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https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
Make improvements utilizing G_ScreenText().
git-svn-id: https://svn.eduke32.com/eduke32@3838 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
e483dbefcd
commit
899f19155d
3 changed files with 58 additions and 29 deletions
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@ -1140,6 +1140,41 @@ vec2_t G_ScreenText(const int32_t font,
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return size;
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}
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vec2_t G_ScreenTextShadow(int32_t sx, int32_t sy,
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const int32_t font,
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int32_t x, int32_t y, const int32_t z, const int32_t blockangle, const int32_t charangle,
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const char *str, const int32_t shade, int32_t pal, int32_t o, const int32_t alpha,
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int32_t xspace, int32_t yline, int32_t xbetween, int32_t ybetween, const int32_t f,
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const int32_t x1, const int32_t y1, const int32_t x2, const int32_t y2)
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{
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vec2_t size = { 0, 0, }; // eventually the return value
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if (!(o & ROTATESPRITE_FULL16))
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{
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sx <<= 16;
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sy <<= 16;
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x <<= 16;
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y <<= 16;
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xspace <<= 16;
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yline <<= 16;
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xbetween <<= 16;
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ybetween <<= 16;
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}
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G_ScreenText(font, x + scale(sx,z,65536), y + scale(sy,z,65536), z, blockangle, charangle, str, 127, 4, o|ROTATESPRITE_FULL16, alpha, xspace, yline, xbetween, ybetween, f, x1, y1, x2, y2);
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size = G_ScreenText(font, x, y, z, blockangle, charangle, str, shade, pal, o|ROTATESPRITE_FULL16, alpha, xspace, yline, xbetween, ybetween, f, x1, y1, x2, y2);
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// return values in the same manner we receive them
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if (!(o & ROTATESPRITE_FULL16))
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{
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size.x >>= 16;
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size.y >>= 16;
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}
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return size;
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}
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// flags
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// 4: small font, wrap strings?
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int32_t G_PrintGameText(int32_t hack, int32_t tile, int32_t x, int32_t y, const char *t,
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@ -1176,7 +1211,7 @@ int32_t G_PrintGameText(int32_t hack, int32_t tile, int32_t x, int32_t y, cons
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}
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// order is important, this bit comes after the rest
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if (hack & 2) // squishtext
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if ((hack & 2) && !NAM) // squishtext
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--xbetween;
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if (x == (160<<16))
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@ -1254,6 +1289,15 @@ int32_t minitext_(int32_t x,int32_t y,const char *t,int32_t s,int32_t p,int32_t
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return x;
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}
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void creditsminitext(int32_t x,int32_t y,const char *t,int32_t p,int32_t sb)
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{
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int32_t f = TEXT_XCENTER;
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if (!minitext_lowercase)
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f |= TEXT_UPPERCASE;
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G_ScreenTextShadow(1, 1, MINIFONT, x, y, 65536, 0, 0, t, 0, p, sb, 0, 4, 8, 1, 0, f, 0, 0, xdim-1, ydim-1);
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}
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void G_AddUserQuote(const char *daquote)
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{
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@ -311,6 +311,7 @@ int32_t G_PrintGameText(int32_t hack,int32_t tile,int32_t x,int32_t y,const char
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int32_t GetTime(void);
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int32_t kopen4loadfrommod(const char *filename,char searchfirst);
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int32_t minitext_(int32_t x,int32_t y,const char *t,int32_t s,int32_t p,int32_t sb);
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void creditsminitext(int32_t x,int32_t y,const char *t,int32_t p,int32_t sb);
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int32_t mpgametext(int32_t y,const char *t,int32_t s,int32_t dabits);
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int32_t startwin_run(void);
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@ -369,6 +370,7 @@ extern int32_t G_GetStringTile(int32_t font, char *t, int32_t f);
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extern vec2_t G_ScreenTextSize(const int32_t font, int32_t x, int32_t y, const int32_t z, const int32_t blockangle, const char *str, const int32_t o, int32_t xspace, int32_t yline, int32_t xbetween, int32_t ybetween, const int32_t f, const int32_t x1, const int32_t y1, const int32_t x2, const int32_t y2);
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extern void G_AddCoordsFromRotation(vec2_t *coords, const vec2_t *unitDirection, const int32_t magnitude);
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extern vec2_t G_ScreenText(const int32_t font, int32_t x, int32_t y, const int32_t z, const int32_t blockangle, const int32_t charangle, const char *str, const int32_t shade, int32_t pal, int32_t o, const int32_t alpha, int32_t xspace, int32_t yline, int32_t xbetween, int32_t ybetween, const int32_t f, int32_t x1, int32_t y1, int32_t x2, int32_t y2);
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extern vec2_t G_ScreenTextShadow(int32_t sx, int32_t sy, const int32_t font, int32_t x, int32_t y, const int32_t z, const int32_t blockangle, const int32_t charangle, const char *str, const int32_t shade, int32_t pal, int32_t o, const int32_t alpha, int32_t xspace, int32_t yline, int32_t xbetween, int32_t ybetween, const int32_t f, int32_t x1, int32_t y1, int32_t x2, int32_t y2);
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int32_t app_main(int32_t argc,const char **argv);
