mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
- refactored all file access in SW frontend to use the FileReader variant and added a few utilities to avoid opening handles.
Because use of the handle API needs to be eliminated before a functioning resource management can be plugged in here.
This commit is contained in:
parent
1b96861615
commit
7cacb7203f
8 changed files with 60 additions and 68 deletions
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@ -136,6 +136,7 @@ public:
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};
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// Wrappers for the handle based API to get rid of the direct calls without any actual changes to the implementation.
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inline FileReader kopenFileReader(const char* name, int where)
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{
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int handle = where == 0 ? kopen4loadfrommod(name, 0) : kopen4load(name, where);
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@ -143,5 +144,30 @@ inline FileReader kopenFileReader(const char* name, int where)
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return FileReader(fri);
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}
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inline bool testkopen(const char* name, int where)
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{
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int handle = where == 0 ? kopen4loadfrommod(name, 0) : kopen4load(name, where);
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if (handle != buildvfs_kfd_invalid) kclose(handle);
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return handle != buildvfs_kfd_invalid;
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}
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inline TArray<uint8_t> kloadfile(const char* name, int where)
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{
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auto fr = kopenFileReader(name, where);
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return fr.isOpen() ? fr.Read() : TArray <uint8_t>();
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}
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inline int32_t kfilesize(const char* name, int where)
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{
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int handle = where == 0 ? kopen4loadfrommod(name, 0) : kopen4load(name, where);
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if (handle != buildvfs_kfd_invalid)
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{
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auto fs = kfilelength(handle);
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kclose(handle);
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return fs;
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}
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return -1;
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}
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#endif // cache1d_h_
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@ -80,7 +80,6 @@ int32_t getatoken(scriptfile *sf, const tokenlist *tl, int32_t ntokens);
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int32_t G_CheckCmdSwitch(int32_t argc, char const * const * argv, const char *str);
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int32_t testkopen(const char *filename, char searchfirst); // full-blown kopen4load
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int32_t check_file_exist(const char *fn); // findfrompath with pathsearchmode=1 / search in zips
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void fnlist_clearnames(fnlist_t *fnl);
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@ -129,15 +129,6 @@ int32_t G_CheckCmdSwitch(int32_t argc, char const * const * argv, const char *st
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return 0;
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}
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// returns: 1 if file could be opened, 0 else
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int32_t testkopen(const char *filename, char searchfirst)
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{
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buildvfs_kfd fd = kopen4load(filename, searchfirst);
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if (fd != buildvfs_kfd_invalid)
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kclose(fd);
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return (fd != buildvfs_kfd_invalid);
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}
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// checks from path and in ZIPs, returns 1 if NOT found
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int32_t check_file_exist(const char *fn)
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{
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@ -226,7 +226,6 @@ void AnimZilla(int frame, int numframes)
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unsigned char *LoadAnm(short anim_num)
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{
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int handle;
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int length;
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unsigned char *animbuf, *palptr;
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int i,j,k;
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@ -242,17 +241,16 @@ unsigned char *LoadAnm(short anim_num)
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if (anm_ptr[anim_num] == 0)
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{
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handle = kopen4load(ANIMname[ANIMnum], 0);
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if (handle == -1)
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auto handle = kopenFileReader(ANIMname[ANIMnum], 0);
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if (!handle.isOpen())
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return NULL;
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length = kfilelength(handle);
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length = handle.GetLength();
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buffer.Resize(length + sizeof(anim_t));
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anm_ptr[anim_num] = (anim_t*)buffer.Data();
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animbuf = (unsigned char *)((intptr_t)anm_ptr[anim_num] + sizeof(anim_t));
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kread(handle, animbuf, length);
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kclose(handle);
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handle.Read(animbuf, length);
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}
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else
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{
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@ -289,10 +287,8 @@ playanm(short anim_num)
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return;
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// [JM] Temporary, needed to get the file's length for ANIM_LoadAnim. !CHECKME!
