RR: zero player .horizRecenter, .horizSkew, and .horizAngleAdjust in P_ResetPlayer()

This commit is contained in:
Richard C. Gobeille 2020-05-04 18:01:36 -07:00 committed by Christoph Oelckers
parent 3f7914ad57
commit 818e14448d

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@ -936,6 +936,10 @@ void P_ResetStatus(int playerNum)
pPlayer->movement_lock = 0;
pPlayer->frag_ps = playerNum;
g_player[playerNum].horizRecenter = 0;
g_player[playerNum].horizSkew = 0;
g_player[playerNum].horizAngleAdjust = 0;
P_UpdateScreenPal(pPlayer);
if (RR)