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Fix clipshapes, accidentally broken in my vec2_t rotatepoint commit.
git-svn-id: https://svn.eduke32.com/eduke32@5261 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -13881,7 +13881,7 @@ static int32_t clipsprite_initindex(int32_t curidx, spritetype *curspr, int32_t
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{
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wal->x *= flipx;
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wal->y *= flipy;
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rotatepoint(zerovec, *(vec2_t *)&wal, rotang, (vec2_t *)&wal);
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rotatepoint(zerovec, *(vec2_t *)wal, rotang, (vec2_t *)wal);
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}
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wal->x += curspr->x;
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