From 8c285aafe6fc1b680eb7dc209270add2776b75fe Mon Sep 17 00:00:00 2001 From: hendricks266 Date: Sat, 17 Aug 2019 22:33:36 +0000 Subject: [PATCH] Remove fav priority weapon switch setting from menu, still available as a cvar git-svn-id: https://svn.eduke32.com/eduke32@8038 1a8010ca-5511-0410-912e-c29ae57300e0 --- source/duke3d/src/menus.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/duke3d/src/menus.cpp b/source/duke3d/src/menus.cpp index 7a195441d..d9d6aade1 100644 --- a/source/duke3d/src/menus.cpp +++ b/source/duke3d/src/menus.cpp @@ -425,7 +425,7 @@ static MenuEntry_t ME_GAMESETUP_AIM_AUTO = MAKE_MENUENTRY( "Auto aim:", &MF_Redf static MenuOption_t MEO_GAMESETUP_ALWAYS_RUN = MAKE_MENUOPTION( &MF_Redfont, &MEOS_NoYes, &ud.auto_run); static MenuEntry_t ME_GAMESETUP_ALWAYS_RUN = MAKE_MENUENTRY( "Always run:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_ALWAYS_RUN, Option ); -static char const *MEOSN_GAMESETUP_WEAPSWITCH_PICKUP[] = { "Never", "If new", "If better", }; +static char const *MEOSN_GAMESETUP_WEAPSWITCH_PICKUP[] = { "Never", "If new", /*"If favored",*/ }; static MenuOptionSet_t MEOS_GAMESETUP_WEAPSWITCH_PICKUP = MAKE_MENUOPTIONSET( MEOSN_GAMESETUP_WEAPSWITCH_PICKUP, NULL, 0x2 ); static MenuOption_t MEO_GAMESETUP_WEAPSWITCH_PICKUP = MAKE_MENUOPTION( &MF_Redfont, &MEOS_GAMESETUP_WEAPSWITCH_PICKUP, NULL ); static MenuEntry_t ME_GAMESETUP_WEAPSWITCH_PICKUP = MAKE_MENUENTRY( "Equip pickups:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_WEAPSWITCH_PICKUP, Option );