Fix DoAfterCinemaScene() not calling GoToTheCinema()

This commit is contained in:
sirlemonhead 2019-11-27 23:50:29 +00:00 committed by Christoph Oelckers
parent 7cbe9615ea
commit 8b9f15d5ea

View file

@ -2155,10 +2155,10 @@ int showmap(short nLevel, short nLevelNew, short nLevelBest)
void DoAfterCinemaScene(int nLevel) void DoAfterCinemaScene(int nLevel)
{ {
short word_9ABD5[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 7, 0, 0, 0, 0, 6 }; short nAfterScene[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 7, 0, 0, 0, 0, 6 };
if (word_9ABD5[nLevel]) { if (nAfterScene[nLevel]) {
GoToTheCinema(word_9ABD5[nLevel]); GoToTheCinema(nAfterScene[nLevel]);
} }
} }
@ -2173,7 +2173,7 @@ void DoFailedFinalScene()
playCDtrack(9); playCDtrack(9);
FadeToWhite(); FadeToWhite();
// TODO GoToTheCinema(word_9ABFF); GoToTheCinema(4);
} }
int FindGString(const char *str) int FindGString(const char *str)