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https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 03:00:46 +00:00
- minor reorganization of tiles.
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b78b53d75b
commit
93f9303c62
3 changed files with 16 additions and 77 deletions
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@ -839,6 +839,11 @@ typedef struct {
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int8_t xofs, yofs;
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uint8_t sf; // anim. speed and flags
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uint8_t extra;
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void Clear()
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{
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extra = sf = yofs = xofs = num = 0;
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}
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} picanm_t;
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EXTERN picanm_t picanm[MAXTILES];
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typedef struct { int16_t newtile; int16_t owner; } rottile_t;
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@ -1053,7 +1058,7 @@ typedef struct {
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typedef struct artheader_t {
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int32_t tilestart, tileend, numtiles;
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} artheader_t;
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#define ARTv1_UNITOFFSET ((signed)(4*sizeof(int32_t) + 2*sizeof(int16_t) + sizeof(picanm_t)))
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#define ARTv1_UNITOFFSET 24 // using siseof does not work because picanm_t is not the in-file format.
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int32_t enginePreInit(void); // a partial setup of the engine used for launch windows
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int32_t engineInit(void);
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@ -1017,7 +1017,7 @@ static int32_t defsparser(scriptfile *script)
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if (texstatus < 0)
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break;
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Bmemset(&picanm[tile], 0, sizeof(picanm_t));
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picanm[tile].Clear();
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break;
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}
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@ -1041,8 +1041,8 @@ static int32_t defsparser(scriptfile *script)
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if (xsiz > 0 && ysiz > 0)
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{
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tileSetSize(tile, xsiz, ysiz);
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Bmemset(&picanm[tile], 0, sizeof(picanm_t));
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tileSetupDummy(tile);
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picanm[tile].Clear();
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tileSetupDummy(tile);
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}
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break;
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@ -1072,8 +1072,8 @@ static int32_t defsparser(scriptfile *script)
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for (i=tile1; i<=tile2; i++)
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{
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tileSetSize(i, xsiz, ysiz);
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Bmemset(&picanm[i], 0, sizeof(picanm_t));
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tileSetupDummy(i);
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picanm[i].Clear();
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tileSetupDummy(i);
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}
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break;
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@ -2287,8 +2287,8 @@ static int32_t defsparser(scriptfile *script)
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if (xsiz > 0 && ysiz > 0)
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{
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tileSetSize(tile, xsiz, ysiz);
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Bmemset(&picanm[tile], 0, sizeof(picanm_t));
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tileSetupDummy(tile);
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picanm[tile].Clear();
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tileSetupDummy(tile);
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}
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#ifdef USE_OPENGL
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xscale = 1.0f / xscale;
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@ -132,10 +132,6 @@ void artClearMapArt(void)
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#ifdef USE_OPENGL
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//POGOTODO: review this to ensure we're not invalidating more than we have to
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gltexinvalidatetype(INVALIDATE_ART);
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# ifdef POLYMER
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if (videoGetRenderMode() == REND_POLYMER)
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polymer_texinvalidate();
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# endif
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#endif
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}
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@ -255,8 +251,7 @@ static void tileSoftDelete(int32_t const tile)
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waloff[tile] = 0;
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faketile[tile>>3] &= ~pow2char[tile&7];
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Bmemset(&picanm[tile], 0, sizeof(picanm_t));
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picanm[tile].Clear();
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}
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void tileDelete(int32_t const tile)
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@ -507,9 +502,7 @@ static int32_t artReadIndexedFile(int32_t tilefilei)
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const int32_t permap = (tilefilei >= MAXARTFILES_BASE); // is it a per-map ART file?
