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- I wish, MSVC flagged struct params to variadic functions properly…
XCode reported these as errors.
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1 changed files with 5 additions and 5 deletions
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@ -847,7 +847,7 @@ static int32_t defsparser(scriptfile *script)
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script->filename, scriptfile_getlinum(script,texturetokptr));
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if (texstatus == -(3<<8))
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Printf("Error: \"%s\" has more than one tile, in tilefromtexture definition near line %s:%d\n",
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fn, script->filename, scriptfile_getlinum(script,texturetokptr));
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fn.GetChars(), script->filename, scriptfile_getlinum(script,texturetokptr));
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if (texstatus < 0)
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break;
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@ -986,7 +986,7 @@ static int32_t defsparser(scriptfile *script)
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script->filename, scriptfile_getlinum(script,cmdtokptr));
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if (texstatus == -(3<<8))
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Printf("Error: \"%s\" has more than one tile, in importtile definition near line %s:%d\n",
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fn, script->filename, scriptfile_getlinum(script,cmdtokptr));
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fn.GetChars(), script->filename, scriptfile_getlinum(script,cmdtokptr));
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if (texstatus < 0)
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break;
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@ -2648,7 +2648,7 @@ static int32_t defsparser(scriptfile *script)
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FileReader fil = fileSystem.OpenFileReader(fn);
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if (!fil.isOpen())
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{
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Printf("Error: basepalette: Failed opening \"%s\" on line %s:%d\n", fn,
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Printf("Error: basepalette: Failed opening \"%s\" on line %s:%d\n", fn.GetChars(),
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script->filename, scriptfile_getlinum(script,cmdtokptr));
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break;
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}
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@ -2820,7 +2820,7 @@ static int32_t defsparser(scriptfile *script)
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FileReader fil = fileSystem.OpenFileReader(fn);
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if (!fil.isOpen())
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{
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Printf("Error: palookup: Failed opening \"%s\" on line %s:%d\n", fn,
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Printf("Error: palookup: Failed opening \"%s\" on line %s:%d\n", fn.GetChars(),
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script->filename, scriptfile_getlinum(script,cmdtokptr));
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break;
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}
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@ -3105,7 +3105,7 @@ static int32_t defsparser(scriptfile *script)
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FileReader fil = fileSystem.OpenFileReader(fn);
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if (!fil.isOpen())
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{
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Printf("Error: blendtable: Failed opening \"%s\" on line %s:%d\n", fn,
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Printf("Error: blendtable: Failed opening \"%s\" on line %s:%d\n", fn.GetChars(),
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script->filename, scriptfile_getlinum(script,cmdtokptr));
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break;
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}
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