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Fix building xdelta3.o
git-svn-id: https://svn.eduke32.com/eduke32@2666 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
893649a31f
commit
83aa5d2c18
2 changed files with 7 additions and 3 deletions
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@ -122,7 +122,7 @@ GAMEOBJS=$(OBJ)/game.$o \
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$(OBJ)/osdcmds.$o \
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$(OBJ)/osdcmds.$o \
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$(OBJ)/grpscan.$o \
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$(OBJ)/grpscan.$o \
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$(OBJ)/sounds.$o \
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$(OBJ)/sounds.$o \
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$(OBJ)/xdelta3/xdelta3.$o \
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$(OBJ)/xdelta3.$o \
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$(JMACTOBJ)
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$(JMACTOBJ)
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EDITOROBJS=$(OBJ)/astub.$o \
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EDITOROBJS=$(OBJ)/astub.$o \
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@ -399,6 +399,10 @@ $(OBJ)/%.$o: $(SRC)/lunatic/%.c
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$(COMPILE_STATUS)
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$(COMPILE_STATUS)
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if $(CC) $(OURCONLYFLAGS) $(OURCFLAGS) -c $< -o $@; then $(COMPILE_OK); else $(COMPILE_FAILED); fi
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if $(CC) $(OURCONLYFLAGS) $(OURCFLAGS) -c $< -o $@; then $(COMPILE_OK); else $(COMPILE_FAILED); fi
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$(OBJ)/%.$o: $(SRC)/xdelta3/%.c
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$(COMPILE_STATUS)
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if $(CC) $(OURCONLYFLAGS) $(OURCFLAGS) -c $< -o $@; then $(COMPILE_OK); else $(COMPILE_FAILED); fi
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$(SRC)/lunatic/dynsymlist_osx: $(SRC)/lunatic/dynsymlist
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$(SRC)/lunatic/dynsymlist_osx: $(SRC)/lunatic/dynsymlist
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sed 's/[{};]//g;s/[A-Za-z_][A-Za-z_0-9]*/_&/g' $< > $@
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sed 's/[{};]//g;s/[A-Za-z_][A-Za-z_0-9]*/_&/g' $< > $@
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@ -459,7 +463,7 @@ $(RSRC)/editor_banner.c: $(RSRC)/build.bmp
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# PHONIES
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# PHONIES
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clean:
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clean:
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-rm -rf $(OBJ)/* eduke32$(EXESUFFIX) eduke32$(EXESUFFIX).memmap mapster32$(EXESUFFIX) mapster32$(EXESUFFIX).memmap core* duke3d_w32$(EXESUFFIX) && $(MAKE) -C $(JAUDIOLIBDIR) clean && $(MAKE) -C $(ENETDIR) clean
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-rm -f $(OBJ)/* eduke32$(EXESUFFIX) eduke32$(EXESUFFIX).memmap mapster32$(EXESUFFIX) mapster32$(EXESUFFIX).memmap core* duke3d_w32$(EXESUFFIX) && $(MAKE) -C $(JAUDIOLIBDIR) clean && $(MAKE) -C $(ENETDIR) clean
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ifeq ($(PLATFORM),DARWIN)
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ifeq ($(PLATFORM),DARWIN)
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-rm -rf EDuke32.app Mapster32.app
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-rm -rf EDuke32.app Mapster32.app
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endif
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endif
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@ -52,7 +52,7 @@ $(OBJ)/config.$o: $(SRC)/config.c $(duke3d_h) $(SRC)/jmact/scriplib.h $(INC)/_fu
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$(OBJ)/winbits.$o: $(SRC)/winbits.c
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$(OBJ)/winbits.$o: $(SRC)/winbits.c
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$(OBJ)/osdfuncs.$o: $(SRC)/names.h $(EINC)/build.h $(EINC)/osd.h
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$(OBJ)/osdfuncs.$o: $(SRC)/names.h $(EINC)/build.h $(EINC)/osd.h
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$(OBJ)/osdcmds.$o: $(SRC)/osdcmds.c $(INC)/osdcmds.h $(EINC)/osd.h $(duke3d_h)
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$(OBJ)/osdcmds.$o: $(SRC)/osdcmds.c $(INC)/osdcmds.h $(EINC)/osd.h $(duke3d_h)
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$(OBJ)/xdelta3/xdelta3.$o: $(SRC)/xdelta3/xdelta3.c $(SRC)/xdelta3/xdelta3.h
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$(OBJ)/xdelta3.$o: $(SRC)/xdelta3/xdelta3.c $(SRC)/xdelta3/xdelta3.h
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$(OBJ)/animvpx.$o: $(SRC)/animvpx.c $(SRC)/animvpx.h $(duke3d_h) $(EINC)/glbuild.h
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$(OBJ)/animvpx.$o: $(SRC)/animvpx.c $(SRC)/animvpx.h $(duke3d_h) $(EINC)/glbuild.h
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$(OBJ)/lunatic/lunatic.$o: $(SRC)/lunatic/lunatic.c $(SRC)/lunatic/lunatic.h $(EINC)/cache1d.h $(EINC)/osd.h
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$(OBJ)/lunatic/lunatic.$o: $(SRC)/lunatic/lunatic.c $(SRC)/lunatic/lunatic.h $(EINC)/cache1d.h $(EINC)/osd.h
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