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Apply the transformations of the previous commit to tslopevlin().
This doesn't give much, maybe 0.5 fps more, probably because the loop body is pretty long. git-svn-id: https://svn.eduke32.com/eduke32@2406 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 22 additions and 13 deletions
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@ -4069,34 +4069,43 @@ static void setupslopevlin_alsotrans(int32_t logylogx, intptr_t bufplc, int32_t
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ggpal = palookup[globalpal] + (getpalookup(0,globalshade)<<8);
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}
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// cnt iterations
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static void tslopevlin(uint8_t *p, int32_t i, const intptr_t *slopalptr, int32_t cnt, int32_t bx, int32_t by)
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{
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int32_t bz, bzinc;
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const char *const buf = ggbuf;
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const char *const pal = ggpal;
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const char *const trans = transluc;
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const int32_t bzinc = (asm1>>3), pinc = ggpinc;
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const int32_t transmode = (globalorientation&128);
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const int32_t xtou = globalx3, ytov = globaly3;
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const int32_t logx = gglogx, logy = gglogy;
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int32_t bz = asm3;
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do
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{
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uint8_t ch;
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uint32_t u, v;
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uint8_t ch;
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bz = asm3; bzinc = (asm1>>3);
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for (; cnt>0; cnt--)
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{
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i = krecipasm(bz>>6); bz += bzinc;
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u = bx+globalx3*i;
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v = by+globaly3*i;
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ch = *(uint8_t *)(slopalptr[0] + ggbuf[((u>>(32-gglogx))<<gglogy)+(v>>(32-gglogy))]);
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u = bx + xtou*i;
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v = by + ytov*i;
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ch = *(uint8_t *)(slopalptr[0] + buf[((u>>(32-logx))<<logy)+(v>>(32-logy))]);
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if (globalorientation&128)
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if (transmode)
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{
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if (ch != 255) *p = transluc[*p+(ggpal[ch]<<8)];
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if (ch != 255) *p = trans[*p|(pal[ch]<<8)];
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}
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else
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{
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if (ch != 255) *p = transluc[(*p<<8)+ggpal[ch]];
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if (ch != 255) *p = trans[(*p<<8)|pal[ch]];
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}
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slopalptr--;
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p += ggpinc;
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p += pinc;
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}
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while (--cnt);
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}
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//
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