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fix monumental fuckup in r1805 that broke pretty much every EDuke32 mod ever
git-svn-id: https://svn.eduke32.com/eduke32@1807 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 2 additions and 2 deletions
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@ -86,14 +86,14 @@ void VM_OnEvent(register int32_t iEventID, register int32_t iActor, register int
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if (!apScriptGameEvent[iEventID])
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if (!apScriptGameEvent[iEventID])
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return;
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return;
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insptr = apScriptGameEvent[iEventID];
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{
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{
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intptr_t *oinsptr=insptr;
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intptr_t *oinsptr=insptr;
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vmstate_t vm_backup;
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vmstate_t vm_backup;
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vmstate_t tempvm = { iActor, iPlayer, lDist, &actor[iActor].t_data[0],
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vmstate_t tempvm = { iActor, iPlayer, lDist, &actor[iActor].t_data[0],
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&sprite[iActor], 0 };
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&sprite[iActor], 0 };
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insptr = apScriptGameEvent[iEventID];
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Bmemcpy(&vm_backup, &vm, sizeof(vmstate_t));
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Bmemcpy(&vm_backup, &vm, sizeof(vmstate_t));
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Bmemcpy(&vm, &tempvm, sizeof(vmstate_t));
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Bmemcpy(&vm, &tempvm, sizeof(vmstate_t));
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