Disable EF_HIDEFROMMP pending proper consideration when multiplayer is closer to being ready.

git-svn-id: https://svn.eduke32.com/eduke32@5041 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
hendricks266 2015-03-08 07:56:45 +00:00
parent 9079be2e27
commit 7d701ae7e2
2 changed files with 2 additions and 2 deletions

View file

@ -172,7 +172,7 @@ extern char setupfilename[BMAX_PATH];
enum
{
EF_HIDEFROMSP = 1<<0,
EF_HIDEFROMMP = 1<<1,
// EF_HIDEFROMMP = 1<<1,
};
#ifdef __cplusplus

View file

@ -1309,7 +1309,7 @@ void M_Init(void)
ME_EPISODE[i].name = EpisodeNames[i];
}
if (!(EpisodeFlags[i] & EF_HIDEFROMMP))
// if (!(EpisodeFlags[i] & EF_HIDEFROMMP))
{
MEOSN_NetEpisodes[k] = EpisodeNames[i];
MEOSV_NetEpisodes[k] = i;