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Manually merge EDuke32 SVN commit 8551.
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commit
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2 changed files with 461 additions and 328 deletions
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@ -1123,11 +1123,8 @@ void G_DrawRooms(int32_t playerNum, int32_t smoothRatio)
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omypos.z + mulscale16(mypos.z - omypos.z, smoothRatio) };
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omypos.z + mulscale16(mypos.z - omypos.z, smoothRatio) };
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CAMERA(pos) = camVect;
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CAMERA(pos) = camVect;
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CAMERA(q16ang) = omyang
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CAMERA(q16ang) = myang + fix16_from_int(pPlayer->look_ang);
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+ mulscale16(((myang + F16(1024) - omyang) & 0x7FFFFFF) - F16(1024), smoothRatio)
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CAMERA(q16horiz) = myhoriz + myhorizoff;
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+ fix16_from_int(pPlayer->look_ang);
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CAMERA(q16horiz) = omyhoriz + omyhorizoff
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+ mulscale16((myhoriz + myhorizoff - omyhoriz - omyhorizoff), smoothRatio);
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CAMERA(sect) = mycursectnum;
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CAMERA(sect) = mycursectnum;
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}
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}
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else
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else
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@ -1137,11 +1134,8 @@ void G_DrawRooms(int32_t playerNum, int32_t smoothRatio)
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pPlayer->opos.z + mulscale16(pPlayer->pos.z - pPlayer->opos.z, smoothRatio) };
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pPlayer->opos.z + mulscale16(pPlayer->pos.z - pPlayer->opos.z, smoothRatio) };
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CAMERA(pos) = camVect;
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CAMERA(pos) = camVect;
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CAMERA(q16ang) = pPlayer->oq16ang
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CAMERA(q16ang) = pPlayer->q16ang + fix16_from_int(pPlayer->look_ang);
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+ mulscale16(((pPlayer->q16ang + F16(1024) - pPlayer->oq16ang) & 0x7FFFFFF) - F16(1024), smoothRatio)
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CAMERA(q16horiz) = pPlayer->q16horiz + pPlayer->q16horizoff;
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+ fix16_from_int(pPlayer->look_ang);
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CAMERA(q16horiz) = pPlayer->oq16horiz + pPlayer->oq16horizoff
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+ mulscale16((pPlayer->q16horiz + pPlayer->q16horizoff - pPlayer->oq16horiz - pPlayer->oq16horizoff), smoothRatio);
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}
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}
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if (cl_viewbob)
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if (cl_viewbob)
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@ -7428,7 +7422,6 @@ MAIN_LOOP_RESTART:
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frameJustDrawn = false;
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frameJustDrawn = false;
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#ifdef NETCODE_DISABLE
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if (RRRA && g_player[myconnectindex].ps->on_motorcycle)
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if (RRRA && g_player[myconnectindex].ps->on_motorcycle)
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P_GetInputMotorcycle(myconnectindex);
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P_GetInputMotorcycle(myconnectindex);
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else if (RRRA && g_player[myconnectindex].ps->on_boat)
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else if (RRRA && g_player[myconnectindex].ps->on_boat)
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@ -7436,14 +7429,25 @@ MAIN_LOOP_RESTART:
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else
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else
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P_GetInput(myconnectindex);
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P_GetInput(myconnectindex);
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inputfifo[g_player[myconnectindex].movefifoend&(MOVEFIFOSIZ-1)][myconnectindex] = localInput;
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// this is where we fill the input_t struct that is actually processed by P_ProcessInput()
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auto const pPlayer = g_player[myconnectindex].ps;
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int16_t const q16ang = fix16_to_int(pPlayer->q16ang);
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auto & input = inputfifo[g_player[myconnectindex].movefifoend&(MOVEFIFOSIZ-1)][myconnectindex];
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input = localInput;
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input.fvel = mulscale9(localInput.fvel, sintable[(q16ang + 2560) & 2047]) +
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mulscale9(localInput.svel, sintable[(q16ang + 2048) & 2047]) +
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pPlayer->fric.x;
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input.svel = mulscale9(localInput.fvel, sintable[(q16ang + 2048) & 2047]) +
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mulscale9(localInput.svel, sintable[(q16ang + 1536) & 2047]) +
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pPlayer->fric.y;
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localInput = {};
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g_player[myconnectindex].movefifoend++;
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g_player[myconnectindex].movefifoend++;
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#endif
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do
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do
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{
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{
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if (ready2send == 0) break;
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if (ready2send == 0) break;
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Net_GetInput();
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ototalclock += TICSPERFRAME;
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ototalclock += TICSPERFRAME;
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@ -7490,6 +7494,13 @@ MAIN_LOOP_RESTART:
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}
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}
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else */if (G_FPSLimit())
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else */if (G_FPSLimit())
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{
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{
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if (RRRA && g_player[myconnectindex].ps->on_motorcycle)
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P_GetInputMotorcycle(myconnectindex);
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else if (RRRA && g_player[myconnectindex].ps->on_boat)
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P_GetInputBoat(myconnectindex);
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else
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P_GetInput(myconnectindex);
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int const smoothRatio = calc_smoothratio(totalclock, ototalclock);
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int const smoothRatio = calc_smoothratio(totalclock, ototalclock);
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G_DrawRooms(screenpeek, smoothRatio);
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G_DrawRooms(screenpeek, smoothRatio);
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