Fix some CON compile errors I introduced in r1857

git-svn-id: https://svn.eduke32.com/eduke32@1891 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2011-05-20 02:34:41 +00:00
parent 0c190bfa55
commit 8e75a11188

View file

@ -1838,12 +1838,7 @@ static int32_t C_CountCaseStatements()
g_caseScriptPtr=NULL;
//Bsprintf(g_szBuf,"CSS: %.12s",textptr);
//AddLog(g_szBuf);
while (C_ParseCommand(1) == 0)
{
//Bsprintf(g_szBuf,"CSSL: %.20s",textptr);
//AddLog(g_szBuf);
;
}
C_ParseCommand(1);
// since we processed the endswitch, we need to re-increment g_checkingSwitch
g_checkingSwitch++;
@ -2057,7 +2052,7 @@ static int32_t C_ParseCommand(int32_t loop)
C_GetNextVarType(GAMEVAR_READONLY);
break;
}
break;
continue;
}
case CON_GAMEVAR:
@ -2406,8 +2401,7 @@ static int32_t C_ParseCommand(int32_t loop)
C_SkipComments();
do done = C_ParseCommand(1);
while (!done);
C_ParseCommand(1);
Bstrcpy(g_szScriptFileName, parentScriptFileName);
g_totalLines += g_lineNumber;
@ -2483,9 +2477,14 @@ static int32_t C_ParseCommand(int32_t loop)
bitptr[(g_scriptPtr-script)>>3] &= ~(BITPTR_POINTER<<((g_scriptPtr-script)&7));
*g_scriptPtr = k;
g_scriptPtr++;
return 0;
j = 666;
break;
}
}
if (j == 666)
continue;
for (k=j; k<3; k++)
{
bitptr[(g_scriptPtr-script)>>3] &= ~(BITPTR_POINTER<<((g_scriptPtr-script)&7));
@ -2774,7 +2773,7 @@ static int32_t C_ParseCommand(int32_t loop)
case CON_HITRADIUSVAR:
C_GetManyVars(5);
break;
continue;
case CON_HITRADIUS:
C_GetNextValue(LABEL_DEFINE);
C_GetNextValue(LABEL_DEFINE);
@ -2788,7 +2787,7 @@ static int32_t C_ParseCommand(int32_t loop)
case CON_GUTS:
C_GetNextValue(LABEL_DEFINE);
C_GetNextValue(LABEL_DEFINE);
break;
continue;
case CON_ELSE:
if (g_checkingIfElse)
@ -2828,9 +2827,7 @@ static int32_t C_ParseCommand(int32_t loop)
C_GetNextKeyword();
g_numBraces++;
do
done = C_ParseCommand(1);
while (done == 0);
C_ParseCommand(1);
}
else C_ParseCommand(0);
@ -2897,7 +2894,7 @@ static int32_t C_ParseCommand(int32_t loop)
C_GetNextVarType(GAMEVAR_READONLY);
else
C_GetNextVar();
break;
continue;
}
case CON_FINDNEARACTOR:
@ -2927,7 +2924,7 @@ static int32_t C_ParseCommand(int32_t loop)
// target var
// get the ID of the DEF
C_GetNextVarType(GAMEVAR_READONLY);
break;
continue;
}
case CON_FINDNEARACTORVAR:
@ -2952,7 +2949,7 @@ static int32_t C_ParseCommand(int32_t loop)
// target var
// get the ID of the DEF
C_GetNextVarType(GAMEVAR_READONLY);
break;
continue;
}
case CON_SQRT:
@ -2965,7 +2962,7 @@ static int32_t C_ParseCommand(int32_t loop)
// target var
// get the ID of the DEF
C_GetNextVarType(GAMEVAR_READONLY);
break;
continue;
}
case CON_SETWALL:
@ -3027,7 +3024,7 @@ static int32_t C_ParseCommand(int32_t loop)
C_GetNextVarType(GAMEVAR_READONLY);
else
C_GetNextVar();
break;
continue;
}
case CON_SETPLAYER:
