mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 02:30:46 +00:00
For loadboard() and friends, pass a vec3_t position instead of separate x/y/z.
git-svn-id: https://svn.eduke32.com/eduke32@3042 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
f10bfb6774
commit
9128e8af04
8 changed files with 52 additions and 62 deletions
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@ -580,15 +580,13 @@ int32_t preinitengine(void); // a partial setup of the engine used for launch
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int32_t initengine(void);
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void uninitengine(void);
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void initspritelists(void);
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int32_t loadboard(char *filename, char flags, int32_t *daposx, int32_t *daposy, int32_t *daposz,
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int16_t *daang, int16_t *dacursectnum);
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int32_t loadboard(char *filename, char flags, vec3_t *dapos, int16_t *daang, int16_t *dacursectnum);
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int32_t loadmaphack(const char *filename);
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void delete_maphack_lights();
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#ifdef HAVE_CLIPSHAPE_FEATURE
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int32_t clipmapinfo_load(void);
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#endif
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int32_t saveboard(const char *filename, int32_t *daposx, int32_t *daposy, int32_t *daposz,
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int16_t *daang, int16_t *dacursectnum);
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int32_t saveboard(const char *filename, const vec3_t *dapos, int16_t daang, int16_t dacursectnum);
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void set_picsizanm(int32_t picnum, int16_t dasizx, int16_t dasizy, int32_t daanm);
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int32_t loadpics(const char *filename, int32_t askedsize);
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void loadtile(int16_t tilenume);
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@ -870,8 +868,7 @@ int32_t loaddefinitionsfile(const char *fn);
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// if loadboard() fails with -2 return, try loadoldboard(). if it fails with
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// -2, board is dodgy
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extern int32_t mapversion;
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int32_t loadoldboard(char *filename, char fromwhere, int32_t *daposx, int32_t *daposy, int32_t *daposz,
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int16_t *daang, int16_t *dacursectnum);
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int32_t loadoldboard(char *filename, char fromwhere, vec3_t *dapos, int16_t *daang, int16_t *dacursectnum);
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// Hash functions
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@ -70,7 +70,7 @@ extern uint8_t buildkeys[NUMBUILDKEYS];
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extern double vid_gamma_3d, vid_contrast_3d, vid_brightness_3d;
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extern double msens;
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extern int32_t startposx, startposy, startposz;
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extern vec3_t startpos;
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extern int16_t startang, startsectnum;
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extern int32_t lastpm16time, synctics;
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@ -3155,9 +3155,9 @@ void overheadeditor(void)
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int32_t cx, cy;
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// Draw brown arrow (start)
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screencoords(&x2, &y2, startposx-pos.x,startposy-pos.y, zoom);
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screencoords(&x2, &y2, startpos.x-pos.x,startpos.y-pos.y, zoom);
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if (m32_sideview)
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y2 += getscreenvdisp(startposz-pos.z, zoom);
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y2 += getscreenvdisp(startpos.z-pos.z, zoom);
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cx = halfxdim16+x2;
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cy = midydim16+y2;
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@ -3704,9 +3704,7 @@ rotate_hlsect_out:
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if (keystatus[0x46]) //Scroll lock (set starting position)
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{
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startposx = pos.x;
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startposy = pos.y;
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startposz = pos.z;
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startpos = pos;
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startang = ang;
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startsectnum = cursectnum;
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keystatus[0x46] = 0;
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@ -7751,7 +7749,7 @@ const char *SaveBoard(const char *fn, uint32_t flags)
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}
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saveboard_fixedsprites = ExtPreSaveMap();
