mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
Remove jmact/types.h in favor of standardized inttypes.h stuff
git-svn-id: https://svn.eduke32.com/eduke32@1346 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
d419b6e0c9
commit
7c036eb073
43 changed files with 759 additions and 868 deletions
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@ -1,4 +1,4 @@
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duke3d_h=$(EINC)/build.h $(EINC)/polymer.h $(EINC)/pragmas.h $(EINC)/compat.h $(EINC)/cache1d.h $(EINC)/baselayer.h $(SRC)/jmact/types.h $(SRC)/jmact/file_lib.h $(SRC)/jmact/util_lib.h $(SRC)/jmact/keyboard.h $(SRC)/jmact/control.h $(INC)/gamedefs.h $(INC)/function.h $(INC)/config.h $(INC)/sounds.h $(INC)/rts.h $(INC)/_rts.h $(INC)/soundefs.h $(SRC)/jaudiolib/fx_man.h $(SRC)/jaudiolib/music.h $(INC)/namesdyn.h $(INC)/funct.h $(INC)/duke3d.h
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duke3d_h=$(EINC)/build.h $(EINC)/polymer.h $(EINC)/pragmas.h $(EINC)/compat.h $(EINC)/cache1d.h $(EINC)/baselayer.h $(SRC)/jmact/file_lib.h $(SRC)/jmact/util_lib.h $(SRC)/jmact/keyboard.h $(SRC)/jmact/control.h $(INC)/gamedefs.h $(INC)/function.h $(INC)/config.h $(INC)/sounds.h $(INC)/rts.h $(INC)/_rts.h $(INC)/soundefs.h $(SRC)/jaudiolib/fx_man.h $(SRC)/jaudiolib/music.h $(INC)/namesdyn.h $(INC)/funct.h $(INC)/duke3d.h
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gamedef_h=$(SRC)/gamedef.h
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$(OBJ)/game.$o: $(SRC)/game.c $(SRC)/sync.c $(SRC)/jmact/scriplib.h $(duke3d_h) $(INC)/osdfuncs.h $(INC)/osdcmds.h $(INC)/grpscan.h
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@ -37,14 +37,14 @@ $(OBJ)/startgtk.game.$o: $(SRC)/startgtk.game.c $(duke3d_h) $(EINC)/dynamicgtk.h
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# jMACT objects
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$(OBJ)/animlib.$o: $(SRC)/jmact/animlib.c $(SRC)/jmact/types.h $(SRC)/jmact/util_lib.h $(SRC)/jmact/animlib.h $(EINC)/compat.h
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$(OBJ)/util_lib.$o: $(SRC)/jmact/util_lib.c $(SRC)/jmact/util_lib.h $(SRC)/jmact/types.h $(EINC)/compat.h
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$(OBJ)/file_lib.$o: $(SRC)/jmact/file_lib.c $(SRC)/jmact/file_lib.h $(SRC)/jmact/types.h
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$(OBJ)/control.$o: $(SRC)/jmact/control.c $(SRC)/jmact/types.h $(SRC)/jmact/control.h $(SRC)/jmact/keyboard.h $(SRC)/jmact/mouse.h $(EINC)/baselayer.h
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$(OBJ)/keyboard.$o: $(SRC)/jmact/keyboard.c $(SRC)/jmact/types.h $(SRC)/jmact/keyboard.h $(EINC)/compat.h $(EINC)/baselayer.h
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$(OBJ)/mouse.$o: $(SRC)/jmact/mouse.c $(SRC)/jmact/types.h $(SRC)/jmact/mouse.h $(EINC)/baselayer.h
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$(OBJ)/mathutil.$o: $(SRC)/jmact/mathutil.c $(SRC)/jmact/types.h
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$(OBJ)/scriplib.$o: $(SRC)/jmact/scriplib.c $(SRC)/jmact/scriplib.h $(SRC)/jmact/util_lib.h $(SRC)/jmact/_scrplib.h $(SRC)/jmact/types.h $(EINC)/compat.h
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$(OBJ)/animlib.$o: $(SRC)/jmact/animlib.c $(SRC)/jmact/util_lib.h $(SRC)/jmact/animlib.h $(EINC)/compat.h
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$(OBJ)/util_lib.$o: $(SRC)/jmact/util_lib.c $(SRC)/jmact/util_lib.h $(EINC)/compat.h
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$(OBJ)/file_lib.$o: $(SRC)/jmact/file_lib.c $(SRC)/jmact/file_lib.h
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$(OBJ)/control.$o: $(SRC)/jmact/control.c $(SRC)/jmact/control.h $(SRC)/jmact/keyboard.h $(SRC)/jmact/mouse.h $(EINC)/baselayer.h
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$(OBJ)/keyboard.$o: $(SRC)/jmact/keyboard.c $(SRC)/jmact/keyboard.h $(EINC)/compat.h $(EINC)/baselayer.h
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$(OBJ)/mouse.$o: $(SRC)/jmact/mouse.c $(SRC)/jmact/mouse.h $(EINC)/baselayer.h
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$(OBJ)/mathutil.$o: $(SRC)/jmact/mathutil.c
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$(OBJ)/scriplib.$o: $(SRC)/jmact/scriplib.c $(SRC)/jmact/scriplib.h $(SRC)/jmact/util_lib.h $(SRC)/jmact/_scrplib.h $(EINC)/compat.h
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# jAudioLib objects
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$(OBJ)/audiolib_fxstub.$o: $(SRC)/jaudiolib/audiolib_fxstub.c $(SRC)/jaudiolib/fx_man.h
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@ -25,6 +25,14 @@
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# include "msvc/inttypes.h" // from http://code.google.com/p/msinttypes/
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#endif
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#ifndef TRUE
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#define TRUE 1
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#endif
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#ifndef FALSE
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#define FALSE 0
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#endif
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// Define this to rewrite all 'B' versions to library functions. This
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// is for platforms which give us a standard sort of C library so we
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// link directly. Platforms like PalmOS which don't have a standard C
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@ -301,9 +309,9 @@ static inline uint64 B_SWAP64(uint64 l) { return (l>>56)|((l>>40)&0xff00)|((l>>2
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struct Bdirent {
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uint16_t namlen;
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char *name;
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unsigned mode;
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unsigned size;
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unsigned mtime;
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uint32_t mode;
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uint32_t size;
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uint32_t mtime;
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};
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typedef void BDIR;
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@ -319,7 +327,7 @@ int32_t Bclosedir(BDIR *dir);
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#else
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typedef void BFILE;
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typedef uint32_t bsize_t;
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typedef signed int32_t bssize_t;
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typedef int32_t bssize_t;
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#endif
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@ -27,7 +27,7 @@ typedef struct _mdanim_t
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typedef struct _mdskinmap_t
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{
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unsigned char palette, filler[3]; // Build palette number
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uint8_t palette, filler[3]; // Build palette number
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int32_t skinnum, surfnum; // Skin identifier, surface number
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char *fn; // Skin filename
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GLuint texid[HICEFFECTMASK+1]; // OpenGL texture numbers for effect variations
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@ -50,7 +50,7 @@ typedef struct
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int32_t ofsskins, ofsuv, ofstris, ofsframes, ofsglcmds, ofseof; //ofsskins: skin names (64 bytes each)
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} md2head_t;
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typedef struct { unsigned char v[3], ni; } md2vert_t; //compressed vertex coords (x,y,z)
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typedef struct { uint8_t v[3], ni; } md2vert_t; //compressed vertex coords (x,y,z)
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typedef struct
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{
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point3d mul, add; //scale&translation vector
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@ -93,7 +93,7 @@ typedef struct
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typedef struct { char nam[64]; int32_t i; } md3shader_t; //ascz path of shader, shader index
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typedef struct { int32_t i[3]; } md3tri_t; //indices of tri
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typedef struct { float u, v; } md3uv_t;
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typedef struct { int16_t x, y, z; unsigned char nlat, nlng; } md3xyzn_t; //xyz are [10:6] ints
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typedef struct { int16_t x, y, z; uint8_t nlat, nlng; } md3xyzn_t; //xyz are [10:6] ints
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typedef struct
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{
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@ -182,7 +182,7 @@ typedef struct
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#define VOXBORDWIDTH 1 //use 0 to save memory, but has texture artifacts; 1 looks better...
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#define VOXUSECHAR 0
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#if (VOXUSECHAR != 0)
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typedef struct { unsigned char x, y, z, u, v; } vert_t;
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typedef struct { uint8_t x, y, z, u, v; } vert_t;
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#else
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typedef struct { uint16_t x, y, z, u, v; } vert_t;
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#endif
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@ -97,7 +97,7 @@ void initcache(intptr_t dacachestart, int32_t dacachesize)
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//printf("BEFORE: cachestart = %x, cachesize = %d\n", dacachestart, dacachesize);
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cachestart = ((uintptr_t)dacachestart+15)&~(uintptr_t)0xf;
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cachesize = (dacachesize-((-(uintptr_t)(dacachestart))&0xf))&~(uintptr_t)0xf;
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cachesize = (dacachesize-(((uintptr_t)(dacachestart))&0xf))&~(uintptr_t)0xf;
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//printf("AFTER : cachestart = %x, cachesize = %d\n", cachestart, cachesize);
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cac[0].leng = cachesize;
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@ -768,10 +768,6 @@
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RelativePath=".\source\jmact\scriplib.h"
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>
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</File>
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<File
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RelativePath=".\source\jmact\types.h"
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>
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</File>
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<File
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RelativePath=".\source\jmact\util_lib.h"
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>
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@ -32,20 +32,20 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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typedef struct
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{
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char name[8];
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int32 handle,position,size;
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int32_t handle,position,size;
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} lumpinfo_t;
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typedef struct
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{
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char identification[4]; // should be IWAD
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int32 numlumps;
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int32 infotableofs;
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int32_t numlumps;
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int32_t infotableofs;
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} wadinfo_t;
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typedef struct
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{
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int32 filepos;
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int32 size;
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int32_t filepos;
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int32_t size;
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char name[8];
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} filelump_t;
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@ -1135,7 +1135,7 @@ static void G_MoveFX(void)
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{
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j = s->lotag+((unsigned)g_globalRandom%(s->hitag+1));
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S_PlaySound(j);
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T5 = 26*40 + (g_globalRandom%(26*40));
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T5 = GAMETICSPERSEC*40 + (g_globalRandom%(GAMETICSPERSEC*40));
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}
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}
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}
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@ -3474,7 +3474,7 @@ static void G_MoveActors(void)
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if (t[0] == 4) A_PlaySound(WAR_AMBIENCE2,i);
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if (t[0] > (26*8))
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if (t[0] > (GAMETICSPERSEC*8))
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{
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S_PlaySound(RPG_EXPLODE);
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for (j=0; j<32; j++) RANDOMSCRAP;
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@ -3732,7 +3732,7 @@ static void G_MoveActors(void)
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A_Shoot(i,FIRELASER);
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s->ang = a;
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}
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if (t[2] > (26*3) || !cansee(s->x,s->y,s->z-(16<<8),s->sectnum, g_player[p].ps->posx,g_player[p].ps->posy,g_player[p].ps->posz,g_player[p].ps->cursectnum))
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if (t[2] > (GAMETICSPERSEC*3) || !cansee(s->x,s->y,s->z-(16<<8),s->sectnum, g_player[p].ps->posx,g_player[p].ps->posy,g_player[p].ps->posz,g_player[p].ps->cursectnum))
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{
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t[0] = 0;
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t[2] = 0;
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else
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{
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t[2]++;
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if (t[2] > (26*3) || !cansee(s->x,s->y,s->z-(16<<8),s->sectnum, g_player[p].ps->posx,g_player[p].ps->posy,g_player[p].ps->posz,g_player[p].ps->cursectnum))
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if (t[2] > (GAMETICSPERSEC*3) || !cansee(s->x,s->y,s->z-(16<<8),s->sectnum, g_player[p].ps->posx,g_player[p].ps->posy,g_player[p].ps->posz,g_player[p].ps->cursectnum))
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{
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t[0] = 1;
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t[2] = 0;
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@ -3804,7 +3804,7 @@ static void G_MoveActors(void)
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if (t[0] < 2) t[2]++;
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if (x < 6144 && t[0] < 2 && t[2] > (26*4))
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if (x < 6144 && t[0] < 2 && t[2] > (GAMETICSPERSEC*4))
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{
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t[0] = 2+(krand()&2);
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t[2] = 0;
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@ -4777,7 +4777,7 @@ static void G_MoveMisc(void) // STATNUM 5
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case BLOODSPLAT3__STATIC:
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case BLOODSPLAT4__STATIC:
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if (t[0] == 7*26) goto BOLT;
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if (t[0] == 7*GAMETICSPERSEC) goto BOLT;
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s->z += 16+(krand()&15);
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t[0]++;
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if ((t[0]%9) == 0) s->yrepeat++;
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@ -4797,7 +4797,7 @@ static void G_MoveMisc(void) // STATNUM 5
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s->picnum = NUKEBUTTON+2;
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g_player[sprite[s->owner].yvel].ps->fist_incs = 1;
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}
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if (g_player[sprite[s->owner].yvel].ps->fist_incs == 26)
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if (g_player[sprite[s->owner].yvel].ps->fist_incs == GAMETICSPERSEC)
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s->picnum = NUKEBUTTON+3;
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}
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goto BOLT;
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@ -7444,7 +7444,7 @@ static void G_MoveEffectors(void) //STATNUM 3
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{
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if (t[0] == 1)
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A_Shoot(i,sc->extra);
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else if (t[0] == 26*5)
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else if (t[0] == GAMETICSPERSEC*5)
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t[0] = 0;
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t[0]++;
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}
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@ -208,7 +208,7 @@ void G_PlayAnim(const char *fn,char t)
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#if defined(POLYMOST) && defined(USE_OPENGL)
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int32_t ogltexfiltermode=gltexfiltermode;
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#endif
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int32 handle=-1;
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int32_t handle=-1;
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int32_t frametime = 0;
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// return;
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@ -33,7 +33,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "mapster32.h"
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#include "keys.h"
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#include "types.h"
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#include "keyboard.h"
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#include "scriptfile.h"
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#include "crc32.h"
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@ -3517,9 +3517,9 @@ static inline void getnumber_doint16_t(int16_t *ptr, int32_t num)
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*ptr = (int16_t) num;
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}
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static inline void getnumber_doint32(int32 *ptr, int32_t num)
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static inline void getnumber_doint32(int32_t *ptr, int32_t num)
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{
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*ptr = (int32) num;
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*ptr = (int32_t) num;
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}
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static inline void getnumber_doint64(int64 *ptr, int32_t num)
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@ -3541,7 +3541,7 @@ void getnumberptr256(char *namestart, void *num, int32_t bytes, int32_t maxnumbe
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danum = *(int16_t *)num;
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break;
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case 4:
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danum = *(int32 *)num;
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danum = *(int32_t *)num;
