mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-11 07:11:39 +00:00
this isn't done yet
git-svn-id: https://svn.eduke32.com/eduke32@1213 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
91c6cf8f7a
commit
7e54f9a756
5 changed files with 115 additions and 84 deletions
|
@ -44,7 +44,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
#include <shellapi.h>
|
||||
#endif
|
||||
|
||||
#define BUILDDATE " 20090112"
|
||||
#define BUILDDATE " 20090114"
|
||||
#define VERSION " 1.2.0devel"
|
||||
|
||||
static int32_t floor_over_floor;
|
||||
|
|
|
@ -1399,7 +1399,8 @@ static inline int32_t ispecial(char c)
|
|||
|
||||
static inline int32_t isaltok(char c)
|
||||
{
|
||||
return (isalnum(c) || c == '{' || c == '}' || c == '/' || c == '*' || c == '-' || c == '_' || c == '.');
|
||||
return (isalnum(c) || c == '{' || c == '}' || c == '/' || c == '\\' ||
|
||||
c == '*' || c == '-' || c == '_' || c == '.');
|
||||
}
|
||||
|
||||
static inline int32_t C_GetLabelNameID(const memberlabel_t *pLabel, hashtable_t *tH, const char *psz)
|
||||
|
@ -1544,7 +1545,11 @@ static void C_GetNextVarType(int32_t type)
|
|||
*g_scriptPtr=atoi(textptr);
|
||||
bitptr[(g_scriptPtr-script)>>3] &= ~(1<<((g_scriptPtr-script)&7));
|
||||
g_scriptPtr++;
|
||||
#if 1
|
||||
while (!ispecial(*textptr) && *textptr != ']') textptr++;
|
||||
#else
|
||||
C_GetNextLabelName();
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
else if ((*textptr == '-')/* && !isdigit(*(textptr+1))*/)
|
||||
|
@ -1583,7 +1588,7 @@ static void C_GetNextVarType(int32_t type)
|
|||
if (i < 0)
|
||||
{
|
||||
i=GetDefID(label+(g_numLabels<<6));
|
||||
if (i < g_iSpriteVarID || i > g_iPlayerVarID)
|
||||
if (i < g_iSpriteVarID || i > g_iActorVarID)
|
||||
i = -1;
|
||||
|
||||
if (i < 0)
|
||||
|
@ -1599,7 +1604,7 @@ static void C_GetNextVarType(int32_t type)
|
|||
bitptr[(g_scriptPtr-script)>>3] &= ~(1<<((g_scriptPtr-script)&7));
|
||||
*g_scriptPtr++=(i|f);
|
||||
C_GetNextVarType(0);
|
||||
C_SkipComments(); //skip comments and whitespace
|
||||
C_SkipComments();
|
||||
|
||||
if (*textptr != ']')
|
||||
{
|
||||
|
@ -1608,7 +1613,10 @@ static void C_GetNextVarType(int32_t type)
|
|||
return;
|
||||
}
|
||||
textptr++;
|
||||
if (type) //writing arrays in this way is not supported because it would require too many changes to other code
|
||||
|
||||
//writing arrays in this way is not supported because it would require too many changes to other code
|
||||
|
||||
if (type)
|
||||
{
|
||||
g_numCompilerErrors++;
|
||||
C_ReportError(ERROR_INVALIDARRAYWRITE);
|
||||
|
@ -1627,7 +1635,7 @@ static void C_GetNextVarType(int32_t type)
|
|||
textptr++;
|
||||
}
|
||||
|
||||
if (*textptr!='.')
|
||||
if (*textptr != '.')
