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- removed unused constants
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1 changed files with 0 additions and 35 deletions
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@ -161,28 +161,6 @@ extern bool MenuInputMode;
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// dist at which actors roam about on their own
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#define MIN_ACTIVE_RANGE 20000
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// REDEFINABLE PLAYER KEYS NUMBERS
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#define PK_FORWARD 0
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#define PK_BACKWARD 1
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#define PK_LEFT 2
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#define PK_RIGHT 3
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#define PK_RUN 4
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#define PK_STRAFE 5
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#define PK_SHOOT 6
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#define PK_OPERATE 7
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#define PK_JUMP 8
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#define PK_CRAWL 9
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#define PK_LOOK_UP 10
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#define PK_LOOK_DOWN 11
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#define PK_STRAFE_LEFT 12
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#define PK_STRAFE_RIGHT 13
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#define PK_MAP 14
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#define PK_MULTI_VIEW 15
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#define PK_ZOOM_IN 16
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#define PK_ZOOM_OUT 17
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#define PK_MESSAGE 18
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inline int32_t FIXED(int32_t msw, int32_t lsw)
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{
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return IntToFixed(msw) | lsw;
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@ -363,19 +341,6 @@ inline int SPRITEp_SIZE_BOS(const spritetype* sp)
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#define CEILING_DIST (Z(4))
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#define FLOOR_DIST (Z(4))
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// Attributes for monochrome text
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#define MDA_BLANK 0x00
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#define MDA_NORMAL 0x07
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#define MDA_BLINK 0x87
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#define MDA_HIGH 0x0F
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#define MDA_HIGHBLINK 0x8F
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#define MDA_UNDER 0x01
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#define MDA_UNDERBLINK 0x81
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#define MDA_UNDERHIGH 0x09
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#define MDA_UNDERHIGHBLINK 0x89
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#define MDA_REVERSE 0x70
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#define MDA_REVERSEBLINK 0xF0
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// defines for move_sprite return value
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#define HIT_MASK (BIT(14)|BIT(15)|BIT(16))
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#define HIT_SPRITE (BIT(14)|BIT(15))
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