From 8011526e718074fad69f04b5b7c7aa5eddab2fd3 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Mon, 17 Aug 2020 20:28:12 +0200 Subject: [PATCH] - SW: fixed crosshair size. Fixes #186 --- source/sw/src/draw.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/sw/src/draw.cpp b/source/sw/src/draw.cpp index cacdb0fd6..6bcb4dc3e 100644 --- a/source/sw/src/draw.cpp +++ b/source/sw/src/draw.cpp @@ -1341,7 +1341,7 @@ void DrawCrosshair(PLAYERp pp) { int32_t a = 2326; - double crosshair_scale = cl_crosshairscale * .01; + double crosshair_scale = cl_crosshairscale * .02; if (isRR()) crosshair_scale *= .5; DrawTexture(twod, tileGetTexture(a), 160, 100, DTA_Color, shadeToLight(10),