|
||||
{
|
||||
g_numCompilerErrors++;
|
||||
C_ReportError(ERROR_SYNTAXERROR);
|
||||
|
@ -1636,7 +1644,7 @@ static void C_GetNextVarType(int32_t type)
|
|||
textptr++;
|
||||
/// now pointing at 'xxx'
|
||||
C_GetNextLabelName();
|
||||
//printf("found xxx label of '%s'\n", label+(g_numLabels<<6));
|
||||
initprintf("found xxx label of '%s'\n", label+(g_numLabels<<6));
|
||||
|
||||
if (i == g_iSpriteVarID)
|
||||
lLabelID=C_GetLabelNameOffset(&actorH,strtolower(label+(g_numLabels<<6),Bstrlen(label+(g_numLabels<<6))));
|
||||
|
@ -1646,6 +1654,8 @@ static void C_GetNextVarType(int32_t type)
|
|||
lLabelID=C_GetLabelNameOffset(&wallH,strtolower(label+(g_numLabels<<6),Bstrlen(label+(g_numLabels<<6))));
|
||||
else if (i == g_iPlayerVarID)
|
||||
lLabelID=C_GetLabelNameOffset(&playerH,strtolower(label+(g_numLabels<<6),Bstrlen(label+(g_numLabels<<6))));
|
||||
else if (i == g_iActorVarID)
|
||||
lLabelID=GetDefID(label+(g_numLabels<<6));
|
||||
|
||||
//printf("LabelID is %d\n",lLabelID);
|
||||
if (lLabelID == -1)
|
||||
|
@ -1670,6 +1680,10 @@ static void C_GetNextVarType(int32_t type)
|
|||
C_GetNextVarType(0);
|
||||
}
|
||||
}
|
||||
else if (i == g_iSectorVarID)
|
||||
*g_scriptPtr++=SectorLabels[lLabelID].lId;
|
||||
else if (i == g_iWallVarID)
|
||||
*g_scriptPtr++=SectorLabels[lLabelID].lId;
|
||||
else if (i == g_iPlayerVarID)
|
||||
{
|
||||
*g_scriptPtr++=PlayerLabels[lLabelID].lId;
|
||||
|
@ -1683,6 +1697,8 @@ static void C_GetNextVarType(int32_t type)
|
|||
C_GetNextVarType(0);
|
||||
}
|
||||
}
|
||||
else if (i == g_iActorVarID)
|
||||
*g_scriptPtr++=lLabelID;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
@ -1778,7 +1794,7 @@ static int32_t C_GetNextValue(int32_t type)
|
|||
}
|
||||
tempbuf[l] = 0;
|
||||
|
||||
if (!g_skipKeywordCheck && hash_find(&keywH,label+(g_numLabels<<6))>=0)
|
||||
if (!g_skipKeywordCheck && hash_find(&keywH,tempbuf /*label+(g_numLabels<<6)*/)>=0)
|
||||
{
|
||||
g_numCompilerErrors++;
|
||||
C_ReportError(ERROR_ISAKEYWORD);
|
||||
|
@ -2045,7 +2061,7 @@ static int32_t C_ParseCommand(void)
|
|||
C_ReportError(ERROR_OPENBRACKET);
|
||||
g_numCompilerErrors++;
|
||||
}
|
||||
if (g_numBraces < 0)
|
||||
else if (g_numBraces < 0)
|
||||
{
|
||||
C_ReportError(ERROR_CLOSEBRACKET);
|
||||
g_numCompilerErrors++;
|
||||
|
@ -2385,12 +2401,7 @@ static int32_t C_ParseCommand(void)
|
|||
// get the file name...
