mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 03:00:46 +00:00
git-svn-id: https://svn.eduke32.com/eduke32@616 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
8418353ba2
commit
7d36a601e4
7 changed files with 2082 additions and 1316 deletions
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@ -59,6 +59,8 @@ extern short brightness;
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extern int fullscreen;
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extern int fullscreen;
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extern char option[8];
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extern char option[8];
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extern char keys[NUMBUILDKEYS];
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extern char keys[NUMBUILDKEYS];
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extern unsigned char remap[256];
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extern int remapinit;
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extern double msens;
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extern double msens;
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extern int editorgridextent;
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extern int editorgridextent;
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@ -103,7 +105,7 @@ extern int editorgridextent;
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int loadsetup(const char *fn)
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int loadsetup(const char *fn)
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{
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{
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BFILE *fp;
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BFILE *fp;
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#define VL 32
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#define VL 256
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char val[VL];
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char val[VL];
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int i;
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int i;
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@ -196,6 +198,22 @@ int loadsetup(const char *fn)
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if (readconfig(fp, "keyconsole", val, VL) > 0) { keys[19] = Bstrtol(val, NULL, 16); OSD_CaptureKey(keys[19]); }
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if (readconfig(fp, "keyconsole", val, VL) > 0) { keys[19] = Bstrtol(val, NULL, 16); OSD_CaptureKey(keys[19]); }
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if (readconfig(fp, "mousesensitivity", val, VL) > 0) msens = Bstrtod(val, NULL);
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if (readconfig(fp, "mousesensitivity", val, VL) > 0) msens = Bstrtod(val, NULL);
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for (i=0;i<256;i++)remap[i]=i;
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remapinit=1;
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if (readconfig(fp, "remap", val, VL) > 0)
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{
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char *p=val;int v1,v2;
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while (*p)
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{
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if (!sscanf(p,"%x",&v1))break;
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if ((p=strchr(p,'-'))==0)break;p++;
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if (!sscanf(p,"%x",&v2))break;
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remap[v1]=v2;
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initprintf("Remap %X key to %X\n",v1,v2);
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if ((p=strchr(p,','))==0)break;p++;
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}
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}
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Bfclose(fp);
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Bfclose(fp);
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return 0;
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return 0;
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@ -204,6 +222,7 @@ int loadsetup(const char *fn)
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int writesetup(const char *fn)
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int writesetup(const char *fn)
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{
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{
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BFILE *fp;
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BFILE *fp;
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int i,first=1;
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fp = Bfopen(fn,"wt");
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fp = Bfopen(fn,"wt");
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if (!fp) return -1;
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if (!fp) return -1;
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@ -325,7 +344,7 @@ int writesetup(const char *fn)
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#endif
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#endif
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// "; Console key scancode, in hex\n"
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// "; Console key scancode, in hex\n"
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"keyconsole = %X\n"
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"keyconsole = %X\n"
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"\n",
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"remap = ",
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forcesetup, fullscreen, xdim2d, ydim2d, xdimgame, ydimgame, bppgame,
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forcesetup, fullscreen, xdim2d, ydim2d, xdimgame, ydimgame, bppgame,
