From 86503338ec16507089ab0c68b93d4e9ba9d5622e Mon Sep 17 00:00:00 2001 From: NY00123 Date: Mon, 6 Jan 2020 22:24:40 +0200 Subject: [PATCH] PCExhumed: Remove unused moveTimer variable from menu_DrawTheMap (minor addition to world map code fixes and tidying from Oct 14). # Conflicts: # source/exhumed/src/menu.cpp --- source/exhumed/src/menu.cpp | 5 ----- 1 file changed, 5 deletions(-) diff --git a/source/exhumed/src/menu.cpp b/source/exhumed/src/menu.cpp index 56929e5d1..f6a9a791d 100644 --- a/source/exhumed/src/menu.cpp +++ b/source/exhumed/src/menu.cpp @@ -692,8 +692,6 @@ int menu_DrawTheMap(int nLevel, int nLevelNew, int nLevelBest) startTime = (int)totalclock; } - int moveTimer = (int)totalclock; - int tileY = curYPos; // Draw the background screens @@ -763,7 +761,6 @@ int menu_DrawTheMap(int nLevel, int nLevelNew, int nLevelBest) { bFadeDone = kTrue; FadeIn(); - moveTimer = (int)totalclock; } if (curYPos == destYPos) @@ -825,8 +822,6 @@ int menu_DrawTheMap(int nLevel, int nLevelNew, int nLevelBest) runtimer = (int)totalclock; } - //curYPos += var_2C * (((int)totalclock - moveTimer) / 2); - if (inputState.CheckAllInput()) { if (var_2C < 8) {