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- ported music start fix from GZDoom.
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@ -405,7 +405,7 @@ bool S_ChangeMusic(const char* musicname, int order, bool looping, bool force)
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}
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else if (!ZMusic_IsPlaying(mus_playing.handle))
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{
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if (!ZMusic_Start(mus_playing.handle, looping, order))
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if (!ZMusic_Start(mus_playing.handle, order, looping))
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{
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Printf("Unable to start %s: %s\n", mus_playing.name.GetChars(), ZMusic_GetLastError());
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}
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