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editorgridextent,
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editorgridextent,
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@ -349,6 +368,13 @@ int writesetup(const char *fn)
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keys[19]
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keys[19]
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);
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);
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for (i=0;i<256;i++)if (remap[i]!=i)
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{
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Bfprintf(fp,first?"%02X-%02X":",%02X-%02X",i,remap[i]);
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first=0;
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}
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Bfprintf(fp,"\n");
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Bfclose(fp);
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Bfclose(fp);
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return 0;
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return 0;
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@ -69,6 +69,8 @@ static char nogl=0;
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char inputdevices=0;
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char inputdevices=0;
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char keystatus[256], keyfifo[KEYFIFOSIZ], keyfifoplc, keyfifoend;
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char keystatus[256], keyfifo[KEYFIFOSIZ], keyfifoplc, keyfifoend;
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unsigned char keyasciififo[KEYFIFOSIZ], keyasciififoplc, keyasciififoend;
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unsigned char keyasciififo[KEYFIFOSIZ], keyasciififoplc, keyasciififoend;
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unsigned char remap[256];
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int remapinit=0;
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static unsigned char keynames[256][24];
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static unsigned char keynames[256][24];
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int mousex=0,mousey=0,mouseb=0;
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int mousex=0,mousey=0,mouseb=0;
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int *joyaxis = NULL, joyb=0, *joyhat = NULL;
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int *joyaxis = NULL, joyb=0, *joyhat = NULL;
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@ -335,6 +337,7 @@ int initinput(void)
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// force OS X to operate in >1 button mouse mode so that LMB isn't adulterated
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// force OS X to operate in >1 button mouse mode so that LMB isn't adulterated
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if (!getenv("SDL_HAS3BUTTONMOUSE")) putenv("SDL_HAS3BUTTONMOUSE=1");
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if (!getenv("SDL_HAS3BUTTONMOUSE")) putenv("SDL_HAS3BUTTONMOUSE=1");
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#endif
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#endif
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if (!remapinit)for (i=0;i<256;i++)remap[i]=i;remapinit=1;
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if (SDL_EnableKeyRepeat(250, 30)) initprintf("Error enabling keyboard repeat.\n");
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if (SDL_EnableKeyRepeat(250, 30)) initprintf("Error enabling keyboard repeat.\n");
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inputdevices = 1|2; // keyboard (1) and mouse (2)
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inputdevices = 1|2; // keyboard (1) and mouse (2)
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@ -1346,9 +1349,9 @@ int handleevents(void)
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SDL_Event ev;
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SDL_Event ev;
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#define SetKey(key,state) { \
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#define SetKey(key,state) { \
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keystatus[key] = state; \
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keystatus[remap[key]] = state; \
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if (state) { \
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if (state) { \
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keyfifo[keyfifoend] = key; \
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keyfifo[keyfifoend] = remap[key]; \
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keyfifo[(keyfifoend+1)&(KEYFIFOSIZ-1)] = state; \
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keyfifo[(keyfifoend+1)&(KEYFIFOSIZ-1)] = state; \
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keyfifoend = ((keyfifoend+2)&(KEYFIFOSIZ-1)); \
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keyfifoend = ((keyfifoend+2)&(KEYFIFOSIZ-1)); \
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} \
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} \
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@ -126,6 +126,8 @@ static char taskswitching=1;
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char keystatus[256], keyfifo[KEYFIFOSIZ], keyfifoplc, keyfifoend;
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char keystatus[256], keyfifo[KEYFIFOSIZ], keyfifoplc, keyfifoend;
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unsigned char keyasciififo[KEYFIFOSIZ], keyasciififoplc, keyasciififoend;
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unsigned char keyasciififo[KEYFIFOSIZ], keyasciififoplc, keyasciififoend;
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unsigned char remap[256];