|
||||
while (C_GetKeyword() == -1)
|
||||
{
|
||||
while (isaltok(*textptr) == 0)
|
||||
{
|
||||
if (*textptr == 0x0a) g_lineNumber++;
|
||||
textptr++;
|
||||
if (*textptr == 0) break;
|
||||
}
|
||||
C_SkipComments();
|
||||
j = 0;
|
||||
tempbuf[j] = '/';
|
||||
while (isaltok(*(textptr+j)))
|
||||
|
@ -2417,12 +2428,7 @@ static int32_t C_ParseCommand(void)
|
|||
i = 0;
|
||||
while (C_GetKeyword() == -1)
|
||||
{
|
||||
while (isaltok(*textptr) == 0)
|
||||
{
|
||||
if (*textptr == 0x0a) g_lineNumber++;
|
||||
textptr++;
|
||||
if (*textptr == 0) break;
|
||||
}
|
||||
C_SkipComments();
|
||||
j = 0;
|
||||
|
||||
while (isaltok(*(textptr+j)))
|
||||
|
@ -3551,7 +3557,6 @@ static int32_t C_ParseCommand(void)
|
|||
g_numCompilerErrors++;
|
||||
C_ReportError(ERROR_VARREADONLY);
|
||||
return 0;
|
||||
|
||||
}
|
||||
|
||||
switch (tw)
|
||||
|
|
|
@ -660,8 +660,7 @@ static int32_t X_DoExecute(void)
|
|||
{
|
||||
int32_t j, l, s, tw = *insptr;
|
||||
|
||||
if (vm.g_killitFlag) return 1;
|
||||
if (vm.g_returnFlag) return 1;
|
||||
if (vm.g_killitFlag + vm.g_killitFlag) return 1;
|
||||
|
||||
// Bsprintf(g_szBuf,"Parsing: %d",*insptr);
|
||||
// AddLog(g_szBuf);
|
||||
|
@ -2321,7 +2320,7 @@ static int32_t X_DoExecute(void)
|
|||
hitdata_t hitinfo;
|
||||
|
||||
vect.x = Gv_GetVarX(*insptr++);
|
||||
vect.x = Gv_GetVarX(*insptr++);
|
||||
vect.y = Gv_GetVarX(*insptr++);
|
||||
vect.z = Gv_GetVarX(*insptr++);
|
||||
|
||||
{
|
||||
|
@ -3075,7 +3074,7 @@ static int32_t X_DoExecute(void)
|
|||
index=Gv_GetVarX(*insptr++);
|
||||
if ((index < aGameArrays[lVarID].size)&&(index>=0))
|
||||
{
|
||||
OSD_Printf(OSDTEXT_GREEN "%s: L=%d %s[%d] =%d\n",g_errorLineNum,keyw[g_tw],
|
||||
OSD_Printf(OSDTEXT_GREEN "%s: L=%d %s[%d] =%d\n",keyw[g_tw],g_errorLineNum,
|
||||
aGameArrays[lVarID].szLabel,index,m*aGameArrays[lVarID].plValues[index]);
|
||||
break;
|
||||
}
|
||||
|
@ -3088,33 +3087,20 @@ static int32_t X_DoExecute(void)
|
|||
else if (*insptr&(MAXGAMEVARS<<3))
|
||||
{
|
||||
// FIXME FIXME FIXME
|
||||
int32_t index, label;
|
||||
|
||||
lVarID ^= (MAXGAMEVARS<<3);
|
||||
|
||||
if (lVarID&(MAXGAMEVARS<<1))
|
||||
if ((lVarID & (MAXGAMEVARS-1)) == g_iActorVarID)
|
||||
{
|
||||
m = -m;
|
||||
lVarID ^= (MAXGAMEVARS<<1);
|
||||
intptr_t *oinsptr = insptr++;
|
||||
int32_t index = Gv_GetVarX(*insptr++);
|
||||
insptr = oinsptr;
|
||||
if (index < 0 || index >= MAXSPRITES-1)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "invalid array index\n",g_errorLineNum,keyw[g_tw]);
|
||||
Gv_GetVarX(*insptr++);
|
||||
break;
|
||||
}
|
||||
OSD_Printf(OSDTEXT_GREEN "%s: L=%d %d %d\n",keyw[g_tw],g_errorLineNum,index,Gv_GetVar(*insptr++,index,vm.g_p));
|
||||
break;
|
||||
}
|
||||
|
||||
insptr++;
|
||||
|
||||
index=Gv_GetVarX(*insptr++);
|
||||
label=*insptr++;
|
||||
|
||||
/* if ((index < aGameArrays[lVarID].size)&&(index>=0))
|
||||
{
|
||||
OSD_Printf(OSDTEXT_GREEN "%s: L=%d %s[%d] =%d\n",g_errorLineNum,keyw[g_tw],
|
