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Remove global 'uint8_t *anim_pal' which was only used once as a temporary.
git-svn-id: https://svn.eduke32.com/eduke32@2516 1a8010ca-5511-0410-912e-c29ae57300e0
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2 changed files with 3 additions and 4 deletions
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@ -369,9 +369,8 @@ void G_PlayAnim(const char *fn,char t)
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ANIM_LoadAnim(animbuf);
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numframes = ANIM_NumFrames();
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anim_pal = ANIM_GetPalette();
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basepaltable[ANIMPAL] = anim_pal;
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basepaltable[ANIMPAL] = ANIM_GetPalette();
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//setpalette(0L,256L,tempbuf);
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//setbrightness(ud.brightness>>2,tempbuf,2);
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@ -104,9 +104,9 @@ static char g_rootDir[BMAX_PATH];
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char g_modDir[BMAX_PATH] = "/";
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uint8_t water_pal[768],slime_pal[768],title_pal[768],dre_alms[768],ending_pal[768],*anim_pal;
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uint8_t water_pal[768],slime_pal[768],title_pal[768],dre_alms[768],ending_pal[768];
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uint8_t *basepaltable[BASEPALCOUNT] = { palette, water_pal, slime_pal, dre_alms, title_pal, ending_pal, NULL };
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uint8_t *basepaltable[BASEPALCOUNT] = { palette, water_pal, slime_pal, dre_alms, title_pal, ending_pal, NULL /*anim_pal*/ };
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static int32_t g_skipDefaultCons = 0;
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static int32_t g_skipDefaultDefs = 0; // primarily for NAM/WWII GI appeasement
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