diff --git a/polymer/eduke32/build/src/polymer.c b/polymer/eduke32/build/src/polymer.c index b28bb96fb..8bf4df128 100644 --- a/polymer/eduke32/build/src/polymer.c +++ b/polymer/eduke32/build/src/polymer.c @@ -255,7 +255,7 @@ _prprogrambit prprogrambits[PR_BIT_COUNT] = { "\n", // frag_prog " diffuseTexel = texture2D(diffuseMap, commonTexCoord.st);\n" - " specTexel = diffuseTexel;\n" + " specTexel.rgb = diffuseTexel.rgb * diffuseTexel.a;\n" " if (isLightingPass == 0)\n" " result *= diffuseTexel;\n" "\n", @@ -487,9 +487,9 @@ _prprogrambit prprogrambits[PR_BIT_COUNT] = { "\n" " R = reflect(-L, N);\n" "\n" - " lightDiffuse = diffuseTexel.a * gl_Color.a * shadowResult * lightTexel *\n" + " lightDiffuse = gl_Color.a * shadowResult * lightTexel *\n" " gl_LightSource[0].diffuse.rgb * lightAttenuation * spotAttenuation;\n" - " result += vec4(lightDiffuse * diffuseTexel.rgb * NdotL, 0.0);\n" + " result += vec4(lightDiffuse * diffuseTexel.a * diffuseTexel.rgb * NdotL, 0.0);\n" "\n" " lightSpecular = pow( max(dot(R, E), 0.0), specularMaterial.x * specTexel.a) * specularMaterial.y;\n" " result += vec4(lightDiffuse * specTexel.rgb * lightSpecular, 0.0);\n"