mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 03:00:46 +00:00
fix some breakage with the "load last game" screen that pops up when you die
git-svn-id: https://svn.eduke32.com/eduke32@1647 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
7c3efce4cc
commit
8120821f8d
7 changed files with 41 additions and 31 deletions
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@ -132,7 +132,6 @@ void OSD_Draw(void);
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// just like printf
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void OSD_Printf(const char *fmt, ...);
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#define printOSD OSD_Printf
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// executes buffered commands
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void OSD_DispatchQueued(void);
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@ -5921,7 +5921,7 @@ void showsectordata(int16_t sectnum)
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if (mode)
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{
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_printmessage16("^10Sector %d ^O(F7 to edit)",sectnum);
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_printmessage16("^10Sector %d %s ^O(F7 to edit)",sectnum, ExtGetSectorCaption(sectnum));
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return;
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}
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@ -5993,7 +5993,7 @@ void showwalldata(int16_t wallnum)
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if (mode)
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{
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_printmessage16("^10Wall %d ^O(F8 to edit)",wallnum);
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_printmessage16("^10Wall %d %s ^O(F8 to edit)",wallnum, ExtGetWallCaption(wallnum));
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return;
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}
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@ -6063,7 +6063,7 @@ void showspritedata(int16_t spritenum)
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if (mode)
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{
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_printmessage16("^10Sprite %d ^O(F8 to edit)",spritenum);
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_printmessage16("^10Sprite %d %s ^O(F8 to edit)",spritenum, ExtGetSpriteCaption(spritenum));
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return;
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}
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@ -133,6 +133,8 @@ char cachedebug = 0;
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qlz_state_compress *state_compress = NULL;
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qlz_state_decompress *state_decompress = NULL;
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int32_t whitecol;
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#if defined(_MSC_VER) && !defined(NOASM)
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//
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@ -5141,6 +5143,15 @@ static void loadpalette(void)
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initfastcolorlookup(30L,59L,11L);
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{
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int32_t i, j, k = 0;
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for (i=0; i<256; i++)
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{
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j = ((int32_t)palette[i*3])+((int32_t)palette[i*3+1])+((int32_t)palette[i*3+2]);
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if (j > k) { k = j; whitecol = i; }
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}
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}
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paletteloaded = 1;
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}
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@ -5483,6 +5494,8 @@ static sectortype sector_s[MAXSECTORS];
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static walltype wall_s[MAXWALLS];
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static spritetype sprite_s[MAXSPRITES];
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static spritetype tsprite_s[MAXSPRITESONSCREEN];
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#else
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void *blockptr = NULL;
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#endif
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int32_t preinitengine(void)
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@ -5495,7 +5508,6 @@ int32_t preinitengine(void)
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#ifdef DYNALLOC_ARRAYS
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{
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size_t i, size = 0;
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int8_t *ptr;
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// allocate everything at once... why not? entries can just be added to this table
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// to allocate future arrays without further intervention
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@ -5519,14 +5531,14 @@ int32_t preinitengine(void)
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for (i=0;i<(signed)(sizeof(dynarray)/sizeof(dynarray[0])); i++)
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size += dynarray[i].size;
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if ((ptr = (int8_t *)Bcalloc(1, size)) == NULL)
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if ((blockptr = Bcalloc(1, size)) == NULL)
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return 1;
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size = 0;
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for (i=0;i<(signed)(sizeof(dynarray)/sizeof(dynarray[0])); i++)
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{
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*dynarray[i].ptr = ptr + size;
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*dynarray[i].ptr = (int8_t *)blockptr + size;
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size += dynarray[i].size;
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}
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}