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ret = saveboard(f,&startposx,&startposy,&startposz,&startang,&startsectnum);
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ret = saveboard(f, &startpos, startang, startsectnum);
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if ((flags&1)==0)
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{
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ExtSaveMap(f);
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@ -7784,9 +7782,9 @@ int32_t LoadBoard(const char *filename, uint32_t flags)
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editorzrange[1] = INT32_MAX;
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ExtPreLoadMap();
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i = loadboard(boardfilename,(flags&4)|loadingflags, &pos.x,&pos.y,&pos.z,&ang,&cursectnum);
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i = loadboard(boardfilename, (flags&4)|loadingflags, &pos, &ang, &cursectnum);
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if (i == -2)
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i = loadoldboard(boardfilename,loadingflags, &pos.x,&pos.y,&pos.z,&ang,&cursectnum);
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i = loadoldboard(boardfilename,loadingflags, &pos, &ang, &cursectnum);
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if (i < 0)
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{
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// printmessage16("Invalid map format.");
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@ -7814,9 +7812,7 @@ int32_t LoadBoard(const char *filename, uint32_t flags)
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i==0?"successfully": (i<4 ? "(moderate corruption)" : "(HEAVY corruption)"));
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}
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startposx = pos.x; //this is same
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startposy = pos.y;
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startposz = pos.z;
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startpos = pos; //this is same
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startang = ang;
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startsectnum = cursectnum;
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@ -10269,7 +10265,7 @@ void test_map(int32_t mode)
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if (!mode)
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updatesector(pos.x, pos.y, &cursectnum);
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else
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updatesector(startposx, startposy, &startsectnum);
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updatesector(startpos.x, startpos.y, &startsectnum);
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#ifdef _WIN32
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if (fullscreen)
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@ -10335,9 +10331,9 @@ void test_map(int32_t mode)
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ExtPreSaveMap();
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if (mode)
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saveboard(PLAYTEST_MAPNAME,&startposx,&startposy,&startposz,&startang,&startsectnum);
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saveboard(PLAYTEST_MAPNAME, &startpos, startang, startsectnum);
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else
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saveboard(PLAYTEST_MAPNAME,&pos.x,&pos.y,&pos.z,&ang,&cursectnum);
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saveboard(PLAYTEST_MAPNAME, &pos, ang, cursectnum);
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message("Board saved to " PLAYTEST_MAPNAME ". Starting the game...");
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OSD_Printf("...as `%s'\n", fullparam);
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@ -1282,8 +1282,7 @@ static void clipmapinfo_init()
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// this should be called before any real map is loaded.
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int32_t clipmapinfo_load(void)
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{
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int32_t i,k,w, px,py,pz;
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int16_t ang,cs;
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int32_t i,k,w;
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int32_t lwcp = 0;
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int32_t fi;
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@ -1313,10 +1312,13 @@ int32_t clipmapinfo_load(void)
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quickloadboard = 1;
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for (fi = 0; fi < g_clipMapFilesNum; ++fi)
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{
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int16_t ang,cs;
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vec3_t tmppos;
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fisec[fi] = ournumsectors;
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fispr[fi] = ournumsprites;
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i = loadboard(g_clipMapFiles[fi], 0, &px,&py,&pz, &ang,&cs);
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i = loadboard(g_clipMapFiles[fi], 0, &tmppos, &ang, &cs);
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if (i<0)
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continue;
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// Numsprites will now be set!
