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Patch up out-of-bounds access (r/w) when mixing 16-bit stereo *source* data.
... by allocating two bytes more for the mixing buffers. git-svn-id: https://svn.eduke32.com/eduke32@2336 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 18 additions and 1 deletions
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@ -2524,7 +2524,24 @@ int32_t MV_Init
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MV_SetErrorCode(MV_Ok);
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MV_TotalMemory = Voices * sizeof(VoiceNode) + sizeof(HARSH_CLIP_TABLE_8) + MV_TOTALBUFFERSIZE;
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// MV_TotalMemory + 2: FIXME
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// Thread 3:
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// Invalid read of size 2
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// at 0x8730513: MV_Mix16BitStereo16Stereo (mixst.c:272)
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// by 0x872A5A2: MV_Mix (multivoc.c:285)
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// by 0x872B0EA: MV_ServiceVoc (multivoc.c:449)
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// by 0x87342C1: fillData (driver_sdl.c:80)
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// by 0x428F2AD: ??? (in /usr/lib/libSDL_mixer-1.2.so.0.2.6)
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// . . .
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// Address 0x11e9fa10 is 0 bytes after a block of size 9,728 alloc'd
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// at 0x402732C: calloc (vg_replace_malloc.c:467)
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// by 0x87288C8: MV_Init (multivoc.c:2528)
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// by 0x871BD20: FX_Init (fx_man.c:160)
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// by 0x84597CA: S_SoundStartup (sounds.c:62)
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// by 0x80D7869: app_main (game.c:10378)
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// by 0x870C9C0: main (sdlayer.c:222)
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MV_TotalMemory = Voices * sizeof(VoiceNode) + sizeof(HARSH_CLIP_TABLE_8) + MV_TOTALBUFFERSIZE + 2;
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ptr = (char *) calloc(1, MV_TotalMemory);
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if (!ptr)
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{
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