Add information to cstat enums

git-svn-id: https://svn.eduke32.com/eduke32@8518 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
hendricks266 2019-12-26 06:27:40 +00:00 committed by Christoph Oelckers
parent 846c7eaff2
commit 91cbaa1491

View file

@ -126,11 +126,11 @@ enum
CSTAT_SPRITE_BLOCK_HITSCAN = 1u<<8u,
CSTAT_SPRITE_TRANSLUCENT_INVERT = 1u<<9u,
CSTAT_SPRITE_RESERVED1 = 1u<<10u, // game-side
CSTAT_SPRITE_RESERVED2 = 1u<<11u, // game-side
CSTAT_SPRITE_RESERVED3 = 1u<<12u,
CSTAT_SPRITE_RESERVED4 = 1u<<13u,
CSTAT_SPRITE_RESERVED5 = 1u<<14u,
CSTAT_SPRITE_RESERVED1 = 1u<<10u, // used by Duke 3D (Polymost)
CSTAT_SPRITE_RESERVED2 = 1u<<11u, // used by Duke 3D (EDuke32 game code extension)
CSTAT_SPRITE_RESERVED3 = 1u<<12u, // used by Shadow Warrior, Blood
CSTAT_SPRITE_RESERVED4 = 1u<<13u, // used by Duke 3D (Polymer), Shadow Warrior, Blood
CSTAT_SPRITE_RESERVED5 = 1u<<14u, // used by Duke 3D (Polymer), Shadow Warrior, Blood
// TODO: Make these two Duke3D-only by translating them to bits in tspr
CSTAT_SPRITE_NO_SHADOW = 1u<<13u, // re-defined in Shadow Warrior
@ -160,9 +160,14 @@ enum
CSTAT_WALL_TRANSLUCENT = 1u<<7u,
CSTAT_WALL_YFLIP = 1u<<8u,
CSTAT_WALL_TRANS_FLIP = 1u<<9u,
CSTAT_WALL_YAX_UPWALL = 1u<<10u,
CSTAT_WALL_YAX_DOWNWALL = 1u<<11u,
CSTAT_WALL_ROTATE_90 = 1u<<12u,
CSTAT_WALL_YAX_UPWALL = 1u<<10u, // EDuke32 extension
CSTAT_WALL_YAX_DOWNWALL = 1u<<11u, // EDuke32 extension
CSTAT_WALL_ROTATE_90 = 1u<<12u, // EDuke32 extension
CSTAT_WALL_RESERVED1 = 1u<<13u,
CSTAT_WALL_RESERVED2 = 1u<<14u, // used by Shadow Warrior, Blood
CSTAT_WALL_RESERVED3 = 1u<<15u, // used by Shadow Warrior, Blood
};
#endif