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git-svn-id: https://svn.eduke32.com/eduke32@445 1a8010ca-5511-0410-912e-c29ae57300e0
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fc4bc3ef70
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1 changed files with 18 additions and 2 deletions
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@ -822,7 +822,7 @@ void menus(void)
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menutext(40,50+16+16,MENUHIGHLIGHT(2),0,"TEAM");
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menutext(40,50+16+16,MENUHIGHLIGHT(2),0,"TEAM");
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menutext(40,50+16+16+16,MENUHIGHLIGHT(3),0,"AUTO AIM");
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menutext(40,50+16+16+16,MENUHIGHLIGHT(3),0,"AUTO AIM");
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menutext(40,50+16+16+16+16,MENUHIGHLIGHT(4),0,"WEAPON SWITCH");
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menutext(40,50+16+16+16+16,MENUHIGHLIGHT(4),0,"WEAPON SWITCH");
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menutext(40,50+16+16+16+16+16,MENUHIGHLIGHT(5),0,"AIMING TYPE");
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menutext(40,50+16+16+16+16+16,MENUHIGHLIGHT(5),0,"MOUSE AIM TYPE");
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menutext(40,50+16+16+16+16+16+16,MENUHIGHLIGHT(6),0,"TAUNT MACRO SETUP");
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menutext(40,50+16+16+16+16+16+16,MENUHIGHLIGHT(6),0,"TAUNT MACRO SETUP");
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if (current_menu == 20002)
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if (current_menu == 20002)
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@ -846,7 +846,7 @@ void menus(void)
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char *s[] = { "Off", "On pickup", "When empty", "Both" };
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char *s[] = { "Off", "On pickup", "When empty", "Both" };
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gametext(200,50+16+16+16+16-9,s[ud.weaponswitch],MENUHIGHLIGHT(4),2+8+16);
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gametext(200,50+16+16+16+16-9,s[ud.weaponswitch],MENUHIGHLIGHT(4),2+8+16);
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}
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}
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gametext(200,50+16+16+16+16+16-9,ud.mouseaiming?"Held":"Toggle",MENUHIGHLIGHT(5),2+8+16);
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gametext(200,50+16+16+16+16+16-9,ud.mouseaiming?"Hold button":"Toggle on/off",MENUHIGHLIGHT(5),2+8+16);
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break;
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break;
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@ -3339,6 +3339,12 @@ cheat_for_port_credits:
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}
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}
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if (!ud.mouseaiming) modval(0,1,(int *)&myaimmode,1,probey == (MAXMOUSEBUTTONS-2)*2+2+1);
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if (!ud.mouseaiming) modval(0,1,(int *)&myaimmode,1,probey == (MAXMOUSEBUTTONS-2)*2+2+1);
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else if (probey == (MAXMOUSEBUTTONS-2)*2+2+1)
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{
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gametext(160,144+9+9,"SET MOUSE AIM TYPE TO TOGGLE ON/OFF",0,2+8+16);
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gametext(160,144+9+9+9,"IN THE PLAYER SETUP MENU",0,2+8+16);
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}
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modval(0,1,(int *)&ud.mouseflip,1,probey == (MAXMOUSEBUTTONS-2)*2+2+2);
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modval(0,1,(int *)&ud.mouseflip,1,probey == (MAXMOUSEBUTTONS-2)*2+2+2);
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gametextpal(240,122+9, myaimmode && !ud.mouseaiming ? "On" : "Off", !ud.mouseaiming?MENUHIGHLIGHT((MAXMOUSEBUTTONS-2)*2+2+1):15, 0);
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gametextpal(240,122+9, myaimmode && !ud.mouseaiming ? "On" : "Off", !ud.mouseaiming?MENUHIGHLIGHT((MAXMOUSEBUTTONS-2)*2+2+1):15, 0);
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@ -3562,6 +3568,16 @@ cheat_for_port_credits:
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break;
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break;
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}
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}
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switch (probey)
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{
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case 3:
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case 4:
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case 5:
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case 6:
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gametext(160,144+9+9,"DIGITAL AXES ARE NOT FOR MOUSE LOOK",0,2+8+16);
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break;
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}
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menutext(c,46,MENUHIGHLIGHT(0),0,"X-AXIS SCALE");
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menutext(c,46,MENUHIGHLIGHT(0),0,"X-AXIS SCALE");
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l = (MouseAnalogueScale[0]+262144) >> 13;
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l = (MouseAnalogueScale[0]+262144) >> 13;
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bar(c+160+40,46,(short *)&l,1,x==0,MENUHIGHLIGHT(0),0);
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bar(c+160+40,46,(short *)&l,1,x==0,MENUHIGHLIGHT(0),0);
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