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@ -5685,8 +5697,8 @@ void uninitengine(void)
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if (palookup[i] != NULL) { Bfree(palookup[i]); palookup[i] = NULL; }
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#ifdef DYNALLOC_ARRAYS
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if (sector != NULL)
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Bfree(sector);
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if (blockptr != NULL)
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Bfree(blockptr);
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#else
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if (state_compress) Bfree(state_compress);
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#endif
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@ -5808,7 +5820,7 @@ void drawrooms(int32_t daposx, int32_t daposy, int32_t daposz,
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//if (smostwallcnt < 0)
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// if (getkensmessagecrc(FP_OFF(kensmessage)) != 0x56c764d4)
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// { /* setvmode(0x3);*/ printOSD("Nice try.\n"); exit(0); }
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// { /* setvmode(0x3);*/ OSD_Printf("Nice try.\n"); exit(0); }
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numhits = xdimen; numscans = 0; numbunches = 0;
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maskwallcnt = 0; smostwallcnt = 0; smostcnt = 0; spritesortcnt = 0;
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@ -7723,7 +7735,7 @@ int32_t setgamemode(char davidoption, int32_t daxdim, int32_t daydim, int32_t da
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strcpy(kensmessage,"!!!! BUILD engine&tools programmed by Ken Silverman of E.G. RI. (c) Copyright 1995 Ken Silverman. Summary: BUILD = Ken. !!!!");
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// if (getkensmessagecrc(FP_OFF(kensmessage)) != 0x56c764d4)
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// { printOSD("Nice try.\n"); exit(0); }
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// { OSD_Printf("Nice try.\n"); exit(0); }
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//if (checkvideomode(&daxdim, &daydim, dabpp, davidoption)<0) return (-1);
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@ -7943,13 +7955,12 @@ int32_t loadpics(char *filename, int32_t askedsize)
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clearbuf(&gotpic[0],(int32_t)((MAXTILES+31)>>5),0L);
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//try dpmi_DETERMINEMAXREALALLOC!
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//cachesize = min((int32_t)((Bgetsysmemsize()/100)*60),max(artsize,askedsize));
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if (Bgetsysmemsize() <= (uint32_t)askedsize)
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cachesize = (Bgetsysmemsize()/100)*60;
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else
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cachesize = askedsize;
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while ((pic = Bmalloc(cachesize)) == NULL)
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{
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cachesize -= 65536L;
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@ -7988,7 +7999,7 @@ void loadtile(int16_t tilenume)
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#ifdef WITHKPLIB
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if (artptrs[(i = tilefilenum[tilenume])]) // from zip
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{
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waloff[tilenume] = (intptr_t)(artptrs[i] + tilefileoffs[tilenume]);
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waloff[tilenume] = (intptr_t)(artptrs[i]) + tilefileoffs[tilenume];
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faketimerhandler();
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// OSD_Printf("loaded tile %d from zip\n", tilenume);
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return;
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@ -8008,7 +8019,7 @@ void loadtile(int16_t tilenume)
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faketimerhandler();
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}
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if (cachedebug) printOSD("Tile:%d\n",tilenume);
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if (cachedebug) OSD_Printf("Tile:%d\n",tilenume);
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// dummy tiles for highres replacements and tilefromtexture definitions
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if (faketilesiz[tilenume])
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@ -8016,13 +8027,13 @@ void loadtile(int16_t tilenume)
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if (faketilesiz[tilenume] == -1)
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{
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walock[tilenume] = 255; // permanent tile
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allocache(&waloff[tilenume],dasiz,&walock[tilenume]);
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allocache(&waloff[tilenume], dasiz, &walock[tilenume]);
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Bmemset((char *)waloff[tilenume],0,dasiz);
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}
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else if (faketiledata[tilenume] != NULL)
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{
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walock[tilenume] = 255; // permanent tile
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allocache(&waloff[tilenume],dasiz,&walock[tilenume]);
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walock[tilenume] = 255;
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allocache(&waloff[tilenume], dasiz, &walock[tilenume]);
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qlz_decompress(faketiledata[tilenume], (char *)waloff[tilenume], state_decompress);
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Bfree(faketiledata[tilenume]);
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faketiledata[tilenume] = NULL;
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@ -11037,7 +11048,7 @@ void draw2dgrid(int32_t posxe, int32_t posye, int16_t ange, int32_t zoome, int16
