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https://github.com/ZDoom/raze-gles.git
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- these parts were missed somehow.
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parent
e0717e30b4
commit
89d5d18b9e
4 changed files with 25 additions and 24 deletions
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@ -453,7 +453,7 @@ void viewProcessSprites(int32_t cX, int32_t cY, int32_t cZ, int32_t cA, int32_t
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//int nXSprite = pTSprite->extra;
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int nXSprite = sprite[pTSprite->owner].extra;
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XSPRITE *pTXSprite = NULL;
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if (sprite[pTSprite->owner].deteil > gDetail)
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if (sprite[pTSprite->owner].detail > gDetail)
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{
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pTSprite->xrepeat = 0;
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continue;
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@ -63,26 +63,34 @@ typedef struct
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// bits 12-15: reserved (14: temp use by editor)
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//32 bytes
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typedef struct
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struct walltypev7
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{
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union {
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struct
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{
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StructTracker(Wall, int32_t) x, y;
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int32_t x, y;
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};
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vec2_t pos;
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};
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StructTracker(Wall, int16_t) point2, nextwall, nextsector;
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StructTracker(Wall, uint16_t) cstat;
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StructTracker(Wall, int16_t) picnum, overpicnum;
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StructTracker(Wall, int8_t) shade;
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StructTracker(Wall, uint8_t) pal, xrepeat, yrepeat, xpanning, ypanning;
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int16_t point2, nextwall, nextsector;
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uint16_t cstat;
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int16_t picnum, overpicnum;
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int8_t shade;
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uint8_t pal, xrepeat, yrepeat, xpanning, ypanning;
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union {
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StructTracker(Wall, int16_t) lotag, type;
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int16_t lotag, type;
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};
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StructTracker(Wall, int16_t) hitag;
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StructTracker(Wall, int16_t) extra;
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} StructName(walltypev7);
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int16_t hitag;
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int16_t extra;
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#if 0
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// make sure we do not accidentally copy this
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walltypev7() = default;
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walltypev7(const walltypev7&) = delete;
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walltypev7& operator=(const walltypev7&) = delete;
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#endif
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};
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//cstat:
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// bit 0: 1 = Blocking sprite (use with clipmove, getzrange) "B"
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@ -205,15 +213,16 @@ struct spritetype : public spritetypev7
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{
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int16_t detail;
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#if 0
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// make sure we do not accidentally copy this
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spritetype() = default;
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spritetype(const spritetype&) = delete;
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spritetype& operator=(const spritetype&) = delete;
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#endif
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void clear()
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{
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memset(this, 0, sizeof(*this));
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}
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};
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using tspritetype = spritetype;
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@ -259,7 +259,7 @@ static void ReadSpriteV7(FileReader& fr, spritetype& spr)
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spr.lotag = fr.ReadInt16();
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spr.hitag = fr.ReadInt16();
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spr.extra = fr.ReadInt16();
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spr.deteil = 0;
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spr.detail = 0;
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ValidateSprite(spr);
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}
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@ -288,7 +288,7 @@ static void ReadSpriteV6(FileReader& fr, spritetype& spr)
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spr.hitag = fr.ReadInt16();
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spr.extra = fr.ReadInt16();
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spr.blend = 0;
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spr.deteil = 0;
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spr.detail = 0;
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ValidateSprite(spr);
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}
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@ -323,7 +323,7 @@ static void ReadSpriteV5(FileReader& fr, spritetype& spr)
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spr.clipdist = 32;
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spr.xoffset = 0;
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spr.yoffset = 0;
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spr.deteil = 0;
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spr.detail = 0;
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ValidateSprite(spr);
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}
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@ -90,14 +90,6 @@ inline int ldist(const spritetype* s1, const spritetype* s2)
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return(FindDistance2D(vx, vy) + 1);
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}
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inline int ldist(const spritetype* s1, const tspritetype* s2)
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{
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int vx, vy;
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vx = s1->x - s2->x;
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vy = s1->y - s2->y;
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return(FindDistance2D(vx, vy) + 1);
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}
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inline int dist(const spritetype* s1, const spritetype* s2)
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{
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int vx, vy, vz;
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