From 7df20ee0470c5b811984949166953c499ec7e3d8 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 22 Nov 2020 17:50:38 +0100 Subject: [PATCH] - RR: Give ammo for the secondary ripsaw mode when picking up the weapon in standard RR, too. --- source/games/duke/src/actors_r.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/games/duke/src/actors_r.cpp b/source/games/duke/src/actors_r.cpp index 86ddadfcf..4412fdef4 100644 --- a/source/games/duke/src/actors_r.cpp +++ b/source/games/duke/src/actors_r.cpp @@ -143,7 +143,7 @@ void addweapon_r(struct player_struct* p, int weapon) if (weapon == THROWSAW_WEAPON) { p->gotweapon.Set(BUZZSAW_WEAPON); - if (isRRRA()) p->ammo_amount[BUZZSAW_WEAPON] = 1; + p->ammo_amount[BUZZSAW_WEAPON] = 1; } if (isRRRA()) {