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PCExhumed: Remove unused moveTimer variable from menu_DrawTheMap
(minor addition to world map code fixes and tidying from Oct 14). # Conflicts: # source/exhumed/src/menu.cpp
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1 changed files with 0 additions and 5 deletions
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@ -692,8 +692,6 @@ int menu_DrawTheMap(int nLevel, int nLevelNew, int nLevelBest)
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startTime = (int)totalclock;
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startTime = (int)totalclock;
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}
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}
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int moveTimer = (int)totalclock;
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int tileY = curYPos;
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int tileY = curYPos;
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// Draw the background screens
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// Draw the background screens
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@ -763,7 +761,6 @@ int menu_DrawTheMap(int nLevel, int nLevelNew, int nLevelBest)
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{
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{
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bFadeDone = kTrue;
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bFadeDone = kTrue;
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FadeIn();
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FadeIn();
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moveTimer = (int)totalclock;
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}
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}
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if (curYPos == destYPos)
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if (curYPos == destYPos)
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@ -825,8 +822,6 @@ int menu_DrawTheMap(int nLevel, int nLevelNew, int nLevelBest)
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runtimer = (int)totalclock;
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runtimer = (int)totalclock;
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}
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}
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//curYPos += var_2C * (((int)totalclock - moveTimer) / 2);
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if (inputState.CheckAllInput())
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if (inputState.CheckAllInput())
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{
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{
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if (var_2C < 8) {
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if (var_2C < 8) {
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