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int remapinit=0;
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static unsigned char keynames[256][24];
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static unsigned char keynames[256][24];
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static unsigned int lastKeyDown = 0;
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static unsigned int lastKeyDown = 0;
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static unsigned int lastKeyTime = 0;
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static unsigned int lastKeyTime = 0;
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@ -725,9 +727,9 @@ static struct _joydevicedefn *thisjoydef = NULL, joyfeatures[] =
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// I don't see any pressing need to store the key-up events yet
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// I don't see any pressing need to store the key-up events yet
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#define SetKey(key,state) { \
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#define SetKey(key,state) { \
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keystatus[key] = state; \
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keystatus[remap[key]] = state; \
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if (state) { \
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if (state) { \
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keyfifo[keyfifoend] = key; \
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keyfifo[keyfifoend] = remap[key]; \
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keyfifo[(keyfifoend+1)&(KEYFIFOSIZ-1)] = state; \
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keyfifo[(keyfifoend+1)&(KEYFIFOSIZ-1)] = state; \
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keyfifoend = ((keyfifoend+2)&(KEYFIFOSIZ-1)); \
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keyfifoend = ((keyfifoend+2)&(KEYFIFOSIZ-1)); \
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} \
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} \
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@ -739,8 +741,10 @@ static struct _joydevicedefn *thisjoydef = NULL, joyfeatures[] =
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//
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//
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int initinput(void)
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int initinput(void)
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{
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{
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int i;
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moustat=0;
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moustat=0;
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memset(keystatus, 0, sizeof(keystatus));
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memset(keystatus, 0, sizeof(keystatus));
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if (!remapinit)for (i=0;i<256;i++)remap[i]=i;remapinit=1;
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keyfifoplc = keyfifoend = 0;
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keyfifoplc = keyfifoend = 0;
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keyasciififoplc = keyasciififoend = 0;
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keyasciififoplc = keyasciififoend = 0;
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@ -66,7 +66,7 @@ extern int g_ScriptVersion, g_Shareware, g_GameType;
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#define BYTEVERSION_13 27
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#define BYTEVERSION_13 27
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#define BYTEVERSION_14 116
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#define BYTEVERSION_14 116
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#define BYTEVERSION_15 117
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#define BYTEVERSION_15 117
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#define BYTEVERSION_JF 177 // increase by 3, because atomic GRP adds 1, and Shareware adds 2
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#define BYTEVERSION_JF 180 // increase by 3, because atomic GRP adds 1, and Shareware adds 2
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#define BYTEVERSION (BYTEVERSION_JF+(PLUTOPAK?1:(VOLUMEONE<<1))) // JBF 20040116: different data files give different versions
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#define BYTEVERSION (BYTEVERSION_JF+(PLUTOPAK?1:(VOLUMEONE<<1))) // JBF 20040116: different data files give different versions
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@ -293,9 +293,9 @@ enum USRHOOKS_Errors {
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};
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};
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typedef struct {
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typedef struct {
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signed char avel, horz;
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short fvel, svel;
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unsigned int bits, extbits;
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unsigned int bits, extbits;
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short fvel, svel;
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signed char avel, horz;
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} input;
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} input;
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#define sync dsync // JBF 20040604: sync is a function on some platforms
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#define sync dsync // JBF 20040604: sync is a function on some platforms
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@ -304,26 +304,23 @@ extern input recsync[RECSYNCBUFSIZ];