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{
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if (xp1 != xp2)
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{
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drawline16(xp1,yp1,xp1,yp2,editorcolors[8]);
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drawline16(xp1,yp1,xp1,yp2,whitecol-25);
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}
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}
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}
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@ -11045,7 +11056,7 @@ void draw2dgrid(int32_t posxe, int32_t posye, int16_t ange, int32_t zoome, int16
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xp2 = xp1;
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if ((xp2 >= 0) && (xp2 < xdim))
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{
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drawline16(xp2,yp1,xp2,yp2,editorcolors[8]);
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drawline16(xp2,yp1,xp2,yp2,whitecol-25);
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}
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}
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xp1 = mulscale14(posxe+editorgridextent,zoome);
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@ -11058,7 +11069,7 @@ void draw2dgrid(int32_t posxe, int32_t posye, int16_t ange, int32_t zoome, int16
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{
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if ((yp1 > midydim16-ydim16) && (yp1 <= midydim16))
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{
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drawline16(halfxdim16-xp1,midydim16-yp1,halfxdim16-xp2,midydim16-yp1,editorcolors[8]);
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drawline16(halfxdim16-xp1,midydim16-yp1,halfxdim16-xp2,midydim16-yp1,whitecol-25);
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tempy = yp1;
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}
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}
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@ -11203,7 +11214,7 @@ void draw2dscreen(int32_t posxe, int32_t posye, int16_t ange, int32_t zoome, int
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if (((halfxdim16+xp1) >= 2) && ((halfxdim16+xp1) <= xdim-3))
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if (((midydim16+yp1) >= 2) && ((midydim16+yp1) <= ydim16-3))
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{
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int32_t pointsize = 1;
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int32_t pointsize = 2;
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col = 15;
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if (i == pointhighlight || ((pointhighlight < MAXWALLS) && (pointhighlight >= 0) && (wall[i].x == wall[pointhighlight].x) && (wall[i].y == wall[pointhighlight].y)))
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{
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@ -1824,7 +1824,7 @@ int32_t handleevents(void)
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break;
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default:
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//printOSD("Got event (%d)\n", ev.type);
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//OSD_Printf("Got event (%d)\n", ev.type);
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break;
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}
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}
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@ -284,7 +284,7 @@ static void SignalHandler(int32_t signum)
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switch (signum)
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{
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case SIGSEGV:
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printOSD("Fatal Signal caught: SIGSEGV. Bailing out.\n");
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OSD_Printf("Fatal Signal caught: SIGSEGV. Bailing out.\n");
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if (gammabrightness)
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setgammaramp(sysgamma);
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gammabrightness = 0;
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@ -4415,15 +4415,15 @@ static int32_t C_ParseCommand(void)
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C_GetNextVarType(GAMEVAR_READONLY);
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break;
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case CON_ROTATEPOINT:
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case CON_NEARTAG:
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C_GetManyVars(5);
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C_GetManyVarsType(GAMEVAR_READONLY,4);
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C_GetManyVars(2);
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break;
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case CON_ROTATEPOINT:
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C_GetManyVars(5);
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C_GetManyVarsType(GAMEVAR_READONLY,2);
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if (tw == CON_NEARTAG)
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{
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C_GetManyVarsType(GAMEVAR_READONLY,2);
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C_GetManyVars(2);
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}
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break;
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case CON_GETTIMEDATE:
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@ -2793,7 +2793,7 @@ nullquote:
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{
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if (g_lastSaveSlot >= 0 && ud.recstat != 2)
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{
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g_player[vm.g_p].ps->gm = MODE_MENU;
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g_player[vm.g_p].ps->gm |= MODE_MENU;
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KB_ClearKeyDown(sc_Space);
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ChangeToMenu(15000);
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}
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