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break;
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case 8:
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danum = *(int64 *)num;
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@ -53,9 +53,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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hashtable_t gamefuncH = { NUMGAMEFUNCTIONS<<1, NULL };
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int32 CONFIG_FunctionNameToNum(char * func)
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int32_t CONFIG_FunctionNameToNum(char * func)
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{
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int32 i;
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int32_t i;
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i = hash_find(&gamefuncH,func);
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@ -79,7 +79,7 @@ int32 CONFIG_FunctionNameToNum(char * func)
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===================
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*/
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char * CONFIG_FunctionNumToName(int32 func)
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char * CONFIG_FunctionNumToName(int32_t func)
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{
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if ((unsigned)func >= (unsigned)NUMGAMEFUNCTIONS)
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return NULL;
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@ -95,7 +95,7 @@ char * CONFIG_FunctionNumToName(int32 func)
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*/
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int32 CONFIG_AnalogNameToNum(char * func)
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int32_t CONFIG_AnalogNameToNum(char * func)
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{
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if (!Bstrcasecmp(func,"analog_turning"))
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@ -119,7 +119,7 @@ int32 CONFIG_AnalogNameToNum(char * func)
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}
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char * CONFIG_AnalogNumToName(int32 func)
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char * CONFIG_AnalogNumToName(int32_t func)
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{
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switch (func)
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{
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@ -147,7 +147,7 @@ char * CONFIG_AnalogNumToName(int32 func)
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void CONFIG_SetDefaultKeys(int32_t type)
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{
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int32 i,f;
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int32_t i,f;
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Bmemset(ud.config.KeyboardKeys, 0xff, sizeof(ud.config.KeyboardKeys));
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Bmemset(&KeyBindings,0,sizeof(KeyBindings));
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@ -155,7 +155,7 @@ void CONFIG_SetDefaultKeys(int32_t type)
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if (type == 1)
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{
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for (i=0; i < (int32)(sizeof(oldkeydefaults)/sizeof(oldkeydefaults[0])); i+=3)
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for (i=0; i < (int32_t)(sizeof(oldkeydefaults)/sizeof(oldkeydefaults[0])); i+=3)
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{
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f = CONFIG_FunctionNameToNum((char *)oldkeydefaults[i+0]);
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if (f == -1) continue;
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@ -168,7 +168,7 @@ void CONFIG_SetDefaultKeys(int32_t type)
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return;
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}
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for (i=0; i < (int32)(sizeof(keydefaults)/sizeof(keydefaults[0])); i+=3)
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for (i=0; i < (int32_t)(sizeof(keydefaults)/sizeof(keydefaults[0])); i+=3)
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{
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f = CONFIG_FunctionNameToNum(keydefaults[i+0]);
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if (f == -1) continue;
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@ -183,7 +183,7 @@ void CONFIG_SetDefaultKeys(int32_t type)
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void CONFIG_SetDefaults(void)
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{
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// JBF 20031211
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int32 i;
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int32_t i;
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|
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ud.config.scripthandle = -1;
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ud.config.ScreenWidth = 1024;
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@ -343,9 +343,9 @@ void CONFIG_SetDefaults(void)
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void CONFIG_ReadKeys(void)
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{
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int32 i;
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int32 numkeyentries;
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int32 function;
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int32_t i;
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int32_t numkeyentries;
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int32_t function;
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char keyname1[80];
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char keyname2[80];
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kb_scancode key1,key2;
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@ -375,11 +375,11 @@ void CONFIG_ReadKeys(void)
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key2 = 0xff;
|
||||
if (keyname1[0])
|
||||
{
|
||||
key1 = (byte) KB_StringToScanCode(keyname1);
|
||||
key1 = (uint8_t) KB_StringToScanCode(keyname1);
|
||||
}
|
||||
if (keyname2[0])
|
||||
{
|
||||
key2 = (byte) KB_StringToScanCode(keyname2);
|
||||
key2 = (uint8_t) KB_StringToScanCode(keyname2);
|
||||
}
|
||||
ud.config.KeyboardKeys[function][0] = key1;
|
||||
ud.config.KeyboardKeys[function][1] = key2;
|
||||
|
@ -396,7 +396,7 @@ void CONFIG_ReadKeys(void)
|
|||
}
|
||||
|
||||
// wrapper for CONTROL_MapKey(), generates key bindings to reflect changes to keyboard setup
|
||||
void CONFIG_MapKey(int32 which, kb_scancode key1, kb_scancode oldkey1, kb_scancode key2, kb_scancode oldkey2)
|
||||
void CONFIG_MapKey(int32_t which, kb_scancode key1, kb_scancode oldkey1, kb_scancode key2, kb_scancode oldkey2)
|
||||
{
|
||||
int32_t i, j, k;
|
||||
int32_t ii[] = { key1, key2, oldkey1, oldkey2 };
|
||||
|
@ -444,10 +444,10 @@ void CONFIG_MapKey(int32 which, kb_scancode key1, kb_scancode oldkey1, kb_scanco
|
|||
|
||||
void CONFIG_SetupMouse(void)
|
||||
{
|
||||
int32 i;
|
||||
int32_t i;
|
||||
char str[80];
|
||||
char temp[80];
|
||||
int32 function, scale;
|
||||
int32_t function, scale;
|
||||
|
||||
if (ud.config.scripthandle < 0) return;
|
||||
|
||||
|
@ -519,10 +519,10 @@ void CONFIG_SetupMouse(void)
|
|||
|
||||
void CONFIG_SetupJoystick(void)
|
||||
{
|
||||
int32 i;
|
||||
int32_t i;
|
||||
char str[80];
|
||||
char temp[80];
|
||||
int32 scale;
|
||||
int32_t scale;
|
||||
|
||||
if (ud.config.scripthandle < 0) return;
|
||||
|
||||
|
@ -605,11 +605,11 @@ extern char mod_dir[BMAX_PATH];
|
|||
extern int32_t r_maxfps;
|
||||
extern int32_t g_noSetup;
|
||||
|
||||
int32 CONFIG_ReadSetup(void)
|
||||
int32_t CONFIG_ReadSetup(void)
|
||||
{
|
||||
int32 dummy, i = 0;
|
||||
int32_t dummy, i = 0;
|
||||
char commmacro[] = "CommbatMacro# ";
|
||||
extern int32 CommandWeaponChoice;
|
||||
extern int32_t CommandWeaponChoice;
|
||||
char tempbuf[1024];
|
||||
|
||||
CONTROL_ClearAssignments();
|
||||
|
@ -662,7 +662,7 @@ int32 CONFIG_ReadSetup(void)
|
|||
|
||||
#ifndef RANCID_NETWORKING
|
||||
// The packetrate mechanism is specific to the eduke32 networking code
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Comm Setup", "Rate",(int32 *)&packetrate);
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Comm Setup", "Rate",(int32_t *)&packetrate);
|
||||
packetrate = min(max(packetrate,50),1000);
|
||||
#endif
|
||||
|
||||
|
@ -752,11 +752,11 @@ int32 CONFIG_ReadSetup(void)
|
|||
|
||||
#ifdef RENDERTYPEWIN
|
||||
{
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPositioning", (int32 *)&windowpos);
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPositioning", (int32_t *)&windowpos);
|
||||
windowx = -1;
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPosX", (int32 *)&windowx);
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPosX", (int32_t *)&windowx);
|
||||
windowy = -1;
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPosY", (int32 *)&windowy);
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "WindowPosY", (int32_t *)&windowy);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -771,7 +771,7 @@ int32 CONFIG_ReadSetup(void)
|
|||
}
|
||||
|
||||
#ifdef RENDERTYPEWIN
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "MaxRefreshFreq", (int32*)&maxrefreshfreq);
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "MaxRefreshFreq", (int32_t*)&maxrefreshfreq);
|
||||
#endif
|
||||
|
||||
#if defined(POLYMOST) && defined(USE_OPENGL)
|
||||
|
@ -912,7 +912,7 @@ int32 CONFIG_ReadSetup(void)
|
|||
if (ud.config.VoiceToggle == 2) ud.config.VoiceToggle = 5;
|
||||
}
|
||||
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Controls","AimingFlag",(int32 *)&g_myAimMode); // (if toggle mode) gives state
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Controls","AimingFlag",(int32_t *)&g_myAimMode); // (if toggle mode) gives state
|
||||
|
||||
{
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Controls","AutoAim",&ud.config.AutoAim); // JBF 20031125
|
||||
|
@ -1009,7 +1009,7 @@ void CONFIG_WriteBinds(void) // save binds and aliases to <cfgname>_binds.cfg
|
|||
|
||||
void CONFIG_WriteSetup(void)
|
||||
{
|
||||
int32 dummy;
|
||||
int32_t dummy;
|
||||
char tempbuf[1024];
|
||||
|
||||
if (!ud.config.setupread) return;
|
||||
|
@ -1017,23 +1017,23 @@ void CONFIG_WriteSetup(void)
|
|||
if (ud.config.scripthandle < 0)
|
||||
ud.config.scripthandle = SCRIPT_Init(setupfilename);
|
||||
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","AimingFlag",(int32_t) g_myAimMode,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","AutoAim",ud.config.AutoAim,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","MouseAimingFlipped",ud.mouseflip,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","MouseAiming",ud.mouseaiming,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","MouseBias",ud.config.MouseBias,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","MouseDeadZone",ud.config.MouseDeadZone,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","RunKeyBehaviour",ud.runkey_mode,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","SmoothInput",ud.config.SmoothInput,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","UseJoystick",ud.config.UseJoystick,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","UseMouse",ud.config.UseMouse,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","WeaponSwitchMode",ud.weaponswitch,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","AimingFlag",(int32_t) g_myAimMode,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","AutoAim",ud.config.AutoAim,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","MouseAimingFlipped",ud.mouseflip,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","MouseAiming",ud.mouseaiming,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","MouseBias",ud.config.MouseBias,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","MouseDeadZone",ud.config.MouseDeadZone,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","RunKeyBehaviour",ud.runkey_mode,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","SmoothInput",ud.config.SmoothInput,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","UseJoystick",ud.config.UseJoystick,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","UseMouse",ud.config.UseMouse,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","WeaponSwitchMode",ud.weaponswitch,FALSE,FALSE);
|
||||
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "AltHud",ud.althud,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "AltHud",ud.althud,FALSE,FALSE);
|
||||
// SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "AngleInterpolation",ud.angleinterpolation,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "AutoMsg",ud.automsg,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "AutoVote",ud.autovote,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "Color",ud.color,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "AutoMsg",ud.automsg,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "AutoVote",ud.autovote,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "Color",ud.color,FALSE,FALSE);
|
||||
|
||||
if (CrosshairColors.r != DefaultCrosshairColors.r || CrosshairColors.g != DefaultCrosshairColors.g
|
||||
|| CrosshairColors.b != DefaultCrosshairColors.b)
|
||||
|
@ -1042,95 +1042,95 @@ void CONFIG_WriteSetup(void)
|
|||
SCRIPT_PutString(ud.config.scripthandle, "Misc", "CrosshairColor",tempbuf);
|
||||
}
|
||||
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "CrosshairScale",ud.crosshairscale,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "Crosshairs",ud.crosshair,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "DeathMessages",ud.obituaries,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "DemoCams",ud.democams,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "Executions",++ud.executions,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "IDPlayers",ud.idplayers,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "MPMessageDisplayTime",ud.msgdisptime,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "RunMode",ud.config.RunMode,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "ShowFPS",ud.tickrate,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "ShowLevelStats",ud.levelstats,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "ShowOpponentWeapons",ud.config.ShowOpponentWeapons,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "ShowViewWeapon",ud.drawweapon,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "StatusBarMode",ud.statusbarmode,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "StatusBarScale",ud.statusbarscale,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "Team",ud.team,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "TextScale",ud.textscale,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "UsePrecache",ud.config.useprecache,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "ViewBobbing",ud.viewbob,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "CrosshairScale",ud.crosshairscale,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "Crosshairs",ud.crosshair,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "DeathMessages",ud.obituaries,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "DemoCams",ud.democams,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "Executions",++ud.executions,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "IDPlayers",ud.idplayers,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "MPMessageDisplayTime",ud.msgdisptime,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "RunMode",ud.config.RunMode,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "ShowFPS",ud.tickrate,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "ShowLevelStats",ud.levelstats,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "ShowOpponentWeapons",ud.config.ShowOpponentWeapons,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "ShowViewWeapon",ud.drawweapon,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "StatusBarMode",ud.statusbarmode,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "StatusBarScale",ud.statusbarscale,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "Team",ud.team,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "TextScale",ud.textscale,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "UsePrecache",ud.config.useprecache,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "ViewBobbing",ud.viewbob,FALSE,FALSE);
|
||||
|
||||
for (dummy=0; dummy<10; dummy++)
|
||||
{
|
||||
Bsprintf(buf,"WeaponChoice%d",dummy);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc",buf,g_player[myconnectindex].wchoice[dummy],false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc",buf,g_player[myconnectindex].wchoice[dummy],FALSE,FALSE);
|
||||
}
|
||||
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "WeaponScale",ud.weaponscale,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "WeaponSway",ud.weaponsway,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "WeaponScale",ud.weaponscale,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "WeaponSway",ud.weaponsway,FALSE,FALSE);
|
||||
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Setup","ConfigVersion",BYTEVERSION_JF,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Setup", "ForceSetup",ud.config.ForceSetup,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Setup", "NoAutoLoad",ud.config.NoAutoLoad,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Setup","ConfigVersion",BYTEVERSION_JF,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Setup", "ForceSetup",ud.config.ForceSetup,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Setup", "NoAutoLoad",ud.config.NoAutoLoad,FALSE,FALSE);
|
||||
|
||||
{
|
||||
Bsprintf(tempbuf,"%.2f",r_ambientlight);
|
||||
SCRIPT_PutString(ud.config.scripthandle, "Screen Setup", "AmbientLight",tempbuf);
|
||||
}
|
||||
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Detail",ud.detail,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Detail",ud.detail,FALSE,FALSE);
|
||||
#if defined(POLYMOST) && defined(USE_OPENGL)
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLAnimationSmoothing",r_animsmoothing,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLAnisotropy",glanisotropy,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLAnimationSmoothing",r_animsmoothing,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLAnisotropy",glanisotropy,FALSE,FALSE);
|
||||
/*SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLDepthPeeling",r_depthpeeling,false,false);*/
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLDetailMapping", r_detailmapping,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLFullbrights", r_fullbrights,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLGlowMapping", r_glowmapping,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLOcclusionChecking", r_modelocclusionchecking,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLParallaxSkyClamping",r_parallaxskyclamping,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLParallaxSkyPanning",r_parallaxskypanning,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLDetailMapping", r_detailmapping,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLFullbrights", r_fullbrights,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLGlowMapping", r_glowmapping,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLOcclusionChecking", r_modelocclusionchecking,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLParallaxSkyClamping",r_parallaxskyclamping,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLParallaxSkyPanning",r_parallaxskypanning,FALSE,FALSE);
|
||||
/*SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLPeelsCount",r_peelscount,false,false);*/
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLProjectionFix",glprojectionhacks,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Polymer",glrendmode == 4,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLTextureMode",gltexfiltermode,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLTextureQuality", r_downsize,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLUseCompressedTextureCache", glusetexcache,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLUseTextureCacheCompression", glusetexcachecompression,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLUseTextureCompr",glusetexcompr,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLVBOCount", r_vbocount,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLVBOs", r_vbos,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLVertexArrays", r_vertexarrays,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLVSync", vsync,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLWidescreen",glwidescreen,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLProjectionFix",glprojectionhacks,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Polymer",glrendmode == 4,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLTextureMode",gltexfiltermode,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLTextureQuality", r_downsize,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLUseCompressedTextureCache", glusetexcache,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLUseTextureCacheCompression", glusetexcachecompression,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLUseTextureCompr",glusetexcompr,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLVBOCount", r_vbocount,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLVBOs", r_vbos,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLVertexArrays", r_vertexarrays,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLVSync", vsync,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLWidescreen",glwidescreen,FALSE,FALSE);