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@ -2262,7 +2264,7 @@ static int32_t globalx, globaly, globalz;
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int16_t sectorborder[256], sectorbordercnt;
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int32_t ydim16, qsetmode = 0;
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int32_t startposx, startposy, startposz;
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vec3_t startpos;
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int16_t startang, startsectnum;
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int16_t pointhighlight=-1, linehighlight=-1, highlightcnt=0;
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#ifndef OBSOLETE_RENDMODES
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@ -9301,8 +9303,7 @@ void drawmapview(int32_t dax, int32_t day, int32_t zoome, int16_t ang)
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// 4: don't call polymer_loadboard
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// returns: -1: file not found
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// -2: invalid version
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int32_t loadboard(char *filename, char flags, int32_t *daposx, int32_t *daposy, int32_t *daposz,
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int16_t *daang, int16_t *dacursectnum)
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int32_t loadboard(char *filename, char flags, vec3_t *dapos, int16_t *daang, int16_t *dacursectnum)
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{
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int16_t fil, i, numsprites;
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#ifdef POLYMER
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@ -9344,9 +9345,9 @@ int32_t loadboard(char *filename, char flags, int32_t *daposx, int32_t *daposy,
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Bmemset(show2dsprite, 0, sizeof(show2dsprite));
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Bmemset(show2dwall, 0, sizeof(show2dwall));
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kread(fil,daposx,4); *daposx = B_LITTLE32(*daposx);
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kread(fil,daposy,4); *daposy = B_LITTLE32(*daposy);
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kread(fil,daposz,4); *daposz = B_LITTLE32(*daposz);
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kread(fil,&dapos->x,4); dapos->x = B_LITTLE32(dapos->x);
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kread(fil,&dapos->y,4); dapos->y = B_LITTLE32(dapos->y);
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kread(fil,&dapos->z,4); dapos->z = B_LITTLE32(dapos->z);
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kread(fil,daang,2); *daang = B_LITTLE16(*daang);
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kread(fil,dacursectnum,2); *dacursectnum = B_LITTLE16(*dacursectnum);
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@ -9436,7 +9437,7 @@ int32_t loadboard(char *filename, char flags, int32_t *daposx, int32_t *daposy,
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#ifdef YAX_ENABLE
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yax_update(mapversion<9);
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if (editstatus)
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yax_updategrays(*daposz);
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yax_updategrays(dapos->z);
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#endif
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for (i=0; i<numsprites; i++)
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{
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@ -9447,7 +9448,7 @@ int32_t loadboard(char *filename, char flags, int32_t *daposx, int32_t *daposy,
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}
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//Must be after loading sectors, etc!
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updatesector(*daposx,*daposy,dacursectnum);
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updatesector(dapos->x, dapos->y, dacursectnum);
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kclose(fil);
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@ -9473,9 +9474,7 @@ int32_t loadboard(char *filename, char flags, int32_t *daposx, int32_t *daposy,
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}
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guniqhudid = 0;
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startposx = *daposx;
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startposy = *daposy;
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startposz = *daposz;
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startpos = *dapos;
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startang = *daang;
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startsectnum = *dacursectnum;
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@ -9742,8 +9741,7 @@ static void convertv6sprv7(struct spritetypev6 *from, spritetype *to)
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// Powerslave uses v6
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// Witchaven 1 and TekWar and LameDuke use v5
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int32_t loadoldboard(char *filename, char fromwhere, int32_t *daposx, int32_t *daposy, int32_t *daposz,
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int16_t *daang, int16_t *dacursectnum)
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int32_t loadoldboard(char *filename, char fromwhere, vec3_t *dapos, int16_t *daang, int16_t *dacursectnum)
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{
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int16_t fil, i, numsprites;
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struct sectortypev5 v5sect;
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@ -9767,9 +9765,9 @@ int32_t loadoldboard(char *filename, char fromwhere, int32_t *daposx, int32_t *d
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Bmemset(show2dsprite, 0, sizeof(show2dsprite));
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Bmemset(show2dwall, 0, sizeof(show2dwall));
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kread(fil,daposx,4); *daposx = B_LITTLE32(*daposx);
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kread(fil,daposy,4); *daposy = B_LITTLE32(*daposy);
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kread(fil,daposz,4); *daposz = B_LITTLE32(*daposz);
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kread(fil,&dapos->x,4); dapos->x = B_LITTLE32(dapos->x);
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kread(fil,&dapos->y,4); dapos->y = B_LITTLE32(dapos->y);
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kread(fil,&dapos->z,4); dapos->z = B_LITTLE32(dapos->z);
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kread(fil,daang,2); *daang = B_LITTLE16(*daang);
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kread(fil,dacursectnum,2); *dacursectnum = B_LITTLE16(*dacursectnum);
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@ -9921,7 +9919,7 @@ int32_t loadoldboard(char *filename, char fromwhere, int32_t *daposx, int32_t *d
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}
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//Must be after loading sectors, etc!