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extern int movefifosendplc;
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extern int movefifosendplc;
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typedef struct {
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typedef struct {
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short i;
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int voice;
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int voice;
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int i;
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} SOUNDOWNER;
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} SOUNDOWNER;
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typedef struct {
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typedef struct {
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char *ptr;
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int length, num, soundsiz;
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volatile char lock;
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char *filename, *ptr;
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int length, num;
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SOUNDOWNER SoundOwner[4];
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char *filename;
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short ps,pe,vo;
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short ps,pe,vo;
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volatile char lock;
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char pr,m;
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char pr,m;
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int soundsiz;
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SOUNDOWNER SoundOwner[4];
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} sound_t;
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} sound_t;
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extern sound_t g_sounds[MAXSOUNDS];
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extern sound_t g_sounds[MAXSOUNDS];
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typedef struct {
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typedef struct {
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short wallnum;
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int wallnum, tag;
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int tag;
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} animwalltype;
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} animwalltype;
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extern animwalltype animwall[MAXANIMWALLS];
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extern animwalltype animwall[MAXANIMWALLS];
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@ -344,6 +341,14 @@ struct savehead {
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};
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};
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typedef struct {
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typedef struct {
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int UseJoystick;
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int UseMouse;
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int RunMode;
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int AutoAim;
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int ShowOpponentWeapons;
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int MouseFilter,MouseBias;
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int SmoothInput;
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//
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//
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// Sound variables
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// Sound variables
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//
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//
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@ -363,28 +368,6 @@ typedef struct {
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int ReverseStereo;
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int ReverseStereo;
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int UseJoystick;
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int UseMouse;
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int RunMode;
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int AutoAim;
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int ShowOpponentWeapons;
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int MouseFilter,MouseBias;
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int SmoothInput;
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// JBF 20031211: Store the input settings because
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// (currently) jmact can't regurgitate them
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byte KeyboardKeys[NUMGAMEFUNCTIONS][2];
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int MouseFunctions[MAXMOUSEBUTTONS][2];
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int MouseDigitalFunctions[MAXMOUSEAXES][2];
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int MouseAnalogueAxes[MAXMOUSEAXES];
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int MouseAnalogueScale[MAXMOUSEAXES];
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int JoystickFunctions[MAXJOYBUTTONS][2];
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int JoystickDigitalFunctions[MAXJOYAXES][2];
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int JoystickAnalogueAxes[MAXJOYAXES];
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int JoystickAnalogueScale[MAXJOYAXES];
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int JoystickAnalogueDead[MAXJOYAXES];
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int JoystickAnalogueSaturate[MAXJOYAXES];
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//
