From 81292c238a5b195cac293b7bee3164b814648016 Mon Sep 17 00:00:00 2001 From: terminx Date: Wed, 15 May 2013 02:20:49 +0000 Subject: [PATCH] Make the menus look the same in all rendering modes, because the LOADSCREEN tile looks like shit when any kind of palette-based shading is involved. So, now everyone gets the ugly metal looking MENUSCREEN. git-svn-id: https://svn.eduke32.com/eduke32@3767 1a8010ca-5511-0410-912e-c29ae57300e0 --- polymer/eduke32/source/game.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/polymer/eduke32/source/game.c b/polymer/eduke32/source/game.c index 0c6921d3a..8f192c418 100644 --- a/polymer/eduke32/source/game.c +++ b/polymer/eduke32/source/game.c @@ -3216,9 +3216,9 @@ void G_DrawBackground(void) { for (y=y1; y