@ -3103,7 +3100,7 @@ static int32_t C_ParseCommand(int32_t loop)
C_GetNextVarType(GAMEVAR_READONLY);
else
C_GetNextVar();
break;
continue;
}
case CON_SETINPUT:
@ -3166,7 +3163,7 @@ static int32_t C_ParseCommand(int32_t loop)
C_GetNextVarType(GAMEVAR_READONLY);
else
C_GetNextVar();
break;
continue;
}
case CON_SETUSERDEF:
@ -3216,7 +3213,7 @@ static int32_t C_ParseCommand(int32_t loop)
C_GetNextVarType(GAMEVAR_READONLY);
else
C_GetNextVar();
break;
continue;
}
case CON_SETACTORVAR:
@ -3274,7 +3271,7 @@ static int32_t C_ParseCommand(int32_t loop)
C_GetNextVarType(GAMEVAR_READONLY);
g_scriptPtr++;
}
break;
continue;
}
/// now pointing at 'xxx'
@ -3346,7 +3343,7 @@ static int32_t C_ParseCommand(int32_t loop)
C_GetNextVar();
break;
}
break;
continue;
}
case CON_SETACTOR:
@ -3420,7 +3417,7 @@ static int32_t C_ParseCommand(int32_t loop)
C_GetNextVarType(GAMEVAR_READONLY);
else
C_GetNextVar();
break;
continue;
}
case CON_GETTSPR:
@ -3492,12 +3489,12 @@ static int32_t C_ParseCommand(int32_t loop)
C_GetNextVarType(GAMEVAR_READONLY);
else
C_GetNextVar();
break;
continue;
}
case CON_STOPACTORSOUND:
C_GetManyVars(2);
break;
continue;
case CON_SECTOROFWALL:
C_GetNextVarType(GAMEVAR_READONLY);
@ -3552,7 +3549,7 @@ static int32_t C_ParseCommand(int32_t loop)
g_numCompilerWarnings++;
initprintf("%s:%d: warning: need build %d, found build %d\n",g_szScriptFileName,g_lineNumber,k,BYTEVERSION_JF);
}
break;
continue;
case CON_DYNAMICREMAP:
g_scriptPtr--;
@ -3562,7 +3559,7 @@ static int32_t C_ParseCommand(int32_t loop)
g_numCompilerWarnings++;
}
else initprintf("Using dynamic tile remapping\n");
break;
continue;
case CON_RANDVAR:
case CON_ZSHOOT:
@ -4098,7 +4095,7 @@ static int32_t C_ParseCommand(int32_t loop)
// get the ID of the DEFs
C_GetManyVars(12);
break;
continue;
case CON_SHOWVIEW:
if (g_parsingEventPtr == NULL && g_processingState == 0)
@ -4108,18 +4105,18 @@ static int32_t C_ParseCommand(int32_t loop)
}
C_GetManyVars(10);
break;
continue;
case CON_GETZRANGE:
C_GetManyVars(4);
C_GetManyVarsType(GAMEVAR_READONLY,4);
C_GetManyVars(2);
break;
continue;
case CON_SECTSETINTERPOLATION:
case CON_SECTCLEARINTERPOLATION:
C_GetNextVar();
break;
continue;
case CON_CLIPMOVE:
case CON_CLIPMOVENOSLIDE:
@ -4128,12 +4125,12 @@ static int32_t C_ParseCommand(int32_t loop)
C_GetNextVar();
C_GetNextVarType(GAMEVAR_READONLY);
C_GetManyVars(6);
break;
continue;
case CON_CALCHYPOTENUSE:
C_GetNextVarType(GAMEVAR_READONLY);
C_GetManyVars(2);
break;
continue;
case CON_LINEINTERSECT:
case CON_RAYINTERSECT:
@ -4141,7 +4138,7 @@ static int32_t C_ParseCommand(int32_t loop)
// rayintersect x y z vx vy vz x y x y <intx> <inty> <intz> <ret>
C_GetManyVars(10);
C_GetManyVarsType(GAMEVAR_READONLY,4);
break;
continue;
case CON_HITSCAN:
case CON_CANSEE:
