Remove global 'uint8_t *anim_pal' which was only used once as a temporary.

git-svn-id: https://svn.eduke32.com/eduke32@2516 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2012-03-22 22:47:13 +00:00
parent 3e1a8c523d
commit 85ab7d2e39
2 changed files with 3 additions and 4 deletions

View file

@ -369,9 +369,8 @@ void G_PlayAnim(const char *fn,char t)
ANIM_LoadAnim(animbuf);
numframes = ANIM_NumFrames();
anim_pal = ANIM_GetPalette();
basepaltable[ANIMPAL] = anim_pal;
basepaltable[ANIMPAL] = ANIM_GetPalette();
//setpalette(0L,256L,tempbuf);
//setbrightness(ud.brightness>>2,tempbuf,2);

View file

@ -104,9 +104,9 @@ static char g_rootDir[BMAX_PATH];
char g_modDir[BMAX_PATH] = "/";
uint8_t water_pal[768],slime_pal[768],title_pal[768],dre_alms[768],ending_pal[768],*anim_pal;
uint8_t water_pal[768],slime_pal[768],title_pal[768],dre_alms[768],ending_pal[768];
uint8_t *basepaltable[BASEPALCOUNT] = { palette, water_pal, slime_pal, dre_alms, title_pal, ending_pal, NULL };
uint8_t *basepaltable[BASEPALCOUNT] = { palette, water_pal, slime_pal, dre_alms, title_pal, ending_pal, NULL /*anim_pal*/ };
static int32_t g_skipDefaultCons = 0;
static int32_t g_skipDefaultDefs = 0; // primarily for NAM/WWII GI appeasement