From 8e8892aa3a14a66300538369c477d1e69dcf7d5c Mon Sep 17 00:00:00 2001 From: terminx Date: Wed, 7 Mar 2018 05:41:11 +0000 Subject: [PATCH] And we'll put a happy little int16_t right over here git-svn-id: https://svn.eduke32.com/eduke32@6733 1a8010ca-5511-0410-912e-c29ae57300e0 --- source/duke3d/src/gamevars.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/duke3d/src/gamevars.h b/source/duke3d/src/gamevars.h index 1bf611460..e287876ac 100644 --- a/source/duke3d/src/gamevars.h +++ b/source/duke3d/src/gamevars.h @@ -179,8 +179,8 @@ void Gv_FinalizeWeaponDefaults(void); case GAMEVAR_UINT8PTR: *(uint8_t *)aGameVars[id].global operator(uint8_t) operand; break; \ case GAMEVAR_Q16PTR: \ { \ - Fix16 *pfix = (Fix16 *)aGameVars[id].global; \ - *pfix operator operand; \ + Fix16 *pfix = (Fix16 *)aGameVars[id].global; \ + *pfix operator(int16_t) operand; \ break; \ } \ } \