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handle = kopen4load(ANIMname[ANIMnum], 0);
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if (handle == -1) return;
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length = kfilelength(handle);
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kclose(handle);
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length = kfilesize(ANIMname[ANIMnum], 0);
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if (length == -1) return;
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DSPRINTF(ds,"PlayAnm - Palette Stuff");
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MONO_PRINT(ds);
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@ -46,7 +46,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
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BEGIN_SW_NS
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DFILE DemoFileIn = DF_ERR;
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DFILE DemoFileIn;
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FILE *DemoFileOut;
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SWBOOL DemoPlaying = FALSE;
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SWBOOL DemoRecording = FALSE;
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@ -228,7 +228,7 @@ DemoReadHeader(void)
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DemoFileIn = DOPEN_READ(DemoFileName);
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}
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if (DemoFileIn == DF_ERR)
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if (DF_ERR(DemoFileIn))
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{
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TerminateGame();
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printf("File %s is not a valid demo file.",DemoFileName);
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@ -360,11 +360,10 @@ DemoTerm(void)
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if (DemoPlaying)
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{
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if (DemoFileIn == DF_ERR)
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if (DF_ERR(DemoFileIn))
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return;
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DCLOSE(DemoFileIn);
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DemoFileIn = DF_ERR;
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}
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if (DemoSyncTest||DemoSyncRecord)
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@ -53,11 +53,11 @@ extern int DemoRecCnt; // Can only record 1-player game
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// Demo File - reading from group
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#if DEMO_FILE_TYPE == DEMO_FILE_GROUP
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typedef long DFILE;
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#define DREAD(ptr, size, num, handle) kread((handle),(ptr),(size)*(num))
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#define DOPEN_READ(name) kopen4load(name,0)
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#define DCLOSE(handle) kclose(handle)
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#define DF_ERR -1
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typedef FileReader DFILE;
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#define DREAD(ptr, size, num, handle) (handle).Read((ptr),(size)*(num))
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#define DOPEN_READ(name) kopenFileReader(name,0)
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#define DCLOSE(handle) ((handle).Close())
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#define DF_ERR(f) (!(f).isOpen())
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#else
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typedef FILE *DFILE;
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#define DREAD(ptr, size, num,handle) fread((ptr),(size),(num),(handle))
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@ -65,7 +65,7 @@ typedef FILE *DFILE;
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#define DOPEN_WRITE(name) fopen(name,"wb")
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#define DOPEN_READ(name) fopen(name,"rb")
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#define DCLOSE(handle) fclose(handle)
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#define DF_ERR NULL
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#define DF_ERR(f) ((f) == NULL)
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#endif
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void DemoTerm(void);
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@ -1721,7 +1721,6 @@ LogoLevel(void)
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char called;
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int fin;
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unsigned char backup_pal[256*3];
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unsigned char pal[PAL_SIZE];
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char tempbuf[256];
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char *palook_bak = palookup[0];
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UserInput uinfo = { FALSE, FALSE, dir_None };
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@ -1754,12 +1753,10 @@ LogoLevel(void)
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// PreCache Anim
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LoadAnm(0);
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if ((fin = kopen4load("3drealms.pal", 0)) != -1)
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auto pal = kloadfile("3drealms.pal", 0);
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if (pal.Size() >= 768)
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{
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kread(fin, pal, PAL_SIZE);
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kclose(fin);
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paletteSetColorTable(1, pal);
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paletteSetColorTable(1, pal.Data());
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videoSetPalette(gs.Brightness, 1, 2);
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}
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DSPRINTF(ds,"Just read in 3drealms.pal...");
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@ -3216,7 +3213,6 @@ void DosScreen(void)
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#define DOS_SCREEN_SIZE (4000-(80*2))
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#define DOS_SCREEN_PTR ((void *)(0xB8000))
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int fin;
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int i;
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char buffer[DOS_SCREEN_SIZE];
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@ -3370,19 +3366,15 @@ int DetectShareware(void)
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int h;
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h = kopen4load(DOS_SCREEN_NAME_SW,1);
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if (h >= 0)
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if (testkopen(DOS_SCREEN_NAME_SW, 1))
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{
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isShareware = TRUE;
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kclose(h);
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return 0;
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}
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h = kopen4load(DOS_SCREEN_NAME_REG,1);
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if (h >= 0)
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if (testkopen(DOS_SCREEN_NAME_REG, 1))
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{
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isShareware = FALSE;
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kclose(h);
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return 0;
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}
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@ -3469,15 +3461,6 @@ int32_t app_main(int32_t argc, char const * const * argv)
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}
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}
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#ifdef RENDERTYPEWIN
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if (win_checkinstance())
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{
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if (!wm_ynbox("Shadow Warrior","Another Build game is currently running. "
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"Do you wish to continue starting this copy?"))
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return 0;
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}
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#endif
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#if defined(PREFIX)
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{
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const char *prefixdir = PREFIX;
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@ -4057,7 +4040,7 @@ int32_t app_main(int32_t argc, char const * const * argv)
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if (strchr(UserMapName, '.') == 0)
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strcat(UserMapName, ".map");
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if ((fil = kopen4load(UserMapName,0)) == -1)
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if (!testkopen(UserMapName,0))
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{
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#ifdef RENDERTYPEWIN
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char msg[256];
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#else
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printf("ERROR: Could not find user map %s!\n\n",UserMapName);
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#endif
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kclose(fil);
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swexit(0);
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}
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else
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kclose(fil);
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}
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else if (Bstrncasecmp(arg, "g", 1) == 0 && !SW_SHAREWARE)
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@ -29,15 +29,16 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
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BEGIN_SW_NS
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typedef BFILE* MFILE_WRITE;
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typedef int32_t MFILE_READ;
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typedef FILE* MFILE_WRITE;
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typedef FILE* MFILE_READ;
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#define MREAD(ptr, size, num,handle) kread((handle),(ptr), (size) * (num))
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// This needs some real fixing...
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#define MREAD(ptr, size, num,handle) fread((ptr),(size),(num),(handle))
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#define MWRITE(ptr, size, num,handle) fwrite((ptr),(size),(num),(handle))
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#define MOPEN_WRITE(name) fopen(name,"wb")
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#define MOPEN_READ(name) kopen4load(name,0)
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#define MCLOSE_WRITE(handle) Bfclose(handle)
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#define MCLOSE_READ(handle) kclose(handle)
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#define MOPEN_WRITE_ERR 0
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#define MOPEN_READ_ERR -1
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#define MOPEN_READ(name) fopen(name,"rb")
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#define MCLOSE_WRITE(handle) fclose(handle)
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#define MCLOSE_READ(handle) fclose(handle)
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#define MOPEN_WRITE_ERR nullptr
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#define MOPEN_READ_ERR nullptr
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END_SW_NS
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