|
||||
#endif
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "MaxFPS", r_maxfps, false, false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "MaxFPS", r_maxfps, FALSE, FALSE);
|
||||
#ifdef RENDERTYPEWIN
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "MaxRefreshFreq",maxrefreshfreq,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "MaxRefreshFreq",maxrefreshfreq,FALSE,FALSE);
|
||||
#endif
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Messages",ud.fta_on,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Messages",ud.fta_on,FALSE,FALSE);
|
||||
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "OSDHightile",osdhightile,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "OSDTextMode",OSD_GetTextMode(),false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "OSDHightile",osdhightile,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "OSDTextMode",OSD_GetTextMode(),FALSE,FALSE);
|
||||
|
||||
if (!NAM)
|
||||
{
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Out",ud.lockout,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Out",ud.lockout,FALSE,FALSE);
|
||||
SCRIPT_PutString(ud.config.scripthandle, "Screen Setup", "Password",ud.pwlockout);
|
||||
}
|
||||
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenBPP",ud.config.ScreenBPP,false,false); // JBF 20040523
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenGamma",ud.brightness,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenHeight",ud.config.ScreenHeight,false,false); // JBF 20031206
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenMode",ud.config.ScreenMode,false,false); // JBF 20031206
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenSize",ud.screen_size,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenWidth",ud.config.ScreenWidth,false,false); // JBF 20031206
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Shadows",ud.shadows,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Tilt",ud.screen_tilting,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenBPP",ud.config.ScreenBPP,FALSE,FALSE); // JBF 20040523
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenGamma",ud.brightness,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenHeight",ud.config.ScreenHeight,FALSE,FALSE); // JBF 20031206
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenMode",ud.config.ScreenMode,FALSE,FALSE); // JBF 20031206
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenSize",ud.screen_size,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenWidth",ud.config.ScreenWidth,FALSE,FALSE); // JBF 20031206
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Shadows",ud.shadows,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Tilt",ud.screen_tilting,FALSE,FALSE);
|
||||
|
||||
#if defined(POLYMOST) && defined(USE_OPENGL)
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "UseHightile",usehightile,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "UseModels",usemodels,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "UseHightile",usehightile,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "UseModels",usemodels,FALSE,FALSE);
|
||||
#endif
|
||||
|
||||
{
|
||||
|
@ -1143,26 +1143,26 @@ void CONFIG_WriteSetup(void)
|
|||
}
|
||||
|
||||
#ifdef RENDERTYPEWIN
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "WindowPositioning", windowpos, false, false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "WindowPosX", windowx, false, false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "WindowPosY", windowy, false, false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "WindowPositioning", windowpos, FALSE, FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "WindowPosX", windowx, FALSE, FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "WindowPosY", windowy, FALSE, FALSE);
|
||||
#endif
|
||||
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "AmbienceToggle",ud.config.AmbienceToggle,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "FXVolume",ud.config.FXVolume,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "MusicToggle",ud.config.MusicToggle,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "MusicVolume",ud.config.MusicVolume,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "NumVoices",ud.config.NumVoices,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "NumChannels",ud.config.NumChannels,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "NumBits",ud.config.NumBits,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "MixRate",ud.config.MixRate,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "ReverseStereo",ud.config.ReverseStereo,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "SoundToggle",ud.config.SoundToggle,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "VoiceToggle",ud.config.VoiceToggle,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "AmbienceToggle",ud.config.AmbienceToggle,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "FXVolume",ud.config.FXVolume,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "MusicToggle",ud.config.MusicToggle,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "MusicVolume",ud.config.MusicVolume,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "NumVoices",ud.config.NumVoices,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "NumChannels",ud.config.NumChannels,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "NumBits",ud.config.NumBits,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "MixRate",ud.config.MixRate,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "ReverseStereo",ud.config.ReverseStereo,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "SoundToggle",ud.config.SoundToggle,FALSE,FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "VoiceToggle",ud.config.VoiceToggle,FALSE,FALSE);
|
||||
|
||||
#ifdef _WIN32
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Updates", "CheckForUpdates", ud.config.CheckForUpdates, false, false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Updates", "LastUpdateCheck", ud.config.LastUpdateCheck, false, false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Updates", "CheckForUpdates", ud.config.CheckForUpdates, FALSE, FALSE);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Updates", "LastUpdateCheck", ud.config.LastUpdateCheck, FALSE, FALSE);
|
||||
#endif
|
||||
|
||||
// JBF 20031211
|
||||
|
@ -1195,10 +1195,10 @@ void CONFIG_WriteSetup(void)
|
|||
SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[dummy][1]));
|
||||
|
||||
Bsprintf(buf,"MouseAnalogScale%d",dummy);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls", buf, ud.config.MouseAnalogueScale[dummy], false, false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls", buf, ud.config.MouseAnalogueScale[dummy], FALSE, FALSE);
|
||||
}
|
||||
dummy = CONTROL_GetMouseSensitivity();
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","Mouse_Sensitivity",dummy,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","Mouse_Sensitivity",dummy,FALSE,FALSE);
|
||||
|
||||
for (dummy=0; dummy<MAXJOYBUTTONS; dummy++)
|
||||
{
|
||||
|
@ -1220,13 +1220,13 @@ void CONFIG_WriteSetup(void)
|
|||
SCRIPT_PutString(ud.config.scripthandle, "Controls", buf, CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[dummy][1]));
|
||||
|
||||
Bsprintf(buf,"JoystickAnalogScale%d",dummy);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls", buf, ud.config.JoystickAnalogueScale[dummy], false, false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls", buf, ud.config.JoystickAnalogueScale[dummy], FALSE, FALSE);
|
||||
|
||||
Bsprintf(buf,"JoystickAnalogDead%d",dummy);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls", buf, ud.config.JoystickAnalogueDead[dummy], false, false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls", buf, ud.config.JoystickAnalogueDead[dummy], FALSE, FALSE);
|
||||
|
||||
Bsprintf(buf,"JoystickAnalogSaturate%d",dummy);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls", buf, ud.config.JoystickAnalogueSaturate[dummy], false, false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Controls", buf, ud.config.JoystickAnalogueSaturate[dummy], FALSE, FALSE);
|
||||
}
|
||||
|
||||
SCRIPT_PutString(ud.config.scripthandle, "Comm Setup","PlayerName",&szPlayerName[0]);
|
||||
|
@ -1234,7 +1234,7 @@ void CONFIG_WriteSetup(void)
|
|||
|
||||
#ifndef RANCID_NETWORKING
|
||||
// The packetrate mechanism is specific to the eduke32 networking code
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Comm Setup", "Rate", packetrate, false, false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Comm Setup", "Rate", packetrate, FALSE, FALSE);
|
||||
#endif
|
||||
|
||||
|
||||
|
@ -1262,9 +1262,9 @@ void CONFIG_WriteSetup(void)
|
|||
}
|
||||
|
||||
|
||||
int32 CONFIG_GetMapBestTime(char *mapname)
|
||||
int32_t CONFIG_GetMapBestTime(char *mapname)
|
||||
{
|
||||
int32 t = -1;
|
||||
int32_t t = -1;
|
||||
char m[BMAX_PATH], *p;
|
||||
|
||||
strcpy(m, mapname);
|
||||
|
@ -1284,7 +1284,7 @@ int32 CONFIG_GetMapBestTime(char *mapname)
|
|||
return t;
|
||||
}
|
||||
|
||||
int32 CONFIG_SetMapBestTime(char *mapname, int32 tm)
|
||||
int32_t CONFIG_SetMapBestTime(char *mapname, int32_t tm)
|
||||
{
|
||||
char m[BMAX_PATH], *p;
|
||||
|
||||
|
@ -1301,7 +1301,7 @@ int32 CONFIG_SetMapBestTime(char *mapname, int32 tm)
|
|||
if (ud.config.scripthandle < 0) ud.config.scripthandle = SCRIPT_Init(setupfilename);
|
||||
if (ud.config.scripthandle < 0) return -1;
|
||||
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "MapTimes", p, tm, false, false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "MapTimes", p, tm, FALSE, FALSE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
|
@ -27,16 +27,16 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
|
||||
#define SETUPNAMEPARM "SETUPFILE"
|
||||
|
||||
int32 CONFIG_ReadSetup( void );
|
||||
int32_t CONFIG_ReadSetup( void );
|
||||
void CONFIG_GetSetupFilename( void );
|
||||
void CONFIG_WriteSetup( void );
|
||||
void CONFIG_SetupMouse( void );
|
||||
void CONFIG_SetupJoystick( void );
|
||||
void CONFIG_SetDefaultKeys(int32_t type);
|
||||
|
||||
int32 CONFIG_GetMapBestTime(char *mapname);
|
||||
int32 CONFIG_SetMapBestTime(char *mapname, int32 tm);
|
||||
int32_t CONFIG_GetMapBestTime(char *mapname);
|
||||
int32_t CONFIG_SetMapBestTime(char *mapname, int32_t tm);
|
||||
|
||||
void CONFIG_MapKey(int32 which, kb_scancode key1, kb_scancode oldkey1, kb_scancode key2, kb_scancode oldkey2);
|
||||
void CONFIG_MapKey(int32_t which, kb_scancode key1, kb_scancode oldkey1, kb_scancode key2, kb_scancode oldkey2);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -53,8 +53,8 @@ extern "C" {
|
|||
|
||||
#define APPNAME "EDuke32"
|
||||
#define VERSION " 2.0.0devel"
|
||||
// this is checked against http://eduke32.com/VERSION
|
||||
extern const char *s_buildDate;
|
||||
// this is checked against http://eduke32.com/VERSION
|
||||
extern const char *s_buildDate;
|
||||
#define HEAD2 APPNAME VERSION
|
||||
|
||||
#define HORIZ_MIN -99
|
||||
|
@ -94,7 +94,7 @@ extern int32_t g_scriptVersion, g_Shareware, g_gameType;
|
|||
#define MAXVOLUMES 7
|
||||
#define MAXLEVELS 32
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#include "file_lib.h"
|
||||
#include "gamedefs.h"
|
||||
#include "keyboard.h"
|
||||
|
@ -114,7 +114,8 @@ extern int32_t g_scriptVersion, g_Shareware, g_gameType;
|
|||
#include "namesdyn.h"
|
||||
|
||||
#define TICRATE (120)
|
||||
#define TICSPERFRAME (TICRATE/26)
|
||||
#define GAMETICSPERSEC 26
|
||||
#define TICSPERFRAME (TICRATE/GAMETICSPERSEC)
|
||||
|
||||
// #define GC (TICSPERFRAME*44)
|
||||
|
||||
|
@ -256,7 +257,7 @@ enum DukeWeapon_t {
|
|||
void A_DeleteSprite(int32_t s);
|
||||
|
||||
typedef struct {
|
||||
uint32 bits;
|
||||
uint32_t bits;
|
||||
int16_t fvel, svel;
|
||||
int8_t avel, horz;
|
||||
char extbits;
|
||||
|
@ -327,7 +328,7 @@ typedef struct {
|
|||
int32_t JoystickAnalogueScale[MAXJOYAXES];
|
||||
int32_t JoystickAnalogueDead[MAXJOYAXES];
|
||||
int32_t JoystickAnalogueSaturate[MAXJOYAXES];
|
||||
byte KeyboardKeys[NUMGAMEFUNCTIONS][2];
|
||||
uint8_t KeyboardKeys[NUMGAMEFUNCTIONS][2];
|
||||
|
||||
//
|
||||
// Sound variables
|
||||
|
@ -1027,8 +1028,8 @@ typedef struct {
|
|||
DukePlayer_t *ps;
|
||||
input_t *sync;
|
||||
|
||||
int32 movefifoend, syncvalhead, myminlag;
|
||||
int32 pcolor, pteam, frags[MAXPLAYERS], wchoice[MAX_WEAPONS];
|
||||
int32_t movefifoend, syncvalhead, myminlag;
|
||||
int32_t pcolor, pteam, frags[MAXPLAYERS], wchoice[MAX_WEAPONS];
|
||||
|
||||
char vote, gotvote, playerreadyflag, playerquitflag;
|
||||
char user_name[32];
|
||||
|
|
|
@ -81,13 +81,13 @@ extern void A_DamageObject(int32_t i,int32_t sn);
|
|||
extern void allignwarpelevators(void);
|
||||
extern void G_HandleSharedKeys(int32_t snum);
|
||||
extern void P_CheckSectors(int32_t snum);
|
||||
extern int32 RTS_AddFile(const char *filename);
|
||||
extern int32_t RTS_AddFile(const char *filename);
|
||||
extern void RTS_Init(const char *filename);
|
||||
extern int32 RTS_NumSounds(void);
|
||||
extern int32 RTS_SoundLength(int32 lump);
|
||||
extern const char *RTS_GetSoundName(int32 i);
|
||||
extern void RTS_ReadLump(int32 lump,void *dest);
|
||||
extern void *RTS_GetSound(int32 lump);
|
||||
extern int32_t RTS_NumSounds(void);
|
||||
extern int32_t RTS_SoundLength(int32_t lump);
|
||||
extern const char *RTS_GetSoundName(int32_t i);
|
||||
extern void RTS_ReadLump(int32_t lump,void *dest);
|
||||
extern void *RTS_GetSound(int32_t lump);
|
||||
extern void G_CacheMapData(void);
|
||||
extern void xyzmirror(int32_t i,int32_t wn);
|
||||
extern void G_UpdateScreenArea(void);
|
||||
|
@ -113,7 +113,7 @@ extern void P_DropWeapon(DukePlayer_t *p);
|
|||
extern void P_ProcessInput(int32_t snum);
|
||||
extern void ChangeToMenu(int32_t cm);
|
||||
// extern void savetemp(const char *fn,int32_t daptr,int32_t dasiz);
|
||||
// extern int32_t G_LoadSaveHeader(char spot,int32 *vn,int32 *ln,int32 *psk,int32 *numplr);
|
||||
// extern int32_t G_LoadSaveHeader(char spot,int32_t *vn,int32_t *ln,int32_t *psk,int32_t *numplr);
|
||||
extern int32_t G_LoadPlayer(int32_t spot);
|
||||
extern int32_t G_SavePlayer(int32_t spot);
|
||||
extern int32_t menutext_(int32_t x,int32_t y,int32_t s,int32_t p,char *t,int32_t bits);
|
||||
|
@ -157,14 +157,14 @@ extern void A_SpawnCeilingGlass(int32_t i,int32_t sectnum,int32_t n);
|
|||
extern void A_SpawnRandomGlass(int32_t i,int32_t wallnum,int32_t n);
|
||||
extern int32_t GetTime(void);
|
||||
extern void CONFIG_GetSetupFilename(void);
|
||||
extern int32 CONFIG_FunctionNameToNum(char *func);
|
||||
extern char *CONFIG_FunctionNumToName(int32 func);
|
||||
extern int32 CONFIG_AnalogNameToNum(char *func);
|
||||
extern char *CONFIG_AnalogNumToName(int32 func);
|
||||
extern int32_t CONFIG_FunctionNameToNum(char *func);
|
||||
extern char *CONFIG_FunctionNumToName(int32_t func);
|
||||
extern int32_t CONFIG_AnalogNameToNum(char *func);
|
||||
extern char *CONFIG_AnalogNumToName(int32_t func);
|
||||
extern void CONFIG_SetDefaults(void);
|
||||
extern void CONFIG_ReadKeys(void);
|
||||
extern void ReadSaveGameHeaders(void);
|
||||
extern int32 CONFIG_ReadSetup(void);
|
||||
extern int32_t CONFIG_ReadSetup(void);
|
||||
extern void CONFIG_WriteSetup(void);
|
||||
extern inline void G_UpdateInterpolations(void);
|
||||
extern void G_SetInterpolation(int32_t *posptr);
|
||||
|
|
|
@ -23,7 +23,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
//-------------------------------------------------------------------------
|
||||
|
||||
#include "duke3d.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "scriplib.h"
|
||||
#include "file_lib.h"
|
||||
#include "mathutil.h"
|
||||
|
@ -2812,7 +2812,7 @@ extern int32_t g_doQuickSave;
|
|||
|
||||
void G_GameExit(const char *t)
|
||||
{
|
||||
if (*t != 0) g_player[myconnectindex].ps->palette = (unsigned char *) &palette[0];
|
||||
if (*t != 0) g_player[myconnectindex].ps->palette = (uint8_t *) &palette[0];
|
||||
|
||||
if (numplayers > 1)
|
||||
{
|
||||
|
@ -3881,9 +3881,9 @@ void G_DisplayRest(int32_t smoothratio)
|
|||
j = scale(2,ud.config.ScreenWidth,320);
|
||||
|
||||
Bsprintf(tempbuf,"T:^15%d:%02d.%02d",
|
||||
(g_player[myconnectindex].ps->player_par/(26*60)),
|
||||
(g_player[myconnectindex].ps->player_par/26)%60,
|
||||
((g_player[myconnectindex].ps->player_par%26)*38)/10
|
||||
(g_player[myconnectindex].ps->player_par/(GAMETICSPERSEC*60)),
|
||||
(g_player[myconnectindex].ps->player_par/GAMETICSPERSEC)%60,
|
||||
((g_player[myconnectindex].ps->player_par%GAMETICSPERSEC)*38)/10
|
||||
);
|
||||
gametext_z(13,STARTALPHANUM, j,scale(200-i,ud.config.ScreenHeight,200)-textsc(21),tempbuf,0,10,26,0, 0, xdim-1, ydim-1, 65536);
|
||||
|
||||
|
@ -13447,19 +13447,19 @@ FRAGBONUS:
|
|||
{
|
||||
int32_t ii, ij;
|
||||
|
||||
for (ii=g_player[myconnectindex].ps->player_par/(26*60), ij=1; ii>9; ii/=10, ij++) ;
|
||||
for (ii=g_player[myconnectindex].ps->player_par/(GAMETICSPERSEC*60), ij=1; ii>9; ii/=10, ij++) ;
|
||||
clockpad = max(clockpad,ij);
|
||||
if (!(ud.volume_number == 0 && ud.last_level-1 == 7))
|
||||
{
|
||||
for (ii=MapInfo[ud.volume_number*MAXLEVELS+ud.last_level-1].partime/(26*60), ij=1; ii>9; ii/=10, ij++) ;
|
||||
for (ii=MapInfo[ud.volume_number*MAXLEVELS+ud.last_level-1].partime/(GAMETICSPERSEC*60), ij=1; ii>9; ii/=10, ij++) ;
|
||||
clockpad = max(clockpad,ij);
|
||||
if (!NAM)
|
||||
{
|
||||
for (ii=MapInfo[ud.volume_number*MAXLEVELS+ud.last_level-1].designertime/(26*60), ij=1; ii>9; ii/=10, ij++) ;
|
||||
for (ii=MapInfo[ud.volume_number*MAXLEVELS+ud.last_level-1].designertime/(GAMETICSPERSEC*60), ij=1; ii>9; ii/=10, ij++) ;
|
||||
clockpad = max(clockpad,ij);
|
||||
}
|
||||
}
|
||||
if (playerbest > 0) for (ii=playerbest/(26*60), ij=1; ii>9; ii/=10, ij++) ;
|
||||
if (playerbest > 0) for (ii=playerbest/(GAMETICSPERSEC*60), ij=1; ii>9; ii/=10, ij++) ;
|
||||
clockpad = max(clockpad,ij);
|
||||
}
|
||||
|
||||
|
@ -13566,9 +13566,9 @@ FRAGBONUS:
|
|||
}
|
||||
|
||||
Bsprintf(tempbuf,"%0*d:%02d.%02d",clockpad,
|
||||
(g_player[myconnectindex].ps->player_par/(26*60)),
|
||||
(g_player[myconnectindex].ps->player_par/26)%60,
|
||||
((g_player[myconnectindex].ps->player_par%26)*38)/10
|
||||
(g_player[myconnectindex].ps->player_par/(GAMETICSPERSEC*60)),
|
||||
(g_player[myconnectindex].ps->player_par/GAMETICSPERSEC)%60,
|
||||
((g_player[myconnectindex].ps->player_par%GAMETICSPERSEC)*38)/10
|
||||
);
|
||||
gametext((320>>2)+71,yy+9,tempbuf,0,2+8+16);
|
||||
if (g_player[myconnectindex].ps->player_par < playerbest)
|
||||
|
@ -13578,16 +13578,16 @@ FRAGBONUS:
|
|||
if (!(ud.volume_number == 0 && ud.last_level-1 == 7))
|
||||
{
|
||||
Bsprintf(tempbuf,"%0*d:%02d",clockpad,
|
||||
(MapInfo[ud.volume_number*MAXLEVELS+ud.last_level-1].partime/(26*60)),
|
||||
(MapInfo[ud.volume_number*MAXLEVELS+ud.last_level-1].partime/26)%60);
|
||||
(MapInfo[ud.volume_number*MAXLEVELS+ud.last_level-1].partime/(GAMETICSPERSEC*60)),
|
||||
(MapInfo[ud.volume_number*MAXLEVELS+ud.last_level-1].partime/GAMETICSPERSEC)%60);
|
||||
gametext((320>>2)+71,yy+9,tempbuf,0,2+8+16);
|
||||
yy+=10;
|
||||
|
||||
if (!NAM)
|
||||
{
|
||||
Bsprintf(tempbuf,"%0*d:%02d",clockpad,
|
||||
(MapInfo[ud.volume_number*MAXLEVELS+ud.last_level-1].designertime/(26*60)),
|
||||
(MapInfo[ud.volume_number*MAXLEVELS+ud.last_level-1].designertime/26)%60);
|
||||
(MapInfo[ud.volume_number*MAXLEVELS+ud.last_level-1].designertime/(GAMETICSPERSEC*60)),
|
||||
(MapInfo[ud.volume_number*MAXLEVELS+ud.last_level-1].designertime/GAMETICSPERSEC)%60);
|
||||
gametext((320>>2)+71,yy+9,tempbuf,0,2+8+16);
|
||||
yy+=10;
|
||||
}
|
||||
|
@ -13596,9 +13596,9 @@ FRAGBONUS:
|
|||
if (playerbest > 0)
|
||||
{
|
||||
Bsprintf(tempbuf,"%0*d:%02d.%02d",clockpad,
|
||||
(playerbest/(26*60)),
|
||||
(playerbest/26)%60,
|
||||
((playerbest%26)*38)/10
|
||||
(playerbest/(GAMETICSPERSEC*60)),
|
||||
(playerbest/GAMETICSPERSEC)%60,
|
||||
((playerbest%GAMETICSPERSEC)*38)/10
|
||||
);
|
||||
gametext((320>>2)+71,yy+9,tempbuf,0,2+8+16);
|
||||
yy+=10;
|
||||
|
@ -13864,58 +13864,58 @@ void A_SpawnRandomGlass(int32_t i,int32_t wallnum,int32_t n)
|
|||
|
||||
static void G_SetupGameButtons(void)
|
||||
{
|
||||
CONTROL_DefineFlag(gamefunc_Move_Forward,false);
|
||||
CONTROL_DefineFlag(gamefunc_Move_Backward,false);
|
||||
CONTROL_DefineFlag(gamefunc_Turn_Left,false);
|
||||
CONTROL_DefineFlag(gamefunc_Turn_Right,false);
|
||||
CONTROL_DefineFlag(gamefunc_Strafe,false);
|
||||
CONTROL_DefineFlag(gamefunc_Fire,false);
|
||||
CONTROL_DefineFlag(gamefunc_Open,false);
|
||||
CONTROL_DefineFlag(gamefunc_Run,false);
|
||||
CONTROL_DefineFlag(gamefunc_AutoRun,false);
|
||||
CONTROL_DefineFlag(gamefunc_Jump,false);
|
||||
CONTROL_DefineFlag(gamefunc_Crouch,false);
|
||||
CONTROL_DefineFlag(gamefunc_Look_Up,false);
|
||||
CONTROL_DefineFlag(gamefunc_Look_Down,false);
|
||||
CONTROL_DefineFlag(gamefunc_Look_Left,false);
|
||||
CONTROL_DefineFlag(gamefunc_Look_Right,false);
|
||||
CONTROL_DefineFlag(gamefunc_Strafe_Left,false);
|
||||
CONTROL_DefineFlag(gamefunc_Strafe_Right,false);
|
||||
CONTROL_DefineFlag(gamefunc_Aim_Up,false);
|
||||
CONTROL_DefineFlag(gamefunc_Aim_Down,false);
|
||||
CONTROL_DefineFlag(gamefunc_Weapon_1,false);
|
||||
CONTROL_DefineFlag(gamefunc_Weapon_2,false);
