diff --git a/source/build/include/build.h b/source/build/include/build.h index bb6dae588..fbfd5c74d 100644 --- a/source/build/include/build.h +++ b/source/build/include/build.h @@ -800,7 +800,7 @@ inline void tileUpdatePicnum(int* const tileptr, int const obj, int stat) inline void setgotpic(int32_t tilenume) { - gotpic[tilenume >> 3] |= pow2char[tilenume & 7]; + gotpic[tilenume >> 3] |= 1 << (tilenume & 7); } diff --git a/source/build/include/compat.h b/source/build/include/compat.h index 85e7eb29e..87a0dd78e 100644 --- a/source/build/include/compat.h +++ b/source/build/include/compat.h @@ -148,15 +148,6 @@ using std::max; ////////// Bitfield manipulation ////////// -// This once was a static array, requiring a memory acces where a shift would suffice. -// Revert the above to a real bit shift through some C++ operator magic. That saves me from reverting all the code that uses this construct. -// Note: Only occurs 25 times in the code, should be removed for good. -static struct -{ - constexpr uint8_t operator[](int index) const { return 1 << index; }; -} pow2char; - - static FORCE_INLINE void bitmap_set(uint8_t *const ptr, int const n) { ptr[n>>3] |= 1 << (n&7); } static FORCE_INLINE char bitmap_test(uint8_t const *const ptr, int const n) { return ptr[n>>3] & (1 << (n&7)); } diff --git a/source/build/src/clip.cpp b/source/build/src/clip.cpp index 4ca93fac7..ea2220e48 100644 --- a/source/build/src/clip.cpp +++ b/source/build/src/clip.cpp @@ -125,7 +125,7 @@ static void addclipline(int32_t dax1, int32_t day1, int32_t dax2, int32_t day2, clipit[clipnum].x2 = dax2; clipit[clipnum].y2 = day2; clipobjectval[clipnum] = daoval; - uint32_t const mask = pow2char[clipnum&7]; + uint32_t const mask = (1 << (clipnum&7)); uint8_t &value = clipignore[clipnum>>3]; value = (value & ~mask) | (-nofix & mask); diff --git a/source/build/src/defs.cpp b/source/build/src/defs.cpp index 137a0d701..186d89ea7 100644 --- a/source/build/src/defs.cpp +++ b/source/build/src/defs.cpp @@ -1282,7 +1282,7 @@ static int32_t defsparser(scriptfile *script) break; default: if (framei >= 0 && framei<1024) - usedframebitmap[framei>>3] |= pow2char[framei&7]; + usedframebitmap[framei>>3] |= (1 << (framei&7)); } model_ok &= happy; } @@ -1637,7 +1637,7 @@ static int32_t defsparser(scriptfile *script) } case T_ROTATE: - voxrotate[lastvoxid>>3] |= pow2char[lastvoxid&7]; + voxrotate[lastvoxid>>3] |= (1 << (lastvoxid&7)); break; } } diff --git a/source/build/src/engine.cpp b/source/build/src/engine.cpp index 200db7f30..3a9799604 100644 --- a/source/build/src/engine.cpp +++ b/source/build/src/engine.cpp @@ -831,7 +831,7 @@ void vox_undefine(int32_t const tile) #endif voxscale[voxindex] = 65536; - voxrotate[voxindex>>3] &= ~pow2char[voxindex&7]; + voxrotate[voxindex>>3] &= ~(1 << (voxindex&7)); tiletovox[tile] = -1; // TODO: nextvoxid @@ -1175,7 +1175,7 @@ int32_t cansee(int32_t x1, int32_t y1, int32_t z1, int16_t sect1, int32_t x2, in if (x1 == x2 && y1 == y2) return (sect1 == sect2); - sectbitmap[sect1>>3] |= pow2char[sect1&7]; + sectbitmap[sect1>>3] |= (1 << (sect1&7)); clipsectorlist[0] = sect1; danum = 1; for (dacnt=0; dacnt= cfz[1]) return 0; - if (!(sectbitmap[nexts>>3] & pow2char[nexts&7])) + if (!(sectbitmap[nexts>>3] & (1 << (nexts&7)))) { - sectbitmap[nexts>>3] |= pow2char[nexts&7]; + sectbitmap[nexts>>3] |= (1 << (nexts&7)); clipsectorlist[danum++] = nexts; } } } - if (sectbitmap[sect2>>3] & pow2char[sect2&7]) + if (sectbitmap[sect2>>3] & (1<<(sect2&7))) return 1; return 0; @@ -1368,7 +1368,7 @@ void dragpoint(int16_t pointhighlight, int32_t dax, int32_t day, uint8_t flags) sector[wall[w].sector].dirty = 255; wall[w].x = dax; wall[w].y = day; - walbitmap[w>>3] |= pow2char[w&7]; + walbitmap[w>>3] |= (1<<(w&7)); if (!clockwise) //search points CCW { @@ -1398,7 +1398,7 @@ void dragpoint(int16_t pointhighlight, int32_t dax, int32_t day, uint8_t flags) break; } - if ((walbitmap[w>>3] & pow2char[w&7])) + if ((walbitmap[w>>3] & (1<<(w&7)))) { if (clockwise) break; diff --git a/source/build/src/mdsprite.cpp b/source/build/src/mdsprite.cpp index a149c01c8..44f3718f5 100644 --- a/source/build/src/mdsprite.cpp +++ b/source/build/src/mdsprite.cpp @@ -257,110 +257,6 @@ int32_t