- Blood: Fix glitched akimbo shotguns by removing code that needed to go with 182b8023ca.

* Fixes #200.
This commit is contained in:
Mitchell Richters 2021-01-04 15:15:19 +11:00
parent e8c20f502b
commit 8e62d585eb

View file

@ -272,11 +272,6 @@ void WeaponDraw(PLAYER *pPlayer, int shade, double xpos, double ypos, int palnum
}
else duration = pQAV->duration - pPlayer->weaponTimer;
if (pPlayer->weaponTimer == 0)
duration = (gFrameClock + mulscale16(4, smoothratio)) % pQAV->duration;
else
duration = pQAV->duration - pPlayer->weaponTimer;
pQAV->x = int(xpos);
pQAV->y = int(ypos);
int flags = 2;