||||
aGameArrays[lVarID].szLabel,index,m*aGameArrays[lVarID].plValues[index]);
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
OSD_Printf(CON_ERROR "invalid array index\n",g_errorLineNum,keyw[g_tw]);
|
||||
break;
|
||||
} */
|
||||
break;
|
||||
}
|
||||
else if (*insptr&(MAXGAMEVARS<<1))
|
||||
{
|
||||
|
@ -3984,12 +3970,10 @@ static int32_t X_DoExecute(void)
|
|||
case CON_WHILEVARN:
|
||||
{
|
||||
intptr_t *savedinsptr=insptr+2;
|
||||
j=1;
|
||||
do
|
||||
{
|
||||
insptr=savedinsptr;
|
||||
if (Gv_GetVarX(*(insptr-1)) == *insptr)
|
||||
j=0;
|
||||
j = (Gv_GetVarX(*(insptr-1)) != *insptr);
|
||||
X_DoConditional(j);
|
||||
}
|
||||
while (j);
|
||||
|
@ -3998,16 +3982,13 @@ static int32_t X_DoExecute(void)
|
|||
|
||||
case CON_WHILEVARVARN:
|
||||
{
|
||||
int32_t i,k;
|
||||
int32_t i;
|
||||
intptr_t *savedinsptr=insptr+2;
|
||||
j=1;
|
||||
do
|
||||
{
|
||||
insptr=savedinsptr;
|
||||
i = Gv_GetVarX(*(insptr-1));
|
||||
k=*(insptr);
|
||||
if (i == Gv_GetVarX(k))
|
||||
j=0;
|
||||
j = (i != Gv_GetVarX(*insptr));
|
||||
X_DoConditional(j);
|
||||
}
|
||||
while (j);
|
||||
|
|
|
@ -541,29 +541,42 @@ int32_t __fastcall Gv_GetVar(int32_t id, int32_t iActor, int32_t iPlayer)
|
|||
if (id&(MAXGAMEVARS<<1)) // negative array access
|
||||
negateResult = 1;
|
||||
|
||||
id &= ~((MAXGAMEVARS<<2)|(MAXGAMEVARS<<1));
|
||||
id &= (MAXGAMEVARS-1);// ~((MAXGAMEVARS<<2)|(MAXGAMEVARS<<1));
|
||||
|
||||
if (index >= aGameArrays[id].size || index < 0)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "Gv_GetVar(): invalid array index (%s[%d])\n",g_errorLineNum,keyw[g_tw],aGameArrays[id].szLabel,index);
|
||||
return -1;
|
||||
}
|
||||
return(negateResult?-aGameArrays[id].plValues[index]:aGameArrays[id].plValues[index]);
|
||||
if (negateResult) return (-aGameArrays[id].plValues[index]);
|
||||
return (aGameArrays[id].plValues[index]);
|
||||
}
|
||||
|
||||
if (id&(MAXGAMEVARS<<3)) // struct shortcut vars
|
||||
{
|
||||
int32_t index=Gv_GetVar(*insptr++, iActor, iPlayer), label=*insptr++;
|
||||
int32_t index=Gv_GetVar(*insptr++, iActor, iPlayer), label;
|
||||
|
||||
if (id == g_iActorVarID)
|
||||
{
|
||||
if (index >= MAXSPRITES || index < 0)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "Gv_GetVar(): invalid array index\n",g_errorLineNum,keyw[g_tw]);
|
||||
return -1;
|
||||
}
|
||||
label = Gv_GetVar(*insptr++, index, iPlayer);
|
||||
}
|
||||
else label = *insptr++;
|
||||
|
||||
if (id&(MAXGAMEVARS<<1)) // negative array access
|
||||
negateResult = 1;
|
||||
|
||||
id &= ~((MAXGAMEVARS<<3)|(MAXGAMEVARS<<1));
|
||||
id &= (MAXGAMEVARS-1); //~((MAXGAMEVARS<<3)|(MAXGAMEVARS<<1));
|
||||
|
||||
if (id == g_iSpriteVarID)
|
||||
{
|
||||
int32_t parm2 = 0;
|
||||
|
||||
OSD_Printf("%d %d %d\n",__LINE__,index,label);
|
||||
if (ActorLabels[label].flags & LABEL_HASPARM2)
|
||||
parm2 = Gv_GetVar(*insptr++, iActor, iPlayer);
|
||||
|
||||
|
@ -575,7 +588,7 @@ int32_t __fastcall Gv_GetVar(int32_t id, int32_t iActor, int32_t iPlayer)