|
||||
CONTROL_DefineFlag(gamefunc_Weapon_3,false);
|
||||
CONTROL_DefineFlag(gamefunc_Weapon_4,false);
|
||||
CONTROL_DefineFlag(gamefunc_Weapon_5,false);
|
||||
CONTROL_DefineFlag(gamefunc_Weapon_6,false);
|
||||
CONTROL_DefineFlag(gamefunc_Weapon_7,false);
|
||||
CONTROL_DefineFlag(gamefunc_Weapon_8,false);
|
||||
CONTROL_DefineFlag(gamefunc_Weapon_9,false);
|
||||
CONTROL_DefineFlag(gamefunc_Weapon_10,false);
|
||||
CONTROL_DefineFlag(gamefunc_Inventory,false);
|
||||
CONTROL_DefineFlag(gamefunc_Inventory_Left,false);
|
||||
CONTROL_DefineFlag(gamefunc_Inventory_Right,false);
|
||||
CONTROL_DefineFlag(gamefunc_Holo_Duke,false);
|
||||
CONTROL_DefineFlag(gamefunc_Jetpack,false);
|
||||
CONTROL_DefineFlag(gamefunc_NightVision,false);
|
||||
CONTROL_DefineFlag(gamefunc_MedKit,false);
|
||||
CONTROL_DefineFlag(gamefunc_TurnAround,false);
|
||||
CONTROL_DefineFlag(gamefunc_SendMessage,false);
|
||||
CONTROL_DefineFlag(gamefunc_Map,false);
|
||||
CONTROL_DefineFlag(gamefunc_Shrink_Screen,false);
|
||||
CONTROL_DefineFlag(gamefunc_Enlarge_Screen,false);
|
||||
CONTROL_DefineFlag(gamefunc_Center_View,false);
|
||||
CONTROL_DefineFlag(gamefunc_Holster_Weapon,false);
|
||||
CONTROL_DefineFlag(gamefunc_Show_Opponents_Weapon,false);
|
||||
CONTROL_DefineFlag(gamefunc_Map_Follow_Mode,false);
|
||||
CONTROL_DefineFlag(gamefunc_See_Coop_View,false);
|
||||
CONTROL_DefineFlag(gamefunc_Mouse_Aiming,false);
|
||||
CONTROL_DefineFlag(gamefunc_Toggle_Crosshair,false);
|
||||
CONTROL_DefineFlag(gamefunc_Steroids,false);
|
||||
CONTROL_DefineFlag(gamefunc_Quick_Kick,false);
|
||||
CONTROL_DefineFlag(gamefunc_Next_Weapon,false);
|
||||
CONTROL_DefineFlag(gamefunc_Previous_Weapon,false);
|
||||
CONTROL_DefineFlag(gamefunc_Move_Forward,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Move_Backward,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Turn_Left,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Turn_Right,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Strafe,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Fire,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Open,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Run,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_AutoRun,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Jump,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Crouch,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Look_Up,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Look_Down,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Look_Left,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Look_Right,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Strafe_Left,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Strafe_Right,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Aim_Up,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Aim_Down,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Weapon_1,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Weapon_2,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Weapon_3,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Weapon_4,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Weapon_5,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Weapon_6,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Weapon_7,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Weapon_8,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Weapon_9,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Weapon_10,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Inventory,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Inventory_Left,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Inventory_Right,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Holo_Duke,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Jetpack,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_NightVision,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_MedKit,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_TurnAround,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_SendMessage,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Map,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Shrink_Screen,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Enlarge_Screen,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Center_View,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Holster_Weapon,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Show_Opponents_Weapon,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Map_Follow_Mode,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_See_Coop_View,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Mouse_Aiming,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Toggle_Crosshair,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Steroids,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Quick_Kick,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Next_Weapon,FALSE);
|
||||
CONTROL_DefineFlag(gamefunc_Previous_Weapon,FALSE);
|
||||
}
|
||||
|
||||
/*
|
||||
|
|
|
@ -5259,15 +5259,15 @@ repeatcase:
|
|||
while (*textptr == ' ' || *textptr == '\t') textptr++;
|
||||
|
||||
MapInfo[j*MAXLEVELS+k].partime =
|
||||
(((*(textptr+0)-'0')*10+(*(textptr+1)-'0'))*26*60)+
|
||||
(((*(textptr+3)-'0')*10+(*(textptr+4)-'0'))*26);
|
||||
(((*(textptr+0)-'0')*10+(*(textptr+1)-'0'))*GAMETICSPERSEC*60)+
|
||||
(((*(textptr+3)-'0')*10+(*(textptr+4)-'0'))*GAMETICSPERSEC);
|
||||
|
||||
textptr += 5;
|
||||
while (*textptr == ' ' || *textptr == '\t') textptr++;
|
||||
|
||||
MapInfo[j*MAXLEVELS+k].designertime =
|
||||
(((*(textptr+0)-'0')*10+(*(textptr+1)-'0'))*26*60)+
|
||||
(((*(textptr+3)-'0')*10+(*(textptr+4)-'0'))*26);
|
||||
(((*(textptr+0)-'0')*10+(*(textptr+1)-'0'))*GAMETICSPERSEC*60)+
|
||||
(((*(textptr+3)-'0')*10+(*(textptr+4)-'0'))*GAMETICSPERSEC);
|
||||
|
||||
textptr += 5;
|
||||
while (*textptr == ' ' || *textptr == '\t') textptr++;
|
||||
|
|
|
@ -421,7 +421,7 @@ static inline void X_AlterAng(int32_t a)
|
|||
vm.g_sp->ang -= j;
|
||||
}
|
||||
}
|
||||
else if (ticselapsed > 18 && ticselapsed < 26) // choose
|
||||
else if (ticselapsed > 18 && ticselapsed < GAMETICSPERSEC) // choose
|
||||
{
|
||||
if (klabs(angdif>>2) < 128) vm.g_sp->ang = goalang;
|
||||
else vm.g_sp->ang += angdif>>2;
|
||||
|
@ -1060,7 +1060,7 @@ static int32_t X_DoExecute(void)
|
|||
|
||||
case CON_TIP:
|
||||
insptr++;
|
||||
g_player[vm.g_p].ps->tipincs = 26;
|
||||
g_player[vm.g_p].ps->tipincs = GAMETICSPERSEC;
|
||||
break;
|
||||
|
||||
case CON_FALL:
|
||||
|
@ -2132,7 +2132,7 @@ static int32_t X_DoExecute(void)
|
|||
case CON_SAVEGAMEVAR:
|
||||
case CON_READGAMEVAR:
|
||||
{
|
||||
int32 i=0;
|
||||
int32_t i=0;
|
||||
insptr++;
|
||||
if (ud.config.scripthandle < 0)
|
||||
{
|
||||
|
@ -2143,7 +2143,7 @@ static int32_t X_DoExecute(void)
|
|||
{
|
||||
case CON_SAVEGAMEVAR:
|
||||
i=Gv_GetVarX(*insptr);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Gamevars",aGameVars[*insptr++].szLabel,i,false,false);
|
||||
SCRIPT_PutNumber(ud.config.scripthandle, "Gamevars",aGameVars[*insptr++].szLabel,i,FALSE,FALSE);
|
||||
break;
|
||||
case CON_READGAMEVAR:
|
||||
SCRIPT_GetNumber(ud.config.scripthandle, "Gamevars",aGameVars[*insptr].szLabel,&i);
|
||||
|
|
|
@ -38,7 +38,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
|||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "types.h"
|
||||
|
||||
//****************************************************************************
|
||||
//
|
||||
// DEFINES
|
||||
|
@ -145,58 +145,58 @@ typedef enum
|
|||
|
||||
typedef struct
|
||||
{
|
||||
int32 joyMinX;
|
||||
int32 joyMinY;
|
||||
int32 threshMinX;
|
||||
int32 threshMinY;
|
||||
int32 threshMaxX;
|
||||
int32 threshMaxY;
|
||||
int32 joyMaxX;
|
||||
int32 joyMaxY;
|
||||
int32 joyMultXL;
|
||||
int32 joyMultYL;
|
||||
int32 joyMultXH;
|
||||
int32 joyMultYH;
|
||||
int32_t joyMinX;
|
||||
int32_t joyMinY;
|
||||
int32_t threshMinX;
|
||||
int32_t threshMinY;
|
||||
int32_t threshMaxX;
|
||||
int32_t threshMaxY;
|
||||
int32_t joyMaxX;
|
||||
int32_t joyMaxY;
|
||||
int32_t joyMultXL;
|
||||
int32_t joyMultYL;
|
||||
int32_t joyMultXH;
|
||||
int32_t joyMultYH;
|
||||
} JoystickDef;
|
||||
|
||||
// int32 ThrottleMin;
|
||||
// int32 RudderMin;
|
||||
// int32 ThrottlethreshMin;
|
||||
// int32 RudderthreshMin;
|
||||
// int32 ThrottlethreshMax;
|
||||
// int32 RudderthreshMax;
|
||||
// int32 ThrottleMax;
|
||||
// int32 RudderMax;
|
||||
// int32 ThrottleMultL;
|
||||
// int32 RudderMultL;
|
||||
// int32 ThrottleMultH;
|
||||
// int32 RudderMultH;
|
||||
// int32_t ThrottleMin;
|
||||
// int32_t RudderMin;
|
||||
// int32_t ThrottlethreshMin;
|
||||
// int32_t RudderthreshMin;
|
||||
// int32_t ThrottlethreshMax;
|
||||
// int32_t RudderthreshMax;
|
||||
// int32_t ThrottleMax;
|
||||
// int32_t RudderMax;
|
||||
// int32_t ThrottleMultL;
|
||||
// int32_t RudderMultL;
|
||||
// int32_t ThrottleMultH;
|
||||
// int32_t RudderMultH;
|
||||
|
||||
/*
|
||||
typedef struct
|
||||
{
|
||||
byte active : 1;
|
||||
byte used : 1;
|
||||
byte toggle : 1;
|
||||
byte buttonheld : 1;
|
||||
byte cleared : 1;
|
||||
uint8_t active : 1;
|
||||
uint8_t used : 1;
|
||||
uint8_t toggle : 1;
|
||||
uint8_t buttonheld : 1;
|
||||
uint8_t cleared : 1;
|
||||
} controlflags;
|
||||
typedef struct
|
||||
{
|
||||
volatile byte active : 1;
|
||||
volatile byte used : 1;
|
||||
volatile byte toggle : 1;
|
||||
volatile byte buttonheld : 1;
|
||||
volatile byte cleared : 1;
|
||||
volatile uint8_t active : 1;
|
||||
volatile uint8_t used : 1;
|
||||
volatile uint8_t toggle : 1;
|
||||
volatile uint8_t buttonheld : 1;
|
||||
volatile uint8_t cleared : 1;
|
||||
} controlflags;
|
||||
*/
|
||||
typedef struct
|
||||
{
|
||||
byte active ;
|
||||
byte used ;
|
||||
byte toggle ;
|
||||
byte buttonheld ;
|
||||
int32 cleared ;
|
||||
uint8_t active ;
|
||||
uint8_t used ;
|
||||
uint8_t toggle ;
|
||||
uint8_t buttonheld ;
|
||||
int32_t cleared ;
|
||||
} controlflags;
|
||||
|
||||
typedef struct
|
||||
|
@ -207,23 +207,23 @@ typedef struct
|
|||
|
||||
typedef struct
|
||||
{
|
||||
byte singleclicked;
|
||||
byte doubleclicked;
|
||||
word extra;
|
||||
uint8_t singleclicked;
|
||||
uint8_t doubleclicked;
|
||||
uint16_t extra;
|
||||
} controlbuttontype;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
byte analogmap;
|
||||
byte minmap;
|
||||
byte maxmap;
|
||||
byte extra;
|
||||
uint8_t analogmap;
|
||||
uint8_t minmap;
|
||||
uint8_t maxmap;
|
||||
uint8_t extra;
|
||||
} controlaxismaptype;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int32 analog;
|
||||
int32 digital;
|
||||
int32_t analog;
|
||||
int32_t digital;
|
||||
} controlaxistype;
|
||||
|
||||
|
||||
|
@ -234,18 +234,18 @@ typedef struct
|
|||
//***************************************************************************
|
||||
|
||||
void CONTROL_GetMouseDelta( void );
|
||||
byte CONTROL_GetMouseButtons( void );
|
||||
boolean CONTROL_StartMouse( void );
|
||||
uint8_t CONTROL_GetMouseButtons( void );
|
||||
int32_t CONTROL_StartMouse( void );
|
||||
void CONTROL_GetJoyAbs( void );
|
||||
void CONTROL_GetJoyDelta( void );
|
||||
boolean CONTROL_StartJoy( int32 joy );
|
||||
void CONTROL_ShutJoy( int32 joy );
|
||||
void CONTROL_SetFlag( int32 which, boolean active );
|
||||
void CONTROL_ButtonFunctionState( boolean * state );
|
||||
boolean CONTROL_KeyboardFunctionPressed( int32 whichfunction );
|
||||
static inline boolean CONTROL_CheckRange( int32 which );
|
||||
int32 CONTROL_GetTime( void );
|
||||
void CONTROL_AxisFunctionState( boolean * state );
|
||||
int32_t CONTROL_StartJoy( int32_t joy );
|
||||
void CONTROL_ShutJoy( int32_t joy );
|
||||
void CONTROL_SetFlag( int32_t which, int32_t active );
|
||||
void CONTROL_ButtonFunctionState( int32_t * state );
|
||||
int32_t CONTROL_KeyboardFunctionPressed( int32_t whichfunction );
|
||||
static inline int32_t CONTROL_CheckRange( int32_t which );
|
||||
int32_t CONTROL_GetTime( void );
|
||||
void CONTROL_AxisFunctionState( int32_t * state );
|
||||
void CONTROL_GetJoyMovement( ControlInfo * info );
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
|
|
@ -58,7 +58,7 @@ typedef enum
|
|||
|
||||
typedef struct scriptline
|
||||
{
|
||||
int32 type;
|
||||
int32_t type;
|
||||
void * ptr;
|
||||
struct scriptline *nextline;
|
||||
struct scriptline *prevline;
|
||||
|
@ -97,7 +97,7 @@ typedef struct
|
|||
==============
|
||||
*/
|
||||
|
||||
int32 SCRIPT_New( void );
|
||||
int32_t SCRIPT_New( void );
|
||||
|
||||
/*
|
||||
==============
|
||||
|
@ -106,7 +106,7 @@ int32 SCRIPT_New( void );
|
|||
=
|
||||
==============
|
||||
*/
|
||||
void SCRIPT_Delete( int32 scripthandle );
|
||||
void SCRIPT_Delete( int32_t scripthandle );
|
||||
|
||||
/*
|
||||
==============
|
||||
|
@ -124,7 +124,7 @@ void SCRIPT_FreeSection( ScriptSectionType * section );
|
|||
=
|
||||
==============
|
||||
*/
|
||||
void SafeWriteString (int32 handle, char * string);
|
||||
void SafeWriteString (int32_t handle, char * string);
|
||||
|
||||
/*
|
||||
==============
|
||||
|
@ -138,7 +138,7 @@ void SafeWriteString (int32 handle, char * string);
|
|||
ScriptLineType * SCRIPT_AddLine
|
||||
(
|
||||
ScriptLineType * root,
|
||||
int32 type,
|
||||
int32_t type,
|
||||
void * ptr
|
||||
);
|
||||
|
||||
|
@ -151,7 +151,7 @@ ScriptLineType * SCRIPT_AddLine
|
|||
*/
|
||||
ScriptSectionType * SCRIPT_SectionExists
|
||||
(
|
||||
int32 scripthandle,
|
||||
int32_t scripthandle,
|
||||
char * sectionname
|
||||
);
|
||||
|
||||
|
@ -162,7 +162,7 @@ ScriptSectionType * SCRIPT_SectionExists
|
|||
=
|
||||
==============
|
||||
*/
|
||||
ScriptSectionType * SCRIPT_AddSection( int32 scripthandle, char * sectionname );
|
||||
ScriptSectionType * SCRIPT_AddSection( int32_t scripthandle, char * sectionname );
|
||||
|
||||
/*
|
||||
==============
|
||||
|
@ -186,7 +186,7 @@ ScriptEntryType * SCRIPT_EntryExists
|
|||
*/
|
||||
void SCRIPT_AddEntry
|
||||
(
|
||||
int32 scripthandle,
|
||||
int32_t scripthandle,
|
||||
char * sectionname,
|
||||
char * entryname,
|
||||
char * entryvalue
|
||||
|
@ -200,7 +200,7 @@ void SCRIPT_AddEntry
|
|||
==============
|
||||
*/
|
||||
|
||||
void SCRIPT_DecodeToken ( int32 scripthandle, char * str );
|
||||
void SCRIPT_DecodeToken ( int32_t scripthandle, char * str );
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
|
|
@ -26,7 +26,7 @@ Modifications for JonoF's port by Jonathon Fowler (jonof@edgenetwk.com)
|
|||
//-------------------------------------------------------------------------
|
||||
|
||||
#include "compat.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "util_lib.h"
|
||||
#include "animlib.h"
|
||||
|
||||
|
@ -42,7 +42,7 @@ Modifications for JonoF's port by Jonathon Fowler (jonof@edgenetwk.com)
|
|||
//
|
||||
//****************************************************************************
|
||||
static anim_t * anim=NULL;
|
||||
static boolean Anim_Started = false;
|
||||
static int32_t Anim_Started = FALSE;
|
||||
|
||||
//****************************************************************************
|
||||
//
|
||||
|
@ -62,9 +62,9 @@ static void CheckAnimStarted(char * funcname)
|
|||
//
|
||||
//****************************************************************************
|
||||
|
||||
uint16 findpage(uint16 framenumber)
|
||||
uint16_t findpage(uint16_t framenumber)
|
||||
{
|
||||
uint16 i;
|
||||
uint16_t i;
|
||||
|
||||
CheckAnimStarted("findpage");
|
||||
for (i=0; i<anim->lpheader.nLps; i++)
|
||||
|
@ -87,10 +87,10 @@ uint16 findpage(uint16 framenumber)
|
|||
//
|
||||
//****************************************************************************
|
||||
|
||||
void loadpage(uint16 pagenumber, uint16 *pagepointer)
|
||||
void loadpage(uint16_t pagenumber, uint16_t *pagepointer)
|
||||
{
|
||||
int32 size;
|
||||
byte * buffer;
|
||||
int32_t size;
|
||||
uint8_t * buffer;
|
||||
|
||||
CheckAnimStarted("loadpage");
|
||||
buffer = anim->buffer;
|
||||
|
@ -109,7 +109,7 @@ void loadpage(uint16 pagenumber, uint16 *pagepointer)
|
|||
*/
|
||||
Bmemcpy(&anim->curlp, &anim->LpArray[pagenumber], size);
|
||||
|
||||
buffer += size + sizeof(uint16);
|
||||
buffer += size + sizeof(uint16_t);
|
||||
Bmemcpy(pagepointer,buffer,anim->curlp.nBytes+(anim->curlp.nRecords*2));
|
||||
}
|
||||
}
|
||||
|
@ -125,8 +125,8 @@ void loadpage(uint16 pagenumber, uint16 *pagepointer)
|
|||
void CPlayRunSkipDump(uint8_t *srcP, uint8_t *dstP)
|
||||
{
|
||||
int8_t cnt;
|
||||
uint16 wordCnt;
|
||||
byte pixel;
|
||||
uint16_t wordCnt;
|
||||
uint8_t pixel;
|
||||
|
||||
|
||||
nextOp:
|
||||
|
@ -149,7 +149,7 @@ dump:
|
|||
while (--cnt);
|
||||
goto nextOp;
|
||||
run:
|
||||
wordCnt = (byte)*srcP++; /* 8-bit unsigned count */
|
||||
wordCnt = (uint8_t)*srcP++; /* 8-bit unsigned count */
|
||||
pixel = *srcP++;
|
||||
do
|
||||
{
|
||||
|
@ -159,9 +159,9 @@ run:
|
|||
|
||||
goto nextOp;
|
||||
longOp:
|
||||
wordCnt = B_LITTLE16(*((uint16 *)srcP));
|
||||
srcP += sizeof(uint16);
|
||||
if ((int16)wordCnt <= 0)
|
||||
wordCnt = B_LITTLE16(*((uint16_t *)srcP));
|
||||
srcP += sizeof(uint16_t);
|
||||
if ((int16_t)wordCnt <= 0)
|
||||
goto notLongSkip; /* Do SIGNED test. */
|
||||
|
||||
/* longSkip. */
|
||||
|
@ -206,12 +206,12 @@ stop: /* all done */
|
|||
//
|
||||
//****************************************************************************
|
||||
|
||||
void renderframe(uint16 framenumber, uint16 *pagepointer)
|
||||
void renderframe(uint16_t framenumber, uint16_t *pagepointer)
|
||||
{
|
||||
uint16 offset=0;
|
||||
uint16 i;
|
||||
uint16 destframe;
|
||||
byte *ppointer;
|
||||
uint16_t offset=0;
|
||||
uint16_t i;
|
||||
uint16_t destframe;
|
||||
uint8_t *ppointer;
|
||||
|
||||
CheckAnimStarted("renderframe");
|
||||
destframe = framenumber - anim->curlp.baseRecord;
|
||||
|
@ -220,12 +220,12 @@ void renderframe(uint16 framenumber, uint16 *pagepointer)
|
|||
{
|
||||
offset += B_LITTLE16(pagepointer[i]);
|
||||
}
|
||||
ppointer = (byte *)pagepointer;
|
||||
ppointer = (uint8_t *)pagepointer;
|
||||
|
||||
ppointer+=anim->curlp.nRecords*2+offset;
|
||||
if (ppointer[1])
|
||||
{
|
||||
ppointer += (4 + B_LITTLE16(((uint16 *)ppointer)[1]) + (B_LITTLE16(((uint16 *)ppointer)[1]) & 1));
|
||||
ppointer += (4 + B_LITTLE16(((uint16_t *)ppointer)[1]) + (B_LITTLE16(((uint16_t *)ppointer)[1]) & 1));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -243,7 +243,7 @@ void renderframe(uint16 framenumber, uint16 *pagepointer)
|
|||
//
|
||||
//****************************************************************************
|
||||
|
||||
void drawframe(uint16 framenumber)
|
||||
void drawframe(uint16_t framenumber)
|
||||
{
|
||||
CheckAnimStarted("drawframe");
|
||||
loadpage(findpage(framenumber), anim->thepage);
|
||||
|
@ -259,13 +259,13 @@ void drawframe(uint16 framenumber)
|
|||
|
||||
void ANIM_LoadAnim(char * buffer)
|
||||
{
|
||||
uint16 i;
|
||||
int32 size;
|
||||
uint16_t i;
|
||||
int32_t size;
|
||||
|
||||
if (!Anim_Started)
|
||||
{
|
||||
anim = SafeMalloc(sizeof(anim_t));
|
||||
Anim_Started = true;
|
||||
Anim_Started = TRUE;
|
||||
}
|
||||
|
||||
anim->buffer = (uint8_t *)buffer;
|
||||
|
@ -318,7 +318,7 @@ void ANIM_FreeAnim(void)
|
|||
if (Anim_Started)
|
||||
{
|
||||
SafeFree(anim);
|
||||
Anim_Started = false;
|
||||
Anim_Started = FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -328,7 +328,7 @@ void ANIM_FreeAnim(void)
|
|||
//
|
||||
//****************************************************************************
|
||||
|
||||
int32 ANIM_NumFrames(void)
|
||||
int32_t ANIM_NumFrames(void)
|
||||
{
|
||||
CheckAnimStarted("NumFrames");
|
||||
return anim->lpheader.nRecords;
|
||||
|
@ -340,9 +340,9 @@ int32 ANIM_NumFrames(void)
|
|||
//
|
||||
//****************************************************************************
|
||||
|
||||
byte * ANIM_DrawFrame(int32 framenumber)
|
||||
uint8_t * ANIM_DrawFrame(int32_t framenumber)
|
||||
{
|
||||
int32 cnt;
|
||||
int32_t cnt;
|
||||
|
||||
CheckAnimStarted("DrawFrame");
|
||||
if ((anim->currentframe != -1) && (anim->currentframe<=framenumber))
|
||||
|
@ -365,7 +365,7 @@ byte * ANIM_DrawFrame(int32 framenumber)
|
|||
//
|
||||
//****************************************************************************
|
||||
|
||||
byte * ANIM_GetPalette(void)
|
||||
uint8_t * ANIM_GetPalette(void)
|
||||
{
|
||||
CheckAnimStarted("GetPalette");
|
||||
return anim->pal;
|
||||
|
|
|
@ -55,47 +55,47 @@ extern "C" {
|
|||
|
||||
typedef struct PACKED
|
||||
{
|
||||
uint32 id; // 4 character ID == "LPF " */
|
||||
uint16 maxLps; // max # largePages allowed. 256 FOR NOW. */
|
||||
uint16 nLps; // # largePages in this file. */
|
||||
uint32 nRecords; // # records in this file. 65534 is current limit plus */
|
||||
uint32_t id; // 4 character ID == "LPF " */
|
||||
uint16_t maxLps; // max # largePages allowed. 256 FOR NOW. */
|
||||
uint16_t nLps; // # largePages in this file. */
|
||||
uint32_t nRecords; // # records in this file. 65534 is current limit plus */
|
||||
// one for last-to-first delta for looping the animation */
|
||||
uint16 maxRecsPerLp; // # records permitted in an lp. 256 FOR NOW. */
|
||||
uint16 lpfTableOffset; // Absolute Seek position of lpfTable. 1280 FOR NOW.
|
||||
uint16_t maxRecsPerLp; // # records permitted in an lp. 256 FOR NOW. */
|
||||
uint16_t lpfTableOffset; // Absolute Seek position of lpfTable. 1280 FOR NOW.
|
||||
// The lpf Table is an array of 256 large page structures
|
||||
// that is used to facilitate finding records in an anim
|
||||
// file without having to seek through all of the Large
|
||||
// Pages to find which one a specific record lives in. */
|
||||
uint32 contentType; // 4 character ID == "ANIM" */
|
||||
