- RR: Give ammo for the secondary ripsaw mode when picking up the weapon in standard RR, too.

This commit is contained in:
Christoph Oelckers 2020-11-22 17:50:38 +01:00
parent 034ef2290b
commit 7df20ee047

View file

@ -143,7 +143,7 @@ void addweapon_r(struct player_struct* p, int weapon)
if (weapon == THROWSAW_WEAPON) if (weapon == THROWSAW_WEAPON)
{ {
p->gotweapon.Set(BUZZSAW_WEAPON); p->gotweapon.Set(BUZZSAW_WEAPON);
if (isRRRA()) p->ammo_amount[BUZZSAW_WEAPON] = 1; p->ammo_amount[BUZZSAW_WEAPON] = 1;
} }
if (isRRRA()) if (isRRRA())
{ {