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sdlayer: Don't set the window icon from code if we are linked with SDL >= 2.0.5 on Windows, since it will now automatically use the first icon in the exe.
git-svn-id: https://svn.eduke32.com/eduke32@5904 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 11 additions and 3 deletions
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@ -276,10 +276,18 @@ void wm_setapptitle(const char *name)
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if (appicon && sdl_surface)
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SDL_WM_SetIcon(appicon, 0);
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#else
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SDL_SetWindowTitle(sdl_window, apptitle);
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if (sdl_window)
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{
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SDL_SetWindowTitle(sdl_window, apptitle);
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if (appicon)
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SDL_SetWindowIcon(sdl_window, appicon);
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if (appicon)
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{
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#if defined _WIN32
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if (!EDUKE32_SDL_LINKED_PREREQ(linked, 2, 0, 5))
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#endif
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SDL_SetWindowIcon(sdl_window, appicon);
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}
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}
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#endif
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startwin_settitle(apptitle);
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