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This adds -game_dir for Mapster, too.
git-svn-id: https://svn.eduke32.com/eduke32@467 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
e0e4dfdabd
commit
8ca2a3f33b
1 changed files with 43 additions and 28 deletions
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@ -69,8 +69,9 @@ char *Help2d[]= {
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" '4 = MIN FRAMERATE",
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#endif
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" '7 = Swap tags",
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" X = Flip sector x",
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" Y = Flip sector y",
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" 'F = Special functions",
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" X = Horiz. flip selected sects",
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" Y = Vert. flip selected sects",
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" F5 = Item count",
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" F6 = Actor count/SE help",
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" F7 = Edit sector",
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@ -4326,6 +4327,22 @@ static void comlinehelp(void)
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wm_msgbox("Mapster32 Command Line Help",s);
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}
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static void addgamepath(const char *buffer)
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{
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struct strllist *s;
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s = (struct strllist *)calloc(1,sizeof(struct strllist));
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s->str = strdup(buffer);
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if (CommandPaths)
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{
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struct strllist *t;
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for (t = CommandPaths; t->next; t=t->next) ;
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t->next = s;
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return;
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}
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CommandPaths = s;
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}
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static void checkcommandline(int argc,char **argv)
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{
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int i = 1;
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@ -4338,6 +4355,16 @@ static void checkcommandline(int argc,char **argv)
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c = argv[i];
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if (((*c == '/') || (*c == '-')))
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{
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if (!Bstrcasecmp(c+1,"game_dir"))
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{
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if (argc > i+1)
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{
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addgamepath(argv[i+1]);
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i++;
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}
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i++;
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continue;
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}
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if (!Bstrcasecmp(c+1,"cfg"))
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{
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if (argc > i+1)
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@ -4392,21 +4419,7 @@ static void checkcommandline(int argc,char **argv)
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case 'J':
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c++;
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if (!*c) break;
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{
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struct strllist *s;
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s = (struct strllist *)calloc(1,sizeof(struct strllist));
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s->str = strdup(c);
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if (CommandPaths)
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{
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struct strllist *t;
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for (t = CommandPaths; t->next; t=t->next) ;
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t->next = s;
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}
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else
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{
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CommandPaths = s;
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}
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}
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addgamepath(c);
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break;
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}
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}
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@ -5813,7 +5826,7 @@ static void FuncMenuOpts(void)
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printext16(8,ydim-STATUS2DSIZ+32,11,-1,snotbuf,0);
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Bsprintf(snotbuf,"Replace invalid tiles");
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printext16(8,ydim-STATUS2DSIZ+48,11,-1,snotbuf,0);
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Bsprintf(snotbuf,"Mass sprite delete");
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Bsprintf(snotbuf,"Delete all spr of tile #");
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printext16(8,ydim-STATUS2DSIZ+56,11,-1,snotbuf,0);
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Bsprintf(snotbuf,"Global sky shade");
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printext16(8,ydim-STATUS2DSIZ+64,11,-1,snotbuf,0);
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@ -5821,9 +5834,9 @@ static void FuncMenuOpts(void)
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printext16(8,ydim-STATUS2DSIZ+72,11,-1,snotbuf,0);
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Bsprintf(snotbuf,"Global Z coord shift");
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printext16(8,ydim-STATUS2DSIZ+80,11,-1,snotbuf,0);
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Bsprintf(snotbuf,"Scale map section up");
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Bsprintf(snotbuf,"Up-size selected sectors");
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printext16(8,ydim-STATUS2DSIZ+88,11,-1,snotbuf,0);
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Bsprintf(snotbuf,"Scale map section down");
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Bsprintf(snotbuf,"Down-size selected sects");
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printext16(8,ydim-STATUS2DSIZ+96,11,-1,snotbuf,0);
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Bsprintf(snotbuf,"Global shade divide");
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printext16(8,ydim-STATUS2DSIZ+104,11,-1,snotbuf,0);
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@ -5993,17 +6006,19 @@ static void FuncMenu(void)
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break;
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case 1:
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{
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for (i=Bsprintf(disptext,"Mass sprite delete"); i < dispwidth; i++) disptext[i] = ' ';
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for (i=Bsprintf(disptext,"Delete all spr of tile #"); i < dispwidth; i++) disptext[i] = ' ';
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if (editval)
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{
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Bsprintf(tempbuf,"Delete all sprites of picnum: ");
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Bsprintf(tempbuf,"Delete all sprites of tile #: ");
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i = getnumber16(tempbuf,-1,MAXSPRITES-1,1);
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if (i >= 0)
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{
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int k = 0;
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for (j=0;j<MAXSPRITES-1;j++)
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if (sprite[j].picnum == i)
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deletesprite(j);
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printmessage16("Sprites deleted.");
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deletesprite(j), k++;
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Bsprintf(tempbuf,"%d sprite\(s\) deleted",k);
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printmessage16(tempbuf);
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}
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else printmessage16("Aborted");
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}
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@ -6067,10 +6082,10 @@ static void FuncMenu(void)
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break;
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case 5:
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{
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for (i=Bsprintf(disptext,"Scale map section up"); i < dispwidth; i++) disptext[i] = ' ';
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for (i=Bsprintf(disptext,"Up-size selected sectors"); i < dispwidth; i++) disptext[i] = ' ';
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if (editval)
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{
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j=getnumber16("Map size multiplier: ",1,8,0);
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j=getnumber16("Size multiplier: ",1,8,0);
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if (j!=1)
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{
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int k, l, w, currsector, start_wall, end_wall;
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@ -6111,10 +6126,10 @@ static void FuncMenu(void)
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break;
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case 6:
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{
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for (i=Bsprintf(disptext,"Scale map section down"); i < dispwidth; i++) disptext[i] = ' ';
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for (i=Bsprintf(disptext,"Down-size selected sects"); i < dispwidth; i++) disptext[i] = ' ';
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if (editval)
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{
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j=getnumber16("Map size divisor: ",1,8,0);
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j=getnumber16("Size divisor: ",1,8,0);
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if (j!=1)
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{
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int k, l, w, currsector, start_wall, end_wall;
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