From 7d88e047d36d0bbab0696328c1aa936d0b50809f Mon Sep 17 00:00:00 2001 From: terminx Date: Fri, 7 Mar 2014 22:17:25 +0000 Subject: [PATCH] Make non-pal 0 enemy health doubling depend on running 1.3D or earlier git-svn-id: https://svn.eduke32.com/eduke32@4366 1a8010ca-5511-0410-912e-c29ae57300e0 --- polymer/eduke32/source/game.c | 17 ++--------------- 1 file changed, 2 insertions(+), 15 deletions(-) diff --git a/polymer/eduke32/source/game.c b/polymer/eduke32/source/game.c index 5df193d70..3a1d7fb82 100644 --- a/polymer/eduke32/source/game.c +++ b/polymer/eduke32/source/game.c @@ -6033,21 +6033,8 @@ int32_t A_Spawn(int32_t j, int32_t pn) } else { - switch (DYNAMICTILEMAP(sp->picnum)) - { - case LIZTROOPONTOILET__STATIC: - case LIZTROOPSHOOT__STATIC: - case LIZTROOPJETPACK__STATIC: - case LIZTROOPDUCKING__STATIC: - case LIZTROOPRUNNING__STATIC: - case LIZTROOPSTAYPUT__STATIC: - case LIZTROOPJUSTSIT__STATIC: - case LIZTROOP__STATIC: - if (g_scriptVersion != 14) - default: - sp->extra <<= 1; - break; - } + if (!PLUTOPAK) + sp->extra <<= 1; } if (sp->picnum == BOSS4STAYPUT || sp->picnum == BOSS1 || sp->picnum == BOSS2 ||