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void fadepal(int32_t r,int32_t g,int32_t b,int32_t start,int32_t end,int32_t step);
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@ -1912,37 +1912,30 @@ cheat_for_port_credits:
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if (g_scriptVersion != 14) l = (-2);
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mgametext(160,38-l,"Programming and Project Management",0,2+8+16);
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p = "Richard \"TerminX\" Gobeille";
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minitextshade(161-(Bstrlen(p)<<1), 39+10-l, p, 127, 4, 10+16+128);
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minitext(160-(Bstrlen(p)<<1), 38+10-l, p, 8, 10+16+128);
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creditsminitext(160, 38+10-l, p, 8, 10+16+128);
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mgametext(160,58-l,"Polymer Rendering System",0,2+8+16);
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p = "Pierre-Loup \"Plagman\" Griffais";
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minitextshade(161-(Bstrlen(p)<<1), 59+10-l, p, 127, 4, 10+16+128);
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minitext(160-(Bstrlen(p)<<1), 58+10-l, p, 8, 10+16+128);
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creditsminitext(160, 58+10-l, p, 8, 10+16+128);
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mgametext(160,78-l,"Additional Engine and Game Programming",0,2+8+16);
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p = "Philipp \"Helixhorned\" Kutin";
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minitextshade(161-(Bstrlen(p)<<1), 79+10-l, p, 127, 4, 10+16+128);
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minitext(160-(Bstrlen(p)<<1), 78+10-l, p, 8, 10+16+128);
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creditsminitext(160, 78+10-l, p, 8, 10+16+128);
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mgametext(160,98-l,"\"JFDuke3D\" and \"JFBuild\" code",0,2+8+16);
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p = "Jonathon \"JonoF\" Fowler";
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minitextshade(161-(Bstrlen(p)<<1), 99+10-l, p, 127, 4, 10+16+128);
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minitext(160-(Bstrlen(p)<<1), 98+10-l, p, 8, 10+16+128);
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creditsminitext(160, 98+10-l, p, 8, 10+16+128);
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mgametext(160,118-l,"Legacy \"NAM\", \"WWII GI\", and \"EDuke\" Code",0,2+8+16);
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p = "Matt \"Matteus\" Saettler";
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minitextshade(161-(Bstrlen(p)<<1), 119+10-l, p, 127, 4, 10+16+128);
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minitext(160-(Bstrlen(p)<<1), 118+10-l, p, 8, 10+16+128);
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creditsminitext(160, 118+10-l, p, 8, 10+16+128);
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mgametext(160,138-l,"Core BUILD Engine functionality",0,2+8+16);
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p = "Ken \"Awesoken\" Silverman";
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minitextshade(161-(Bstrlen(p)<<1), 139+10-l, p, 127, 4, 10+16+128);
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minitext(160-(Bstrlen(p)<<1), 138+10-l, p, 8, 10+16+128);
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creditsminitext(160, 138+10-l, p, 8, 10+16+128);
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p = "Visit www.eduke32.com for news and updates";
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minitextshade(161-(Bstrlen(p)<<1), 139+10+10+10+10+4-l, p, 127, 4, 10+16+128);
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minitext(160-(Bstrlen(p)<<1), 138+10+10+10+10+4-l, p, 8, 10+16+128);
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creditsminitext(160, 138+10+10+10+10+4-l, p, 8, 10+16+128);
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break;
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case MENU_CREDITS5:
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@ -2007,29 +2000,19 @@ cheat_for_port_credits2:
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i = 0;
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for (m=0; m<header_numlines; m++)
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{
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minitextshade(161-(Bstrlen(header[m])<<1), 18+10+10+8+4+(m*7)-l, header[m], 127, 4, 10+16+128);
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minitext(160-(Bstrlen(header[m])<<1), 17+10+10+8+4+(m*7)-l, header[m], 8, 10+16+128);
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}
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creditsminitext(160, 17+10+10+8+4+(m*7)-l, header[m], 8, 10+16+128);
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i += m;
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#define CCOLUMNS 3
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#define CCOLXBUF 20
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for (m=0; m<body_numlines; m++)
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{
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minitextshade(CCOLXBUF+((320-CCOLXBUF*2)/(CCOLUMNS*2))+1+((320-CCOLXBUF*2)/CCOLUMNS)*(m/(body_numlines/CCOLUMNS))-(Bstrlen(body[m])<<1), 18+10+10+8+4+((m%(body_numlines/CCOLUMNS))*7)+(i*7)-l, body[m], 127, 4, 10+16+128);
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minitext(CCOLXBUF+((320-CCOLXBUF*2)/(CCOLUMNS*2)) +((320-CCOLXBUF*2)/CCOLUMNS)*(m/(body_numlines/CCOLUMNS))-(Bstrlen(body[m])<<1), 17+10+10+8+4+((m%(body_numlines/CCOLUMNS))*7)+(i*7)-l, body[m], 8, 10+16+128);
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}
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creditsminitext(CCOLXBUF+((320-CCOLXBUF*2)/(CCOLUMNS*2)) +((320-CCOLXBUF*2)/CCOLUMNS)*(m/(body_numlines/CCOLUMNS)), 17+10+10+8+4+((m%(body_numlines/CCOLUMNS))*7)+(i*7)-l, body[m], 8, 10+16+128);
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i += m/CCOLUMNS;
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for (m=0; m<footer_numlines; m++)
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{
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minitextshade(161-(Bstrlen(footer[m])<<1), 18+10+10+8+4+(m*7)+(i*7)-l, footer[m], 127, 4, 10+16+128);
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minitext(160-(Bstrlen(footer[m])<<1), 17+10+10+8+4+(m*7)+(i*7)-l, footer[m], 8, 10+16+128);
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}
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creditsminitext(160, 17+10+10+8+4+(m*7)+(i*7)-l, footer[m], 8, 10+16+128);
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}
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p = "Visit www.eduke32.com for news and updates";
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minitextshade(161-(Bstrlen(p)<<1), 139+10+10+10+10+4-l, p, 127, 4, 10+16+128);
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minitext(160-(Bstrlen(p)<<1), 138+10+10+10+10+4-l, p, 8, 10+16+128);
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creditsminitext(160, 138+10+10+10+10+4-l, p, 8, 10+16+128);
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break;
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}
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