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- RRRA: fixed progression from E1L7 to E2L1 plus a texture related crash.
Fixes #189.
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24c797b7e3
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921a7a7166
2 changed files with 7 additions and 2 deletions
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@ -98,7 +98,7 @@ MapRecord *FindMapByLevelNum(int num)
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MapRecord *FindNextMap(MapRecord *thismap)
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MapRecord *FindNextMap(MapRecord *thismap)
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{
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{
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if (thismap->nextLevel != -1) return &mapList[thismap->nextLevel];
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if (thismap->nextLevel != -1) return FindMapByLevelNum(thismap->nextLevel);
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return FindMapByLevelNum(thismap->levelNumber+1);
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return FindMapByLevelNum(thismap->levelNumber+1);
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}
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}
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@ -707,8 +707,13 @@ void animatesprites_r(int x, int y, int a, int smoothratio)
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t->picnum += k + ScriptCode[t4] + l * t3;
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t->picnum += k + ScriptCode[t4] + l * t3;
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if (l > 0)
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if (l > 0)
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while (!tileGetTexture(t->picnum)->isValid() && t->picnum > 0)
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while (t->picnum >= 0 && t->picnum < MAXTILES && !tileGetTexture(t->picnum)->isValid() && t->picnum > 0)
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t->picnum -= l; //Hack, for actors
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t->picnum -= l; //Hack, for actors
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if (t->picnum < 0 || t->picnum >= MAXTILES)
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{
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t->picnum = 0;
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t->xrepeat = t->yrepeat = 0;
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}
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if (h->dispicnum >= 0)
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if (h->dispicnum >= 0)
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h->dispicnum = t->picnum;
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h->dispicnum = t->picnum;
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