@ -4149,27 +4146,27 @@ static int32_t C_ParseCommand(int32_t loop)
C_GetManyVars(tw==CON_CANSEE?8:7);
C_GetManyVarsType(GAMEVAR_READONLY,tw==CON_CANSEE?1:6);
if (tw==CON_HITSCAN) C_GetNextVar();
break;
continue;
case CON_CANSEESPR:
C_GetManyVars(2);
C_GetNextVarType(GAMEVAR_READONLY);
break;
continue;
case CON_NEARTAG:
C_GetManyVars(5);
C_GetManyVarsType(GAMEVAR_READONLY,4);
C_GetManyVars(2);
break;
continue;
case CON_ROTATEPOINT:
C_GetManyVars(5);
C_GetManyVarsType(GAMEVAR_READONLY,2);
break;
continue;
case CON_GETTIMEDATE:
C_GetManyVarsType(GAMEVAR_READONLY,8);
break;
continue;
case CON_MOVESPRITE:
case CON_SETSPRITE:
@ -4179,7 +4176,7 @@ static int32_t C_ParseCommand(int32_t loop)
C_GetNextVar();
C_GetNextVarType(GAMEVAR_READONLY);
}
break;
continue;
case CON_MINITEXT:
case CON_GAMETEXT:
@ -4204,7 +4201,7 @@ static int32_t C_ParseCommand(int32_t loop)
C_GetManyVars(5);
break;
}
break;
continue;
case CON_UPDATESECTOR:
case CON_UPDATESECTORZ:
@ -4212,7 +4209,7 @@ static int32_t C_ParseCommand(int32_t loop)
if (tw==CON_UPDATESECTORZ)
C_GetNextVar();
C_GetNextVarType(GAMEVAR_READONLY);
break;
continue;
case CON_MYOS:
case CON_MYOSPAL:
@ -4236,7 +4233,7 @@ static int32_t C_ParseCommand(int32_t loop)
// get the ID of the DEF
C_GetNextVar();
}
break;
continue;
case CON_FINDPLAYER:
case CON_FINDOTHERPLAYER:
@ -4247,7 +4244,7 @@ static int32_t C_ParseCommand(int32_t loop)
// Get The ID of the DEF
C_GetNextVarType(GAMEVAR_READONLY);
break;
continue;
case CON_SWITCH:
{
@ -4304,11 +4301,7 @@ static int32_t C_ParseCommand(int32_t loop)
}
g_numCases=0;
while (C_ParseCommand(1) == 0)
{
//Bsprintf(g_szBuf,"SWITCH2: '%.22s'",textptr);
//AddLog(g_szBuf);
}
C_ParseCommand(1);
tempscrptr = (intptr_t *)(script+tempoffset);
//Bsprintf(g_szBuf,"SWITCHXX: '%.22s'",textptr);
@ -4354,7 +4347,7 @@ static int32_t C_ParseCommand(int32_t loop)
}
//AddLog("End of Switch statement");
}
return 0;
continue;
case CON_CASE:
{
@ -4411,7 +4404,7 @@ repeatcase:
//AddLog(g_szBuf);
tempoffset = (unsigned)(tempscrptr-script);
while (C_ParseCommand(1) == 0)
while (C_ParseCommand(0) == 0)
{
//Bsprintf(g_szBuf,"case5 '%.25s'",textptr);
//AddLog(g_szBuf);
@ -4425,7 +4418,7 @@ repeatcase:
}
tempscrptr = (intptr_t *)(script+tempoffset);
//AddLog("End Case");
return 0;
continue;
// break;
}
case CON_DEFAULT:
@ -4457,13 +4450,8 @@ repeatcase:
}
//Bsprintf(g_szBuf,"default: '%.22s'",textptr);
//AddLog(g_szBuf);
while (C_ParseCommand(1) == 0)
{
//Bsprintf(g_szBuf,"defaultParse: '%.22s'",textptr);
//AddLog(g_szBuf);
;
}
return 0;
C_ParseCommand(1);
continue;
case CON_ENDSWITCH:
//AddLog("End Switch");
@ -4671,28 +4659,9 @@ repeatcase:
g_numCompilerErrors++;
C_ReportError(ERROR_SYNTAXERROR);
}
/* if (C_GetKeyword() == CON_NULLOP)
{
// initprintf("%s:%d: warning: 'nullop' statement has no effect\n",g_szScriptFileName,g_lineNumber);
