawpoly_blend = blend;
if ((usehightile && hicfindsubst(globalpicnum, globalpal, hictinting[globalpal].f & HICTINT_ALWAYSUSEART))) //if ((usehightile && hicfindsubst(globalpicnum, globalpal, hictinting[globalpal].f & HICTINT_ALWAYSUSEART)))
calc_and_apply_fog(fogshade(wal->shade, wal->pal), sec->visibility, get_floor_fogpal(sec)); calc_and_apply_fog(fogshade(wal->shade, wal->pal), sec->visibility, get_floor_fogpal(sec));
float const csy[4] = { ((float)(cz[0] - globalposz)) * ryp0 + ghoriz, float const csy[4] = { ((float)(cz[0] - globalposz)) * ryp0 + ghoriz,
@ -5633,8 +5633,8 @@ void polymost_drawsprite(int32_t snum)
sec = (usectortype *)&sector[tspr->sectnum]; sec = (usectortype *)&sector[tspr->sectnum];
if ((usehightile && hicfindsubst(globalpicnum, globalpal, hictinting[globalpal].f & HICTINT_ALWAYSUSEART)) //if ((usehightile && hicfindsubst(globalpicnum, globalpal, hictinting[globalpal].f & HICTINT_ALWAYSUSEART))
|| (usemodels && md_tilehasmodel(globalpicnum, globalpal) >= 0)) //|| (usemodels && md_tilehasmodel(globalpicnum, globalpal) >= 0))
calc_and_apply_fog(fogshade(globalshade, globalpal), sec->visibility, get_floor_fogpal(sec)); calc_and_apply_fog(fogshade(globalshade, globalpal), sec->visibility, get_floor_fogpal(sec));
while (!(spriteext[spritenum].flags & SPREXT_NOTMD)) while (!(spriteext[spritenum].flags & SPREXT_NOTMD))