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- merged string table and system callbacks.
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parent
5d76cbcbdb
commit
7f6b02c451
5 changed files with 12 additions and 28 deletions
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@ -22,6 +22,8 @@ struct SystemCallbacks
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void (*MenuDim)();
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FString(*GetPlayerName)(int i);
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bool (*DispatchEvent)(event_t* ev);
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bool (*CheckGame)(const char* nm);
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int (*GetGender)();
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};
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extern SystemCallbacks sysCallbacks;
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@ -39,6 +39,7 @@
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#include "filesystem.h"
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#include "sc_man.h"
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#include "printf.h"
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#include "i_interface.h"
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//==========================================================================
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//
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@ -237,12 +238,12 @@ bool FStringTable::ParseLanguageCSV(int lumpnum, const TArray<uint8_t> &buffer)
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if (filterstr.IsNotEmpty())
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{
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bool ok = false;
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if (callbacks && callbacks->ValidFilter)
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if (sysCallbacks.CheckGame)
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{
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auto filter = filterstr.Split(" ", FString::TOK_SKIPEMPTY);
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for (auto& entry : filter)
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{
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if (callbacks->ValidFilter(entry))
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if (sysCallbacks.CheckGame(entry))
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{
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ok = true;
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break;
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@ -356,7 +357,7 @@ void FStringTable::LoadLanguage (int lumpnum, const TArray<uint8_t> &buffer)
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sc.MustGetStringName("ifgame");
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sc.MustGetStringName("(");
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sc.MustGetString();
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skip |= (!callbacks || !callbacks->ValidFilter || !callbacks->ValidFilter(sc.String));
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skip |= (!sysCallbacks.CheckGame || !sysCallbacks.CheckGame(sc.String));
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sc.MustGetStringName(")");
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sc.MustGetString();
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@ -564,7 +565,7 @@ const char *FStringTable::GetString(const char *name, uint32_t *langtable, int g
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{
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return nullptr;
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}
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if (gender == -1 && callbacks && callbacks->GetPlayerGender) gender = callbacks->GetPlayerGender();
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if (gender == -1 && sysCallbacks.GetGender) gender = sysCallbacks.GetGender();
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if (gender < 0 || gender > 3) gender = 0;
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FName nm(name, true);
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if (nm != NAME_None)
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@ -597,7 +598,7 @@ const char *FStringTable::GetLanguageString(const char *name, uint32_t langtable
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{
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return nullptr;
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}
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if (gender == -1 && callbacks && callbacks->GetPlayerGender) gender = callbacks->GetPlayerGender();
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if (gender == -1 && sysCallbacks.GetGender) gender = sysCallbacks.GetGender();
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if (gender < 0 || gender > 3) gender = 0;
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FName nm(name, true);
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if (nm != NAME_None)
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@ -50,13 +50,6 @@
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#include "name.h"
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struct StringtableCallbacks
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{
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// These two functions would create a dependency on the game code so they are installed as callbacks.
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bool (*ValidFilter)(const char* str);
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int (*GetPlayerGender)();
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};
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struct TableElement
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{
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int filenum;
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@ -108,7 +101,6 @@ public:
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return GetString(name, nullptr);
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}
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bool exists(const char *name);
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void SetCallbacks(StringtableCallbacks* cb) { callbacks = cb; }
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void InsertString(int lumpnum, int langid, FName label, const FString& string);
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@ -118,8 +110,7 @@ private:
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StringMacroMap allMacros;
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LangMap allStrings;
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TArray<std::pair<uint32_t, StringMap*>> currentLanguageSet;
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StringtableCallbacks* callbacks = nullptr;
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void LoadLanguage (int lumpnum, const TArray<uint8_t> &buffer);
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TArray<TArray<FString>> parseCSV(const TArray<uint8_t> &buffer);
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bool ParseLanguageCSV(int lumpnum, const TArray<uint8_t> &buffer);
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@ -159,12 +159,6 @@ int StrTable_GetGender()
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bool validFilter(const char* str);
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static StringtableCallbacks stblcb =
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{
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validFilter,
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StrTable_GetGender
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};
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extern int chatmodeon;
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bool System_WantGuiCapture()
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@ -516,6 +510,8 @@ int GameMain()
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nullptr,
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nullptr,
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System_DispatchEvent,
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validFilter,
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StrTable_GetGender,
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};
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try
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@ -175,13 +175,7 @@ FTextureID GetMenuTexture(const char* const name)
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static void SkipSubBlock(FScanner &sc)
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{
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sc.MustGetStringName("{");
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int depth = 1;
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while (depth > 0)
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{
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sc.MustGetString();
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if (sc.Compare("{")) depth++;
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if (sc.Compare("}")) depth--;
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}
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sc.SkipToEndOfBlock();
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}
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//=============================================================================
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