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updatesector(*daposx,*daposy,dacursectnum);
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updatesector(dapos->x, dapos->y, dacursectnum);
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kclose(fil);
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@ -10261,8 +10259,7 @@ int32_t loadmaphack(const char *filename)
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//
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// saveboard
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//
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int32_t saveboard(const char *filename, int32_t *daposx, int32_t *daposy, int32_t *daposz,
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int16_t *daang, int16_t *dacursectnum)
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int32_t saveboard(const char *filename, const vec3_t *dapos, int16_t daang, int16_t dacursectnum)
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{
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int16_t fil, i, j, numsprites, ts;
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int32_t tl;
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@ -10318,11 +10315,11 @@ int32_t saveboard(const char *filename, int32_t *daposx, int32_t *daposy, int32_
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mapversion = 7;
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tl = B_LITTLE32(mapversion); Bwrite(fil,&tl,4);
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tl = B_LITTLE32(*daposx); Bwrite(fil,&tl,4);
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tl = B_LITTLE32(*daposy); Bwrite(fil,&tl,4);
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tl = B_LITTLE32(*daposz); Bwrite(fil,&tl,4);
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ts = B_LITTLE16(*daang); Bwrite(fil,&ts,2);
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ts = B_LITTLE16(*dacursectnum); Bwrite(fil,&ts,2);
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tl = B_LITTLE32(dapos->x); Bwrite(fil,&tl,4);
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tl = B_LITTLE32(dapos->y); Bwrite(fil,&tl,4);
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tl = B_LITTLE32(dapos->z); Bwrite(fil,&tl,4);
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ts = B_LITTLE16(daang); Bwrite(fil,&ts,2);
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ts = B_LITTLE16(dacursectnum); Bwrite(fil,&ts,2);
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ts = B_LITTLE16(numsectors); Bwrite(fil,&ts,2);
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@ -814,7 +814,7 @@ void ExtLoadMap(const char *mapname)
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void ExtSaveMap(const char *mapname)
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{
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UNREFERENCED_PARAMETER(mapname);
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saveboard("backup.map",&pos.x,&pos.y,&pos.z,&ang,&cursectnum);
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saveboard("backup.map", &pos, ang, cursectnum);
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}
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@ -8384,9 +8384,9 @@ int32_t ExtPreSaveMap(void)
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int32_t numfixedsprites;
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numfixedsprites = fixspritesectors(); //Do this before saving!
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updatesectorz(startposx,startposy,startposz,&startsectnum);
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updatesectorz(startpos.x,startpos.y,startpos.z,&startsectnum);
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if (startsectnum < 0)
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updatesector(startposx,startposy,&startsectnum);
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updatesector(startpos.x,startpos.y,&startsectnum);
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if (fixmaponsave_walls)
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{
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@ -3939,8 +3939,8 @@ static void G_DumpDebugInfo(void)
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}
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Gv_DumpValues();
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// fclose(fp);
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saveboard("debug.map",&g_player[myconnectindex].ps->pos.x,&g_player[myconnectindex].ps->pos.y,
