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Add information to cstat enums
git-svn-id: https://svn.eduke32.com/eduke32@8518 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 13 additions and 8 deletions
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@ -126,11 +126,11 @@ enum
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CSTAT_SPRITE_BLOCK_HITSCAN = 1u<<8u,
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CSTAT_SPRITE_TRANSLUCENT_INVERT = 1u<<9u,
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CSTAT_SPRITE_RESERVED1 = 1u<<10u, // game-side
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CSTAT_SPRITE_RESERVED2 = 1u<<11u, // game-side
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CSTAT_SPRITE_RESERVED3 = 1u<<12u,
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CSTAT_SPRITE_RESERVED4 = 1u<<13u,
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CSTAT_SPRITE_RESERVED5 = 1u<<14u,
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CSTAT_SPRITE_RESERVED1 = 1u<<10u, // used by Duke 3D (Polymost)
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CSTAT_SPRITE_RESERVED2 = 1u<<11u, // used by Duke 3D (EDuke32 game code extension)
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CSTAT_SPRITE_RESERVED3 = 1u<<12u, // used by Shadow Warrior, Blood
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CSTAT_SPRITE_RESERVED4 = 1u<<13u, // used by Duke 3D (Polymer), Shadow Warrior, Blood
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CSTAT_SPRITE_RESERVED5 = 1u<<14u, // used by Duke 3D (Polymer), Shadow Warrior, Blood
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// TODO: Make these two Duke3D-only by translating them to bits in tspr
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CSTAT_SPRITE_NO_SHADOW = 1u<<13u, // re-defined in Shadow Warrior
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@ -160,9 +160,14 @@ enum
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CSTAT_WALL_TRANSLUCENT = 1u<<7u,
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CSTAT_WALL_YFLIP = 1u<<8u,
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CSTAT_WALL_TRANS_FLIP = 1u<<9u,
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CSTAT_WALL_YAX_UPWALL = 1u<<10u,
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CSTAT_WALL_YAX_DOWNWALL = 1u<<11u,
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CSTAT_WALL_ROTATE_90 = 1u<<12u,
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CSTAT_WALL_YAX_UPWALL = 1u<<10u, // EDuke32 extension
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CSTAT_WALL_YAX_DOWNWALL = 1u<<11u, // EDuke32 extension
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CSTAT_WALL_ROTATE_90 = 1u<<12u, // EDuke32 extension
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CSTAT_WALL_RESERVED1 = 1u<<13u,
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CSTAT_WALL_RESERVED2 = 1u<<14u, // used by Shadow Warrior, Blood
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CSTAT_WALL_RESERVED3 = 1u<<15u, // used by Shadow Warrior, Blood
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};
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#endif
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