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- Remove some leftover stuff from gamecontrol.h
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@ -28,27 +28,6 @@ extern int g_nextskill;
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extern FMemArena dump; // this is for memory blocks than cannot be deallocated without some huge effort. Put them in here so that they do not register on shutdown.
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int CONFIG_Init();
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// I am not sure if anything below will survive for long...
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#define MAXMOUSEAXES 2
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#define MAXMOUSEDIGITAL (MAXMOUSEAXES*2)
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// default mouse scale
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#define DEFAULTMOUSEANALOGUESCALE 65536
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// default joystick settings
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#define DEFAULTJOYSTICKANALOGUESCALE 65536
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#define DEFAULTJOYSTICKANALOGUEDEAD 1000
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#define DEFAULTJOYSTICKANALOGUESATURATE 9500
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void CONFIG_SetupJoystick(void);
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void CONFIG_SetGameControllerDefaultsClear();
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extern FStringCVar* const CombatMacros[];
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void CONFIG_ReadCombatMacros();
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