|
|||
if (negateResult) return (-X_AccessSpriteX(index, label, parm2));
|
||||
return (X_AccessSpriteX(index, label, parm2));
|
||||
}
|
||||
if (id == g_iPlayerVarID)
|
||||
else if (id == g_iPlayerVarID)
|
||||
{
|
||||
int32_t parm2 = 0;
|
||||
|
||||
|
@ -591,7 +604,17 @@ int32_t __fastcall Gv_GetVar(int32_t id, int32_t iActor, int32_t iPlayer)
|
|||
if (negateResult) return (-X_AccessPlayerX(index, label, parm2));
|
||||
return (X_AccessPlayerX(index, label, parm2));
|
||||
}
|
||||
if (id == g_iSectorVarID)
|
||||
else if (id == g_iActorVarID)
|
||||
{
|
||||
if (index >= MAXSPRITES || index < 0)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "Gv_GetVar(): invalid array index\n",g_errorLineNum,keyw[g_tw]);
|
||||
return -1;
|
||||
}
|
||||
if (negateResult) return -label;
|
||||
return label;
|
||||
}
|
||||
else if (id == g_iSectorVarID)
|
||||
{
|
||||
if (index == vm.g_i) index = sprite[vm.g_i].sectnum;
|
||||
if (index >= MAXSECTORS || index < 0)
|
||||
|
@ -602,7 +625,7 @@ int32_t __fastcall Gv_GetVar(int32_t id, int32_t iActor, int32_t iPlayer)
|
|||
if (negateResult) return (-X_AccessSectorX(index, label));
|
||||
return (X_AccessSectorX(index, label));
|
||||
}
|
||||
if (id == g_iWallVarID)
|
||||
else if (id == g_iWallVarID)
|
||||
{
|
||||
if (index >= MAXWALLS || index < 0)
|
||||
{
|
||||
|
@ -726,7 +749,7 @@ int32_t __fastcall Gv_GetVarX(int32_t id)
|
|||
if (id&(MAXGAMEVARS<<1)) // negative array access
|
||||
negateResult = 1;
|
||||
|
||||
id &= ~((MAXGAMEVARS<<2)|(MAXGAMEVARS<<1));
|
||||
id &= (MAXGAMEVARS-1);// ~((MAXGAMEVARS<<2)|(MAXGAMEVARS<<1));
|
||||
|
||||
if (index >= aGameArrays[id].size || index < 0)
|
||||
{
|
||||
|
@ -739,29 +762,41 @@ int32_t __fastcall Gv_GetVarX(int32_t id)
|
|||
|
||||
if (id&(MAXGAMEVARS<<3)) // struct shortcut vars
|
||||
{
|
||||
int32_t index=Gv_GetVarX(*insptr++), label=*insptr++;
|
||||
int32_t index=Gv_GetVarX(*insptr++), label;
|
||||
|
||||
if (id&(MAXGAMEVARS<<1)) // negative array access
|
||||
negateResult = 1;
|
||||
|
||||
id &= ~((MAXGAMEVARS<<3)|(MAXGAMEVARS<<1));
|
||||
id &= (MAXGAMEVARS-1);// ~((MAXGAMEVARS<<3)|(MAXGAMEVARS<<1));
|
||||
|
||||
if (id == g_iSpriteVarID)
|
||||
if (id == g_iActorVarID)
|
||||
{
|
||||
int32_t parm2 = 0;
|
||||
|
||||
if (ActorLabels[label].flags & LABEL_HASPARM2)
|
||||
parm2 = Gv_GetVarX(*insptr++);
|
||||
|
||||
if (index >= MAXSPRITES || index < 0)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "Gv_GetVar(): invalid array index\n",g_errorLineNum,keyw[g_tw]);
|
||||
return -1;
|
||||
}
|
||||
label = Gv_GetVarX(*insptr++);
|
||||
}
|
||||
else label = *insptr++;
|
||||
|
||||
if (id == g_iSpriteVarID)
|
||||
{
|
||||
int32_t parm2 = 0;
|
||||
|
||||
OSD_Printf("%d %d %d\n",__LINE__,index,label);
|
||||
if (ActorLabels[label].flags & LABEL_HASPARM2)
|
||||
parm2 = Gv_GetVarX(*insptr++);
|
||||
if (index >= MAXSPRITES || index < 0)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "Gv_GetVar(): invalid array index\n",g_errorLineNum,keyw[g_tw]);