C_GetNextKeyword();
g_scriptPtr--;
}
*/
#if 0
if (C_GetKeyword() == CON_RIGHTBRACE) // rewrite "{ }" into "nullop"
{
// initprintf("%s:%d: rewriting empty braces '{ }' as 'nullop' from left\n",g_szScriptFileName,g_lineNumber);
*(--g_scriptPtr) = CON_NULLOP;
C_GetNextKeyword();
g_scriptPtr--;
continue;
}
#endif
g_numBraces++;
do
done = C_ParseCommand(1);
while (done == 0);
C_ParseCommand(1);
continue;
case CON_RIGHTBRACE:
@ -4728,6 +4697,7 @@ repeatcase:
initprintf("%s:%d: error: found more `}' than `{'.\n",g_szScriptFileName,g_lineNumber);
g_numCompilerErrors++;
}
if (g_checkingIfElse && j != CON_ELSE)
g_checkingIfElse--;
@ -4753,7 +4723,7 @@ repeatcase:
g_szScriptFileName,g_lineNumber);
g_numCompilerErrors++;
C_NextLine();
break;
continue;
}
i = 0;
@ -4788,7 +4758,7 @@ repeatcase:
g_szScriptFileName,g_lineNumber);
g_numCompilerErrors++;
C_NextLine();
break;
continue;
}
i = 0;
@ -4840,7 +4810,7 @@ repeatcase:
g_szScriptFileName,g_lineNumber);
g_numCompilerErrors++;
C_NextLine();
break;
continue;
}
i = 0;
@ -4995,7 +4965,7 @@ repeatcase:
initprintf("%s:%d: error: gametype number exceeds maximum gametype count.\n",g_szScriptFileName,g_lineNumber);
g_numCompilerErrors++;
C_NextLine();
break;
continue;
}
g_numGametypes = j+1;
@ -5032,14 +5002,14 @@ repeatcase:
initprintf("%s:%d: error: volume number exceeds maximum volume count.\n",g_szScriptFileName,g_lineNumber);
g_numCompilerErrors++;
C_NextLine();
break;
continue;
}
if (k < 0 || k > MAXLEVELS-1)
{
initprintf("%s:%d: error: level number exceeds maximum number of levels per episode.\n",g_szScriptFileName,g_lineNumber);
g_numCompilerErrors++;
C_NextLine();
break;
continue;
}
i = 0;
@ -5215,7 +5185,7 @@ repeatcase:
initprintf("%s:%d: error: cheat redefinition attempts to redefine nonexistent cheat.\n",g_szScriptFileName,g_lineNumber);
g_numCompilerErrors++;
C_NextLine();
break;
continue;
}
g_scriptPtr--;
i = 0;
@ -5362,11 +5332,11 @@ repeatcase:
initprintf("%s:%d: warning: duplicate `break'.\n",g_szScriptFileName, g_lineNumber);
g_numCompilerWarnings++;
g_scriptPtr--;
return 0;
continue;
}
return 1;
}
return 0;
continue;
case CON_SCRIPTSIZE:
g_scriptPtr--;
@ -5800,7 +5770,7 @@ void C_Compile(const char *filenam)
Bstrcpy(g_szScriptFileName, filenam); // JBF 20031130: Store currently compiling file name
while (C_ParseCommand(1) == 0);
C_ParseCommand(1);
flushlogwindow = 1;
@ -6082,8 +6052,5 @@ void C_ReportError(int32_t iError)
case WARNING_NAMEMATCHESVAR:
initprintf("%s:%d: warning: symbol `%s' already used for game variable.\n",g_szScriptFileName,g_lineNumber,label+(g_numLabels<<6));
break;
case WARNING_REVEVENTSYNC:
initprintf("%s:%d: warning: found `%s' outside of a local event.\n",g_szScriptFileName,g_lineNumber,tempbuf);
break;
}
}