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//
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// Screen variables
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// Screen variables
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//
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//
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@ -403,23 +386,23 @@ typedef struct {
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int CheckForUpdates;
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int CheckForUpdates;
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int LastUpdateCheck;
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int LastUpdateCheck;
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int useprecache;
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int useprecache;
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// JBF 20031211: Store the input settings because
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// (currently) jmact can't regurgitate them
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int MouseFunctions[MAXMOUSEBUTTONS][2];
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int MouseDigitalFunctions[MAXMOUSEAXES][2];
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int MouseAnalogueAxes[MAXMOUSEAXES];
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int MouseAnalogueScale[MAXMOUSEAXES];
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int JoystickFunctions[MAXJOYBUTTONS][2];
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int JoystickDigitalFunctions[MAXJOYAXES][2];
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int JoystickAnalogueAxes[MAXJOYAXES];
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int JoystickAnalogueScale[MAXJOYAXES];
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int JoystickAnalogueDead[MAXJOYAXES];
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int JoystickAnalogueSaturate[MAXJOYAXES];
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byte KeyboardKeys[NUMGAMEFUNCTIONS][2];
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} config_t;
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} config_t;
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typedef struct {
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typedef struct {
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char god,warp_on,cashman,eog,showallmap;
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char show_help,scrollmode,clipping;
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char ridecule[10][40];
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char savegame[10][22];
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char pwlockout[128],rtsname[128];
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char overhead_on,last_overhead,showweapons;
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short pause_on,from_bonus;
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short camerasprite,last_camsprite;
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short last_level,secretlevel;
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short cameraang, camerasect, camerahoriz;
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int camerax,cameray,cameraz;
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int const_visibility,uw_framerate;
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int const_visibility,uw_framerate;
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int camera_time,folfvel,folavel,folx,foly,fola;
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int camera_time,folfvel,folavel,folx,foly,fola;
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int reccnt;
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int reccnt;
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@ -437,6 +420,21 @@ typedef struct {
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int m_respawn_items,m_respawn_monsters,m_respawn_inventory,m_recstat,m_monsters_off,detail;
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int m_respawn_items,m_respawn_monsters,m_respawn_inventory,m_recstat,m_monsters_off,detail;
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int m_ffire,ffire,m_player_skill,m_level_number,m_volume_number,multimode;
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int m_ffire,ffire,m_player_skill,m_level_number,m_volume_number,multimode;
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int player_skill,level_number,volume_number,m_marker,marker,mouseflip;
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int player_skill,level_number,volume_number,m_marker,marker,mouseflip;
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int camerax,cameray,cameraz;
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short cameraang, camerasect, camerahoriz;
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short pause_on,from_bonus;
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short camerasprite,last_camsprite;
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short last_level,secretlevel;
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char god,warp_on,cashman,eog,showallmap;
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char show_help,scrollmode,clipping;
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char ridecule[10][40];
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char savegame[10][22];
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char pwlockout[128],rtsname[128];
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char overhead_on,last_overhead,showweapons;
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config_t config;
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config_t config;
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} user_defs;
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} user_defs;
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@ -450,7 +448,7 @@ extern char numplayersprites;