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (negateResult) return (-X_AccessSpriteX(index, label, parm2));
|
||||
return (X_AccessSpriteX(index, label, parm2));
|
||||
}
|
||||
if (id == g_iPlayerVarID)
|
||||
else if (id == g_iPlayerVarID)
|
||||
{
|
||||
int32_t parm2 = 0;
|
||||
|
||||
|
@ -777,7 +812,17 @@ int32_t __fastcall Gv_GetVarX(int32_t id)
|
|||
if (negateResult) return (-X_AccessPlayerX(index, label, parm2));
|
||||
return (X_AccessPlayerX(index, label, parm2));
|
||||
}
|
||||
if (id == g_iSectorVarID)
|
||||
else if (id == g_iActorVarID)
|
||||
{
|
||||
if (index >= MAXSPRITES || index < 0)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "Gv_GetVar(): invalid array index\n",g_errorLineNum,keyw[g_tw]);
|
||||
return -1;
|
||||
}
|
||||
if (negateResult) return -label;
|
||||
return label;
|
||||
}
|
||||
else if (id == g_iSectorVarID)
|
||||
{
|
||||
if (index == vm.g_i) index = sprite[vm.g_i].sectnum;
|
||||
if (index >= MAXSECTORS || index < 0)
|
||||
|
@ -788,7 +833,7 @@ int32_t __fastcall Gv_GetVarX(int32_t id)
|
|||
if (negateResult) return (-X_AccessSectorX(index, label));
|
||||
return (X_AccessSectorX(index, label));
|
||||
}
|
||||
if (id == g_iWallVarID)
|
||||
else if (id == g_iWallVarID)
|
||||
{
|
||||
if (index >= MAXWALLS || index < 0)
|
||||
{
|
||||
|
@ -1457,11 +1502,11 @@ static void Gv_AddSystemVars(void)
|
|||
Gv_NewVar("THISACTOR", 0, GAMEVAR_READONLY | GAMEVAR_SYSTEM);
|
||||
|
||||
// special vars for struct access
|
||||
Gv_NewVar("sprite", 0, GAMEVAR_READONLY | GAMEVAR_SYSTEM);
|
||||
Gv_NewVar("sector", 0, GAMEVAR_READONLY | GAMEVAR_SYSTEM);
|
||||
Gv_NewVar("wall", 0, GAMEVAR_READONLY | GAMEVAR_SYSTEM);
|
||||
Gv_NewVar("player", 0, GAMEVAR_READONLY | GAMEVAR_SYSTEM);
|
||||
Gv_NewVar("actorvar", 0, GAMEVAR_READONLY | GAMEVAR_SYSTEM);
|
||||
Gv_NewVar("sprite", -1, GAMEVAR_READONLY | GAMEVAR_SYSTEM | GAMEVAR_INTPTR);
|
||||
Gv_NewVar("sector", -1, GAMEVAR_READONLY | GAMEVAR_SYSTEM | GAMEVAR_INTPTR);
|
||||
Gv_NewVar("wall", -1, GAMEVAR_READONLY | GAMEVAR_SYSTEM | GAMEVAR_INTPTR);
|
||||
Gv_NewVar("player", -1, GAMEVAR_READONLY | GAMEVAR_SYSTEM | GAMEVAR_INTPTR);
|
||||
Gv_NewVar("actorvar", -1, GAMEVAR_READONLY | GAMEVAR_SYSTEM | GAMEVAR_INTPTR);
|
||||
|
||||
Gv_NewVar("myconnectindex", (intptr_t)&myconnectindex, GAMEVAR_READONLY | GAMEVAR_INTPTR | GAMEVAR_SYSTEM | GAMEVAR_SYNCCHECK);
|
||||
Gv_NewVar("screenpeek", (intptr_t)&screenpeek, GAMEVAR_READONLY | GAMEVAR_INTPTR | GAMEVAR_SYSTEM | GAMEVAR_SYNCCHECK);
|
||||
|
|
|
@ -23,7 +23,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
//-------------------------------------------------------------------------
|
||||
#include "duke3d.h"
|
||||
|
||||
const char *s_buildDate = "20090112";
|
||||
const char *s_buildDate = "20090114";
|
||||
char *MusicPtr = NULL;
|
||||
int32_t g_musicSize;
|
||||
|
||||
|
|
Loading…
Reference in a new issue