uint16 width; // Width of screen in pixels. */
|
||||
uint16 height; // Height of screen in pixels. */
|
||||
byte variant; // 0==ANIM. */
|
||||
byte version; // 0==frame rate is multiple of 18 cycles/sec.
|
||||
uint32_t contentType; // 4 character ID == "ANIM" */
|
||||
uint16_t width; // Width of screen in pixels. */
|
||||
uint16_t height; // Height of screen in pixels. */
|
||||
uint8_t variant; // 0==ANIM. */
|
||||
uint8_t version; // 0==frame rate is multiple of 18 cycles/sec.
|
||||
// 1==frame rate is multiple of 70 cycles/sec. */
|
||||
byte hasLastDelta; // 1==Last record is a delta from last-to-first frame. */
|
||||
byte lastDeltaValid; // 0==The last-to-first delta (if present) hasn't been
|
||||
uint8_t hasLastDelta; // 1==Last record is a delta from last-to-first frame. */
|
||||
uint8_t lastDeltaValid; // 0==The last-to-first delta (if present) hasn't been
|
||||
// updated to match the current first&last frames, so it
|
||||
// should be ignored. */
|
||||
byte pixelType; // /* 0==256 color. */
|
||||
byte CompressionType;// /* 1==(RunSkipDump) Only one used FOR NOW. */
|
||||
byte otherRecsPerFrm;// /* 0 FOR NOW. */
|
||||
byte bitmaptype; // /* 1==320x200, 256-color. Only one implemented so far. */
|
||||
byte recordTypes[32];// /* Not yet implemented. */
|
||||
uint32 nFrames; // /* In case future version adds other records at end of
|
||||
uint8_t pixelType; // /* 0==256 color. */
|
||||
uint8_t CompressionType;// /* 1==(RunSkipDump) Only one used FOR NOW. */
|
||||
uint8_t otherRecsPerFrm;// /* 0 FOR NOW. */
|
||||
uint8_t bitmaptype; // /* 1==320x200, 256-color. Only one implemented so far. */
|
||||
uint8_t recordTypes[32];// /* Not yet implemented. */
|
||||
uint32_t nFrames; // /* In case future version adds other records at end of
|
||||
// file, we still know how many actual frames.
|
||||
// NOTE: DOES include last-to-first delta when present. */
|
||||
uint16 framesPerSecond; // Number of frames to play per second. */
|
||||
uint16 pad2[29]; // 58 bytes of filler to round up to 128 bytes total. */
|
||||
uint16_t framesPerSecond; // Number of frames to play per second. */
|
||||
uint16_t pad2[29]; // 58 bytes of filler to round up to 128 bytes total. */
|
||||
} lpfileheader;
|
||||
|
||||
// this is the format of a large page structure
|
||||
typedef struct PACKED
|
||||
{
|
||||
uint16 baseRecord; // Number of first record in this large page.
|
||||
uint16 nRecords; // Number of records in lp.
|
||||
uint16_t baseRecord; // Number of first record in this large page.
|
||||
uint16_t nRecords; // Number of records in lp.
|
||||
// bit 15 of "nRecords" == "has continuation from previous lp".
|
||||
// bit 14 of "nRecords" == "final record continues on next lp".
|
||||
uint16 nBytes; // Total number of bytes of contents, excluding header.
|
||||
uint16_t nBytes; // Total number of bytes of contents, excluding header.
|
||||
} lp_descriptor;
|
||||
|
||||
#undef PACKED
|
||||
|
@ -108,16 +108,16 @@ typedef struct PACKED
|
|||
|
||||
typedef struct
|
||||
{
|
||||
uint16 framecount; // current frame of anim
|
||||
uint16_t framecount; // current frame of anim
|
||||
lpfileheader lpheader; // file header will be loaded into this structure
|
||||
lp_descriptor LpArray[256]; // arrays of large page structs used to find frames
|
||||
uint16 curlpnum; // initialize to an invalid Large page number
|
||||
uint16_t curlpnum; // initialize to an invalid Large page number
|
||||
lp_descriptor curlp; // header of large page currently in memory
|
||||
uint16 thepage[0x8000]; // buffer where current large page is loaded
|
||||
byte imagebuffer[0x10000]; // buffer where anim frame is decoded
|
||||
byte * buffer;
|
||||
byte pal[768];
|
||||
int32 currentframe;
|
||||
uint16_t thepage[0x8000]; // buffer where current large page is loaded
|
||||
uint8_t imagebuffer[0x10000]; // buffer where anim frame is decoded
|
||||
uint8_t * buffer;
|
||||
uint8_t pal[768];
|
||||
int32_t currentframe;
|
||||
} anim_t;
|
||||
|
||||
//****************************************************************************
|
||||
|
@ -148,7 +148,7 @@ void ANIM_FreeAnim ( void );
|
|||
//
|
||||
//****************************************************************************
|
||||
|
||||
int32 ANIM_NumFrames ( void );
|
||||
int32_t ANIM_NumFrames ( void );
|
||||
|
||||
//****************************************************************************
|
||||
//
|
||||
|
@ -158,7 +158,7 @@ int32 ANIM_NumFrames ( void );
|
|||
//
|
||||
//****************************************************************************
|
||||
|
||||
byte * ANIM_DrawFrame (int32 framenumber);
|
||||
uint8_t * ANIM_DrawFrame (int32_t framenumber);
|
||||
|
||||
//****************************************************************************
|
||||
//
|
||||
|
@ -167,7 +167,7 @@ byte * ANIM_DrawFrame (int32 framenumber);
|
|||
// return the palette of the anim
|
||||
//****************************************************************************
|
||||
|
||||
byte * ANIM_GetPalette ( void );
|
||||
uint8_t * ANIM_GetPalette ( void );
|
||||
|
||||
#ifdef __cplusplus
|
||||
};
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
*/
|
||||
|
||||
#include "compat.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "keyboard.h"
|
||||
#include "mouse.h"
|
||||
#include "control.h"
|
||||
|
@ -19,19 +19,19 @@
|
|||
#include "pragmas.h"
|
||||
|
||||
|
||||
boolean CONTROL_JoyPresent = false;
|
||||
boolean CONTROL_JoystickEnabled = false;
|
||||
boolean CONTROL_MousePresent = false;
|
||||
boolean CONTROL_MouseEnabled = false;
|
||||
int32_t CONTROL_JoyPresent = FALSE;
|
||||
int32_t CONTROL_JoystickEnabled = FALSE;
|
||||
int32_t CONTROL_MousePresent = FALSE;
|
||||
int32_t CONTROL_MouseEnabled = FALSE;
|
||||
uint64 CONTROL_ButtonState = 0;
|
||||
uint64 CONTROL_ButtonHeldState = 0;
|
||||
|
||||
// static int32 CONTROL_UserInputDelay = -1;
|
||||
static int32 CONTROL_MouseSensitivity = DEFAULTMOUSESENSITIVITY;
|
||||
static int32 CONTROL_NumMouseButtons = 0;
|
||||
static int32 CONTROL_NumMouseAxes = 0;
|
||||
static int32 CONTROL_NumJoyButtons = 0;
|
||||
static int32 CONTROL_NumJoyAxes = 0;
|
||||
// static int32_t CONTROL_UserInputDelay = -1;
|
||||
static int32_t CONTROL_MouseSensitivity = DEFAULTMOUSESENSITIVITY;
|
||||
static int32_t CONTROL_NumMouseButtons = 0;
|
||||
static int32_t CONTROL_NumMouseAxes = 0;
|
||||
static int32_t CONTROL_NumJoyButtons = 0;
|
||||
static int32_t CONTROL_NumJoyAxes = 0;
|
||||
static controlflags CONTROL_Flags[CONTROL_NUM_FLAGS];
|
||||
static controlbuttontype CONTROL_MouseButtonMapping[MAXMOUSEBUTTONS],
|
||||
CONTROL_JoyButtonMapping[MAXJOYBUTTONS];
|
||||
|
@ -42,17 +42,17 @@ static controlaxistype CONTROL_MouseAxes[MAXMOUSEAXES], // physical axes
|
|||
CONTROL_JoyAxes[MAXJOYAXES];
|
||||
static controlaxistype CONTROL_LastMouseAxes[MAXMOUSEAXES],
|
||||
CONTROL_LastJoyAxes[MAXJOYAXES];
|
||||
static int32 CONTROL_MouseAxesScale[MAXMOUSEAXES], CONTROL_JoyAxesScale[MAXJOYAXES];
|
||||
static int32 CONTROL_MouseButtonState[MAXMOUSEBUTTONS], CONTROL_JoyButtonState[MAXJOYBUTTONS];
|
||||
static int32 CONTROL_MouseButtonClickedTime[MAXMOUSEBUTTONS], CONTROL_JoyButtonClickedTime[MAXJOYBUTTONS];
|
||||
static boolean CONTROL_MouseButtonClickedState[MAXMOUSEBUTTONS], CONTROL_JoyButtonClickedState[MAXJOYBUTTONS];
|
||||
static boolean CONTROL_MouseButtonClicked[MAXMOUSEBUTTONS], CONTROL_JoyButtonClicked[MAXJOYBUTTONS];
|
||||
static byte CONTROL_MouseButtonClickedCount[MAXMOUSEBUTTONS], CONTROL_JoyButtonClickedCount[MAXJOYBUTTONS];
|
||||
static boolean CONTROL_UserInputCleared[3];
|
||||
static int32(*GetTime)(void);
|
||||
static boolean CONTROL_Started = false;
|
||||
static int32 ticrate;
|
||||
static int32 CONTROL_DoubleClickSpeed;
|
||||
static int32_t CONTROL_MouseAxesScale[MAXMOUSEAXES], CONTROL_JoyAxesScale[MAXJOYAXES];
|
||||
static int32_t CONTROL_MouseButtonState[MAXMOUSEBUTTONS], CONTROL_JoyButtonState[MAXJOYBUTTONS];
|
||||
static int32_t CONTROL_MouseButtonClickedTime[MAXMOUSEBUTTONS], CONTROL_JoyButtonClickedTime[MAXJOYBUTTONS];
|
||||
static int32_t CONTROL_MouseButtonClickedState[MAXMOUSEBUTTONS], CONTROL_JoyButtonClickedState[MAXJOYBUTTONS];
|
||||
static int32_t CONTROL_MouseButtonClicked[MAXMOUSEBUTTONS], CONTROL_JoyButtonClicked[MAXJOYBUTTONS];
|
||||
static uint8_t CONTROL_MouseButtonClickedCount[MAXMOUSEBUTTONS], CONTROL_JoyButtonClickedCount[MAXJOYBUTTONS];
|
||||
static int32_t CONTROL_UserInputCleared[3];
|
||||
static int32_t(*GetTime)(void);
|
||||
static int32_t CONTROL_Started = FALSE;
|
||||
static int32_t ticrate;
|
||||
static int32_t CONTROL_DoubleClickSpeed;
|
||||
|
||||
int32_t extinput[CONTROL_NUM_FLAGS];
|
||||
keybind KeyBindings[MAXBOUNDKEYS], MouseBindings[MAXMOUSEBUTTONS];
|
||||
|
@ -61,13 +61,13 @@ int32_t control_smoothmouse = 0;
|
|||
|
||||
void CONTROL_GetMouseDelta(void)
|
||||
{
|
||||
int32 x,y;
|
||||
int32_t x,y;
|
||||
|
||||
MOUSE_GetDelta(&x, &y);
|
||||
|
||||
if (control_smoothmouse)
|
||||
{
|
||||
static int32 lastx = 0, lasty = 0;
|
||||
static int32_t lastx = 0, lasty = 0;
|
||||
|
||||
CONTROL_MouseAxes[0].analog = (((x + lastx) / 2) * (CONTROL_MouseSensitivity<<1));
|
||||
CONTROL_MouseAxes[1].analog = (((y + lasty) / 2) * (CONTROL_MouseSensitivity<<1))<<1;
|
||||
|
@ -80,17 +80,17 @@ void CONTROL_GetMouseDelta(void)
|
|||
CONTROL_MouseAxes[1].analog = (y * (CONTROL_MouseSensitivity<<1))<<1;
|
||||
}
|
||||
|
||||
int32 CONTROL_GetMouseSensitivity(void)
|
||||
int32_t CONTROL_GetMouseSensitivity(void)
|
||||
{
|
||||
return (CONTROL_MouseSensitivity);
|
||||
}
|
||||
|
||||
void CONTROL_SetMouseSensitivity(int32 newsensitivity)
|
||||
void CONTROL_SetMouseSensitivity(int32_t newsensitivity)
|
||||
{
|
||||
CONTROL_MouseSensitivity = newsensitivity;
|
||||
}
|
||||
|
||||
boolean CONTROL_StartMouse(void)
|
||||
int32_t CONTROL_StartMouse(void)
|
||||
{
|
||||
CONTROL_NumMouseButtons = MAXMOUSEBUTTONS;
|
||||
return MOUSE_Init();
|
||||
|
@ -106,40 +106,40 @@ void CONTROL_FilterJoyDelta(void)
|
|||
|
||||
void CONTROL_GetJoyDelta(void)
|
||||
{
|
||||
int32 i;
|
||||
int32_t i;
|
||||
|
||||
for (i=0; i<joynumaxes; i++)
|
||||
CONTROL_JoyAxes[i].analog = joyaxis[i] >> 5;
|
||||
}
|
||||
|
||||
boolean CONTROL_StartJoy(int32 joy)
|
||||
int32_t CONTROL_StartJoy(int32_t joy)
|
||||
{
|
||||
UNREFERENCED_PARAMETER(joy);
|
||||
return (inputdevices & 4) == 4;
|
||||
}
|
||||
|
||||
void CONTROL_ShutJoy(int32 joy)
|
||||
void CONTROL_ShutJoy(int32_t joy)
|
||||
{
|
||||
UNREFERENCED_PARAMETER(joy);
|
||||
CONTROL_JoyPresent = false;
|
||||
CONTROL_JoyPresent = FALSE;
|
||||
}
|
||||
|
||||
int32 CONTROL_GetTime(void)
|
||||
int32_t CONTROL_GetTime(void)
|
||||
{
|
||||
static int32 t = 0;
|
||||
static int32_t t = 0;
|
||||
t += 5;
|
||||
return t;
|
||||
}
|
||||
|
||||
static inline boolean CONTROL_CheckRange(int32 which)
|
||||
static inline int32_t CONTROL_CheckRange(int32_t which)
|
||||
{
|
||||
if ((uint32)which >= (uint32)CONTROL_NUM_FLAGS) return true;
|
||||
if ((uint32_t)which >= (uint32_t)CONTROL_NUM_FLAGS) return TRUE;
|
||||
//Error("CONTROL_CheckRange: Index %d out of valid range for %d control flags.",
|
||||
// which, CONTROL_NUM_FLAGS);
|
||||
return false;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void CONTROL_SetFlag(int32 which, boolean active)
|
||||
void CONTROL_SetFlag(int32_t which, int32_t active)
|
||||
{
|
||||
if (CONTROL_CheckRange(which)) return;
|
||||
|
||||
|
@ -150,33 +150,33 @@ void CONTROL_SetFlag(int32 which, boolean active)
|
|||
}
|
||||
if (active)
|
||||
{
|
||||
CONTROL_Flags[which].buttonheld = false;
|
||||
CONTROL_Flags[which].buttonheld = FALSE;
|
||||
}
|
||||
else if (CONTROL_Flags[which].buttonheld == false)
|
||||
else if (CONTROL_Flags[which].buttonheld == FALSE)
|
||||
{
|
||||
CONTROL_Flags[which].buttonheld = true;
|
||||
CONTROL_Flags[which].active = (CONTROL_Flags[which].active ? false : true);
|
||||
CONTROL_Flags[which].buttonheld = TRUE;
|
||||
CONTROL_Flags[which].active = (CONTROL_Flags[which].active ? FALSE : TRUE);
|
||||
}
|
||||
}
|
||||
|
||||
boolean CONTROL_KeyboardFunctionPressed(int32 which)
|
||||
int32_t CONTROL_KeyboardFunctionPressed(int32_t which)
|
||||
{
|
||||
boolean key1 = 0, key2 = 0;
|
||||
int32_t key1 = 0, key2 = 0;
|
||||
|
||||
if (CONTROL_CheckRange(which)) return false;
|
||||
if (CONTROL_CheckRange(which)) return FALSE;
|
||||
|
||||
if (!CONTROL_Flags[which].used) return false;
|
||||
if (!CONTROL_Flags[which].used) return FALSE;
|
||||
|
||||
if (CONTROL_KeyMapping[which].key1 != KEYUNDEFINED && !KeyBindings[CONTROL_KeyMapping[which].key1].cmd[0])
|
||||
key1 = KB_KeyDown[ CONTROL_KeyMapping[which].key1 ] ? true : false;
|
||||
key1 = KB_KeyDown[ CONTROL_KeyMapping[which].key1 ] ? TRUE : FALSE;
|
||||
|
||||
if (CONTROL_KeyMapping[which].key2 != KEYUNDEFINED && !KeyBindings[CONTROL_KeyMapping[which].key2].cmd[0])
|
||||
key2 = KB_KeyDown[ CONTROL_KeyMapping[which].key2 ] ? true : false;
|
||||
key2 = KB_KeyDown[ CONTROL_KeyMapping[which].key2 ] ? TRUE : FALSE;
|
||||
|
||||
return (key1 | key2);
|
||||
}
|
||||
|
||||
void CONTROL_ClearKeyboardFunction(int32 which)
|
||||
void CONTROL_ClearKeyboardFunction(int32_t which)
|
||||
{
|
||||
if (CONTROL_CheckRange(which)) return;
|
||||
|
||||
|
@ -189,25 +189,25 @@ void CONTROL_ClearKeyboardFunction(int32 which)
|
|||
KB_KeyDown[ CONTROL_KeyMapping[which].key2 ] = 0;
|
||||
}
|
||||
|
||||
void CONTROL_DefineFlag(int32 which, boolean toggle)
|
||||
void CONTROL_DefineFlag(int32_t which, int32_t toggle)
|
||||
{
|
||||
if (CONTROL_CheckRange(which)) return;
|
||||
|
||||
CONTROL_Flags[which].active = false;
|
||||
CONTROL_Flags[which].used = true;
|
||||
CONTROL_Flags[which].active = FALSE;
|
||||
CONTROL_Flags[which].used = TRUE;
|
||||
CONTROL_Flags[which].toggle = toggle;
|
||||
CONTROL_Flags[which].buttonheld = false;
|
||||
CONTROL_Flags[which].buttonheld = FALSE;
|
||||
CONTROL_Flags[which].cleared = 0;
|
||||
}
|
||||
|
||||
boolean CONTROL_FlagActive(int32 which)
|
||||
int32_t CONTROL_FlagActive(int32_t which)
|
||||
{
|
||||
if (CONTROL_CheckRange(which)) return false;
|
||||
if (CONTROL_CheckRange(which)) return FALSE;
|
||||
|
||||
return CONTROL_Flags[which].used;
|
||||
}
|
||||
|
||||
void CONTROL_MapKey(int32 which, kb_scancode key1, kb_scancode key2)
|
||||
void CONTROL_MapKey(int32_t which, kb_scancode key1, kb_scancode key2)
|
||||
{
|
||||
if (CONTROL_CheckRange(which)) return;
|
||||
|
||||
|
@ -217,16 +217,16 @@ void CONTROL_MapKey(int32 which, kb_scancode key1, kb_scancode key2)
|
|||
|
||||
void CONTROL_PrintKeyMap(void)
|
||||
{
|
||||
int32 i;
|
||||
int32_t i;
|
||||
|
||||
for (i=0;i<CONTROL_NUM_FLAGS;i++)
|
||||
for (i=0; i<CONTROL_NUM_FLAGS; i++)
|
||||
{
|
||||
initprintf("function %2ld key1=%3x key2=%3x\n",
|
||||
i, CONTROL_KeyMapping[i].key1, CONTROL_KeyMapping[i].key2);
|
||||
}
|
||||
}
|
||||
|
||||
void CONTROL_PrintControlFlag(int32 which)
|
||||
void CONTROL_PrintControlFlag(int32_t which)
|
||||
{
|
||||
initprintf("function %2ld active=%d used=%d toggle=%d buttonheld=%d cleared=%d\n",
|
||||
which, CONTROL_Flags[which].active, CONTROL_Flags[which].used,
|
||||
|
@ -236,10 +236,10 @@ void CONTROL_PrintControlFlag(int32 which)
|
|||
|
||||
void CONTROL_PrintAxes(void)
|
||||
{
|
||||
int32 i;
|
||||
int32_t i;
|
||||
|
||||
initprintf("nummouseaxes=%d\n", CONTROL_NumMouseAxes);
|
||||
for (i=0;i<CONTROL_NumMouseAxes;i++)
|
||||
for (i=0; i<CONTROL_NumMouseAxes; i++)
|
||||
{
|
||||
initprintf("axis=%d analog=%d digital1=%d digital2=%d\n",
|
||||
i, CONTROL_MouseAxesMap[i].analogmap,
|
||||
|
@ -247,7 +247,7 @@ void CONTROL_PrintAxes(void)
|
|||
}
|
||||
|
||||
initprintf("numjoyaxes=%d\n", CONTROL_NumJoyAxes);
|
||||
for (i=0;i<CONTROL_NumJoyAxes;i++)
|
||||
for (i=0; i<CONTROL_NumJoyAxes; i++)
|
||||
{
|
||||
initprintf("axis=%d analog=%d digital1=%d digital2=%d\n",
|
||||
i, CONTROL_JoyAxesMap[i].analogmap,
|
||||
|
@ -255,7 +255,7 @@ void CONTROL_PrintAxes(void)
|
|||
}
|
||||
}
|
||||
|
||||
void CONTROL_MapButton(int32 whichfunction, int32 whichbutton, boolean doubleclicked, controldevice device)
|
||||
void CONTROL_MapButton(int32_t whichfunction, int32_t whichbutton, int32_t doubleclicked, controldevice device)
|
||||
{
|
||||
controlbuttontype *set;
|
||||
|
||||
|
@ -264,7 +264,7 @@ void CONTROL_MapButton(int32 whichfunction, int32 whichbutton, boolean doublecli
|
|||
switch (device)
|
||||
{
|
||||
case controldevice_mouse:
|
||||
if ((uint32)whichbutton >= (uint32)MAXMOUSEBUTTONS)
|
||||
if ((uint32_t)whichbutton >= (uint32_t)MAXMOUSEBUTTONS)
|
||||
{
|
||||
//Error("CONTROL_MapButton: button %d out of valid range for %d mouse buttons.",
|
||||
// whichbutton, CONTROL_NumMouseButtons);
|
||||
|
@ -274,7 +274,7 @@ void CONTROL_MapButton(int32 whichfunction, int32 whichbutton, boolean doublecli
|
|||
break;
|
||||
|
||||
case controldevice_joystick:
|
||||
if ((uint32)whichbutton >= (uint32)MAXJOYBUTTONS)
|
||||
if ((uint32_t)whichbutton >= (uint32_t)MAXJOYBUTTONS)
|
||||
{
|
||||
//Error("CONTROL_MapButton: button %d out of valid range for %d joystick buttons.",
|
||||
// whichbutton, CONTROL_NumJoyButtons);
|
||||
|
@ -294,11 +294,11 @@ void CONTROL_MapButton(int32 whichfunction, int32 whichbutton, boolean doublecli
|
|||
set[whichbutton].singleclicked = whichfunction;
|
||||
}
|
||||
|
||||
void CONTROL_MapAnalogAxis(int32 whichaxis, int32 whichanalog, controldevice device)
|
||||
void CONTROL_MapAnalogAxis(int32_t whichaxis, int32_t whichanalog, controldevice device)
|
||||
{
|
||||
controlaxismaptype *set;
|
||||
|
||||
if ((uint32)whichanalog >= (uint32)analog_maxtype)
|
||||
if ((uint32_t)whichanalog >= (uint32_t)analog_maxtype)
|
||||
{
|
||||
//Error("CONTROL_MapAnalogAxis: analog function %d out of valid range for %d analog functions.",
|
||||
// whichanalog, analog_maxtype);
|
||||
|
@ -308,7 +308,7 @@ void CONTROL_MapAnalogAxis(int32 whichaxis, int32 whichanalog, controldevice dev
|
|||
switch (device)
|
||||
{
|
||||
case controldevice_mouse:
|
||||
if ((uint32)whichaxis >= (uint32)MAXMOUSEAXES)
|
||||
if ((uint32_t)whichaxis >= (uint32_t)MAXMOUSEAXES)
|
||||
{
|
||||
//Error("CONTROL_MapAnalogAxis: axis %d out of valid range for %d mouse axes.",
|
||||
// whichaxis, MAXMOUSEAXES);
|
||||
|
@ -319,7 +319,7 @@ void CONTROL_MapAnalogAxis(int32 whichaxis, int32 whichanalog, controldevice dev
|
|||
break;
|
||||
|
||||
case controldevice_joystick:
|
||||
if ((uint32)whichaxis >= (uint32)MAXJOYAXES)
|
||||
if ((uint32_t)whichaxis >= (uint32_t)MAXJOYAXES)
|
||||
{
|
||||
//Error("CONTROL_MapAnalogAxis: axis %d out of valid range for %d joystick axes.",
|
||||
// whichaxis, MAXJOYAXES);
|
||||
|
@ -337,14 +337,14 @@ void CONTROL_MapAnalogAxis(int32 whichaxis, int32 whichanalog, controldevice dev
|
|||
set[whichaxis].analogmap = whichanalog;
|
||||
}
|
||||
|
||||
void CONTROL_SetAnalogAxisScale(int32 whichaxis, int32 axisscale, controldevice device)
|
||||
void CONTROL_SetAnalogAxisScale(int32_t whichaxis, int32_t axisscale, controldevice device)
|
||||
{
|
||||
int32 *set;
|
||||
int32_t *set;
|
||||
|
||||
switch (device)
|
||||
{
|
||||
case controldevice_mouse:
|
||||
if ((uint32)whichaxis >= (uint32)MAXMOUSEAXES)
|
||||
if ((uint32_t)whichaxis >= (uint32_t)MAXMOUSEAXES)
|
||||
{
|
||||
//Error("CONTROL_SetAnalogAxisScale: axis %d out of valid range for %d mouse axes.",
|
||||
// whichaxis, MAXMOUSEAXES);
|
||||
|
@ -355,7 +355,7 @@ void CONTROL_SetAnalogAxisScale(int32 whichaxis, int32 axisscale, controldevice
|
|||
break;
|
||||
|
||||
case controldevice_joystick:
|
||||
if ((uint32)whichaxis >= (uint32)MAXJOYAXES)
|
||||
if ((uint32_t)whichaxis >= (uint32_t)MAXJOYAXES)
|
||||
{
|
||||
//Error("CONTROL_SetAnalogAxisScale: axis %d out of valid range for %d joystick axes.",
|
||||
// whichaxis, MAXJOYAXES);
|
||||
|
@ -373,7 +373,7 @@ void CONTROL_SetAnalogAxisScale(int32 whichaxis, int32 axisscale, controldevice
|
|||
set[whichaxis] = axisscale;
|
||||
}
|
||||
|
||||
void CONTROL_MapDigitalAxis(int32 whichaxis, int32 whichfunction, int32 direction, controldevice device)
|
||||
void CONTROL_MapDigitalAxis(int32_t whichaxis, int32_t whichfunction, int32_t direction, controldevice device)
|
||||
{
|
||||
controlaxismaptype *set;
|
||||
|
||||
|
@ -382,7 +382,7 @@ void CONTROL_MapDigitalAxis(int32 whichaxis, int32 whichfunction, int32 directio
|
|||
switch (device)
|
||||
{
|
||||
case controldevice_mouse:
|
||||
if ((uint32)whichaxis >= (uint32)MAXMOUSEAXES)
|
||||
if ((uint32_t)whichaxis >= (uint32_t)MAXMOUSEAXES)
|
||||
{
|
||||
//Error("CONTROL_MapDigitalAxis: axis %d out of valid range for %d mouse axes.",
|
||||
// whichaxis, MAXMOUSEAXES);
|
||||
|
@ -393,7 +393,7 @@ void CONTROL_MapDigitalAxis(int32 whichaxis, int32 whichfunction, int32 directio
|
|||
break;
|
||||
|
||||
case controldevice_joystick:
|
||||
if ((uint32)whichaxis >= (uint32)MAXJOYAXES)
|
||||
if ((uint32_t)whichaxis >= (uint32_t)MAXJOYAXES)
|
||||
{
|
||||
//Error("CONTROL_MapDigitalAxis: axis %d out of valid range for %d joystick axes.",
|
||||
// whichaxis, MAXJOYAXES);
|
||||
|
@ -425,7 +425,7 @@ void CONTROL_MapDigitalAxis(int32 whichaxis, int32 whichfunction, int32 directio
|
|||
|
||||
void CONTROL_ClearAssignments(void)
|
||||
{
|
||||
int32 i;
|
||||
int32_t i;
|
||||
|
||||
memset(CONTROL_MouseButtonMapping, BUTTONUNDEFINED, sizeof(CONTROL_MouseButtonMapping));
|
||||
memset(CONTROL_JoyButtonMapping, BUTTONUNDEFINED, sizeof(CONTROL_JoyButtonMapping));
|
||||
|
@ -436,36 +436,36 @@ void CONTROL_ClearAssignments(void)
|
|||
memset(CONTROL_JoyAxes, 0, sizeof(CONTROL_JoyAxes));
|
||||
memset(CONTROL_LastMouseAxes, 0, sizeof(CONTROL_LastMouseAxes));
|
||||