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extern int fricxv,fricyv;
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extern int fricxv,fricyv;
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typedef struct {
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typedef struct {
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int zoom,exitx,exity,loogiex[64],loogiey[64],numloogs,loogcnt;
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int zoom,exitx,exity;
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int posx, posy, posz, horiz, ohoriz, ohorizoff, invdisptime;
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int posx, posy, posz, horiz, ohoriz, ohorizoff, invdisptime;
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int bobposx,bobposy,oposx,oposy,oposz,pyoff,opyoff;
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int bobposx,bobposy,oposx,oposy,oposz,pyoff,opyoff;
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int posxv,posyv,poszv,last_pissed_time,truefz,truecz;
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int posxv,posyv,poszv,last_pissed_time,truefz,truecz;
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@ -458,7 +456,19 @@ typedef struct {
|
||||||
int bobcounter,weapon_sway;
|
int bobcounter,weapon_sway;
|
||||||
int pals_time,randomflamex,crack_time;
|
int pals_time,randomflamex,crack_time;
|
||||||
|
|
||||||
char aim_mode,auto_aim,weaponswitch;
|
unsigned int interface_toggle_flag;
|
||||||
|
|
||||||
|
int max_secret_rooms,secret_rooms,max_actors_killed,actors_killed;
|
||||||
|
int runspeed, movement_lock, team;
|
||||||
|
int max_player_health, max_shield_amount, max_ammo_amount[MAX_WEAPONS];
|
||||||
|
|
||||||
|
int scream_voice;
|
||||||
|
|
||||||
|
int loogiex[64],loogiey[64],numloogs,loogcnt;
|
||||||
|
|
||||||
|
char *palette;
|
||||||
|
|
||||||
|
short sbs, sound_pitch;
|
||||||
|
|
||||||
short ang,oang,angvel,cursectnum,look_ang,last_extra,subweapon;
|
short ang,oang,angvel,cursectnum,look_ang,last_extra,subweapon;
|
||||||
short ammo_amount[MAX_WEAPONS],wackedbyactor,frag,fraggedself;
|
short ammo_amount[MAX_WEAPONS],wackedbyactor,frag,fraggedself;
|
||||||
|
@ -475,34 +485,29 @@ typedef struct {
|
||||||
short heat_amount,actorsqu,timebeforeexit,customexitsound;
|
short heat_amount,actorsqu,timebeforeexit,customexitsound;
|
||||||
|
|
||||||
short weaprecs[16],weapreccnt;
|
short weaprecs[16],weapreccnt;
|
||||||
unsigned int interface_toggle_flag;
|
|
||||||
|
|
||||||
short orotscrnang,rotscrnang,dead_flag,show_empty_weapon; // JBF 20031220: added orotscrnang
|
short orotscrnang,rotscrnang,dead_flag,show_empty_weapon; // JBF 20031220: added orotscrnang
|
||||||
short scuba_amount,jetpack_amount,steroids_amount,shield_amount;
|
short scuba_amount,jetpack_amount,steroids_amount,shield_amount;
|
||||||
short holoduke_on,pycount,weapon_pos,frag_ps;
|
short holoduke_on,pycount,weapon_pos,frag_ps;
|
||||||
short transporter_hold,last_full_weapon,footprintshade,boot_amount;
|
short transporter_hold,last_full_weapon,footprintshade,boot_amount;
|
||||||
|
|
||||||
int scream_voice;
|
char aim_mode,auto_aim,weaponswitch;
|
||||||
|
|
||||||
char gm,on_warping_sector,footprintcount;
|
char gm,on_warping_sector,footprintcount;
|
||||||
char hbomb_on,jumping_toggle,rapid_fire_hold,on_ground;
|
char hbomb_on,jumping_toggle,rapid_fire_hold,on_ground;
|
||||||
char name[32],inven_icon,buttonpalette;
|
char inven_icon,buttonpalette;
|
||||||
|
|
||||||
char jetpack_on,spritebridge,lastrandomspot;
|
char jetpack_on,spritebridge,lastrandomspot;
|
||||||
char scuba_on,footprintpal,heat_on;
|
char scuba_on,footprintpal,heat_on;
|
||||||
|
|
||||||
char holster_weapon,falling_counter;
|
char holster_weapon,falling_counter;
|
||||||
char gotweapon[MAX_WEAPONS],refresh_inventory,*palette;
|
char gotweapon[MAX_WEAPONS],refresh_inventory;
|
||||||
|
|
||||||
char toggle_key_flag,knuckle_incs; // ,select_dir;
|
char toggle_key_flag,knuckle_incs; // ,select_dir;
|
||||||
char walking_snd_toggle, palookup, hard_landing;
|
char walking_snd_toggle, palookup, hard_landing;
|
||||||
char /*fire_flag,*/pals[3];
|
char /*fire_flag,*/pals[3];
|
||||||
char return_to_center, reloading;
|
char return_to_center, reloading, name[32];
|
||||||
|
|
||||||
int max_secret_rooms,secret_rooms,max_actors_killed,actors_killed;
|
|
||||||
int runspeed, movement_lock, team;
|
|
||||||
int max_player_health, max_shield_amount, max_ammo_amount[MAX_WEAPONS];
|
|
||||||
short sbs, sound_pitch;
|
|
||||||
} player_struct;
|
} player_struct;
|
||||||
|
|
||||||
extern char tempbuf[2048], packbuf[576];
|
extern char tempbuf[2048], packbuf[576];
|
||||||
|
@ -559,13 +564,13 @@ spriteinterpolate sprpos[MAXSPRITES];
|
||||||
|
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
char cgg;
|
int floorz,ceilingz,lastvx,lastvy,bposx,bposy,bposz;
|
||||||
|
int flags;
|
||||||
|
int temp_data[10];
|
||||||
short picnum,ang,extra,owner,movflag;
|
short picnum,ang,extra,owner,movflag;
|
||||||
short tempang,actorstayput,dispicnum;
|
short tempang,actorstayput,dispicnum;
|
||||||
short timetosleep;
|
short timetosleep;
|
||||||
int floorz,ceilingz,lastvx,lastvy,bposx,bposy,bposz;
|
char cgg;
|
||||||
int temp_data[10];
|
|
||||||
int flags;
|
|
||||||
proj_struct projectile;
|
proj_struct projectile;
|
||||||
} actordata_t;
|
} actordata_t;
|
||||||
|
|
||||||
|
@ -661,12 +666,12 @@ extern short weaponsandammosprites[15];
|
||||||
|
|
||||||
//DUKE3D.H:
|
//DUKE3D.H:
|
||||||
typedef struct {
|
typedef struct {
|
||||||
short frag[MAXPLAYERS], got_access, last_extra, shield_amount, curr_weapon;
|
short got_access, last_extra, shield_amount, curr_weapon, holoduke_on;
|
||||||
short ammo_amount[MAX_WEAPONS], holoduke_on;
|
|
||||||
char gotweapon[MAX_WEAPONS], inven_icon, jetpack_on, heat_on;
|
|
||||||
short firstaid_amount, steroids_amount, holoduke_amount, jetpack_amount;
|
short firstaid_amount, steroids_amount, holoduke_amount, jetpack_amount;
|
||||||
