Fix DoAfterCinemaScene() not calling GoToTheCinema()

This commit is contained in:
sirlemonhead 2019-11-27 23:50:29 +00:00 committed by Christoph Oelckers
parent 7cbe9615ea
commit 8b9f15d5ea

View file

@ -2155,10 +2155,10 @@ int showmap(short nLevel, short nLevelNew, short nLevelBest)
void DoAfterCinemaScene(int nLevel)
{
short word_9ABD5[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 7, 0, 0, 0, 0, 6 };
short nAfterScene[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 7, 0, 0, 0, 0, 6 };
if (word_9ABD5[nLevel]) {
GoToTheCinema(word_9ABD5[nLevel]);
if (nAfterScene[nLevel]) {
GoToTheCinema(nAfterScene[nLevel]);
}
}
@ -2173,7 +2173,7 @@ void DoFailedFinalScene()
playCDtrack(9);
FadeToWhite();
// TODO GoToTheCinema(word_9ABFF);
GoToTheCinema(4);
}
int FindGString(const char *str)