memset(CONTROL_LastJoyAxes, 0, sizeof(CONTROL_LastJoyAxes));
|
||||
for (i=0;i<MAXMOUSEAXES;i++)
|
||||
for (i=0; i<MAXMOUSEAXES; i++)
|
||||
CONTROL_MouseAxesScale[i] = NORMALAXISSCALE;
|
||||
for (i=0;i<MAXJOYAXES;i++)
|
||||
for (i=0; i<MAXJOYAXES; i++)
|
||||
CONTROL_JoyAxesScale[i] = NORMALAXISSCALE;
|
||||
}
|
||||
|
||||
static void DoGetDeviceButtons(
|
||||
int32 buttons, int32 tm,
|
||||
int32 NumButtons,
|
||||
int32 *DeviceButtonState,
|
||||
int32 *ButtonClickedTime,
|
||||
boolean *ButtonClickedState,
|
||||
boolean *ButtonClicked,
|
||||
byte *ButtonClickedCount
|
||||
int32_t buttons, int32_t tm,
|
||||
int32_t NumButtons,
|
||||
int32_t *DeviceButtonState,
|
||||
int32_t *ButtonClickedTime,
|
||||
int32_t *ButtonClickedState,
|
||||
int32_t *ButtonClicked,
|
||||
uint8_t *ButtonClickedCount
|
||||
)
|
||||
{
|
||||
int32 i=NumButtons-1, bs;
|
||||
int32_t i=NumButtons-1, bs;
|
||||
|
||||
for (;i>=0;i--)
|
||||
for (; i>=0; i--)
|
||||
{
|
||||
bs = (buttons >> i) & 1;
|
||||
|
||||
DeviceButtonState[i] = bs;
|
||||
ButtonClickedState[i] = false;
|
||||
ButtonClickedState[i] = FALSE;
|
||||
|
||||
if (bs)
|
||||
{
|
||||
if (ButtonClicked[i] == false)
|
||||
if (ButtonClicked[i] == FALSE)
|
||||
{
|
||||
ButtonClicked[i] = true;
|
||||
ButtonClicked[i] = TRUE;
|
||||
|
||||
if (ButtonClickedCount[i] == 0 || tm > ButtonClickedTime[i])
|
||||
{
|
||||
|
@ -474,27 +474,27 @@ static void DoGetDeviceButtons(
|
|||
}
|
||||
else if (tm < ButtonClickedTime[i])
|
||||
{
|
||||
ButtonClickedState[i] = true;
|
||||
ButtonClickedState[i] = TRUE;
|
||||
ButtonClickedTime[i] = 0;
|
||||
ButtonClickedCount[i] = 2;
|
||||
}
|
||||
}
|
||||
else if (ButtonClickedCount[i] == 2)
|
||||
{
|
||||
ButtonClickedState[i] = true;
|
||||
ButtonClickedState[i] = TRUE;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (ButtonClickedCount[i] == 2)
|
||||
ButtonClickedCount[i] = 0;
|
||||
|
||||
ButtonClicked[i] = false;
|
||||
ButtonClicked[i] = FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
void CONTROL_GetDeviceButtons(void)
|
||||
{
|
||||
int32 t;
|
||||
int32_t t;
|
||||
|
||||
t = GetTime();
|
||||
|
||||
|
@ -513,10 +513,10 @@ void CONTROL_GetDeviceButtons(void)
|
|||
|
||||
if (CONTROL_JoystickEnabled)
|
||||
{
|
||||
int32 buttons = joyb;
|
||||
int32_t buttons = joyb;
|
||||
if (joynumhats > 0 && joyhat[0] != -1)
|
||||
{
|
||||
static int32 hatstate[] = { 1, 1|2, 2, 2|4, 4, 4|8, 8, 8|1 };
|
||||
static int32_t hatstate[] = { 1, 1|2, 2, 2|4, 4, 4|8, 8, 8|1 };
|
||||
int32_t val;
|
||||
|
||||
// thanks SDL for this much more sensible method
|
||||
|
@ -536,7 +536,7 @@ void CONTROL_GetDeviceButtons(void)
|
|||
}
|
||||
}
|
||||
|
||||
void CONTROL_DigitizeAxis(int32 axis, controldevice device)
|
||||
void CONTROL_DigitizeAxis(int32_t axis, controldevice device)
|
||||
{
|
||||
controlaxistype *set, *lastset;
|
||||
|
||||
|
@ -567,10 +567,10 @@ void CONTROL_DigitizeAxis(int32 axis, controldevice device)
|
|||
}
|
||||
}
|
||||
|
||||
void CONTROL_ScaleAxis(int32 axis, controldevice device)
|
||||
void CONTROL_ScaleAxis(int32_t axis, controldevice device)
|
||||
{
|
||||
controlaxistype *set;
|
||||
int32 *scale;
|
||||
int32_t *scale;
|
||||
|
||||
switch (device)
|
||||
{
|
||||
|
@ -590,7 +590,7 @@ void CONTROL_ScaleAxis(int32 axis, controldevice device)
|
|||
set[axis].analog = mulscale16(set[axis].analog, scale[axis]);
|
||||
}
|
||||
|
||||
void CONTROL_ApplyAxis(int32 axis, ControlInfo *info, controldevice device)
|
||||
void CONTROL_ApplyAxis(int32_t axis, ControlInfo *info, controldevice device)
|
||||
{
|
||||
controlaxistype *set;
|
||||
controlaxismaptype *map;
|
||||
|
@ -633,7 +633,7 @@ void CONTROL_PollDevices(ControlInfo *info)
|
|||
|
||||
if (CONTROL_MouseEnabled)
|
||||
{
|
||||
int32 i = MAXMOUSEAXES-1;
|
||||
int32_t i = MAXMOUSEAXES-1;
|
||||
|
||||
CONTROL_GetMouseDelta();
|
||||
do
|
||||
|
@ -653,7 +653,7 @@ void CONTROL_PollDevices(ControlInfo *info)
|
|||
|
||||
if (CONTROL_JoystickEnabled)
|
||||
{
|
||||
int32 i = MAXJOYAXES-1;
|
||||
int32_t i = MAXJOYAXES-1;
|
||||
|
||||
CONTROL_GetJoyDelta();
|
||||
do
|
||||
|
@ -674,11 +674,11 @@ void CONTROL_PollDevices(ControlInfo *info)
|
|||
CONTROL_GetDeviceButtons();
|
||||
}
|
||||
|
||||
void CONTROL_AxisFunctionState(int32 *p1)
|
||||
void CONTROL_AxisFunctionState(int32_t *p1)
|
||||
{
|
||||
if (CONTROL_NumMouseAxes)
|
||||
{
|
||||
int32 j, i = CONTROL_NumMouseAxes-1;
|
||||
int32_t j, i = CONTROL_NumMouseAxes-1;
|
||||
|
||||
do
|
||||
{
|
||||
|
@ -697,7 +697,7 @@ void CONTROL_AxisFunctionState(int32 *p1)
|
|||
|
||||
if (CONTROL_NumJoyAxes)
|
||||
{
|
||||
int32 j, i = CONTROL_NumJoyAxes-1;
|
||||
int32_t j, i = CONTROL_NumJoyAxes-1;
|
||||
|
||||
do
|
||||
{
|
||||
|
@ -715,11 +715,11 @@ void CONTROL_AxisFunctionState(int32 *p1)
|
|||
}
|
||||
}
|
||||
|
||||
void CONTROL_ButtonFunctionState(int32 *p1)
|
||||
void CONTROL_ButtonFunctionState(int32_t *p1)
|
||||
{
|
||||
if (CONTROL_NumMouseButtons)
|
||||
{
|
||||
int32 i = CONTROL_NumMouseButtons-1, j;
|
||||
int32_t i = CONTROL_NumMouseButtons-1, j;
|
||||
|
||||
do
|
||||
{
|
||||
|
@ -749,7 +749,7 @@ void CONTROL_ButtonFunctionState(int32 *p1)
|
|||
|
||||
if (CONTROL_NumJoyButtons)
|
||||
{
|
||||
int32 i=CONTROL_NumJoyButtons-1, j;
|
||||
int32_t i=CONTROL_NumJoyButtons-1, j;
|
||||
|
||||
do
|
||||
{
|
||||
|
@ -851,11 +851,11 @@ void CONTROL_ClearUserInput( UserInput *info )
|
|||
if (info->button1) CONTROL_UserInputCleared[2] = true;
|
||||
}
|
||||
*/
|
||||
void CONTROL_ClearButton(int32 whichbutton)
|
||||
void CONTROL_ClearButton(int32_t whichbutton)
|
||||
{
|
||||
if (CONTROL_CheckRange(whichbutton)) return;
|
||||
BUTTONCLEAR(whichbutton);
|
||||
CONTROL_Flags[whichbutton].cleared = true;
|
||||
CONTROL_Flags[whichbutton].cleared = TRUE;
|
||||
}
|
||||
|
||||
void CONTROL_ProcessBinds(void)
|
||||
|
@ -888,7 +888,7 @@ void CONTROL_ProcessBinds(void)
|
|||
|
||||
void CONTROL_GetInput(ControlInfo *info)
|
||||
{
|
||||
int32 periphs[CONTROL_NUM_FLAGS];
|
||||
int32_t periphs[CONTROL_NUM_FLAGS];
|
||||
|
||||
CONTROL_PollDevices(info);
|
||||
|
||||
|
@ -902,20 +902,20 @@ void CONTROL_GetInput(ControlInfo *info)
|
|||
CONTROL_ProcessBinds();
|
||||
|
||||
{
|
||||
int32 i = CONTROL_NUM_FLAGS-1;
|
||||
int32_t i = CONTROL_NUM_FLAGS-1;
|
||||
|
||||
do
|
||||
{
|
||||
CONTROL_SetFlag(i, CONTROL_KeyboardFunctionPressed(i) | periphs[i] | extinput[i]);
|
||||
|
||||
if (CONTROL_Flags[i].cleared == false) BUTTONSET(i, CONTROL_Flags[i].active);
|
||||
else if (CONTROL_Flags[i].active == false) CONTROL_Flags[i].cleared = 0;
|
||||
if (CONTROL_Flags[i].cleared == FALSE) BUTTONSET(i, CONTROL_Flags[i].active);
|
||||
else if (CONTROL_Flags[i].active == FALSE) CONTROL_Flags[i].cleared = 0;
|
||||
}
|
||||
while (--i);
|
||||
|
||||
CONTROL_SetFlag(0, CONTROL_KeyboardFunctionPressed(0) | periphs[0] | extinput[0]);
|
||||
if (CONTROL_Flags[0].cleared == false) BUTTONSET(0, CONTROL_Flags[0].active);
|
||||
else if (CONTROL_Flags[0].active == false) CONTROL_Flags[0].cleared = 0;
|
||||
if (CONTROL_Flags[0].cleared == FALSE) BUTTONSET(0, CONTROL_Flags[0].active);
|
||||
else if (CONTROL_Flags[0].active == FALSE) CONTROL_Flags[0].cleared = 0;
|
||||
}
|
||||
|
||||
memset(extinput, 0, sizeof(extinput));
|
||||
|
@ -929,13 +929,13 @@ void CONTROL_Ack(void)
|
|||
{
|
||||
}
|
||||
|
||||
boolean CONTROL_Startup(controltype which, int32(*TimeFunction)(void), int32 ticspersecond)
|
||||
int32_t CONTROL_Startup(controltype which, int32_t(*TimeFunction)(void), int32_t ticspersecond)
|
||||
{
|
||||
int32 i;
|
||||
int32_t i;
|
||||
|
||||
UNREFERENCED_PARAMETER(which);
|
||||
|
||||
if (CONTROL_Started) return false;
|
||||
if (CONTROL_Started) return FALSE;
|
||||
|
||||
if (TimeFunction) GetTime = TimeFunction;
|
||||
else GetTime = CONTROL_GetTime;
|
||||
|
@ -946,10 +946,10 @@ boolean CONTROL_Startup(controltype which, int32(*TimeFunction)(void), int32 tic
|
|||
if (CONTROL_DoubleClickSpeed <= 0)
|
||||
CONTROL_DoubleClickSpeed = 1;
|
||||
|
||||
if (initinput()) return true;
|
||||
if (initinput()) return TRUE;
|
||||
|
||||
CONTROL_MousePresent = CONTROL_MouseEnabled = false;
|
||||
CONTROL_JoyPresent = CONTROL_JoystickEnabled = false;
|
||||
CONTROL_MousePresent = CONTROL_MouseEnabled = FALSE;
|
||||
CONTROL_JoyPresent = CONTROL_JoystickEnabled = FALSE;
|
||||
CONTROL_NumMouseButtons = CONTROL_NumJoyButtons = 0;
|
||||
CONTROL_NumMouseAxes = CONTROL_NumJoyAxes = 0;
|
||||
KB_Startup();
|
||||
|
@ -986,22 +986,22 @@ boolean CONTROL_Startup(controltype which, int32(*TimeFunction)(void), int32 tic
|
|||
memset(CONTROL_UserInputCleared, 0, sizeof(CONTROL_UserInputCleared));
|
||||
|
||||
for (i=0; i<CONTROL_NUM_FLAGS; i++)
|
||||
CONTROL_Flags[i].used = false;
|
||||
CONTROL_Flags[i].used = FALSE;
|
||||
|
||||
CONTROL_Started = true;
|
||||
CONTROL_Started = TRUE;
|
||||
|
||||
return false;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void CONTROL_Shutdown(void)
|
||||
{
|
||||
if (!CONTROL_Started) return;
|
||||
|
||||
CONTROL_JoyPresent = false;
|
||||
CONTROL_JoyPresent = FALSE;
|
||||
|
||||
MOUSE_Shutdown();
|
||||
uninitinput();
|
||||
|
||||
CONTROL_Started = false;
|
||||
CONTROL_Started = FALSE;
|
||||
}
|
||||
|
||||
|
|
|
@ -96,19 +96,19 @@ typedef enum
|
|||
|
||||
typedef struct
|
||||
{
|
||||
boolean button0;
|
||||
boolean button1;
|
||||
int32_t button0;
|
||||
int32_t button1;
|
||||
direction dir;
|
||||
} UserInput;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
fixed dx;
|
||||
fixed dy;
|
||||
fixed dz;
|
||||
fixed dyaw;
|
||||
fixed dpitch;
|
||||
fixed droll;
|
||||
int32_t dx;
|
||||
int32_t dy;
|
||||
int32_t dz;
|
||||
int32_t dyaw;
|
||||
int32_t dpitch;
|
||||
int32_t droll;
|
||||
} ControlInfo;
|
||||
|
||||
typedef enum
|
||||
|
@ -132,10 +132,10 @@ typedef enum
|
|||
//
|
||||
//***************************************************************************
|
||||
|
||||
extern boolean CONTROL_MousePresent;
|
||||
extern boolean CONTROL_JoyPresent;
|
||||
extern boolean CONTROL_MouseEnabled;
|
||||
extern boolean CONTROL_JoystickEnabled;
|
||||
extern int32_t CONTROL_MousePresent;
|
||||
extern int32_t CONTROL_JoyPresent;
|
||||
extern int32_t CONTROL_MouseEnabled;
|
||||
extern int32_t CONTROL_JoystickEnabled;
|
||||
extern uint64 CONTROL_ButtonState;
|
||||
extern uint64 CONTROL_ButtonHeldState;
|
||||
|
||||
|
@ -146,59 +146,59 @@ extern uint64 CONTROL_ButtonHeldState;
|
|||
//
|
||||
//***************************************************************************
|
||||
|
||||
void CONTROL_MapKey( int32 which, kb_scancode key1, kb_scancode key2 );
|
||||
void CONTROL_MapKey( int32_t which, kb_scancode key1, kb_scancode key2 );
|
||||
void CONTROL_MapButton
|
||||
(
|
||||
int32 whichfunction,
|
||||
int32 whichbutton,
|
||||
boolean doubleclicked,
|
||||
int32_t whichfunction,
|
||||
int32_t whichbutton,
|
||||
int32_t doubleclicked,
|
||||
controldevice device
|
||||
);
|
||||
void CONTROL_DefineFlag( int32 which, boolean toggle );
|
||||
boolean CONTROL_FlagActive( int32 which );
|
||||
void CONTROL_DefineFlag( int32_t which, int32_t toggle );
|
||||
int32_t CONTROL_FlagActive( int32_t which );
|
||||
void CONTROL_ClearAssignments( void );
|
||||
void CONTROL_GetUserInput( UserInput *info );
|
||||
void CONTROL_GetInput( ControlInfo *info );
|
||||
void CONTROL_ClearButton( int32 whichbutton );
|
||||
void CONTROL_ClearButton( int32_t whichbutton );
|
||||
void CONTROL_ClearUserInput( UserInput *info );
|
||||
void CONTROL_WaitRelease( void );
|
||||
void CONTROL_Ack( void );
|
||||
int32 CONTROL_GetMouseSensitivity( void );
|
||||
void CONTROL_SetMouseSensitivity( int32 newsensitivity );
|
||||
boolean CONTROL_Startup
|
||||
int32_t CONTROL_GetMouseSensitivity( void );
|
||||
void CONTROL_SetMouseSensitivity( int32_t newsensitivity );
|
||||
int32_t CONTROL_Startup
|
||||
(
|
||||
controltype which,
|
||||
int32 ( *TimeFunction )( void ),
|
||||
int32 ticspersecond
|
||||
int32_t ( *TimeFunction )( void ),
|
||||
int32_t ticspersecond
|
||||
);
|
||||
void CONTROL_Shutdown( void );
|
||||
|
||||
void CONTROL_SetDoubleClickDelay(int32 delay);
|
||||
int32 CONTROL_GetDoubleClickDelay(void);
|
||||
void CONTROL_SetDoubleClickDelay(int32_t delay);
|
||||
int32_t CONTROL_GetDoubleClickDelay(void);
|
||||
|
||||
void CONTROL_MapAnalogAxis
|
||||
(
|
||||
int32 whichaxis,
|
||||
int32 whichanalog,
|
||||
int32_t whichaxis,
|
||||
int32_t whichanalog,
|
||||
controldevice device
|
||||
);
|
||||
|
||||
void CONTROL_MapDigitalAxis
|
||||
(
|
||||
int32 whichaxis,
|
||||
int32 whichfunction,
|
||||
int32 direction,
|
||||
int32_t whichaxis,
|
||||
int32_t whichfunction,
|
||||
int32_t direction,
|
||||
controldevice device
|
||||
);
|
||||
void CONTROL_SetAnalogAxisScale
|
||||
(
|
||||
int32 whichaxis,
|
||||
int32 axisscale,
|
||||
int32_t whichaxis,
|
||||
int32_t axisscale,
|
||||
controldevice device
|
||||
);
|
||||
|
||||
void CONTROL_PrintKeyMap(void);
|
||||
void CONTROL_PrintControlFlag(int32 which);
|
||||
void CONTROL_PrintControlFlag(int32_t which);
|
||||
void CONTROL_PrintAxes( void );
|
||||
|
||||
#define MAXBINDSTRINGLENGTH 128
|
||||
|
|
|
@ -38,7 +38,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
#include <fcntl.h>
|
||||
#include <errno.h>
|
||||
#include "compat.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "file_lib.h"
|
||||
#include "util_lib.h"
|
||||
#include "cache1d.h"
|
||||
|
@ -56,9 +56,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
#define MaxFiles 20
|
||||
static char *FileNames[MaxFiles];
|
||||
|
||||
int32 SafeOpen(const char *filename, int32 mode, int32 sharemode)
|
||||
int32_t SafeOpen(const char *filename, int32_t mode, int32_t sharemode)
|
||||
{
|
||||
int32 h;
|
||||
int32_t h;
|
||||
|
||||
h = openfrompath(filename, mode, sharemode);
|
||||
if (h < 0) Error("Error opening %s: %s", filename, strerror(errno));
|
||||
|
@ -73,7 +73,7 @@ int32 SafeOpen(const char *filename, int32 mode, int32 sharemode)
|
|||
return h;
|
||||
}
|
||||
|
||||
int32 SafeOpenRead(const char *filename, int32 filetype)
|
||||
int32_t SafeOpenRead(const char *filename, int32_t filetype)
|
||||
{
|
||||
switch (filetype)
|
||||
{
|
||||
|
@ -87,7 +87,7 @@ int32 SafeOpenRead(const char *filename, int32 filetype)
|
|||
}
|
||||
}
|
||||
|
||||
void SafeClose(int32 handle)
|
||||
void SafeClose(int32_t handle)
|
||||
{
|
||||
if (handle < 0) return;
|
||||
if (close(handle) < 0)
|
||||
|
@ -105,21 +105,21 @@ void SafeClose(int32 handle)
|
|||
}
|
||||
}
|
||||
|
||||
boolean SafeFileExists(const char *filename)
|
||||
int32_t SafeFileExists(const char *filename)
|
||||
{
|
||||
if (!access(filename, F_OK)) return true;
|
||||
return false;
|
||||
if (!access(filename, F_OK)) return TRUE;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
int32 SafeFileLength(int32 handle)
|
||||
int32_t SafeFileLength(int32_t handle)
|
||||
{
|
||||
if (handle < 0) return -1;
|
||||
return Bfilelength(handle);
|
||||
}
|
||||
|
||||
void SafeRead(int32 handle, void *buffer, int32 count)
|
||||
void SafeRead(int32_t handle, void *buffer, int32_t count)
|
||||
{
|
||||
int32 b;
|
||||
int32_t b;
|
||||
|
||||
b = read(handle, buffer, count);
|
||||
if (b != count)
|
||||
|
|
|
@ -48,42 +48,42 @@ enum
|
|||
// SafeOpenWrite - Opens a file for writing, returns handle
|
||||
//
|
||||
//==========================================================================
|
||||
int32 SafeOpenWrite ( const char * filename, int32 filetype );
|
||||
int32_t SafeOpenWrite ( const char * filename, int32_t filetype );
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SafeOpenRead - Opens a file for reading, returns handle
|
||||
//
|
||||
//==========================================================================
|
||||
int32 SafeOpenRead ( const char * filename, int32 filetype );
|
||||
int32_t SafeOpenRead ( const char * filename, int32_t filetype );
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SafeOpenAppend - Opens a file for appending, returns handle
|
||||
//
|
||||
//==========================================================================
|
||||
int32 SafeOpenAppend ( const char * filename, int32 filetype );
|
||||
int32_t SafeOpenAppend ( const char * filename, int32_t filetype );
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SafeClose - Close a file denoted by the file handle
|
||||
//
|
||||
//==========================================================================
|
||||
void SafeClose ( int32 handle );
|
||||
void SafeClose ( int32_t handle );
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SafeFileExists - Checks for existence of file
|
||||
//
|
||||
//==========================================================================
|
||||
boolean SafeFileExists ( const char * filename );
|
||||
int32_t SafeFileExists ( const char * filename );
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// SafeFileLength - Get length of a file pointed to by handle
|
||||
//
|
||||
//==========================================================================
|
||||
int32 SafeFileLength ( int32 handle );
|
||||
int32_t SafeFileLength ( int32_t handle );
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
|
@ -96,7 +96,7 @@ int32 SafeFileLength ( int32 handle );
|
|||
// count - number of bytes to read
|
||||
//
|
||||
//==========================================================================
|
||||
void SafeRead (int32 handle, void *buffer, int32 count);
|
||||
void SafeRead (int32_t handle, void *buffer, int32_t count);
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
|
@ -109,7 +109,7 @@ void SafeRead (int32 handle, void *buffer, int32 count);
|
|||
// count - number of bytes to write
|
||||
//
|
||||
//==========================================================================
|
||||
void SafeWrite (int32 handle, void *buffer, int32 count);
|
||||
void SafeWrite (int32_t handle, void *buffer, int32_t count);
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
|
@ -122,7 +122,7 @@ void SafeWrite (int32 handle, void *buffer, int32 count);
|
|||
// returns number of bytes read
|
||||
//
|
||||
//==========================================================================
|
||||
int32 LoadFile ( const char * filename, void ** bufferptr );
|
||||
int32_t LoadFile ( const char * filename, void ** bufferptr );
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
|
@ -135,7 +135,7 @@ int32 LoadFile ( const char * filename, void ** bufferptr );
|
|||
// count - number of bytes to write
|
||||
//
|
||||
//==========================================================================
|
||||
void SaveFile ( const char * filename, void * bufferptr, int32 count );
|
||||
void SaveFile ( const char * filename, void * bufferptr, int32_t count );
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
|
@ -191,7 +191,7 @@ void ExtractFileBase (char *path, char *dest);
|
|||
// returns false otherwise
|
||||
//
|
||||
//==========================================================================
|
||||
boolean GetExtension( char *filename, char *extension );
|
||||
int32_t GetExtension( char *filename, char *extension );
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
|
@ -233,7 +233,7 @@ char * GetPath (char * path, char *dir);
|
|||
// FALSE - If unsuccessful.
|
||||
//
|
||||
//******************************************************************************
|
||||
boolean ChangeDirectory (char * path);
|
||||
int32_t ChangeDirectory (char * path);
|
||||
|
||||
//******************************************************************************
|
||||
//
|
||||
|
@ -250,7 +250,7 @@ boolean ChangeDirectory (char * path);
|
|||
// FALSE - If drive change unsuccessful.
|
||||
//
|
||||
//******************************************************************************
|
||||
boolean ChangeDrive (char *drive);
|
||||
int32_t ChangeDrive (char *drive);
|
||||
|
||||
#endif
|
||||
|
||||
|
|
|
@ -33,14 +33,14 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
//-------------------------------------------------------------------------
|
||||
|
||||
#include "compat.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "keyboard.h"
|
||||
#include "control.h"
|
||||
|
||||
|
||||
kb_scancode KB_LastScan;
|
||||
|
||||
static boolean numpad = 0;
|
||||
static int32_t numpad = 0;
|
||||
|
||||
// translation table for taking key names to scancodes and back again
|
||||
static struct
|
||||
|
@ -196,7 +196,7 @@ static char sctoasc[2][256] = {
|
|||
};
|
||||
*/
|
||||
|
||||
boolean KB_KeyWaiting(void)
|
||||
int32_t KB_KeyWaiting(void)
|
||||
{
|
||||
return bkbhit();
|
||||
// return (keyfifoplc != keyfifoend);
|
||||
|
@ -263,7 +263,7 @@ void KB_TurnKeypadOff(void)
|
|||
numpad = 0;
|
||||
}
|
||||
|
||||
boolean KB_KeypadActive(void)
|
||||
int32_t KB_KeypadActive(void)
|
||||
{
|
||||
return numpad;
|
||||
}
|
||||
|
|
|
@ -41,7 +41,7 @@ extern "C" {
|
|||
=============================================================================
|
||||
*/
|
||||
|
||||
typedef uint8 kb_scancode;
|
||||
typedef uint8_t kb_scancode;
|
||||
|
||||
#define sc_None 0
|
||||
#define sc_Bad 0xff
|
||||
|
@ -209,7 +209,7 @@ extern kb_scancode KB_LastScan;
|
|||
=============================================================================
|
||||
*/
|
||||
|
||||
boolean KB_KeyWaiting( void ); // Checks if a character is waiting in the keyboard queue
|
||||
int32_t KB_KeyWaiting( void ); // Checks if a character is waiting in the keyboard queue
|
||||
char KB_Getch( void ); // Gets the next keypress
|
||||
void KB_FlushKeyboardQueue( void ); // Empties the keyboard queue of all waiting characters.
|
||||
void KB_ClearKeysDown( void ); // Clears all keys down flags.
