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- forgotten debug output removed.
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@ -851,7 +851,6 @@ public:
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else if (actionState == State_Fadeout)
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else if (actionState == State_Fadeout)
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{
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{
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int ended = FadeoutFrame();
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int ended = FadeoutFrame();
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Printf("fadeout = %d\n", ended);
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if (ended < 1)
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if (ended < 1)
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{
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{
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AdvanceJob(terminateState < 0);
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AdvanceJob(terminateState < 0);
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