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PCExhumed: Handle integer overflow in PlotCourseToSprite()
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1 changed files with 12 additions and 1 deletions
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@ -677,7 +677,18 @@ int PlotCourseToSprite(int nSprite1, int nSprite2)
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sprite[nSprite1].ang = GetMyAngle(x, y);
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return ksqrt(y * y + x * x);
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uint32_t x2 = klabs(x);
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uint32_t y2 = klabs(y);
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uint32_t diff = x2 * x2 + y2 * y2;
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if (diff > INT_MAX)
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{
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OSD_Printf("%s %d: overflow\n", EDUKE32_FUNCTION, __LINE__);
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diff = INT_MAX;
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}
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return ksqrt(diff);
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}
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int FindPlayer(int nSprite, int nDistance)
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