- Blood: Remove unused isOriginalQAV() function from weapon.cpp.

This commit is contained in:
Mitchell Richters 2021-08-21 13:35:41 +10:00
parent 20ea0acbec
commit 9251ce11c7

View file

@ -244,15 +244,6 @@ void WeaponPrecache()
}
}
bool isOriginalQAV()
{
static int cached = -1;
if (cached != -1) return cached;
int lump = fileSystem.FindResource(60, "QAV");
cached = lump >= 0 && fileSystem.GetFileContainer(lump) < fileSystem.GetMaxIwadNum();
return cached;
}
void WeaponDraw(PLAYER *pPlayer, int shade, double xpos, double ypos, int palnum)
{
assert(pPlayer != NULL);