|
||||
|
@ -217,7 +217,7 @@ char * KB_ScanCodeToString( kb_scancode scancode ); // convert scancode into a
|
|||
kb_scancode KB_StringToScanCode( char * string ); // convert a string into a scancode
|
||||
void KB_TurnKeypadOn( void ); // turn the keypad on
|
||||
void KB_TurnKeypadOff( void ); // turn the keypad off
|
||||
boolean KB_KeypadActive( void ); // check whether keypad is active
|
||||
int32_t KB_KeypadActive( void ); // check whether keypad is active
|
||||
void KB_Startup( void );
|
||||
void KB_Shutdown( void );
|
||||
|
||||
|
|
|
@ -27,8 +27,8 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
|||
//-------------------------------------------------------------------------
|
||||
|
||||
|
||||
extern int32 FindDistance2D(int32_t dx, int32_t dy);
|
||||
extern int32 FindDistance3D(int32_t dx, int32_t dy, int32_t dz);
|
||||
extern int32 FindDistance3D_HP(int32 dx, int32 dy, int32 dz);
|
||||
extern int32 ArcTangentAppx(int32 dx, int32 dy);
|
||||
extern int32_t FindDistance2D(int32_t dx, int32_t dy);
|
||||
extern int32_t FindDistance3D(int32_t dx, int32_t dy, int32_t dz);
|
||||
extern int32_t FindDistance3D_HP(int32_t dx, int32_t dy, int32_t dz);
|
||||
extern int32_t ArcTangentAppx(int32_t dx, int32_t dy);
|
||||
|
||||
|
|
|
@ -33,12 +33,12 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
//-------------------------------------------------------------------------
|
||||
|
||||
#include "compat.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "mouse.h"
|
||||
#include "baselayer.h"
|
||||
|
||||
|
||||
boolean MOUSE_Init(void)
|
||||
int32_t MOUSE_Init(void)
|
||||
{
|
||||
initmouse();
|
||||
return ((inputdevices & 2) == 2);
|
||||
|
@ -61,21 +61,21 @@ void MOUSE_HideCursor(void)
|
|||
}
|
||||
|
||||
|
||||
int32 MOUSE_GetButtons(void)
|
||||
int32_t MOUSE_GetButtons(void)
|
||||
{
|
||||
int32 buttons;
|
||||
int32_t buttons;
|
||||
readmousebstatus(&buttons);
|
||||
return buttons;
|
||||
}
|
||||
|
||||
|
||||
int32 MOUSE_ClearButton(int32 b)
|
||||
int32_t MOUSE_ClearButton(int32_t b)
|
||||
{
|
||||
return (mouseb &= ~b);
|
||||
}
|
||||
|
||||
|
||||
void MOUSE_GetDelta(int32*x, int32*y)
|
||||
void MOUSE_GetDelta(int32_t*x, int32_t*y)
|
||||
{
|
||||
readmousexy(x,y);
|
||||
}
|
||||
|
|
|
@ -41,13 +41,13 @@ extern "C" {
|
|||
#define RIGHT_MOUSE_PRESSED( button ) ( ( ( button ) & RIGHT_MOUSE ) != 0 )
|
||||
#define MIDDLE_MOUSE_PRESSED( button ) ( ( ( button ) & MIDDLE_MOUSE ) != 0 )
|
||||
|
||||
boolean MOUSE_Init( void );
|
||||
int32_t MOUSE_Init( void );
|
||||
void MOUSE_Shutdown( void );
|
||||
void MOUSE_ShowCursor( void );
|
||||
void MOUSE_HideCursor( void );
|
||||
int32 MOUSE_GetButtons( void );
|
||||
int32 MOUSE_ClearButton( int32 b );
|
||||
void MOUSE_GetDelta( int32*x, int32*y );
|
||||
int32_t MOUSE_GetButtons( void );
|
||||
int32_t MOUSE_ClearButton( int32_t b );
|
||||
void MOUSE_GetDelta( int32_t*x, int32_t*y );
|
||||
|
||||
#ifdef __cplusplus
|
||||
};
|
||||
|
|
|
@ -34,7 +34,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
//-------------------------------------------------------------------------
|
||||
|
||||
#include "compat.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "scriplib.h"
|
||||
#include "util_lib.h"
|
||||
#include "file_lib.h"
|
||||
|
@ -54,9 +54,9 @@ static script_t *scriptfiles[MAXSCRIPTFILES];
|
|||
#define SC(s) scriptfiles[s]
|
||||
|
||||
|
||||
int32 SCRIPT_New(void)
|
||||
int32_t SCRIPT_New(void)
|
||||
{
|
||||
int32 i;
|
||||
int32_t i;
|
||||
|
||||
for (i=0; i<MAXSCRIPTFILES; i++)
|
||||
{
|
||||
|
@ -72,7 +72,7 @@ int32 SCRIPT_New(void)
|
|||
return -1;
|
||||
}
|
||||
|
||||
void SCRIPT_Delete(int32 scripthandle)
|
||||
void SCRIPT_Delete(int32_t scripthandle)
|
||||
{
|
||||
ScriptSectionType *s;
|
||||
|
||||
|
@ -133,7 +133,7 @@ void SCRIPT_FreeSection(ScriptSectionType * section)
|
|||
(e)->preventry = (e); \
|
||||
}
|
||||
|
||||
ScriptSectionType * SCRIPT_SectionExists(int32 scripthandle, char * sectionname)
|
||||
ScriptSectionType * SCRIPT_SectionExists(int32_t scripthandle, char * sectionname)
|
||||
{
|
||||
ScriptSectionType *s, *ls=NULL;
|
||||
|
||||
|
@ -148,7 +148,7 @@ ScriptSectionType * SCRIPT_SectionExists(int32 scripthandle, char * sectionname)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
ScriptSectionType * SCRIPT_AddSection(int32 scripthandle, char * sectionname)
|
||||
ScriptSectionType * SCRIPT_AddSection(int32_t scripthandle, char * sectionname)
|
||||
{
|
||||
ScriptSectionType *s,*s2;
|
||||
|
||||
|
@ -190,7 +190,7 @@ ScriptEntryType * SCRIPT_EntryExists(ScriptSectionType * section, char * entryna
|
|||
return NULL;
|
||||
}
|
||||
|
||||
void SCRIPT_AddEntry(int32 scripthandle, char * sectionname, char * entryname, char * entryvalue)
|
||||
void SCRIPT_AddEntry(int32_t scripthandle, char * sectionname, char * entryname, char * entryvalue)
|
||||
{
|
||||
ScriptSectionType *s;
|
||||
ScriptEntryType *e,*e2;
|
||||
|
@ -228,7 +228,7 @@ void SCRIPT_AddEntry(int32 scripthandle, char * sectionname, char * entryname, c
|
|||
}
|
||||
|
||||
|
||||
int32 SCRIPT_ParseBuffer(int32 scripthandle, char *data, int32 length)
|
||||
int32_t SCRIPT_ParseBuffer(int32_t scripthandle, char *data, int32_t length)
|
||||
{
|
||||
char *fence = data + length;
|
||||
char *dp, *sp, ch=0, lastch=0;
|
||||
|
@ -425,23 +425,23 @@ int32 SCRIPT_ParseBuffer(int32 scripthandle, char *data, int32 length)
|
|||
|
||||
//---
|
||||
|
||||
int32 SCRIPT_Init(char * name)
|
||||
int32_t SCRIPT_Init(char * name)
|
||||
{
|
||||
int32 h = SCRIPT_New();
|
||||
int32_t h = SCRIPT_New();
|
||||
|
||||
if (h >= 0) Bstrncpy(SCRIPT(h,scriptfilename), name, 127);
|
||||
|
||||
return h;
|
||||
}
|
||||
|
||||
void SCRIPT_Free(int32 scripthandle)
|
||||
void SCRIPT_Free(int32_t scripthandle)
|
||||
{
|
||||
SCRIPT_Delete(scripthandle);
|
||||
}
|
||||
|
||||
int32 SCRIPT_Load(char * filename)
|
||||
int32_t SCRIPT_Load(char * filename)
|
||||
{
|
||||
int32 s,h,l;
|
||||
int32_t s,h,l;
|
||||
char *b;
|
||||
|
||||
h = SafeOpenRead(filename, filetype_binary);
|
||||
|
@ -465,7 +465,7 @@ int32 SCRIPT_Load(char * filename)
|
|||
return s;
|
||||
}
|
||||
|
||||
void SCRIPT_Save(int32 scripthandle, char * filename)
|
||||
void SCRIPT_Save(int32_t scripthandle, char * filename)
|
||||
{
|
||||
char *section, *entry, *value;
|
||||
int32_t sec, ent, numsect, nument;
|
||||
|
@ -499,9 +499,9 @@ void SCRIPT_Save(int32 scripthandle, char * filename)
|
|||
fclose(fp);
|
||||
}
|
||||
|
||||
int32 SCRIPT_NumberSections(int32 scripthandle)
|
||||
int32_t SCRIPT_NumberSections(int32_t scripthandle)
|
||||
{
|
||||
int32 c=0;
|
||||
int32_t c=0;
|
||||
ScriptSectionType *s,*ls=NULL;
|
||||
|
||||
if (!SC(scripthandle)) return 0;
|
||||
|
@ -512,7 +512,7 @@ int32 SCRIPT_NumberSections(int32 scripthandle)
|
|||
return c;
|
||||
}
|
||||
|
||||
char * SCRIPT_Section(int32 scripthandle, int32 which)
|
||||
char * SCRIPT_Section(int32_t scripthandle, int32_t which)
|
||||
{
|
||||
ScriptSectionType *s,*ls=NULL;
|
||||
|
||||
|
@ -524,11 +524,11 @@ char * SCRIPT_Section(int32 scripthandle, int32 which)
|
|||
return s->name;
|
||||
}
|
||||
|
||||
int32 SCRIPT_NumberEntries(int32 scripthandle, char * sectionname)
|
||||
int32_t SCRIPT_NumberEntries(int32_t scripthandle, char * sectionname)
|
||||
{
|
||||
ScriptSectionType *s;
|
||||
ScriptEntryType *e,*le=NULL;
|
||||
int32 c=0;
|
||||
int32_t c=0;
|
||||
|
||||
if (!SC(scripthandle)) return 0;
|
||||
if (!SCRIPT(scripthandle,script)) return 0;
|
||||
|
@ -540,7 +540,7 @@ int32 SCRIPT_NumberEntries(int32 scripthandle, char * sectionname)
|
|||
return c;
|
||||
}
|
||||
|
||||
char * SCRIPT_Entry(int32 scripthandle, char * sectionname, int32 which)
|
||||
char * SCRIPT_Entry(int32_t scripthandle, char * sectionname, int32_t which)
|
||||
{
|
||||
ScriptSectionType *s;
|
||||
ScriptEntryType *e,*le=NULL;
|
||||
|
@ -555,7 +555,7 @@ char * SCRIPT_Entry(int32 scripthandle, char * sectionname, int32 which)
|
|||
return e->name;
|
||||
}
|
||||
|
||||
char * SCRIPT_GetRaw(int32 scripthandle, char * sectionname, char * entryname)
|
||||
char * SCRIPT_GetRaw(int32_t scripthandle, char * sectionname, char * entryname)
|
||||
{
|
||||
ScriptSectionType *s;
|
||||
ScriptEntryType *e;
|
||||
|
@ -570,7 +570,7 @@ char * SCRIPT_GetRaw(int32 scripthandle, char * sectionname, char * entryname)
|
|||
return e->value;
|
||||
}
|
||||
|
||||
boolean SCRIPT_GetString(int32 scripthandle, char * sectionname, char * entryname, char * dest)
|
||||
int32_t SCRIPT_GetString(int32_t scripthandle, char * sectionname, char * entryname, char * dest)
|
||||
{
|
||||
ScriptSectionType *s;
|
||||
ScriptEntryType *e;
|
||||
|
@ -629,7 +629,7 @@ boolean SCRIPT_GetString(int32 scripthandle, char * sectionname, char * entrynam
|
|||
return 0;
|
||||
}
|
||||
|
||||
boolean SCRIPT_GetDoubleString(int32 scripthandle, char * sectionname, char * entryname, char * dest1, char * dest2)
|
||||
int32_t SCRIPT_GetDoubleString(int32_t scripthandle, char * sectionname, char * entryname, char * dest1, char * dest2)
|
||||
{
|
||||
ScriptSectionType *s;
|
||||
ScriptEntryType *e;
|
||||
|
@ -733,7 +733,7 @@ breakme:
|
|||
return 0;
|
||||
}
|
||||
|
||||
boolean SCRIPT_GetNumber(int32 scripthandle, char * sectionname, char * entryname, int32 * number)
|
||||
int32_t SCRIPT_GetNumber(int32_t scripthandle, char * sectionname, char * entryname, int32_t * number)
|
||||
{
|
||||
ScriptSectionType *s;
|
||||
ScriptEntryType *e;
|
||||
|
@ -765,7 +765,7 @@ boolean SCRIPT_GetNumber(int32 scripthandle, char * sectionname, char * entrynam
|
|||
return 0;
|
||||
}
|
||||
|
||||
boolean SCRIPT_GetBoolean(int32 scripthandle, char * sectionname, char * entryname, boolean * boole)
|
||||
int32_t SCRIPT_GetBoolean(int32_t scripthandle, char * sectionname, char * entryname, int32_t * boole)
|
||||
{
|
||||
ScriptSectionType *s;
|
||||
ScriptEntryType *e;
|
||||
|
@ -788,14 +788,14 @@ boolean SCRIPT_GetBoolean(int32 scripthandle, char * sectionname, char * entryna
|
|||
return 0;
|
||||
}
|
||||
|
||||
void SCRIPT_PutSection(int32 scripthandle, char * sectionname)
|
||||
void SCRIPT_PutSection(int32_t scripthandle, char * sectionname)
|
||||
{
|
||||
SCRIPT_AddSection(scripthandle, sectionname);
|
||||
}
|
||||
|
||||
void SCRIPT_PutRaw
|
||||
(
|
||||
int32 scripthandle,
|
||||
int32_t scripthandle,
|
||||
char * sectionname,
|
||||
char * entryname,
|
||||
char * raw
|
||||
|
@ -806,7 +806,7 @@ void SCRIPT_PutRaw
|
|||
|
||||
void SCRIPT_PutString
|
||||
(
|
||||
int32 scripthandle,
|
||||
int32_t scripthandle,
|
||||
char * sectionname,
|
||||
char * entryname,
|
||||
char * string
|
||||
|
@ -840,7 +840,7 @@ void SCRIPT_PutString
|
|||
|
||||
void SCRIPT_PutDoubleString
|
||||
(
|
||||
int32 scripthandle,
|
||||
int32_t scripthandle,
|
||||
char * sectionname,
|
||||
char * entryname,
|
||||
char * string1,
|
||||
|
@ -892,12 +892,12 @@ void SCRIPT_PutDoubleString
|
|||
|
||||
void SCRIPT_PutNumber
|
||||
(
|
||||
int32 scripthandle,
|
||||
int32_t scripthandle,
|
||||
char * sectionname,
|
||||
char * entryname,
|
||||
int32 number,
|
||||
boolean hexadecimal,
|
||||
boolean defaultvalue
|
||||
int32_t number,
|
||||
int32_t hexadecimal,
|
||||
int32_t defaultvalue
|
||||
)
|
||||
{
|
||||
char raw[64];
|
||||
|
@ -911,10 +911,10 @@ void SCRIPT_PutNumber
|
|||
|
||||
void SCRIPT_PutBoolean
|
||||
(
|
||||
int32 scripthandle,
|
||||
int32_t scripthandle,
|
||||
char * sectionname,
|
||||
char * entryname,
|
||||
boolean boole
|
||||
int32_t boole
|
||||
)
|
||||
{
|
||||
char raw[2] = "0";
|
||||
|
@ -926,11 +926,11 @@ void SCRIPT_PutBoolean
|
|||
|
||||
void SCRIPT_PutDouble
|
||||
(
|
||||
int32 scripthandle,
|
||||
int32_t scripthandle,
|
||||
char * sectionname,
|
||||
char * entryname,
|
||||
double number,
|
||||
boolean defaultvalue
|
||||
int32_t defaultvalue
|
||||
)
|
||||
{
|
||||
char raw[64];
|
||||
|
|
|
@ -39,7 +39,7 @@ extern "C" {
|
|||
=
|
||||
==============
|
||||
*/
|
||||
int32 SCRIPT_Init( char * name );
|
||||
int32_t SCRIPT_Init( char * name );
|
||||
|
||||
|
||||
/*
|
||||
|
@ -49,7 +49,7 @@ int32 SCRIPT_Init( char * name );
|
|||
=
|
||||
==============
|
||||
*/
|
||||
void SCRIPT_Free( int32 scripthandle );
|
||||
void SCRIPT_Free( int32_t scripthandle );
|
||||
|
||||
/*
|
||||
==============
|
||||
|
@ -59,7 +59,7 @@ void SCRIPT_Free( int32 scripthandle );
|
|||
==============
|
||||
*/
|
||||
|
||||
int32 SCRIPT_Load ( char * filename );
|
||||
int32_t SCRIPT_Load ( char * filename );
|
||||
|
||||
/*
|
||||
==============
|
||||
|
@ -68,7 +68,7 @@ int32 SCRIPT_Load ( char * filename );
|
|||
=
|
||||
==============
|
||||
*/
|
||||
void SCRIPT_Save (int32 scripthandle, char * filename);
|
||||
void SCRIPT_Save (int32_t scripthandle, char * filename);
|
||||
|
||||
|
||||
/*
|
||||
|
@ -79,7 +79,7 @@ void SCRIPT_Save (int32 scripthandle, char * filename);
|
|||
==============
|
||||
*/
|
||||
|
||||
int32 SCRIPT_NumberSections( int32 scripthandle );
|
||||
int32_t SCRIPT_NumberSections( int32_t scripthandle );
|
||||
|
||||
/*
|
||||
==============
|
||||
|
@ -89,7 +89,7 @@ int32 SCRIPT_NumberSections( int32 scripthandle );
|
|||
==============
|
||||
*/
|
||||
|
||||
char * SCRIPT_Section( int32 scripthandle, int32 which );
|
||||
char * SCRIPT_Section( int32_t scripthandle, int32_t which );
|
||||
|
||||
/*
|
||||
==============
|
||||
|
@ -99,7 +99,7 @@ char * SCRIPT_Section( int32 scripthandle, int32 which );
|
|||
==============
|
||||
*/
|
||||
|
||||
int32 SCRIPT_NumberEntries( int32 scripthandle, char * sectionname );
|
||||
int32_t SCRIPT_NumberEntries( int32_t scripthandle, char * sectionname );
|
||||
|
||||
/*
|
||||
==============
|
||||
|
@ -109,7 +109,7 @@ int32 SCRIPT_NumberEntries( int32 scripthandle, char * sectionname );
|
|||
==============
|
||||
*/
|
||||
|
||||
char * SCRIPT_Entry( int32 scripthandle, char * sectionname, int32 which );
|
||||
char * SCRIPT_Entry( int32_t scripthandle, char * sectionname, int32_t which );
|
||||
|
||||
|
||||
/*
|
||||
|
@ -119,7 +119,7 @@ char * SCRIPT_Entry( int32 scripthandle, char * sectionname, int32 which );
|
|||
=
|
||||
==============
|
||||
*/
|
||||
char * SCRIPT_GetRaw(int32 scripthandle, char * sectionname, char * entryname);
|
||||
char * SCRIPT_GetRaw(int32_t scripthandle, char * sectionname, char * entryname);
|
||||
|
||||
/*
|
||||
==============
|
||||
|
@ -128,9 +128,9 @@ char * SCRIPT_GetRaw(int32 scripthandle, char * sectionname, char * entryname);
|
|||
=
|
||||
==============
|
||||
*/
|
||||
boolean SCRIPT_GetString
|
||||
int32_t SCRIPT_GetString
|
||||
(
|
||||
int32 scripthandle,
|
||||
int32_t scripthandle,
|
||||
char * sectionname,
|
||||
char * entryname,
|
||||
char * dest
|
||||
|
@ -143,9 +143,9 @@ boolean SCRIPT_GetString
|
|||
=
|
||||
==============
|
||||
*/
|
||||
boolean SCRIPT_GetDoubleString
|
||||
int32_t SCRIPT_GetDoubleString
|
||||
(
|
||||
int32 scripthandle,
|
||||
int32_t scripthandle,
|
||||
char * sectionname,
|
||||
char * entryname,
|
||||
char * dest1,
|
||||
|
@ -159,12 +159,12 @@ boolean SCRIPT_GetDoubleString
|
|||
=
|
||||
==============
|
||||
*/
|
||||
boolean SCRIPT_GetNumber
|
||||
int32_t SCRIPT_GetNumber
|
||||
(
|
||||
int32 scripthandle,
|
||||
int32_t scripthandle,
|
||||
char * sectionname,
|
||||
char * entryname,
|
||||
int32 * number
|
||||
int32_t * number
|
||||
);
|
||||
|
||||
/*
|
||||
|
@ -174,12 +174,12 @@ boolean SCRIPT_GetNumber
|
|||
=
|
||||
==============
|
||||
*/
|
||||
boolean SCRIPT_GetBoolean
|
||||
int32_t SCRIPT_GetBoolean
|
||||
(
|
||||
int32 scripthandle,
|
||||
int32_t scripthandle,
|
||||
char * sectionname,
|
||||
char * entryname,
|
||||
boolean * boole
|
||||
int32_t * boole
|
||||
);
|
||||
|
||||
/*
|
||||
|
@ -189,7 +189,7 @@ boolean SCRIPT_GetBoolean
|
|||
=
|
||||
==============
|
||||
*/
|
||||
void SCRIPT_PutSection( int32 scripthandle, char * sectionname );
|
||||
void SCRIPT_PutSection( int32_t scripthandle, char * sectionname );
|
||||
|
||||
/*
|
||||
==============
|
||||
|
@ -200,7 +200,7 @@ void SCRIPT_PutSection( int32 scripthandle, char * sectionname );
|
|||
*/
|
||||
void SCRIPT_PutRaw
|
||||
(
|
||||
int32 scripthandle,
|
||||
int32_t scripthandle,
|
||||
char * sectionname,
|
||||
char * entryname,
|
||||
char * raw
|
||||
|
@ -215,7 +215,7 @@ void SCRIPT_PutRaw
|
|||
*/
|
||||
void SCRIPT_PutString
|
||||
(
|
||||
int32 scripthandle,
|
||||
int32_t scripthandle,
|
||||
char * sectionname,
|
||||
char * entryname,
|
||||
char * string
|
||||
|
@ -230,7 +230,7 @@ void SCRIPT_PutString
|
|||
*/
|
||||
void SCRIPT_PutDoubleString
|
||||
(
|
||||
int32 scripthandle,
|
||||
int32_t scripthandle,
|
||||
char * sectionname,
|
||||
char * entryname,
|
||||
char * string1,
|
||||
|
@ -246,12 +246,12 @@ void SCRIPT_PutDoubleString
|
|||
*/
|
||||
void SCRIPT_PutNumber
|
||||
(
|
||||
int32 scripthandle,
|
||||
int32_t scripthandle,
|
||||
char * sectionname,
|
||||
char * entryname,
|
||||
int32 number,
|
||||
boolean hexadecimal,
|
||||
boolean defaultvalue
|
||||
int32_t number,
|
||||
int32_t hexadecimal,
|
||||
int32_t defaultvalue
|
||||
);
|
||||
|
||||
/*
|
||||
|
@ -263,10 +263,10 @@ void SCRIPT_PutNumber
|
|||
*/
|
||||
void SCRIPT_PutBoolean
|
||||
(
|
||||
int32 scripthandle,
|
||||
int32_t scripthandle,
|
||||
char * sectionname,
|
||||
char * entryname,
|
||||
boolean boole
|
||||
int32_t boole
|
||||
);
|
||||
|
||||
/*
|
||||
|
@ -279,11 +279,11 @@ void SCRIPT_PutBoolean
|
|||
|
||||
void SCRIPT_PutDouble
|
||||
(
|
||||
int32 scripthandle,
|
||||
int32_t scripthandle,
|
||||
char * sectionname,
|
||||
char * entryname,
|
||||
double number,
|
||||
boolean defaultvalue
|
||||
int32_t defaultvalue
|
||||
);
|
||||
|
||||
|
||||
|
|
|
@ -1,114 +0,0 @@
|
|||
//-------------------------------------------------------------------------
|
||||
/*
|
||||
Copyright (C) 1996, 2003 - 3D Realms Entertainment
|
||||
|
||||
This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
|
||||
|
||||
Duke Nukem 3D is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
Original Source: 1996 - Todd Replogle
|
||||
Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
||||
Modifications for JonoF's port by Jonathon Fowler (jonof@edgenetwk.com)
|
||||
*/
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
#ifndef _types_public
|
||||
#define _types_public
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
//***************************************************************************
|
||||
//
|
||||