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buildvfs_kfd fil;
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auto kopen4loadfunc = bloodhack == 2 ? kopen4loadfrommod : kopen4load;
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if ((fil = kopen4loadfunc(fn, 0)) != buildvfs_kfd_invalid)
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if ((fil = kopen4loadfrommod(fn, 0)) != buildvfs_kfd_invalid)
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{
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artheader_t local;
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int const headerval = artReadHeader(fil, fn, &local);
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@ -543,11 +536,7 @@ static int32_t artReadIndexedFile(int32_t tilefilei)
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artReadManifest(fil, &local);
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#ifndef USE_PHYSFS
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if (cache1d_file_fromzip(fil))
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#else
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if (1)
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#endif
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{
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if (permap)
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artPreloadFileSafe(fil, &local);
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@ -570,10 +559,6 @@ static int32_t artReadIndexedFile(int32_t tilefilei)
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}
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}
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#ifdef DEBUGGINGAIDS
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if (permap)
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initprintf("Read in per-map ART file \"%s\"\n", fn);
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#endif
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kclose(fil);
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return 0;
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}
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@ -619,7 +604,6 @@ int32_t artLoadFiles(const char *filename, int32_t askedsize)
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//
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// loadtile
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//
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static void tilePostLoad(int16_t tilenume);
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bool tileLoad(int16_t tileNum)
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{
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@ -636,23 +620,6 @@ bool tileLoad(int16_t tileNum)
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tileLoadData(tileNum, dasiz, (char *) waloff[tileNum]);
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/*
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#ifdef USE_OPENGL
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if (videoGetRenderMode() >= REND_POLYMOST &&
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in3dmode())
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{
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//POGOTODO: this type stuff won't be necessary down the line -- review this
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int type;
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for (type = 0; type <= 1; ++type)
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{
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gltexinvalidate(tileNum, 0, (type ? DAMETH_CLAMPED : DAMETH_MASK) | PTH_INDEXED);
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texcache_fetch(tileNum, 0, 0, (type ? DAMETH_CLAMPED : DAMETH_MASK) | PTH_INDEXED);
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}
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}
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#endif
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*/
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tilePostLoad(tileNum);
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return (waloff[tileNum] != 0 && tilesiz[tileNum].x > 0 && tilesiz[tileNum].y > 0);
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}
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@ -742,39 +709,6 @@ void tileLoadData(int16_t tilenume, int32_t dasiz, char *buffer)
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artfilplc = tilefileoffs[tilenume]+dasiz;
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}
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static void tilePostLoad(int16_t tilenume)
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{
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#if !defined DEBUG_TILESIZY_512 && !defined DEBUG_TILEOFFSETS
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UNREFERENCED_PARAMETER(tilenume);
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#endif
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#ifdef DEBUG_TILESIZY_512
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if (tilesizy[tilenume] >= 512)
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{
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int32_t i;
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char *p = (char *) waloff[tilenume];
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for (i=0; i<tilesizx[tilenume]*tilesizy[tilenume]; i++)
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p[i] = i;
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}
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#endif
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#ifdef DEBUG_TILEOFFSETS
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// Add some dark blue marker lines to STEAM and CEILINGSTEAM.
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// See test_tileoffsets.map.
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if (tilenume==1250 || tilenume==1255)
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{
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char *p = (char *) waloff[tilenume];
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p[0] = p[1] = p[2] = p[3] = 254;
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}
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// Add some offset to the cocktail glass neon sign. It's more asymmetric
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// than the steam, and thus more suited to debugging the spatial
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// orientation of drawn sprites.
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if (tilenume==1008)
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{
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picanm[tilenume].xofs = 8;
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picanm[tilenume].yofs = 12;
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}
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#endif
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}
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int32_t tileCRC(int16_t tileNum)
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{
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@ -810,7 +744,7 @@ intptr_t tileCreate(int16_t tilenume, int32_t xsiz, int32_t ysiz)
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cacheAllocateBlock(&waloff[tilenume], dasiz, &walock[tilenume]);
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tileSetSize(tilenume, xsiz, ysiz);
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Bmemset(&picanm[tilenume], 0, sizeof(picanm_t));
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picanm[tilenume].Clear();
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return waloff[tilenume];
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}
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