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&g_player[myconnectindex].ps->pos.z,&g_player[myconnectindex].ps->ang,&g_player[myconnectindex].ps->cursectnum);
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saveboard("debug.map", &g_player[myconnectindex].ps->pos, g_player[myconnectindex].ps->ang,
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g_player[myconnectindex].ps->cursectnum);
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}
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int32_t A_InsertSprite(int32_t whatsect,int32_t s_x,int32_t s_y,int32_t s_z,int32_t s_pn,int32_t s_s,
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@ -604,9 +604,9 @@ static void Gv_AddSystemVars(void)
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Gv_NewVar("tempyrepeat",(intptr_t)&tempyrepeat, GAMEVAR_INTPTR|GAMEVAR_SYSTEM|GAMEVAR_READONLY);
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// starting position
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Gv_NewVar("startposx",(intptr_t)&startposx, GAMEVAR_READONLY | GAMEVAR_INTPTR | GAMEVAR_SYSTEM);
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Gv_NewVar("startposy",(intptr_t)&startposy, GAMEVAR_READONLY | GAMEVAR_INTPTR | GAMEVAR_SYSTEM);
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Gv_NewVar("startposz",(intptr_t)&startposz, GAMEVAR_READONLY | GAMEVAR_INTPTR | GAMEVAR_SYSTEM);
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Gv_NewVar("startposx",(intptr_t)&startpos.x, GAMEVAR_READONLY | GAMEVAR_INTPTR | GAMEVAR_SYSTEM);
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Gv_NewVar("startposy",(intptr_t)&startpos.y, GAMEVAR_READONLY | GAMEVAR_INTPTR | GAMEVAR_SYSTEM);
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Gv_NewVar("startposz",(intptr_t)&startpos.z, GAMEVAR_READONLY | GAMEVAR_INTPTR | GAMEVAR_SYSTEM);
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Gv_NewVar("startang",(intptr_t)&startang, GAMEVAR_READONLY | GAMEVAR_SHORTPTR | GAMEVAR_SYSTEM);
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Gv_NewVar("startsectnum",(intptr_t)&startsectnum, GAMEVAR_READONLY | GAMEVAR_SHORTPTR | GAMEVAR_SYSTEM);
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@ -1935,8 +1935,8 @@ int32_t G_EnterLevel(int32_t g)
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{
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if (boardfilename[0] != 0 && ud.m_level_number == 7 && ud.m_volume_number == 0)
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{
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if (loadboard(boardfilename,0,&g_player[0].ps->pos.x, &g_player[0].ps->pos.y,
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&g_player[0].ps->pos.z, &g_player[0].ps->ang,&g_player[0].ps->cursectnum) < 0)
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if (loadboard(boardfilename, 0, &g_player[0].ps->pos, &g_player[0].ps->ang,
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&g_player[0].ps->cursectnum) < 0)
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{
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OSD_Printf(OSD_ERROR "Map \"%s\" not found or invalid map version!\n",boardfilename);
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@ -1948,8 +1948,8 @@ int32_t G_EnterLevel(int32_t g)
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G_SetupFilenameBasedMusic(levname, boardfilename, ud.m_level_number);
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}
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else if (loadboard(MapInfo[mii].filename,0,&g_player[0].ps->pos.x,
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&g_player[0].ps->pos.y, &g_player[0].ps->pos.z, &g_player[0].ps->ang,&g_player[0].ps->cursectnum) < 0)
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else if (loadboard(MapInfo[mii].filename,0, &g_player[0].ps->pos, &g_player[0].ps->ang,
|
||||
&g_player[0].ps->cursectnum) < 0)
|
||||
{
|
||||
OSD_Printf(OSD_ERROR "Map \"%s\" not found or invalid map version!\n",
|
||||
MapInfo[mii].filename);
|
||||
|
@ -1969,8 +1969,8 @@ int32_t G_EnterLevel(int32_t g)
|
|||
levname[i] = 255; // leads to flags=1 for kopen4load
|
||||
levname[i+1] = 0;
|
||||
|
||||
if (loadboard(levname,1,&g_player[0].ps->pos.x, &g_player[0].ps->pos.y,
|
||||
&g_player[0].ps->pos.z, &g_player[0].ps->ang,&g_player[0].ps->cursectnum) < 0)
|
||||
if (loadboard(levname,1, &g_player[0].ps->pos, &g_player[0].ps->ang,
|
||||
&g_player[0].ps->cursectnum) < 0)
|
||||
{
|
||||
OSD_Printf(OSD_ERROR "Map \"%s\" not found or invalid map version!\n",
|
||||
MapInfo[mii].filename);
|
||||
|
|
Loading…
Reference in a new issue