Fix a problem with model skins introduced by highpal. Liztroops would turn blue on death.

git-svn-id: https://svn.eduke32.com/eduke32@1759 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
plagman 2011-01-14 19:50:01 +00:00
parent 07ca533c4d
commit 8d01b7f403

View file

@ -3973,7 +3973,7 @@ static void polymer_drawmdsprite(spritetype *tspr)
foundpalskin = 1;
}
if (!foundpalskin) {
if (!foundpalskin && usinghighpal) {
// We don't have a specific skin defined for this palette
// Use the base skin instead and plug in our highpalookup map
targetpal = 0;