md_defineanimation(int32_t modelid, const char *framestart, const char * return 0; } -#if 0 -// FIXME: CURRENTLY DISABLED: interpolation may access frames we consider 'unused'? -int32_t md_thinoutmodel(int32_t modelid, uint8_t *usedframebitmap) -{ - md3model_t *m; - md3surf_t *s; - mdanim_t *anm; - int32_t i, surfi, sub, usedframes; - static int16_t otonframe[1024]; - - if ((uint32_t)modelid >= (uint32_t)nextmodelid) return -1; - m = (md3model_t *)models[modelid]; - if (m->mdnum != 3) return -2; - - for (anm=m->animations; anm; anm=anm->next) - { - if (anm->endframe <= anm->startframe) - { -// Printf("backward anim %d-%d\n", anm->startframe, anm->endframe); - return -3; - } - - for (i=anm->startframe; iendframe; i++) - usedframebitmap[i>>3] |= pow2char[i&7]; - } - - sub = 0; - for (i=0; inumframes; i++) - { - if (!(usedframebitmap[i>>3]&pow2char[i&7])) - { - sub++; - otonframe[i] = -1; - continue; - } - - otonframe[i] = i-sub; - } - - usedframes = m->numframes - sub; - if (usedframes==0 || usedframes==m->numframes) - return usedframes; - - //// THIN OUT! //// - - for (i=0; inumframes; i++) - { - if (otonframe[i]>=0 && otonframe[i] != i) - { - if (m->muladdframes) - memcpy(&m->muladdframes[2*otonframe[i]], &m->muladdframes[2*i], 2*sizeof(vec3f_t)); - memcpy(&m->head.frames[otonframe[i]], &m->head.frames[i], sizeof(md3frame_t)); - } - } - - for (surfi=0; surfi < m->head.numsurfs; surfi++) - { - s = &m->head.surfs[surfi]; - - for (i=0; inumframes; i++) - if (otonframe[i]>=0 && otonframe[i] != i) - memcpy(&s->xyzn[otonframe[i]*s->numverts], &s->xyzn[i*s->numverts], s->numverts*sizeof(md3xyzn_t)); - } - - ////// tweak frame indices in various places - - for (anm=m->animations; anm; anm=anm->next) - { - if (otonframe[anm->startframe]==-1 || otonframe[anm->endframe-1]==-1) - Printf("md %d WTF: anm %d %d\n", modelid, anm->startframe, anm->endframe); - - anm->startframe = otonframe[anm->startframe]; - anm->endframe = otonframe[anm->endframe-1]; - } - - for (i=0; imuladdframes) - m->muladdframes = Xrealloc(m->muladdframes, 2*sizeof(vec3f_t)*usedframes); - m->head.frames = Xrealloc(m->head.frames, sizeof(md3frame_t)*usedframes); - - for (surfi=0; surfi < m->head.numsurfs; surfi++) - { - m->head.surfs[surfi].numframes = usedframes; - // CAN'T do that because xyzn is offset from a larger block when loaded from md3: -// m->head.surfs[surfi].xyzn = Xrealloc(m->head.surfs[surfi].xyzn, s->numverts*usedframes*sizeof(md3xyzn_t)); - } - - m->head.numframes = usedframes; - m->numframes = usedframes; - - //////////// - return usedframes; -} -#endif - int32_t md_defineskin(int32_t modelid, const char *skinfn, int32_t palnum, int32_t skinnum, int32_t surfnum, float param, float specpower, float specfactor, int32_t flags) { mdskinmap_t *sk, *skl; diff --git a/source/build/src/polymost.cpp b/source/build/src/polymost.cpp index 5fdde46d3..ad9b8ecd0 100644 --- a/source/build/src/polymost.cpp +++ b/source/build/src/polymost.cpp @@ -1807,7 +1807,7 @@ static void polymost_drawalls(int32_t const bunch) domostpolymethod = DAMETH_NOMASK; if (nextsectnum >= 0) - if ((!(gotsector[nextsectnum>>3]&pow2char[nextsectnum&7])) && testvisiblemost(x0,x1)) + if ((!(gotsector[nextsectnum>>3]& (1<<(nextsectnum&7)))) && testvisiblemost(x0,x1)) polymost_scansector(nextsectnum); } } @@ -1908,7 +1908,7 @@ void polymost_scansector(int32_t sectnum) } } - gotsector[sectnum>>3] |= pow2char[sectnum&7]; + gotsector[sectnum>>3] |= 1<<(sectnum&7); int const bunchfrst = numbunches; int const onumscans = numscans; @@ -1931,7 +1931,7 @@ void polymost_scansector(int32_t sectnum) int const nextsectnum = wal->nextsector; //Scan close sectors if (nextsectnum >= 0 && !(wal->cstat&32) && sectorbordercnt < countof(sectorborder)) - if ((gotsector[nextsectnum>>3]&pow2char[nextsectnum&7]) == 0) + if ((gotsector[nextsectnum>>3]&(1<<(nextsectnum&7))) == 0) { double const d = fp1.X* fp2.Y - fp2.X * fp1.Y; DVector2 const p1 = fp2 - fp1; @@ -1941,7 +1941,7 @@ void polymost_scansector(int32_t sectnum) if (d*d < (p1.LengthSquared()) * 256.f) { sectorborder[sectorbordercnt++] = nextsectnum; - gotsector[nextsectnum>>3] |= pow2char[nextsectnum&7]; + gotsector[nextsectnum>>3] |= 1<<(nextsectnum&7); } }