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- make "activatecheat" pass a raw string to shadow warrior's cheat processor
- added a nullptr check
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@ -2477,7 +2477,7 @@ restart_grand:
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// try and see whether this sprite's picnum has sector-like clipping data
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i = pictoidx[spr->picnum];
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// handle sector-like floor sprites separately
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while (i>=0 && (cstat&32) != (clipmapinfo.sector[sectq[clipinfo[i].qbeg]].CM_CSTAT&32))
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while ((&clipmapinfo != nullptr) && i>=0 && (cstat&32) != (clipmapinfo.sector[sectq[clipinfo[i].qbeg]].CM_CSTAT&32))
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i = clipinfo[i].next;
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if (i>=0 && clipspritenum<MAXCLIPNUM)
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{
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