short heat_amount, scuba_amount, boot_amount;
|
short heat_amount, scuba_amount, boot_amount;
|
||||||
short last_weapon, weapon_pos, kickback_pic;
|
short last_weapon, weapon_pos, kickback_pic;
|
||||||
|
short ammo_amount[MAX_WEAPONS], frag[MAXPLAYERS];
|
||||||
|
char inven_icon, jetpack_on, heat_on, gotweapon[MAX_WEAPONS];
|
||||||
} STATUSBARTYPE;
|
} STATUSBARTYPE;
|
||||||
|
|
||||||
extern STATUSBARTYPE sbar;
|
extern STATUSBARTYPE sbar;
|
||||||
|
@ -811,11 +816,10 @@ enum gamevarflags {
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
int lValue;
|
int lValue;
|
||||||
char *szLabel;
|
|
||||||
unsigned int dwFlags;
|
|
||||||
|
|
||||||
int *plValues; // array of values when 'per-player', or 'per-actor'
|
|
||||||
int lDefault;
|
int lDefault;
|
||||||
|
int *plValues; // array of values when 'per-player', or 'per-actor'
|
||||||
|
unsigned int dwFlags;
|
||||||
|
char *szLabel;
|
||||||
char bReset;
|
char bReset;
|
||||||
} gamevar_t;
|
} gamevar_t;
|
||||||
|
|
||||||
|
@ -957,8 +961,8 @@ extern int redefined_quote_count;
|
||||||
extern char setupfilename[BMAX_PATH];
|
extern char setupfilename[BMAX_PATH];
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
char *name, *filename, *musicfn;
|
|
||||||
int partime, designertime;
|
int partime, designertime;
|
||||||
|
char *name, *filename, *musicfn;
|
||||||
} map_t;
|
} map_t;
|
||||||
|
|
||||||
extern map_t map[MAXVOLUMES*MAXLEVELS];
|
extern map_t map[MAXVOLUMES*MAXLEVELS];
|
||||||
|
@ -967,22 +971,11 @@ typedef struct {
|
||||||
player_struct *ps;
|
player_struct *ps;
|
||||||
input *sync;
|
input *sync;
|
||||||
|
|
||||||
int movefifoend;
|
int movefifoend, syncvalhead, myminlag;
|
||||||
int syncvalhead;
|
int pcolor, pteam, frags[MAXPLAYERS], wchoice[MAX_WEAPONS];
|
||||||
int myminlag;
|
|
||||||
|
|
||||||
int frags[MAXPLAYERS];
|
char vote, gotvote, playerreadyflag, playerquitflag;
|
||||||
int pcolor;
|
char user_name[32], syncval[MOVEFIFOSIZ];
|
||||||
int pteam;
|
|
||||||
int wchoice[MAX_WEAPONS];
|
|
||||||
|
|
||||||
char syncval[MOVEFIFOSIZ];
|
|
||||||
char user_name[32];
|
|
||||||
char playerreadyflag;
|
|
||||||
char playerquitflag;
|
|
||||||
|
|
||||||
char vote;
|
|
||||||
char gotvote;
|
|
||||||
} playerdata_t;
|
} playerdata_t;
|
||||||
|
|
||||||
extern input inputfifo[MOVEFIFOSIZ][MAXPLAYERS];
|
extern input inputfifo[MOVEFIFOSIZ][MAXPLAYERS];
|
||||||
|
@ -1002,8 +995,8 @@ typedef struct {
|
||||||
extern keydef keynames[];
|
extern keydef keynames[];
|
||||||
|
|
||||||
typedef struct binding {
|
typedef struct binding {
|
||||||
char name[MAXSCRIPTFILENAMELENGTH];
|
|
||||||
char *key;
|
char *key;
|
||||||
|
char name[MAXSCRIPTFILENAMELENGTH];
|
||||||
} keybind;
|
} keybind;
|
||||||
|
|
||||||
extern keybind boundkeys[MAXBOUNDKEYS];
|
extern keybind boundkeys[MAXBOUNDKEYS];
|
||||||
|
|
|
@ -444,7 +444,7 @@ static const char *keyw[] =
|
||||||
"<null>"
|
"<null>"
|
||||||
};
|
};
|
||||||
|
|
||||||
LABELS sectorlabels[]=
|
static const memberlabel_t sectorlabels[]=
|
||||||
{
|
{
|
||||||
{ "wallptr", SECTOR_WALLPTR, 0, 0 },
|
{ "wallptr", SECTOR_WALLPTR, 0, 0 },
|
||||||
{ "wallnum", SECTOR_WALLNUM, 0, 0 },
|
{ "wallnum", SECTOR_WALLNUM, 0, 0 },
|
||||||
|
@ -472,7 +472,7 @@ LABELS sectorlabels[]=
|
||||||
{ "", -1, 0, 0 } // END OF LIST
|
{ "", -1, 0, 0 } // END OF LIST
|
||||||
};
|
};
|
||||||
|
|
||||||
LABELS walllabels[]=
|
static const memberlabel_t walllabels[]=
|
||||||
{
|
{
|
||||||
{ "x", WALL_X, 0, 0 },
|
{ "x", WALL_X, 0, 0 },
|
||||||
{ "y", WALL_Y, 0, 0 },
|
{ "y", WALL_Y, 0, 0 },
|
||||||
|
@ -494,7 +494,7 @@ LABELS walllabels[]=
|
||||||
{ "", -1, 0, 0 } // END OF LIST
|
{ "", -1, 0, 0 } // END OF LIST
|
||||||
};
|
};
|
||||||
|
|
||||||
LABELS actorlabels[]=
|
const memberlabel_t actorlabels[]=
|
||||||
{
|
{
|
||||||
{ "x", ACTOR_X, 0, 0 },
|
{ "x", ACTOR_X, 0, 0 },
|
||||||
{ "y", ACTOR_Y, 0, 0 },
|
{ "y", ACTOR_Y, 0, 0 },
|
||||||
|
@ -554,7 +554,7 @@ LABELS actorlabels[]=
|
||||||
{ "", -1, 0, 0 } // END OF LIST
|
{ "", -1, 0, 0 } // END OF LIST
|
||||||
};
|
};
|
||||||
|
|
||||||
LABELS playerlabels[]=
|
const memberlabel_t playerlabels[]=
|
||||||
{
|
{
|
||||||
{ "zoom", PLAYER_ZOOM, 0, 0 },
|
{ "zoom", PLAYER_ZOOM, 0, 0 },
|
||||||
{ "exitx", PLAYER_EXITX, 0, 0 },
|
{ "exitx", PLAYER_EXITX, 0, 0 },
|
||||||
|
@ -704,7 +704,7 @@ LABELS playerlabels[]=
|
||||||
{ "", -1, 0, 0 } // END OF LIST
|
{ "", -1, 0, 0 } // END OF LIST
|
||||||
};
|
};
|
||||||
|
|
||||||
LABELS projectilelabels[]=
|
static const memberlabel_t projectilelabels[]=
|
||||||
{
|
{
|
||||||
{ "workslike", PROJ_WORKSLIKE, 0, 0 },
|
{ "workslike", PROJ_WORKSLIKE, 0, 0 },
|
||||||
{ "spawns", PROJ_SPAWNS, 0, 0 },
|
{ "spawns", PROJ_SPAWNS, 0, 0 },
|
||||||
|
@ -737,7 +737,7 @@ LABELS projectilelabels[]=
|
||||||
{ "", -1, 0, 0 } // END OF LIST
|
{ "", -1, 0, 0 } // END OF LIST
|
||||||
};
|
};
|
||||||
|
|
||||||
LABELS userdefslabels[]=
|
static const memberlabel_t userdefslabels[]=
|
||||||
{
|
{
|
||||||
// { "<null>", 1, 0, 0 },
|
// { "<null>", 1, 0, 0 },
|
||||||
{ "god", USERDEFS_GOD, 0, 0 },
|
{ "god", USERDEFS_GOD, 0, 0 },
|
||||||
|
@ -834,7 +834,7 @@ LABELS userdefslabels[]=
|
||||||
{ "", -1, 0, 0 } // END OF LIST
|
{ "", -1, 0, 0 } // END OF LIST
|
||||||
};
|
};
|
||||||
|
|
||||||
LABELS inputlabels[]=
|
static const memberlabel_t inputlabels[]=
|
||||||
{
|
{
|
||||||
{ "avel", INPUT_AVEL, 0, 0 },
|
{ "avel", INPUT_AVEL, 0, 0 },
|
||||||
{ "horz", INPUT_HORZ, 0, 0 },
|
{ "horz", INPUT_HORZ, 0, 0 },
|
||||||
|
@ -1220,7 +1220,7 @@ static inline int isaltok(char c)
|
||||||
return (isalnum(c) || c == '{' || c == '}' || c == '/' || c == '*' || c == '-' || c == '_' || c == '.');
|
return (isalnum(c) || c == '{' || c == '}' || c == '/' || c == '*' || c == '-' || c == '_' || c == '.');
|
||||||
}
|
}
|
||||||
|
|
||||||
static int getlabelid(LABELS *pLabel, const char *psz)
|
static int getlabelid(const memberlabel_t *pLabel, const char *psz)
|
||||||
{
|
{
|
||||||
// find the label psz in the table pLabel.