// Global Data Types (For portability)
|
||||
//
|
||||
//***************************************************************************
|
||||
|
||||
typedef unsigned char uint8;
|
||||
typedef uint8 byte;
|
||||
typedef signed char int8;
|
||||
|
||||
typedef unsigned short int uint16;
|
||||
typedef uint16 word;
|
||||
typedef short int int16;
|
||||
|
||||
typedef unsigned int uint32;
|
||||
typedef int int32;
|
||||
typedef uint32 dword;
|
||||
|
||||
typedef int32 fixed;
|
||||
typedef int32 boolean;
|
||||
typedef float float32;
|
||||
typedef double float64;
|
||||
//typedef int double float128;
|
||||
typedef float64 appfloat;
|
||||
|
||||
#ifndef _MSC_VER
|
||||
#define MAXINT32 0x7fffffff
|
||||
#define MININT32 -0x80000000
|
||||
#define MAXUINT32 0xffffffff
|
||||
#define MINUINT32 0
|
||||
|
||||
#define MAXINT16 0x7fff
|
||||
#define MININT16 -0x8000
|
||||
#define MAXUINT16 0xffff
|
||||
#define MINUINT16 0
|
||||
#endif
|
||||
|
||||
//***************************************************************************
|
||||
//
|
||||
// boolean values
|
||||
//
|
||||
//***************************************************************************
|
||||
|
||||
#define true ( 1 == 1 )
|
||||
#define false ( ! true )
|
||||
|
||||
#ifndef TRUE
|
||||
#define TRUE ( 1 == 1 )
|
||||
#define FALSE ( !TRUE )
|
||||
#endif
|
||||
|
||||
//***************************************************************************
|
||||
//
|
||||
// BYTE ACCESS MACROS
|
||||
//
|
||||
//***************************************************************************
|
||||
|
||||
// WORD macros
|
||||
#define Int16_HighByte( x ) ( (uint8) ((x)>>8) )
|
||||
#define Int16_LowByte( x ) ( (uint8) ((x)&0xff) )
|
||||
|
||||
// DWORD macros
|
||||
#define Int32_4Byte( x ) ( (uint8) ((x)>>24)&0xff )
|
||||
#define Int32_3Byte( x ) ( (uint8) (((x)>>16)&0xff) )
|
||||
#define Int32_2Byte( x ) ( (uint8) (((x)>>8)&0xff) )
|
||||
#define Int32_1Byte( x ) ( (uint8) ((x)&0xff) )
|
||||
|
||||
#ifdef __WATCOMC__
|
||||
# ifndef strcasecmp
|
||||
# define strcasecmp stricmp
|
||||
# endif
|
||||
# ifndef strncasecmp
|
||||
# define strncasecmp strnicmp
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
};
|
||||
#endif
|
||||
#endif
|
|
@ -32,7 +32,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
//-------------------------------------------------------------------------
|
||||
|
||||
#include "compat.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "util_lib.h"
|
||||
#include "baselayer.h"
|
||||
|
||||
|
@ -70,7 +70,7 @@ char CheckParm(char *check)
|
|||
{
|
||||
int32_t c;
|
||||
|
||||
for (c=1;c<_buildargc;c++)
|
||||
for (c=1; c<_buildargc; c++)
|
||||
{
|
||||
if (_buildargv[c][0] == '/' || _buildargv[c][0] == '-')
|
||||
if (!Bstrcasecmp(&_buildargv[c][1], check)) return c;
|
||||
|
@ -79,7 +79,7 @@ char CheckParm(char *check)
|
|||
return 0;
|
||||
}
|
||||
|
||||
void *SafeMalloc(int32 size)
|
||||
void *SafeMalloc(int32_t size)
|
||||
{
|
||||
void *p;
|
||||
|
||||
|
@ -95,7 +95,7 @@ void SafeFree(void * ptr)
|
|||
free(ptr);
|
||||
}
|
||||
|
||||
void SafeRealloc(void ** ptr, int32 newsize)
|
||||
void SafeRealloc(void ** ptr, int32_t newsize)
|
||||
{
|
||||
void *p;
|
||||
|
||||
|
@ -105,17 +105,17 @@ void SafeRealloc(void ** ptr, int32 newsize)
|
|||
*ptr = p;
|
||||
}
|
||||
|
||||
int32 ParseHex(char *hex)
|
||||
int32_t ParseHex(char *hex)
|
||||
{
|
||||
return strtol(hex, NULL, 16);
|
||||
}
|
||||
|
||||
int32 ParseNum(char *str)
|
||||
int32_t ParseNum(char *str)
|
||||
{
|
||||
return strtol(str, NULL, 10);
|
||||
}
|
||||
|
||||
int16 MotoShort(int16 l)
|
||||
int16_t MotoShort(int16_t l)
|
||||
{
|
||||
#if B_LITTLE_ENDIAN != 0
|
||||
return l;
|
||||
|
@ -124,7 +124,7 @@ int16 MotoShort(int16 l)
|
|||
#endif
|
||||
}
|
||||
|
||||
int16 IntelShort(int16 l)
|
||||
int16_t IntelShort(int16_t l)
|
||||
{
|
||||
#if B_BIG_ENDIAN != 0
|
||||
return ((l & 0x00ff) << 8) | ((l & 0xff00) >> 8);
|
||||
|
@ -133,20 +133,20 @@ int16 IntelShort(int16 l)
|
|||
#endif
|
||||
}
|
||||
|
||||
int32 MotoLong(int32 l)
|
||||
int32_t MotoLong(int32_t l)
|
||||
{
|
||||
#if B_LITTLE_ENDIAN != 0
|
||||
return l;
|
||||
#else
|
||||
int32 t = ((l & 0x00ff00ffl) << 8) | ((l & 0xff00ff00l) >> 8);
|
||||
int32_t t = ((l & 0x00ff00ffl) << 8) | ((l & 0xff00ff00l) >> 8);
|
||||
return ((t & 0x0000ffffl) << 16) | ((t & 0xffff0000l) >> 16);
|
||||
#endif
|
||||
}
|
||||
|
||||
int32 IntelLong(int32 l)
|
||||
int32_t IntelLong(int32_t l)
|
||||
{
|
||||
#if B_BIG_ENDIAN != 0
|
||||
int32 t = ((l & 0x00ff00ffl) << 8) | ((l & 0xff00ff00l) >> 8);
|
||||
int32_t t = ((l & 0x00ff00ffl) << 8) | ((l & 0xff00ff00l) >> 8);
|
||||
return ((t & 0x0000ffffl) << 16) | ((t & 0xffff0000l) >> 16);
|
||||
#else
|
||||
return l;
|
||||
|
|
|
@ -46,18 +46,18 @@ void Error (char *error, ...);
|
|||
|
||||
char CheckParm (char *check);
|
||||
|
||||
void *SafeMalloc (int32 size);
|
||||
int32 SafeMallocSize (void * ptr);
|
||||
void *SafeMalloc (int32_t size);
|
||||
int32_t SafeMallocSize (void * ptr);
|
||||
void SafeFree (void * ptr);
|
||||
void SafeRealloc (void ** ptr, int32 newsize);
|
||||
int32 ParseHex (char *hex);
|
||||
int32 ParseNum (char *str);
|
||||
int16 MotoShort (int16 l);
|
||||
int16 IntelShort (int16 l);
|
||||
int32 MotoLong (int32 l);
|
||||
int32 IntelLong (int32 l);
|
||||
void SafeRealloc (void ** ptr, int32_t newsize);
|
||||
int32_t ParseHex (char *hex);
|
||||
int32_t ParseNum (char *str);
|
||||
int16_t MotoShort (int16_t l);
|
||||
int16_t IntelShort (int16_t l);
|
||||
int32_t MotoLong (int32_t l);
|
||||
int32_t IntelLong (int32_t l);
|
||||
|
||||
void HeapSort(char * base, int32 nel, int32 width, int32 (*compare)(), void (*switcher)());
|
||||
void HeapSort(char * base, int32_t nel, int32_t width, int32_t (*compare)(), void (*switcher)());
|
||||
|
||||
#ifdef __cplusplus
|
||||
};
|
||||
|
|
|
@ -473,7 +473,7 @@ static void modval(int32_t min, int32_t max,int32_t *p,int32_t dainc,int32_t dam
|
|||
extern int32_t G_LoadSaveHeader(char spot,struct savehead *saveh);
|
||||
|
||||
static struct savehead savehead;
|
||||
//static int32 volnum,levnum,plrskl,numplr;
|
||||
//static int32_t volnum,levnum,plrskl,numplr;
|
||||
//static char brdfn[BMAX_PATH];
|
||||
int32_t g_lastSaveSlot = -1;
|
||||
|
||||
|
@ -3582,7 +3582,7 @@ cheat_for_port_credits:
|
|||
|
||||
case 210:
|
||||
{
|
||||
int32 sc;
|
||||
int32_t sc;
|
||||
rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1);
|
||||
menutext(320>>1,24,0,0,"KEYBOARD SETUP");
|
||||
|
||||
|
@ -4245,7 +4245,7 @@ cheat_for_port_credits:
|
|||
ud.config.JoystickAnalogueAxes[thispage*2+(x==7)] = l;
|
||||
CONTROL_MapAnalogAxis(thispage*2+(x==7),l,controldevice_joystick);
|
||||
{
|
||||
extern int32 mouseyaxismode; // player.c
|
||||
extern int32_t mouseyaxismode; // player.c
|
||||
mouseyaxismode = -1;
|
||||
}
|
||||
break;
|
||||
|
|
|
@ -37,8 +37,8 @@ int32_t g_kb;
|
|||
int32_t g_looking_angSR1;
|
||||
int32_t g_weapon_xoffset;
|
||||
|
||||
int32 turnheldtime; //MED
|
||||
int32 lastcontroltime; //MED
|
||||
int32_t turnheldtime; //MED
|
||||
int32_t lastcontroltime; //MED
|
||||
|
||||
extern int32_t g_levelTextTime;
|
||||
|
||||
|
@ -2998,18 +2998,18 @@ void P_DisplayWeapon(int32_t snum)
|
|||
#define MAXHORIZ 127
|
||||
|
||||
int32_t g_myAimMode = 0, g_myAimStat = 0, g_oldAimStat = 0;
|
||||
int32 mouseyaxismode = -1;
|
||||
int32_t mouseyaxismode = -1;
|
||||
int32_t jump_input = 0;
|
||||
|
||||
void getinput(int32_t snum)
|
||||
{
|
||||
int32_t j, daang;
|
||||
static ControlInfo info[2];
|
||||
int32 tics;
|
||||
boolean running;
|
||||
int32 turnamount;
|
||||
int32 keymove;
|
||||
int32 momx = 0,momy = 0;
|
||||
int32_t tics;
|
||||
int32_t running;
|
||||
int32_t turnamount;
|
||||
int32_t keymove;
|
||||
int32_t momx = 0,momy = 0;
|
||||
DukePlayer_t *p = g_player[snum].ps;
|
||||
|
||||
if ((p->gm&MODE_MENU) || (p->gm&MODE_TYPE) || (ud.pause_on && !KB_KeyPressed(sc_Pause)) || (numplayers > 1 && totalclock < 10))
|
||||
|
@ -3042,7 +3042,7 @@ void getinput(int32_t snum)
|
|||
}
|
||||
|
||||
{
|
||||
int32 i;
|
||||
int32_t i;
|
||||
if (g_myAimMode) i = analog_lookingupanddown;
|
||||
else i = ud.config.MouseAnalogueAxes[1];
|
||||
|
||||
|
@ -3320,14 +3320,14 @@ static int32_t P_DoCounters(DukePlayer_t *p)
|
|||
{
|
||||
p->last_pissed_time--;
|
||||
|
||||
if (p->last_pissed_time == (26*219))
|
||||
if (p->last_pissed_time == (GAMETICSPERSEC*219))
|
||||
{
|
||||
A_PlaySound(FLUSH_TOILET,p->i);
|
||||
if (snum == screenpeek || GTFLAGS(GAMETYPE_COOPSOUND))
|
||||
A_PlaySound(DUKE_PISSRELIEF,p->i);
|
||||
}
|
||||
|
||||
if (p->last_pissed_time == (26*218))
|
||||
if (p->last_pissed_time == (GAMETICSPERSEC*218))
|
||||
{
|
||||
p->holster_weapon = 0;
|
||||
p->weapon_pos = 10;
|
||||
|
@ -3742,7 +3742,7 @@ void P_CheckTouchDamage(DukePlayer_t *p,int32_t j)
|
|||
break;
|
||||
|
||||
case BIGFORCE__STATIC:
|
||||
p->hurt_delay = 26;
|
||||
p->hurt_delay = GAMETICSPERSEC;
|
||||
{
|
||||
vec3_t davect;
|
||||
|
||||
|
@ -3951,7 +3951,7 @@ void P_ProcessInput(int32_t snum)
|
|||
if (p->timebeforeexit > 1 && p->last_extra > 0)
|
||||
{
|
||||
p->timebeforeexit--;
|
||||
if (p->timebeforeexit == 26*5)
|
||||
if (p->timebeforeexit == GAMETICSPERSEC*5)
|
||||
{
|
||||
FX_StopAllSounds();
|
||||
S_ClearSoundLocks();
|
||||
|
@ -4416,8 +4416,8 @@ void P_ProcessInput(int32_t snum)
|
|||
}
|
||||
else if (psectlotag != 2)
|
||||
{
|
||||
if (p->airleft != 15*26)
|
||||
p->airleft = 15*26; //Aprox twenty seconds.
|
||||
if (p->airleft != 15*GAMETICSPERSEC)
|
||||
p->airleft = 15*GAMETICSPERSEC; //Aprox twenty seconds.
|
||||
|
||||
if (p->scuba_on == 1)
|
||||
p->scuba_on = 0;
|
||||
|
@ -5202,7 +5202,7 @@ SHOOTINCODE:
|
|||
|
||||
if (p->holster_weapon == 1)
|
||||
{
|
||||
if (p->last_pissed_time <= (26*218) && p->weapon_pos == -9)
|
||||
if (p->last_pissed_time <= (GAMETICSPERSEC*218) && p->weapon_pos == -9)
|
||||
{
|
||||
p->holster_weapon = 0;
|
||||
p->weapon_pos = 10;
|
||||
|
|
|
@ -663,7 +663,7 @@ static void P_ResetStatus(int32_t snum)
|
|||
p->on_ground = 0;
|
||||
p->player_par = 0;
|
||||
p->return_to_center = 9;
|
||||
p->airleft = 15*26;
|
||||
p->airleft = 15*GAMETICSPERSEC;
|
||||
p->rapid_fire_hold = 0;
|
||||
p->toggle_key_flag = 0;
|
||||
p->access_spritenum = -1;
|
||||
|
@ -1244,7 +1244,7 @@ void G_NewGame(int32_t vn,int32_t ln,int32_t sk)
|
|||
FX_StopAllSounds();
|
||||
}
|
||||
|
||||
g_showShareware = 26*34;
|
||||
g_showShareware = GAMETICSPERSEC*34;
|
||||
|
||||
ud.level_number = ln;
|
||||
ud.volume_number = vn;
|
||||
|
|
|
@ -28,10 +28,10 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
// STATICS
|
||||
//=============
|
||||
|
||||
int32 numlumps;
|
||||
int32_t numlumps;
|
||||
static void **lumpcache;
|
||||
static lumpinfo_t *lumpinfo; // location of each lump on disk
|
||||
static boolean RTS_Started = false;
|
||||
static int32_t RTS_Started = FALSE;
|
||||
|
||||
char lumplockbyte[11];
|
||||
|
||||
|
@ -55,13 +55,13 @@ char lumplockbyte[11];
|
|||
====================
|
||||
*/
|
||||
|
||||
int32 RTS_AddFile(const char *filename)
|
||||
int32_t RTS_AddFile(const char *filename)
|
||||
{
|
||||
wadinfo_t header;
|
||||
lumpinfo_t *lump_p;
|
||||
uint32 i;
|
||||
int32 handle, length;
|
||||
int32 startlump;
|
||||
uint32_t i;
|
||||
int32_t handle, length;
|
||||
int32_t startlump;
|
||||
filelump_t *fileinfo, *fileinfoo;
|
||||
|
||||
//
|
||||
|
@ -114,7 +114,7 @@ int32 RTS_AddFile(const char *filename)
|
|||
|
||||
lump_p = &lumpinfo[startlump];
|
||||
|
||||
for (i=startlump ; i<(uint32)numlumps ; i++,lump_p++, fileinfo++)
|
||||
for (i=startlump ; i<(uint32_t)numlumps ; i++,lump_p++, fileinfo++)
|
||||
{
|
||||
lump_p->handle = handle;
|
||||
lump_p->position = IntelLong(fileinfo->filepos);
|
||||
|
@ -139,7 +139,7 @@ int32 RTS_AddFile(const char *filename)
|
|||
|
||||
void RTS_Init(const char *filename)
|
||||
{
|
||||
int32 length;
|
||||
int32_t length;
|
||||
//
|
||||
// open all the files, load headers, and count lumps
|
||||
//
|
||||
|
@ -157,7 +157,7 @@ void RTS_Init(const char *filename)
|
|||
length = (numlumps) * sizeof(*lumpcache);
|
||||
lumpcache = SafeMalloc(length);
|
||||
memset(lumpcache,0,length);
|
||||
RTS_Started = true;
|
||||
RTS_Started = TRUE;
|
||||
}
|
||||
|
||||
|
||||
|
@ -169,7 +169,7 @@ void RTS_Init(const char *filename)
|
|||
====================
|
||||
*/
|
||||
|
||||
int32 RTS_NumSounds(void)
|
||||
int32_t RTS_NumSounds(void)
|
||||
{
|
||||
return numlumps-1;
|
||||
}
|
||||
|
@ -184,7 +184,7 @@ int32 RTS_NumSounds(void)
|
|||
====================
|
||||
*/
|
||||
|
||||
int32 RTS_SoundLength(int32 lump)
|
||||
int32_t RTS_SoundLength(int32_t lump)
|
||||
{
|
||||
lump++;
|
||||
if (lump >= numlumps)
|
||||
|
@ -200,7 +200,7 @@ int32 RTS_SoundLength(int32 lump)
|
|||
====================
|
||||
*/
|
||||
|
||||
const char * RTS_GetSoundName(int32 i)
|
||||
const char * RTS_GetSoundName(int32_t i)
|
||||
{
|
||||
i++;
|
||||
if (i>=numlumps)
|
||||
|
@ -217,7 +217,7 @@ const char * RTS_GetSoundName(int32 i)
|
|||
=
|
||||
====================
|
||||
*/
|
||||
void RTS_ReadLump(int32 lump, void *dest)
|
||||
void RTS_ReadLump(int32_t lump, void *dest)
|
||||
{
|
||||
lumpinfo_t *l;
|
||||
|
||||
|
@ -237,10 +237,10 @@ void RTS_ReadLump(int32 lump, void *dest)
|
|||
=
|
||||
====================
|
||||
*/
|
||||
void *RTS_GetSound(int32 lump)
|
||||
void *RTS_GetSound(int32_t lump)
|
||||
{
|
||||
lump++;
|
||||
if ((uint32)lump >= (uint32)numlumps)
|
||||
if ((uint32_t)lump >= (uint32_t)numlumps)
|
||||
Error("RTS_GetSound: %i >= %i\n",lump,numlumps);
|
||||
|
||||
if (lumpcache[lump] == NULL)
|
||||
|
|
|
@ -50,7 +50,7 @@ void RTS_Init (const char *filename);
|
|||
====================
|
||||
*/
|
||||
|
||||
int32 RTS_NumSounds (void);
|
||||
int32_t RTS_NumSounds (void);
|
||||
/*
|
||||
====================
|
||||
=
|
||||
|
@ -61,7 +61,7 @@ int32 RTS_NumSounds (void);
|
|||
====================
|
||||
*/
|
||||
|
||||
int32 RTS_SoundLength (int32 lump);
|
||||
int32_t RTS_SoundLength (int32_t lump);
|
||||
/*
|
||||
====================
|
||||
=
|
||||
|
@ -70,7 +70,7 @@ int32 RTS_SoundLength (int32 lump);
|
|||
====================
|
||||
*/
|
||||
|
||||
const char * RTS_GetSoundName (int32 i);
|
||||
const char * RTS_GetSoundName (int32_t i);
|
||||
/*
|
||||
====================
|
||||
=
|
||||
|
@ -78,5 +78,5 @@ const char * RTS_GetSoundName (int32 i);
|
|||
=
|
||||
====================
|
||||
*/
|
||||
void *RTS_GetSound (int32 lump);
|
||||
void *RTS_GetSound (int32_t lump);
|
||||
#endif
|
||||
|
|
|
@ -100,12 +100,12 @@ int32_t G_LoadSaveHeader(char spot,struct savehead *saveh)
|
|||
return 1;
|
||||
}*/
|
||||
|
||||
if (kdfread(&saveh->numplr,sizeof(int32),1,fil) != 1) goto corrupt;
|
||||
if (kdfread(&saveh->numplr,sizeof(int32_t),1,fil) != 1) goto corrupt;
|
||||
|
||||
if (kdfread(saveh->name,19,1,fil) != 1) goto corrupt;
|
||||
if (kdfread(&saveh->volnum,sizeof(int32),1,fil) != 1) goto corrupt;
|
||||
if (kdfread(&saveh->levnum,sizeof(int32),1,fil) != 1) goto corrupt;
|
||||
if (kdfread(&saveh->plrskl,sizeof(int32),1,fil) != 1) goto corrupt;
|
||||
if (kdfread(&saveh->volnum,sizeof(int32_t),1,fil) != 1) goto corrupt;
|
||||
if (kdfread(&saveh->levnum,sizeof(int32_t),1,fil) != 1) goto corrupt;
|
||||
if (kdfread(&saveh->plrskl,sizeof(int32_t),1,fil) != 1) goto corrupt;
|
||||
if (kdfread(saveh->boardfn,BMAX_PATH,1,fil) != 1) goto corrupt;
|
||||
|
||||
if (waloff[TILE_LOADSHOT] == 0) allocache(&waloff[TILE_LOADSHOT],320*200,&walock[TILE_LOADSHOT]);
|
||||
|
@ -130,7 +130,7 @@ int32_t G_LoadPlayer(int32_t spot)
|
|||
char *fnptr, *scriptptrs;
|
||||
int32_t fil, bv, i, x;
|
||||
intptr_t j;
|
||||
int32 nump;
|
||||
int32_t nump;
|
||||
|
||||
strcpy(fn, "egam0.sav");
|
||||
strcpy(mpfn, "egamA_00.sav");
|
||||
|
|
|
@ -2599,7 +2599,7 @@ void G_HandleSharedKeys(int32_t snum)
|
|||
if (p->newowner == -1)
|
||||
if (TEST_SYNC_KEY(sb_snum, SK_INV_LEFT) || TEST_SYNC_KEY(sb_snum, SK_INV_RIGHT))
|
||||
{
|
||||
p->invdisptime = 26*2;
|
||||
p->invdisptime = GAMETICSPERSEC*2;
|
||||
|
||||
if (TEST_SYNC_KEY(sb_snum, SK_INV_RIGHT)) k = 1;
|
||||
else k = 0;
|
||||
|
@ -2760,7 +2760,7 @@ CHECKINV1:
|
|||
p->wantweaponfire = j;
|
||||
p->kickback_pic = 0;
|
||||
}
|
||||
if (p->last_pissed_time <= (26*218) && p->show_empty_weapon == 0 && p->kickback_pic == 0 && p->quick_kick == 0 && sprite[p->i].xrepeat > 32 && p->access_incs == 0 && p->knee_incs == 0)
|
||||
if (p->last_pissed_time <= (GAMETICSPERSEC*218) && p->show_empty_weapon == 0 && p->kickback_pic == 0 && p->quick_kick == 0 && sprite[p->i].xrepeat > 32 && p->access_incs == 0 && p->knee_incs == 0)
|
||||
{
|
||||
// if( ( p->weapon_pos == 0 || ( p->holster_weapon && p->weapon_pos == -9 ) ))
|
||||
{
|
||||
|
@ -3174,7 +3174,7 @@ void P_CheckSectors(int32_t snum)
|
|||
return;
|
||||
case -2:
|
||||
sector[p->cursectnum].lotag = 0;
|
||||
p->timebeforeexit = 26*8;
|
||||
p->timebeforeexit = GAMETICSPERSEC*8;
|
||||
p->customexitsound = sector[p->cursectnum].hitag;
|
||||
return;
|
||||
default:
|
||||
|
@ -3315,7 +3315,7 @@ void P_CheckSectors(int32_t snum)
|
|||
{
|
||||
if (ud.lockout == 0) A_PlaySound(DUKE_URINATE,p->i);
|
||||
|
||||
p->last_pissed_time = 26*220;
|
||||
p->last_pissed_time = GAMETICSPERSEC*220;
|
||||
p->transporter_hold = 29*2;
|
||||
if (p->holster_weapon == 0)
|
||||
{
|
||||
|
|
|
@ -25,7 +25,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
//#include <conio.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include "types.h"
|
||||
|
||||
#include "fx_man.h"
|
||||
#include "music.h"
|
||||
#include "duke3d.h"
|
||||
|
@ -310,7 +310,7 @@ int32_t S_PlaySoundXYZ(int32_t num, int32_t i, const vec3_t *pos)
|
|||
ud.config.SoundToggle == 0 ||
|
||||
g_sounds[num].num > 3 ||
|
||||
FX_VoiceAvailable(g_sounds[num].pr) == 0 ||
|
||||
(g_player[myconnectindex].ps->timebeforeexit > 0 && g_player[myconnectindex].ps->timebeforeexit <= 26*3) ||
|
||||
(g_player[myconnectindex].ps->timebeforeexit > 0 && g_player[myconnectindex].ps->timebeforeexit <= GAMETICSPERSEC*3) ||
|
||||
g_player[myconnectindex].ps->gm&MODE_MENU) return -1;
|
||||
|
||||
if (g_sounds[num].m&128)
|
||||
|
|
|
@ -27,7 +27,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
//#include <conio.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include "types.h"
|
||||
|
||||
#include "fx_man.h"
|
||||
//#include "music.h"
|
||||
//#include "duke3d.h"
|
||||
|
|
Loading…
Reference in a new issue