|
// find the label psz in the table pLabel.
|
||||||
// returns the ID for the label, or -1
|
// returns the ID for the label, or -1
|
||||||
|
@ -1239,7 +1239,7 @@ static int getlabelid(LABELS *pLabel, const char *psz)
|
||||||
return l;
|
return l;
|
||||||
}
|
}
|
||||||
|
|
||||||
static int getlabeloffset(LABELS *pLabel, const char *psz)
|
static int getlabeloffset(const memberlabel_t *pLabel, const char *psz)
|
||||||
{
|
{
|
||||||
// find the label psz in the table pLabel.
|
// find the label psz in the table pLabel.
|
||||||
// returns the offset in the array for the label, or -1
|
// returns the offset in the array for the label, or -1
|
||||||
|
@ -5007,7 +5007,7 @@ void loadefs(const char *filenam)
|
||||||
if (fta_quotes[i] == NULL)
|
if (fta_quotes[i] == NULL)
|
||||||
fta_quotes[i] = Bcalloc(MAXQUOTELEN,sizeof(char));
|
fta_quotes[i] = Bcalloc(MAXQUOTELEN,sizeof(char));
|
||||||
{
|
{
|
||||||
char *ppdeathstrings[] =
|
const char *ppdeathstrings[] =
|
||||||
{
|
{
|
||||||
"^2%s ^2WAS KICKED TO THE CURB BY %s",
|
"^2%s ^2WAS KICKED TO THE CURB BY %s",
|
||||||
"^2%s ^2WAS PICKED OFF BY %s",
|
"^2%s ^2WAS PICKED OFF BY %s",
|
||||||
|
@ -5043,7 +5043,7 @@ void loadefs(const char *filenam)
|
||||||
"^2%s ^2WANTS TO KNOW WHY %s ^2IS EVEN PLAYING COOP",
|
"^2%s ^2WANTS TO KNOW WHY %s ^2IS EVEN PLAYING COOP",
|
||||||
};
|
};
|
||||||
|
|
||||||
char *podeathstrings[] =
|
const char *podeathstrings[] =
|
||||||
{
|
{
|
||||||
"^2%s ^2KILLED HIMSELF. WHAT A TOOL!",
|
"^2%s ^2KILLED HIMSELF. WHAT A TOOL!",
|
||||||
"^2%s ^2TRIED TO LEAVE",
|
"^2%s ^2TRIED TO LEAVE",
|
||||||
|
|
|
@ -56,21 +56,21 @@ extern char cheatquotes[][MAXCHEATLEN];
|
||||||
extern char compilefile[BMAX_PATH];
|
extern char compilefile[BMAX_PATH];
|
||||||
extern int total_lines,line_number;
|
extern int total_lines,line_number;
|
||||||
extern int error,warning;
|
extern int error,warning;
|
||||||
typedef struct _labels
|
typedef struct
|
||||||
{
|
{
|
||||||
char *name;
|
char *name;
|
||||||
int lId;
|
int lId;
|
||||||
int flags;
|
int flags;
|
||||||
int maxParm2;
|
int maxParm2;
|
||||||
} LABELS;
|
} memberlabel_t;
|
||||||
|
|
||||||
extern LABELS sectorlabels[];
|
/* extern memberlabel_t sectorlabels[];
|
||||||
extern LABELS walllabels[];
|
extern memberlabel_t walllabels[]; */
|
||||||
extern LABELS actorlabels[];
|
extern const memberlabel_t actorlabels[];
|
||||||
extern LABELS playerlabels[];
|
extern const memberlabel_t playerlabels[];
|
||||||
extern LABELS projectilelabels[];
|
/* extern memberlabel_t projectilelabels[];
|
||||||
extern LABELS userdeflabels[];
|
extern memberlabel_t userdeflabels[];
|
||||||
extern LABELS inputlabels[];
|
extern memberlabel_t inputlabels[]; */
|
||||||
|
|
||||||
enum errors
|
enum errors
|
||||||
{
|
{
|
||||||
|
|
File diff suppressed because it is too large
Load diff
Loading…
Reference in a new issue